Commit Graph

12538 Commits (66187a77cfd6cc48f6cfd22afbb0b63246cc1c10)

Author SHA1 Message Date
Kim Kulling 01f2549abe Fix the build 2023-11-28 20:49:10 +01:00
Kim Kulling 384db8686e Update FBXConverter.cpp
- Temporary fix bind pose storage in offset matrix
- Will close https://github.com/assimp/assimp/issues/5132
2023-11-28 20:49:10 +01:00
Kim Kulling 77a8f019e3 Fix: Check if index for mesh access is out of range 2023-11-22 10:14:26 +01:00
ccn 254619901b Update Readme.md
improve link formatting
2023-11-22 09:18:35 +01:00
ccn 56e0ba58e1 Update Readme.md
fix link in readme
2023-11-20 10:24:02 +01:00
Alexandre Avenel e4e2c63e0c Fix heap-buffer overflow in PLY parser 2023-11-20 08:43:17 +01:00
Alexandre Avenel bfe8745b90 Add as unit-test an invalid PLY model triggering heap-buffer-overflow
==23896==ERROR: AddressSanitizer: heap-buffer-overflow on address 0x12f9daec1827 at pc 0x7ffcad83699c bp 0x00c61574c910 sp 0x00c61574c910
READ of size 1 at 0x12f9daec1827 thread T0
==23896==WARNING: Failed to use and restart external symbolizer!
    #0 0x7ffcad83699b in Assimp::IOStreamBuffer<char>::getNextLine C:\Users\aavenel\Dev\assimp\include\assimp\IOStreamBuffer.h:299
    #1 0x7ffcad83ce69 in Assimp::PLY::DOM::ParseHeader C:\Users\aavenel\Dev\assimp\code\AssetLib\Ply\PlyParser.cpp:428
    #2 0x7ffcad83d58e in Assimp::PLY::DOM::ParseInstanceBinary C:\Users\aavenel\Dev\assimp\code\AssetLib\Ply\PlyParser.cpp:498
    #3 0x7ffcad83302a in Assimp::PLYImporter::InternReadFile C:\Users\aavenel\Dev\assimp\code\AssetLib\Ply\PlyLoader.cpp:189
    #4 0x7ffcad4f2f48 in Assimp::BaseImporter::ReadFile C:\Users\aavenel\Dev\assimp\code\Common\BaseImporter.cpp:135
    #5 0x7ffcad51ee46 in Assimp::Importer::ReadFile C:\Users\aavenel\Dev\assimp\code\Common\Importer.cpp:709
    #6 0x7ff7dd8f9f1a in ImportModel C:\Users\aavenel\Dev\assimp\tools\assimp_cmd\Main.cpp:307
    #7 0x7ff7dd8fdf9e in Assimp_Info C:\Users\aavenel\Dev\assimp\tools\assimp_cmd\Info.cpp:344
    #8 0x7ff7dd8fc04f in main C:\Users\aavenel\Dev\assimp\tools\assimp_cmd\Main.cpp:222
    #9 0x7ff7dd9030eb in __scrt_common_main_seh D:\a\_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288
    #10 0x7ffd39e57343 in BaseThreadInitThunk+0x13 (C:\WINDOWS\System32\KERNEL32.DLL+0x180017343)
    #11 0x7ffd3a2626b0 in RtlUserThreadStart+0x20 (C:\WINDOWS\SYSTEM32\ntdll.dll+0x1800526b0)
2023-11-20 08:43:17 +01:00
Alexandre Avenel aae93691b9 Fix container overflow in MMD parser
Using reserve, buffer size is not updated. Since data is directly inserted and not using push_pack,
this can lead to a container overflow.
2023-11-17 14:33:17 +01:00
Florian Born 6004290dde Use the correct allocator for deleting objects in case of duplicate animation Ids 2023-11-16 10:02:16 +01:00
Wojciech Matyjewicz 069e19487c Fix parsing <init_from> in <image>.
The regression was introduced in 21678df.
2023-11-16 08:50:10 +01:00
Wojciech Matyjewicz 2235518b3c Fix parsing <instance_image> in <sampler2D>.
The regression was introduced in 904f17f.

