Kim Kulling
fe6be58b35
Some cleanups.
2018-08-19 16:51:47 +02:00
Kim Kulling
09cf839188
Merge branch 'master' into master
2018-08-19 13:17:27 +02:00
Kim Kulling
5390ec1cb9
Merge pull request #2095 from msfeldstein/master
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Use delete[] instead of delete to clear mMeshes
2018-08-19 13:16:58 +02:00
Kim Kulling
7f227f8250
Merge branch 'master' into qt_viewer_new_imagelib
2018-08-18 12:01:05 +02:00
Kim Kulling
5a23810d82
Introduce header-only imagelib to make install of qt-viewer simpler.
2018-08-18 11:07:12 +02:00
gstanlo
74e8200a49
Merge branch 'master' into master
2018-08-17 14:12:15 -07:00
gstanlo
82f3d40d60
Fixes crash when importing invalid glTF/2.0 files
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Skips some glTF/2.0 uv processing if the count of uvs in the attribute stream doesn't match the vertex count.
This happens with some malformed glTF/2.0 files, and the change will allow them to be processed properly.
Without the change, an access violation will occur several lines below if uv count is less than the position count.
2018-08-17 13:49:01 -07:00
Kim Kulling
a16fb1e54c
Merge branch 'master' into master
2018-08-17 21:46:08 +02:00
Kim Kulling
92078bc47c
Merge pull request #2089 from griffin2000/master
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Support out of order channels in BVH
2018-08-17 11:28:14 +02:00
Mike Feldstein
0ba57202f7
Use array delete command vs object delete since mMeshes is allocated with new[]
2018-08-16 13:56:35 -07:00
Kim Kulling
f4e6d4bb9e
Merge branch 'master' into master
2018-08-16 19:02:20 +02:00
Kim Kulling
1388e0b79f
Merge pull request #2094 from JekaS178RUS/obj-point-cloud
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Add point cloud support for OBJ importer
2018-08-16 18:04:38 +02:00
Jeka Vlasov
102486005d
Fix memory leak on throw
2018-08-15 03:40:39 +03:00
Jeka Vlasov
2b15586e6b
Replace memcpy_s with memcpy to fix build with gcc 4.8
2018-08-15 01:22:28 +03:00
Jeka Vlasov
d25083dba9
Add point cloud support for OBJ importer
2018-08-13 00:18:12 +03:00
Kim Kulling
dd8cf73415
Update BVHLoader.cpp
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Fix compiler warning: not handled enum in switch.
2018-08-11 00:15:22 +02:00
Kim Kulling
94fb4ada16
Create Build.md
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Add prototype for build instructions
2018-08-10 22:39:35 +02:00
Kim Kulling
58bbb6a3e1
Merge pull request #2091 from assimp/issue_2088
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closes https://github.com/assimp/assimp/issues/2088 :
2018-08-10 09:21:19 +02:00
Kim Kulling
b3132bd8c2
FBX: some refactorings.
2018-08-10 01:57:11 +02:00
Kim Kulling
442b258360
update gitignore
2018-08-09 22:27:21 +02:00
Kim Kulling
c3d043e761
FBX: some refactorings.
2018-08-09 21:51:53 +02:00
Kim Kulling
43be7abb70
closes https://github.com/assimp/assimp/issues/2088 : fix possible out-of-bound access in fbx-lerp operaation.
2018-08-09 20:48:25 +02:00
Gareth Morgan
8fba4ce7cf
Support out of order channels
2018-08-08 15:22:10 -07:00
Kim Kulling
847573b9ed
Merge pull request #2086 from assimp/2075
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closes https://github.com/assimp/assimp/issues/2075 : Make inject of d…
2018-08-08 00:03:02 +02:00
Kim Kulling
063ae05310
Merge branch 'master' into 2075
2018-08-07 21:30:01 +02:00
Kim Kulling
2d269ef83f
Merge pull request #2083 from eddiejames/master
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Fix .obj displacement texture parsing
2018-08-07 21:29:38 +02:00
Kim Kulling
11931b85fd
closes https://github.com/assimp/assimp/issues/2075 : Make inject of debug postfix an option, so you can swich it off.
