Alexander Gessler
2abdf05a62
Merge pull request #136 from marshallExocortex/obj_exporter__unique_vector_export
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remove duplicate vertices, normals and uvs when exporting obj format
2013-10-01 08:48:14 -07:00
Marshall Hahn
c592154006
using a custom compare function instead of a global aiVector3t less than operator
2013-10-01 11:21:36 -04:00
Alexander Gessler
ffcd000003
Merge pull request #138 from calvindhsu/master
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OBJ: Add relative indexing support
2013-09-30 15:46:55 -07:00
Calvin Hsu
32a10ec0a0
obj: Add support for relative vertex indexing
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obj files allow faces to specify indices relatively by using negative
integers. See vertex refering in http://www.martinreddy.net/gfx/3d/OBJ.spec
2013-09-30 15:26:40 -07:00
Calvin Hsu
c29109d1a4
obj: Fix tabs causing vertices to be skipped
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If an obj vertex definition 'v' is followed by a tab instead of a space,
the vertex definition is skipped.
2013-09-30 15:16:26 -07:00
Marshall Hahn
b72b16c90b
whitespace fix
2013-09-30 14:12:38 -04:00
Marshall Hahn
66fd9bb8a2
fixed bad merge
2013-09-30 14:11:37 -04:00
Marshall Hahn
8f34c24ae0
remove duplicate vectors when export obj format
2013-09-30 14:07:53 -04:00
acgessler
e8a23ccec9
Merge branch 'master' of github.com:assimp/assimp
2013-09-29 21:56:52 +02:00
acgessler
5a0b40db92
ColladaExporter: fix assertion in ::isalnum() when a special character > 0x7f is present in material names.
2013-09-29 21:56:32 +02:00
Alexander Gessler
d4ce9571b7
Merge pull request #106 from jdduke/stl_ascii_check
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Allow spaces before the ascii STL header keyword
2013-09-26 07:07:48 -07:00
Jared Duke
6f4632e4d9
Allow spaces before the ascii STL header keyword
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The text "solid" is the general STL header indicator that the file is in fact
an ascii STL archive. Allows spaces to precede the "solid" keyword, providing
compatibility with exporters that insert such (non-compliant )spaces.
2013-09-25 13:25:02 -07:00
Alexander Gessler
deeeaf5c05
Merge pull request #95 from jdduke/mac_viewer_fix
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Enable SimpleAssimpViewX compilation on OSX
2013-09-21 12:42:20 -07:00
Jared Duke
90179ec6e3
Enable SimpleAssimpViewX compilation on OSX
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Update the XCode projects, and fix several compilation problems.
2013-09-21 10:59:13 -07:00
Alexander Gessler
6d8ccd5882
Merge branch 'master' of github.com:assimp/assimp into fixes
2013-09-18 19:34:28 +02:00
Alexander Gessler
e80886f12c
Obj: support line continuations with \ ( fixes #91 )
2013-09-18 19:34:03 +02:00
Alexander Gessler
0f5272cb50
Obj: set aiMesh::mPrimitiveTypes
2013-09-18 18:35:41 +02:00
Alexander Gessler
1b7ba63953
Merge pull request #90 from assimp/material-overloads
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aiMaterial: use overloads instead of template specializations. This fixe...
2013-09-18 06:57:45 -07:00
Alexander Gessler
69e9e7c403
aiMaterial: use overloads instead of template specializations. This fixes multiple instances of int material properties being accidentally registered as BINARY because the given type was unsigned int.
2013-09-18 15:17:04 +02:00
Alexander Gessler
69acdabdef
CMake: make assimp_view/assimp_cmd's file copying DEPEND on assimp.
2013-09-18 14:42:42 +02:00
Alexander Gessler
de03173e6d
CMake: simplify.
2013-09-18 14:37:49 +02:00
Alexander Gessler
2580d279e8
Merge branch 'master' of github.com:assimp/assimp into fixes
2013-09-18 14:28:40 +02:00
Alexander Gessler
d56ff34616
Merge pull request #89 from assimp/cmake-fixes
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CMake Fixes
2013-09-18 05:28:23 -07:00
Alexander Gessler
ab2e81d004
LWO: take last CLIP with the requested index (CLIPs ordered by ordinal string)
2013-09-18 14:27:56 +02:00
Alexander Gessler
e9ffabbfee
LWO: ignore chunks of length zero.
