* AssimpViewer: Fix statistics reset + rename Time -> Loading time (more explicit)
* AssimpViewer: Fix bug where it was not possible to reload a closed asset
* AssimpViewer: Add a name in combobox for unnamed animations and disable anim UI when there is no animation
* AssimpViewer: Fixes the case where moving the anim cursor can break the animation
* AssimpViewer: Fixes the fact that when you press "play" on the animation after stopping it, there was a time jump in the animation
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, assimp team".
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, ASSIMP Development Team".
Changed copyright end year to 2020 in LICENCE.rtf.
Changed copyright end year in CMakeFiles.txt files and any other places referencing Assimp with a copyright start and end year.
- Make C-API threadsafe even without boost (no longer a global importer <-> scene map).
- Cleanup headers.
- Change the way how Importer::pimpl is accessed - all users are no longer friends of Importer to avoid spoiling the public interface. Rather, pimpl is exposed via a public member function and anyone having the definition of ImporterPimpl can access it.
THIS IS A BREAKING API CHANGE for anyone using properties with the C API. It is, however, a huge step forward and finally makes our C API functionally equivalent to the C++ interface.
I hope we can adapt all ports as soon as possible. I'd be grateful if the respective maintainers could do this.
Documentation is not yet up to date.
All this is in anticipation to the upcoming 3.0 release, which I'm actively working on.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1111 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
Start new documentation page for Performance/Profiling questions.
Migrate existing notes on multithreading to a new doc page, add more details.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@772 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
Refactor JoinVerticesProcess to utilize the new utility.
ADD basic operators for aiColor4D, move to dedicated header and implementation file.
ADD some utility functions to SpatialSort.
ADD my existing Catmull-Clark implementation to Assimp for all model formats with support for subdivision surfaces. Slightly WIP, likely to produce errors on non-closed meshes. Currently only implemented in the AC3D loader.
Switch to byteswap intrinsics instead of inline assembly (bswap). Currently MSVC only.
FIX phong shading in assimp_view.
VertexTriangleAdjacency class now also works on arbitrary polygons - UNTESTED, tbd.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@532 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
- postprocessing configuration is no (partially) configurable.
- adding linsk to Assimp homepage/bugtracker/forums.
- updating about dialog.
- fixing colors of texture view (tiny array overrun ...).
- minor UI theme adjustments.
- 'setup file extensions' works again.
- normal smooth limit is now used for primary import, too.
- minor spelling fixes in the UI.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@417 67173fc5-114c-0410-ac8e-9d2fd5bffc1f