Kim Kulling
85f084a4ce
Update ComputeUVMappingProcess.cpp ( #5541 )
...
* Update ComputeUVMappingProcess.cpp
- closes https://github.com/assimp/assimp/issues/5540
* Update ComputeUVMappingProcess.cpp
Add missing token.
2024-04-11 11:30:36 +01:00
Stephen Gold
08c1adc015
fix issue #5461 (segfault after removing redundant materials) ( #5467 )
...
* fix issue #5641 (segfault after removing redundant materials)
* Update RemoveRedundantMaterials.cpp
- Fix 2 possible memleaks.
---------
Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-04-10 00:22:57 +02:00
Laura Hermanns
727774f181
Fix compilation for MSVC14. ( #5490 )
...
- std::min/max were not defined in StackAllocator.inl; Also added explicit template arguments to break macro expansion if Windows.h is included prior and NOMINMAX macro is not present.
- Made static_assert statements compatible with C++11 in ProcessHelper.cpp.
- Removed unused string_view include in ObjFileParser.cpp.
2024-03-11 09:09:23 +01:00
Kim Kulling
01231d0e60
Add 2024 to copyright infos ( #5475 )
2024-02-23 22:30:05 +01:00
Kim Kulling
3990ec80a1
Kimkulling/fix bahavior of remove redundat mats issue 5438 ( #5451 )
...
* Fix crash in viewer
* Fix bevavior when material was not referenced
2024-02-01 21:27:04 +01:00
Kim Kulling
c08e3b4abb
Add bounds checks to the parsing utilities. ( #5421 )
...
* Add bounds checks to the parsing utilities.
* Fix merge conflicts in ACLoader.
* Fix loaders
* Fix unittest of AC-Loader.
* Remove dead code.
* Md5Parser fixes
* Fix md5-parsing
* Fix Merge conflict
* Fix merge conflicts.
* Md5: Fix warning: missing return statement.
2024-01-30 14:32:41 +01:00
Kim Kulling
25aee03f66
Fix: Add missing transformation for normalized normals.
2023-10-29 10:05:25 +01:00
Kim Kulling
2a347014f3
Update ImproveCacheLocality.cpp
2023-10-08 18:35:08 +00:00
Kim Kulling
a531c72f7f
Update ImproveCacheLocality.cpp
...
- closes https://github.com/assimp/assimp/issues/5262
2023-10-08 18:35:08 +00:00
Kim Kulling
5b8cfa920b
Replace an assert by a error log.
2023-10-02 11:31:18 +02:00
ockeymm
7b6bf139cf
include memory.h to fix compile error
2023-10-01 16:11:20 +02:00
ockeymm
b2bfe6d253
Use unique_ptr to release old vertices data.
2023-10-01 16:11:20 +02:00
ockeymm
7a4d8ec412
Reduce memory consumption in JoinVerticesProcess::ProcessMesh() significantly
2023-10-01 16:11:20 +02:00
Kim Kulling
59b1234496
Update GenVertexNormalsProcess.cpp ( #5228 )
...
- closes https://github.com/assimp/assimp/issues/5074
2023-09-14 00:37:13 +02:00
Aaron
0bfc588c39
Update Triangulate Process [more another case]
2023-08-15 18:01:16 +08:00
Alex
5bb1c6debd
Fix UNKNOWN READ crash in UpdateMeshReferences
2023-06-14 07:40:36 +02:00
Kristjan Skutta
cb86029153
Fixed missing config property lookup for removal of empty bones.
2023-06-06 14:30:35 +02:00
Kim Kulling
8cbfb44e9c
Remove dead code
2023-05-04 21:10:51 +02:00
Kim Kulling
1243325f10
Merge branch 'master' into kimkulling/refactoring_geoutils
2023-05-04 21:10:00 +02:00
Kim Kulling
75d024c91b
Reafctoring: Add GeoUtils usage
2023-05-04 20:57:20 +02:00
Kim Kulling
d58201a579
Refactoring: Reuse code from GeometryUtils
2023-05-04 00:00:52 +02:00
Suhajda Tamás
71043ec164
Add missing cast
2023-04-28 11:44:29 +02:00
Jackie9527
01488046e6
Fix warning related to unreachable-code-break.