Since all the cases are now fully handled at the child level,
visiting the whole subtree is changed into iteration over the children.
2023-11-16 08:50:10 +01:00
copycd 8648c2af45 fix mesh-name error. 2023-11-15 13:04:10 +01:00
Kim Kulling f0e7448fdc Remove double delete 2023-11-14 22:09:56 +01:00
julianknodt 9efbbe0a69 Read int from uvwsrc
Previously was reading a uint, which always failed. Since the output was never checked, this
seemed to work, and works fine for most models since they only use UV channel 0.
2023-11-14 16:31:56 +01:00
Kim Kulling 4535e37fc6 Fix namespaces. 2023-11-12 21:09:33 +01:00
Kim Kulling 8cf2d6e588 Refactoring: Some cleanups 2023-11-12 21:09:33 +01:00
Kim Kulling aa3abb3c06 Fix warning: remove printf 2023-11-10 15:36:40 +01:00
Kim Kulling 0b0ec713f6 Fix empty mesh handling 2023-11-10 15:36:40 +01:00
julianknodt 28ab0a094a Fix incorrect deg->radian conversion
It seems that rotation matrices later expect radians.
This conversion breaks it, and was validated on the conversion of
`cesium_man.glb` --> `cesium_man.fbx`
2023-11-07 20:06:16 +01:00
Tárcio Vinícius 46b19cc6a4 utf8 header not found 2023-11-06 16:09:53 +01:00
Martin Aumüller a521b23ab5 link to external minizip with full path
This let's cmake create config files that allow linking to minizip even when
in an unrelated prefix. This can happen with package managers that install
every package into their own prefix, such as [Spack](https://spack.io).
2023-11-06 09:55:25 +01:00
Kim Kulling 108e3192a2 Update FBXBinaryTokenizer.cpp
- closes https://github.com/assimp/assimp/issues/5072
2023-11-05 17:57:29 +01:00
Kim Kulling f844c3397d Fix add checks for indices 2023-11-03 12:40:08 +01:00
Pavel Lukandiy a7cfa3264a Fix: Implicit Conversion Error 2023-11-02 16:19:42 +01:00
Kim Kulling c1deb808fa Fix: Remove incorrect final statements 2023-10-29 10:05:25 +01:00
Kim Kulling 25aee03f66 Fix: Add missing transformation for normalized normals. 2023-10-29 10:05:25 +01:00
Sébastien Loriot c44e3427aa use size in order to be compatible with float and double 2023-10-24 14:02:38 +01:00
julianknodt 1169d3bc8c Fix spelling error 2023-10-24 09:34:36 +01:00
David Marčinković 945c77d699 Fix double free when the mesh contains duplicate bones. 2023-10-21 08:11:37 +01:00
Kim Kulling 020554e213 Update Readme.md
- Fix typos
- Remove deprecated badges
- Add the new experimental viewer
2023-10-14 11:42:24 +01:00
Kim Kulling 2a347014f3 Update ImproveCacheLocality.cpp 2023-10-08 18:35:08 +00:00
Kim Kulling a531c72f7f Update ImproveCacheLocality.cpp
- closes https://github.com/assimp/assimp/issues/5262
2023-10-08 18:35:08 +00:00
Kawashima Satoshi 666ecd3f1f Bug Fix:
Failed to get floating values (e.g. opacity) from scene material when ASSIMP_DOUBLE_PRECISION is defined, so they are not reflected to output fbx file.
2023-10-08 15:21:26 +00:00
Kim Kulling 5d60cf228a Fix: Waning implicite cast 2023-10-08 14:43:53 +00:00
Kim Kulling 2f78d48d6b Fix: Warning implicite convertion 2023-10-08 14:43:53 +00:00
Kim Kulling 3c1423d5a5 Replace uint by unsigned int 2023-10-08 14:43:53 +00:00
Kim Kulling 1ee13872b1 Update utglTF2ImportExport.cpp 2023-10-08 14:43:53 +00:00
Kim Kulling 01322ec831 Fix Warning: Use float instead of double 2023-10-08 14:43:53 +00:00
fvbj 8fcc65a8af Extension of data export to GLB/GLTF format
Allows to export unlimited (more than 4) bones per vertex
Use JOINTS_1,2,.. and WEIGHTS_1,2,...
Added AI_CONFIG_EXPORT_GLTF_UNLIMITED_SKINNING_BONES_PER_VERTEX flag
2023-10-08 14:43:53 +00:00
Kim Kulling 5b8cfa920b Replace an assert by a error log. 2023-10-02 11:31:18 +02:00
Kim Kulling d7cde43367 Fix: Add check for invalid input argument 2023-10-02 10:41:50 +02:00
ockeymm 7b6bf139cf include memory.h to fix compile error 2023-10-01 16:11:20 +02:00
ockeymm b2bfe6d253 Use unique_ptr to release old vertices data. 2023-10-01 16:11:20 +02:00
ockeymm 7a4d8ec412 Reduce memory consumption in JoinVerticesProcess::ProcessMesh() significantly 2023-10-01 16:11:20 +02:00
Begasus 7a26433846 Fix building on Haiku 2023-09-28 13:59:19 +02:00
mosfet80 6a08c39e3a Update CMakeLists.txt
updated cpp-pm/hunter to last version
2023-09-25 16:46:51 +02:00
Stephen Gold 4b193dbee3 contrib/zip/src/zip.h: correct 2 spelling errors 2023-09-25 16:28:24 +02:00
Kim Kulling f9d3e7015b Update types.h
- closes https://github.com/assimp/assimp/issues/5247
2023-09-25 14:22:00 +02:00
mosfet80 f1b8df01d5 fix variable name 2023-09-25 13:37:01 +02:00
Kim Kulling c421247be9 Update utVersion.cpp 2023-09-23 18:35:48 +02:00