2018-08-07 21:22:54 +02:00
Kim Kulling
77980bf07c
Merge branch 'master' into master
2018-08-06 23:46:54 +02:00
Kim Kulling
cc1221240a
Merge pull request #2081 from aavenel/Fix2077
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Fix #2077 - add a lot of unit-tests for gltf2 importer
2018-08-05 11:27:42 +02:00
Kim Kulling
ea40ea2822
Update utglTF2ImportExport.cpp
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Fix clang compiler warnings, see https://stackoverflow.com/questions/31555584/why-is-clang-warning-suggest-braces-around-initialization-of-subobject-wmis for more detailed information.
2018-08-05 00:49:29 +02:00
Eddie James
5321e1036d
Fix .obj displacement texture parsing
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The string for an opacity texture is a substring of the displacement
texture string. Due to the nature of the string comparison in the
material texture parsing, any displacement textures will be incorrectly
assigned as opacity textures. Fix this by simply performing the check
for displacement texture before checking for opacity texture.
2018-08-04 16:36:04 -05:00
Kim Kulling
824399c5c4
Merge branch 'master' into Fix2077
2018-08-04 17:00:19 +02:00
Kim Kulling
81181906db
Merge pull request #2080 from jsfdez/master
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Pass parameter by reference
2018-08-04 16:59:50 +02:00
Alexandre Avenel
3c37fbdc6b
Remove try catch(...) on gltf2 importer
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Better to throw exception than hide it ?
2018-08-04 12:47:37 +02:00
Alexandre Avenel
319cd64930
Add missing unit tests for gltf2 primitive mode
2018-08-04 12:47:37 +02:00
Alexandre Avenel
15c2a96d25
Add test for glTF2 points
2018-08-04 12:47:37 +02:00
Alexandre Avenel
29ebb126b8
Add test for glTF2 lines, line strip, lines loop
2018-08-04 12:47:37 +02:00
Alexandre Avenel
9dcf83fabd
Add unit test for glTF primitive mode
2018-08-04 12:47:37 +02:00
Alexandre Avenel
ae0f82d5b7
Fix #2077 : GLTF segfault using triangle strip
2018-08-04 12:47:37 +02:00
Jesus Fernandez
c2c44a831c
Pass parameter by reference
2018-08-03 14:51:01 +02:00
Kim Kulling
468549b752
Merge pull request #2071 from Maxqia/master
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Use a more accurate way of checking if the build is 64 bit
2018-08-03 00:26:27 +02:00
Kim Kulling
63460d7f20
Merge branch 'master' into master
2018-08-02 21:06:19 +02:00
Kim Kulling
59db7f8bb8
Merge pull request #2076 from LoicFr/master
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Optimisation of FBX node name uniqueness
2018-08-02 21:05:36 +02:00
Kim Kulling
a65a7b6c81
Merge branch 'master' into master
2018-08-02 20:26:48 +02:00
Kim Kulling
1e2f4c0187
Merge pull request #2073 from Nimer-88/bugfix/assimp_flipUVs_flag
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[BUGFIX] FlipUVsProcess should also process AnimMeshes (if any)
2018-07-31 14:19:07 +02:00
FRICOTEAUX
92490eea01
Optimisation of FBX node name uniqueness
2018-07-30 17:27:03 +02:00
Sebastian Matusik
b965e7a6dc
FlipUVsProcess should also process AnimMeshes (if any)
2018-07-28 18:18:17 +01:00
Kim Kulling
d4db553353
Merge branch 'master' into master
2018-07-27 20:32:31 +02:00
Kim Kulling
28fd396db4
Merge pull request #2068 from JekaS178RUS/stl_format_issue_2064
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STLImporter binary and ASCII files imports differently
2018-07-27 11:44:17 +02:00
Max Qian
a77887c874
Use a more accurate way of checking if the build is 64 bit
2018-07-26 08:08:07 -07:00