Viewer: fix the build.
parent
2038d01f22
commit
cab6cdf7b2
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@ -43,6 +43,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "SceneAnimator.h"
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#include "StringUtils.h"
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#include <commdlg.h>
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namespace AssimpView {
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using namespace Assimp;
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@ -41,6 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "assimp_view.h"
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#include "richedit.h"
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#include <commoncontrols.h>
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#include <commdlg.h>
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namespace AssimpView {
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@ -44,6 +44,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include <algorithm>
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#include <windowsx.h>
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#include <commdlg.h>
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#include <timeapi.h>
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namespace AssimpView {
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@ -72,20 +72,26 @@ struct SceneAnimNode
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size_t mChannelIndex;
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//! Default construction
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SceneAnimNode() {
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mChannelIndex = -1; mParent = NULL;
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SceneAnimNode()
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: mName()
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, mParent(NULL)
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, mChannelIndex(-1) {
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// empty
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}
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//! Construction from a given name
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SceneAnimNode( const std::string& pName)
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: mName( pName) {
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mChannelIndex = -1; mParent = NULL;
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: mName( pName)
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, mParent(NULL)
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, mChannelIndex( -1 ) {
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// empty
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}
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//! Destruct all children recursively
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~SceneAnimNode() {
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for( std::vector<SceneAnimNode*>::iterator it = mChildren.begin(); it != mChildren.end(); ++it)
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for (std::vector<SceneAnimNode*>::iterator it = mChildren.begin(); it != mChildren.end(); ++it) {
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delete *it;
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}
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}
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};
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@ -41,6 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "assimp_view.h"
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#include <timeapi.h>
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#include "StringUtils.h"
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#include <map>
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