Commit Graph

80 Commits (2ba3d956d1220be84b63ef707c9314dc37eceb41)

Author SHA1 Message Date
aramis_acg 49ff2e8c44 FIX: Doc states coordinate system correctly now. Changing documentation font, uploading new CHMs.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@484 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-26 22:04:27 +00:00
jonathanklein d4d8c290db Ogre Importer now loads the skeleton, animation loading will be available soon
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@478 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-13 18:26:54 +00:00
jonathanklein 3cb336ff7d - Uv coords are no flipped so that they are correct now
- Custom Materials can be read (see Ogre importer documentation)
- Blender Ogre Exporter Material Template File added

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@477 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-05 15:49:23 +00:00
jonathanklein 8cfb2e26cf - Ogre Importer Beta
- Ogre Importer Documentation
- Extended the general documentation at some points

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@476 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-05 12:04:32 +00:00
aramis_acg 8929ee3da5 Doc now includes parts of the internal API.
Documenting importer plugin development.
Cleaning up doxygen usage in the public API.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@473 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-08-31 15:51:54 +00:00
aramis_acg 8b3b63a5b3 Some documentation fixes.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@449 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-07-20 18:50:51 +00:00
aramis_acg dddf98cd77 Further work on material documentation. Still WIP.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@414 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-04 19:41:38 +00:00
aramis_acg 25088fd7da FIX: IrrMesh lightmap scale factor is imported correctly now.
FIX: aiProcess_TransformUVCoords tried to transform untransformed channels, and 'he' changed their order from time to time.
FIX: Viewer displays lightmap with scaling factor correctly now.
Further work on documentation, material doc is WIP for the moment.
Some improvements to fast_atof.
Updating makeifle.mingw to reflect my new boost location (arg, too lazy to make it better ...). 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@413 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-03 21:49:34 +00:00
aramis_acg 29c33760e4 Triangulation:
- FEATURE: Concave polygons are now triangulated correctly.
 - internal face order is ccw now, flipwinding part of converttolh flag
 - added test files for the various formats supporting such polygons

FindDegenerates: 
 - improved behaviour when processing polygons, more tolerant.

Obj: 
 - material files are now properly read using the given IOSystem 
 - redirecting some std::cerr calls to our logger 
 - spaces and tabs are now allowed at the beginning of a line 

Viewer: 
 - max smoothing angle for normals is set to 90 deg now

vc9-workspace 
 - added assimp_cmd, renamed some virtual folders to be sexier.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@374 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-02 15:16:01 +00:00
aramis_acg 93ab7383da General
- cleaned up doc, made section on face winding clearer 

MD3 
 - fixed coordinate system 
 - changed default face order for .shader files 

MD2 
 - fixed coordinate system 
 - fixed face order 



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@367 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-18 22:01:11 +00:00
aramis_acg c2d8881549 General
- changing Assimp's coordinate system from RH z-up to RH y-up
 - fixing coordinate system for LWO, 3DS, ASE, MD5, MDL, B3D, IRR, IRRMESH 
 - converttolh moved to three separate steps -> flipuv, flipwinding, makelh

LWO 
 - fixing texture coordinate generation -> mapping axis is correct now 
 - fixing z-fighting bug

ASE 
 - fixing crash due to invalid normal setup 
 - fixing parenting bug 
 - code cleanup

IRR 
 - code cleanup
 - fixing placement of externally loaded meshes 

MDL 
 - fixing texture coordinate space

PLY 
 - cleanup 
 - two-sided maat property is now set 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@366 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-15 00:40:30 +00:00
aramis_acg b5ab82922d Updated documentation.
Added prebuild doxygen doc to repos.
Added a nice splash image to the doc.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@320 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-23 20:19:59 +00:00
aramis_acg ff64b31cca Fixed minor doc spelling issues.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@319 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-23 19:21:04 +00:00
aramis_acg 31969648cd [doc] Added first draft of a section for building assimp against STLport.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@314 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-20 22:01:31 +00:00
aramis_acg 601d1c572e Fixed naming of aiNodeAnim in dox.h
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@311 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-20 20:26:35 +00:00
aramis_acg 0f5c1cf3ba Patch [ 2508517 ]: Doc fixes II by Any Maloney
Fixed a compiler warning: 'dangerous use of <<, check operator order'. Operator order was right, added the braces, though.




git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@298 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-15 17:15:05 +00:00
aramis_acg 47d69c0de5 Further work on the documentation.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@295 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-13 20:19:40 +00:00
ulfjorensen 5639220859 - corrected example code in the documentation. Thanks to Ingrater to point it out.
- Further work on the Collada loader. Halve way through the material import, I have to leave it here and continue at home.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@253 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-27 15:54:35 +00:00
aramis_acg 4b66216e40 A few website fixes, format list in doxygen doc is complete now,format list in README file has been updated - OBJ was missing.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@138 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-13 18:58:56 +00:00
aramis_acg b422d4e303 Finished loading of MD2, MD3, MDL2, MDL3, MDL4, MDL5, MDL7, MDL. First WIP version of the SMD loader. Additionals checks added to the validation step.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@60 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-06-22 10:09:26 +00:00
aramis_acg 69ed883ae0 ase/ask loader is quite stable now, loads most models correctly
added pretransformvertices postprocess step
bugfixes in the 3ds material system. transparency is now displayed correctly
Node view in the viewer display the local transformation matrix now
Fixed wrong directory name. "unused" renamed to "extra"
---> all is WIP ...


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@50 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-30 23:01:25 +00:00
kimmi 9c4968da33 Fixing some typos and add some little fixes in the documentation
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@45 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-28 20:45:56 +00:00
aramis_acg 5d18194990 - ASE loader is now able to load triangles. Well, their position is not correct, but at least triangles ...
- jAssimp API WIP. assimp.Mesh interface finished, including JNI implementations. Maybe a few more native functions than necessary, but I want to keep the native parts as simple as possible
- Updates to the documentation

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@37 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-23 22:38:35 +00:00
kimmi 4b98ae5a53 FEATURE: Add basic documentation for the logging mechanism and the default logger interface
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@36 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-23 16:58:13 +00:00
ulfjorensen 9cb8292158 - Documentation continued. Mostly done now.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@35 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-23 14:15:51 +00:00
aramis_acg b958535efa Added material example (aiMaterial to D3DMATERIAL9)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@31 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-23 11:45:56 +00:00
ulfjorensen 16621e07cd SCHNAUZE VOLL ... erm... sorry.
- documentation continued. Still work in progress.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@30 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-22 23:33:51 +00:00
ulfjorensen 84728397b0 - more documentation - chapter "usage" is now down more or less
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@27 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-22 13:55:13 +00:00
ulfjorensen 71fa1b508e - corrected all local include paths so that there are no "additional include paths" necessary in the build configuration anymore
- wrote some further documentation text
- moved ObjFileParser.h to the code directory

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@23 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-21 15:35:28 +00:00
ulfjorensen dc700d530a - Documentation - WorkInProgress
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@20 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-05-20 16:02:29 +00:00