Kim Kulling
523e6c9f73
Merge branch 'master' into gltf-camera-pos
2020-02-14 08:21:54 +01:00
Hui.Du
b62bd38c71
Fix: GLTF animation works on RTS not matrix; fix matrix related bug.
2020-02-14 02:11:12 +00:00
Kim Kulling
f5af791633
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-02-12 17:58:00 +01:00
Kim Kulling
47fc3f2627
Update M3DImporter.cpp
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Fix a memoryleak.
2020-02-12 14:54:00 +01:00
Kim Kulling
1c13c793f0
Merge branch 'master' into master
2020-02-11 22:00:22 +01:00
Kim Kulling
58990d4e3f
Update FBXParser.cpp
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add missing brackets.
2020-02-10 23:59:52 +01:00
Kim Kulling
5e979d72c9
Merge branch 'master' into FBXParser_check_inputlength_fix
2020-02-10 23:59:13 +01:00
Kim Kulling
471f9b23c9
Merge branch 'master' into master
2020-02-10 21:37:01 +01:00
Kim Kulling
8fd053315c
Update ArmaturePopulate.cpp
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- Introduce tabs width of 4.
- Add missing brackets
- Use c++ comment blocks
2020-02-09 11:14:42 +01:00
Kim Kulling
407c550240
Merge branch 'master' into master
2020-02-09 11:05:35 +01:00
Kim Kulling
af9705e3d1
Merge branch 'master' into FBXParser_check_inputlength_fix
2020-02-07 11:52:00 +01:00
Tomas Mariancik
acf57bdb13
Merge branch 'master' into master
2020-02-06 22:58:19 +01:00
Marc-Antoine Lortie
8c09cd2ef3
Fixed TextureTypeToString defined multiple times.
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- Moved TextureTypeToString to it's own file.
- Added new file to CMakeLists.txt.
- Added 6 missing values in TextureTypeToString.
- Added 6 missing aiTextureType enum values in assimp_cmd/Info.cpp.
2020-02-06 13:19:01 -05:00
Kim Kulling
b33272b1c8
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-02-06 14:39:09 +01:00
Frooxius
29603128f4
Fixed invalid armature node population when there's mesh on a node with the same name as the bone
2020-02-06 10:28:38 +01:00
Luke Lau
18c01a023c
Use the translation matrix in gltf2 cameras for aiCamera.mPosition
2020-02-05 21:24:54 +00:00
Max Vollmer
8af0229e0d
In "ByVertice" case tempData.size() needs to be mapping_offsets.size(), not vertex_count
2020-02-05 14:40:35 +00:00
Kim Kulling
f00256d185
Merge branch 'master' into rename-writedumb-to-writedump
2020-02-05 13:58:09 +01:00
Max Vollmer (Microsoft Havok)
eb1d25631b
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-02-05 11:12:57 +00:00
Max Vollmer
ec024085ab
Merge branch 'FBXMeshGeometry_checksizes_fix' of https://github.com/ms-maxvollmer/assimp into FBXMeshGeometry_checksizes_fix
2020-02-05 11:08:00 +00:00
Max Vollmer
cb55e2658d
Removed unnecessary checks that may result in false positives rejecting valid models
2020-02-05 11:07:39 +00:00
Kim Kulling
ad286a8ab1
Merge branch 'master' into fix_clang_warnings
2020-02-03 19:07:02 +01:00
Kim Kulling
8e009c3d0c
Update MDLLoader.cpp
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fix a tab.
2020-02-03 19:06:36 +01:00
Kim Kulling
2d5c28ac46
Merge branch 'master' into scene-combiner-memory-leak
2020-02-02 20:43:52 +01:00
Kim Kulling
99175e3eaf
Merge branch 'master' into master
2020-02-01 19:26:52 +01:00
Kim Kulling
4862d11807
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-02-01 13:25:32 +01:00
Marc-Antoine Lortie
d6567e606e
Fixed wrong changes applied during merge.