2013-09-18 14:27:24 +02:00
Alexander Gessler
f8f7e2468c
CMake: use copy_if_different instead of copy and only run PRE_BUILD on Windows as it is not required on *nix anyway.
2013-09-18 14:10:26 +02:00
Alexander Gessler
995978b163
CMake for assimp_cmd: also copy over assimp output binary as PRE_BUILD event.
2013-09-18 13:55:02 +02:00
Alexander Gessler
d45689a2c1
CMake for assimp_view: copy dlls from assimp build over to output folder.
2013-09-18 13:52:49 +02:00
Alexander Gessler
45572e8079
Merge branch 'master' of github.com:assimp/assimp
2013-09-04 21:52:17 +02:00
Alexander Gessler
fd0b3490d1
Clarify exporter doc: how to get a modifiable copy of a previously imported scene.
2013-09-02 21:33:43 +02:00
Alexander Gessler
0edb78d940
Add aiFreeScene() API for symmetry with aiCopyScene.
2013-09-02 21:32:20 +02:00
Alexander Gessler
0cef55263e
Merge pull request #83 from abma/master
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fix .3DS error "Chunk is too large" with gcc >=4.7.0 / mingw
2013-08-28 22:43:19 -07:00
abma
169e5b9f35
fix error "Chunk is too large" with gcc >=4.7.0 / mingw64
2013-08-29 06:31:10 +02:00
Alexander C. Gessler
27727f692b
add missing <sstream> header to lexical_cast replacement
2013-08-27 20:17:30 +00:00
Alexander Gessler
f25b84c9a5
Update Readme.md
2013-08-21 12:23:52 +02:00
Alexander Gessler
8dc1043169
Merge pull request #81 from jdduke/android_fix
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Fix Android compilation with STLport
2013-08-21 03:12:12 -07:00
Jared Duke
9f2336e5d4
Fix Android compilation with STLport
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Satisfy STLport's runtime_error constructor with an explicit string argument.
2013-08-20 20:02:07 -07:00
Kim Kulling
7496e5ce55
Merge pull request #79 from jdduke/stl_binary_check
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Improve STL representation detection
2013-08-17 00:33:41 -07:00
Jared Duke
7db5dcb357
Improve STL representation detection
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Previously, the STL loader relied on a string check at the start of the
buffer to determine if the STL file was of ASCII representation. This led to
certain false-positives for binary STL files with the magic string present in
their header. This patch addresses the issue by adding a proper binary check
to the representation detection.
2013-08-16 18:10:19 -07:00
Kim Kulling
6eaff77a7c
bugfix : fix pedantic vs2012 warnings.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-08-15 20:57:54 +02:00
Kim Kulling
85db7d234e
Merge branch 'master' of https://github.com/assimp/assimp
2013-08-15 20:52:04 +02:00
Kim Kulling
d62c929b7a
bugfix : fix compiler warning.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-08-15 20:51:34 +02:00
Kim Kulling
9fc1a96494
Merge pull request #78 from sherief/master
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Fix for Collada mesh naming bug
2013-08-15 00:59:43 -07:00
Sherief Farouk
c59a67ba28
Merge branch 'master' of https://github.com/assimp/assimp
2013-08-15 00:21:44 -04:00
Sherief Farouk
d23430c4bd
Collada mesh name is copied from id only if there was no name attribute in the <geometry> node.
2013-08-15 00:21:00 -04:00
Sherief Farouk
57e34cc90a
Added loading of mesh name from Collada mesh to aiMesh struct.
2013-08-15 00:14:19 -04:00
Sherief Farouk
a540c6255c
Added parsing of Collada mesh names.
2013-08-15 00:12:58 -04:00
Sherief Farouk
a6ddce7758
Added name member to Collada::Mesh.
2013-08-15 00:11:23 -04:00
Kim Kulling
1c7cad00ce
update : add initial code convention file.
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Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2013-08-13 23:37:08 +02:00
Alexander Gessler
36a899abcf
Merge pull request #70 from YoheiKakiuchi/master
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Add binary exporter to STLExporter
2013-08-12 16:40:27 -07:00