...
Signed-off-by: Jackie9527 <80555200+Jackie9527@users.noreply.github.com>
2023-04-19 22:18:34 +08:00
Kim Kulling
5d841ec9a5
Refactoring: Cleanup post-processing steps.
2023-04-16 18:20:14 +02:00
Suhajda Tamás
23a3e8cf2d
ConvertToLHProcess noew inverts viewing direction
2023-04-04 19:39:32 +02:00
Suhajda Tamás
9d76493ad8
Fix mLookAt with pretransformed vertices
...
mLookAt is a position vector inside the nodes reference frame, not a direction vector, so translation should be applied to it.
2023-04-04 00:06:09 +02:00
Turo Lamminen
ea3cc37890
Check node parents in ValidateDataStructure
2023-03-21 11:36:49 +02:00
Kim Kulling
7e5a178637
Update: Add missing geo doc.
2023-03-14 23:49:41 +01:00
Kim Kulling
c537bd78d0
Refactoring: Code cleanup post-processing.
2023-03-14 23:39:36 +01:00
Kim Kulling
59d9711928
Refactoring: Code cleanup post-processing.
2023-03-14 23:37:10 +01:00
Kim Kulling
45c1da26b3
Refactoring: Code cleanup post-processing.
2023-03-14 23:34:31 +01:00
Kim Kulling
31ae9cde1c
Refactoring: Code cleanup post-processing.
2023-03-14 23:32:03 +01:00
Kim Kulling
1147f0c8bd
Refactoring: Code cleanup post-processing.
2023-03-14 21:04:43 +01:00
Kim Kulling
2acfc125c3
Refactoring: Make GeoUtils reusable
2023-03-14 20:03:14 +01:00
Jackie9527
f7f54036f2
bugfix the three vertices are collinear when converting a polygon to a triangle.
...
Signed-off-by: Jackie9527 <80555200+Jackie9527@users.noreply.github.com>
2023-03-01 14:26:04 +08:00
Kim Kulling
3585dd577d
Fix: Add default parameter to constructor/destructor.
2023-02-16 11:19:23 +01:00
Kim Kulling
7877dab43a
Fix: Fix typo
2023-02-16 10:59:36 +01:00
Kim Kulling
bc8a122d88
Review finding: Use constexpr instead of macro
2023-02-16 09:28:35 +01:00
sunjc
fb146b7d39
fix typo, use a macro to avoid magic numbers.
2023-02-08 10:13:48 +08:00
sunjc
647f1e47fa
fix regression in join vertices post process.
2023-02-07 20:05:39 +08:00
Kim Kulling
d6b8d61066
Merge branch 'master' into JoinVerticesProcessUsedVerticesMask
2023-01-30 20:58:21 +01:00
Kim Kulling
57054415cf
Merge branch 'master' into fixLHNormals
2023-01-24 00:04:49 +01:00
AdamCichocki
5ed09b7ab6
usedVertexIndicesMask is now based on vector<boo> instead of vector<uint>
2023-01-23 16:39:06 +01:00
AdamCichocki
72b178b9fc
Optimized usedVertexIndices by using bitmask instead of unordered_set
2023-01-23 14:51:02 +01:00
Kim Kulling
303c30668f
Merge branch 'master' into trim-whitespace
2023-01-22 16:37:43 +01:00
Kim Kulling
5ed01bcfa3
Ensure initializer exists
...
- Fixing a Codaxy finding.
2023-01-20 20:00:36 +01:00
Kim Kulling
81cf1369db
Set correct number of bones in mesh instance
2023-01-20 19:20:06 +01:00
Kim Kulling
ab0a119626
Update LimitBoneWeightsProcess.cpp
...
- Removing empty bones only if AI_CONFIG_IMPORT_REMOVE_EMPTY_BONES is enabled.
- closes https://github.com/assimp/assimp/issues/4840
2023-01-20 19:14:04 +01:00
lsnoel
8d1256f472
Comments about winding order fix for gen normals
2023-01-20 14:55:06 +00:00
lsnoel
eb5d3c51e8
Correctly consider aiProcess_FlipWindingOrder AND aiProcess_MakeLeftHanded when generating normals
2023-01-19 16:46:29 +00:00