2020-01-31 18:14:26 -05:00
Marc-Antoine Lortie
3386e9ea58
Merge branch 'master' into hl1-mdl-remove-texture-256-clamping-2
2020-01-31 16:55:45 -05:00
Marc-Antoine Lortie
ede860173e
Fixed mValues allocated twice.
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mValues is already allocated in aiMetadata::Alloc().
2020-01-31 16:43:20 -05:00
Kim Kulling
9a971ffeac
Merge branch 'master' into master
2020-01-31 19:12:02 +01:00
Kim Kulling
0269000884
Update glTF2Exporter.cpp
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Replacing tabs by spaces.
2020-01-31 19:11:36 +01:00
Kim Kulling
187b74355b
Update glTFImporter.cpp
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Replace tabs by spaces.
2020-01-31 19:08:04 +01:00
Kim Kulling
0af44fb3e8
Update glTFExporter.cpp
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Replacing tabs by spaces.
2020-01-31 19:06:56 +01:00
Zoltan Baldaszti
ca614a7419
Merge branch 'master' into master
2020-01-31 14:29:39 +01:00
bzt
e434c63c31
Fixed what kimkulling broke
2020-01-31 14:20:23 +01:00
Hanif Bin Ariffin
bbe6f7f213
Fixed a bunch of clang warnings
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1. Fix misleading indentation warnings.
2. Fix creating a temporary const copy when iterating over a map (thanks to range analysis warnings)
3. Fix creating a copy when iterating over a range without reference qualifier (also thanks to range analysis warnings)
2020-01-30 18:42:30 -05:00
Marc-Antoine Lortie
2c1c1d846e
Renamed WriteDumb.cpp to WriteDump.cpp
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This includes as well changes to places referencing WriteDumb.cpp.
2020-01-30 16:40:34 -05:00
Kim Kulling
53c394179c
Merge branch 'master' into refactor-assxml-and-xml-dump-writer
2020-01-30 16:33:24 +01:00
Max Vollmer (Microsoft Havok)
dc01f99fed
Merge branch 'master' into FBXMeshGeometry_checksizes_fix
2020-01-30 09:20:14 +00:00
Max Vollmer (Microsoft Havok)
feeb875453
Merge branch 'master' into FBXParser_check_inputlength_fix
2020-01-30 09:20:08 +00:00
Kim Kulling
a2ef0b5bd5
Update M3DImporter.cpp
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Fix some review finding:
- Add missing brackets to make code more readable
- fix scope of variables
2020-01-30 10:00:43 +01:00
Kim Kulling
605336832f
Update M3DImporter.cpp
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Add missing brackets
2020-01-30 09:47:39 +01:00
Kim Kulling
0273ffc367
Merge branch 'master' into master
2020-01-30 09:46:41 +01:00
Zoltan Baldaszti
cb623f8b74
Merge branch 'master' into master
2020-01-29 22:24:48 +01:00
bzt
398a8f757e
Additional checks on invalid input
2020-01-29 22:08:34 +01:00
Marc-Antoine Lortie
ff168d7bc0
Refactored Assxml exporter and dump xml writer.
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- Moved AssxmlExporter serialization code in a new file AssxmlFileWriter.cpp/h
- Added new files to CMakeLists.txt
- Replaced string format specifiers %i by %u to match argument type.
- Made a few changes in WriteDumb.cpp to call the new DumpSceneToAssxml function.
2020-01-29 13:44:51 -05:00
Max Vollmer
9e46fca9a9
Added missing checks for tempData and uvIndices sizes in all cases
2020-01-29 15:06:48 +00:00
Max Vollmer
0d672efa90
Check input token length before copy
2020-01-29 15:04:26 +00:00
Kim Kulling
6c95ee145c
Merge branch 'master' into kimkulling-patch-1
2020-01-29 14:37:32 +01:00
Loïc
194d31002d
Import/export of embedded texture names for the glTF/glTF2 format
2020-01-29 14:04:41 +01:00