Commit Graph

98 Commits (061911bdbff6ac9613d8daaf202b95ebaf37cac4)

Author SHA1 Message Date
Gargaj ac5c1f9df1 add to cmake 2014-08-06 13:27:09 +02:00
Gargaj 3d5e1b5cbc add basic framework (files, etc) 2014-08-05 20:54:38 +02:00
Alexander Gessler 6fde07f7e5 Initial implementation of 3DS Exporter. Hierarchy exporting and smoothing groups missing. 2014-07-23 18:27:22 +02:00
Madrich ec2ce90654 Add Scene Author + AuthorTool
Add XFileExporter
Add Collada Triangle+Line export
Fix Obj Comment
2014-06-06 01:56:54 +02:00
Jonne Nauha fe87b09246 Move pstdint.h for <= VC9 under include. Apps that include the Assimp headers need to have this available, as its pulled in by metadata.h. Fixes #290. 2014-05-30 01:57:21 +03:00
Jonne Nauha 0b937c5a4b OgreImporter: Proper rewrite of the XML parser to OgreXmlSerializer. Now more robust for XML sources, previously had hardcoded expectations on the child node ordering. Implement common Skeleton class for both binary and xml serialization. Implement shared IVertexData with proper bone assignment to Assimp bone weights functionality. 2014-05-20 04:52:53 +03:00
Jonne Nauha 4b16b182be OgreImporter: Implement Ogre binary mesh support (.mesh). All Ogre3D SDK media samples tested to work. Assimp repo does not yet have binary versions of Ogre meshes. 2014-05-18 11:57:44 +03:00
Kim Kulling f6925db3d8 update: add cmake_mimimum_required statement to each cmake file
for consistency
2014-05-10 10:31:42 +02:00
Jonne Nauha fcb97bb595 OgreImporter: Rename .hpp to .h. Shuffled parsing utils to a single file. 2014-05-02 00:28:12 +03:00
Léo Terziman 7c3a039349 Merge remote-tracking branch 'official/master' into contrib
Conflicts:
	include/assimp/matrix4x4.inl
	include/assimp/vector2.h
	include/assimp/vector3.h
2014-04-22 14:32:59 +02:00
xantares 0e62405406 use standard BUILD_SHARED_LIB option. Install dll to <prefix>/bin (mingw) 2014-04-21 21:36:33 +02:00
Léo Terziman 8fad549649 Merge remote-tracking branch 'official/master' into contrib 2014-03-10 17:21:26 +01:00
Léo Terziman 29e3b82238 Fixed some header files in CMakeLists 2014-03-10 17:20:14 +01:00
Kim Kulling 34882177a9 bugfix: install_name should be set to absolute path to installed library in macosx build #226
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-03-06 00:06:19 +01:00
Léo Terziman 94f156f809 In Collada: added support for exporting uncompressed embeded textures as bitmap 2014-01-17 11:53:41 +01:00
Léo Terziman d28fc25c5c Merge commit 'cc3f8b82f9f6fb4b295a39a3f7ac55154145cc04' into contrib
Conflicts:
	CMakeLists.txt
2014-01-17 11:45:57 +01:00
Léo Terziman 053df6907a Removed precompiled header because of a bug when switching configuration in visual studio 2014-01-17 11:35:30 +01:00
Léo Terziman bfd3a206ea Improved CMakeLists.txt source groups 2014-01-17 11:24:16 +01:00
acgessler fbb1a79248 Update CMakeLists 2013-11-22 13:57:50 +01:00
Alexander Gessler 88da17a246 Drop M3 Importer. 2013-06-13 11:22:23 +02:00
Alexander Gessler 4b748c2442 - CMake: use precompiled headers when compiling for msvc. This makes compilation about 40% faster. 2013-04-20 23:15:59 +02:00
Alexander Gessler 94a012ae7a - add metadata.h to cmake. 2013-03-29 13:37:55 +01:00
rdiankov 16744d78d7 fixed the broken cmake config files (assimp-cmake), adding version suffix libraries 2013-02-26 14:02:35 +09:00
Alexander Gessler f7680f7f28 - Ifc: refactor code, move opening generation and boolean clipping code to separate units. 2013-02-07 09:51:33 +01:00
Alexander Gessler 03c01685d3 - STEP: support UTF16, UTF32 and Mac/Roman escape sequences. 2013-01-24 19:51:46 +01:00
Alexander Gessler ef0dcaaea2 - fbx: refactor, move DOM utility functions to separate unit. 2012-08-10 23:02:38 +02:00
Alexander Gessler 24ce9495fd - fbx: add binary reading draft. Started from scratch after my first attempt had design flaws. The binary reader now sits on the lexer stage (really) and generates a (fake) token sequence similar to the text lexer's output - this means most parsing code can go unaffected. 2012-08-09 02:08:12 +02:00
Alexander Gessler 06acead438 - fbx: read deformers (Skin and Cluster). 2012-07-26 18:05:24 +02:00
Alexander Gessler b66dfc85e1 - fbx: read NodeAttribute and Camera. 2012-07-26 03:42:02 +02:00
Alexander Gessler 776d8e339b Merge branch 'master' of https://github.com/assimp/assimp 2012-07-24 03:30:47 +02:00
Alexander Gessler 67c55990cd - fbx: initial code to read animations plus the accompanying DOM classes. 2012-07-21 00:45:37 +02:00
aramis_acg aaf0be0bbf - CMake overhaul. Add proper FindXXX scripts for PkgMacros, ZLIB, DirectX. Isolate MSVC-specific defines. Add newer boost versions to boost whitelist. Many thanks to Mr. S. for the patch! (see http://zfx.info/viewtopic.php?f=9&t=334&p=32190#p32190)
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1293 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-07-17 22:56:15 +00:00
acgessler 8ec96d88c5 update CMake build 2012-07-07 21:11:09 +02:00
Alexander Gessler 0c0c9bce66 - update CMakeLists 2012-06-28 20:03:29 +02:00
acgessler b6d0f05143 - update CMakeLists. 2012-06-23 03:38:44 +02:00
kimmi 526150a8e3 Update: Debian-related cmake changes ( I changed the revision to 1256 instead of 1251 ).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1256 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-06-11 11:49:08 +00:00
kimmi 97995e41f4 Debian-specific adapting cmake.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1255 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-06-05 19:30:45 +00:00
kimmi 7cb9438522 Refactoring : Move sources into one source variable to avoid redundant code.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1245 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-05-01 10:33:55 +00:00
aramis_acg adfef670cc - rename assert.h to ai_assert.h. See also https://sourceforge.net/tracker/?func=detail&atid=1067632&aid=3520178&group_id=226462
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1240 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-04-22 23:14:39 +00:00
aramis_acg e479355d0a + add aiImporterDesc API to hold importer meta information.
- cleanup some Importer APIs: FindLoader -> GetImporter, add some utility APIs. Note that this is a breaking API change.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1232 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-04-18 23:07:52 +00:00
aramis_acg 397603bac0 + add XGL/ZGL importer. Some features (includes, object refs, textures not supported yet).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1210 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-03-20 16:52:33 +00:00
jonathanklein 3ed356d3c4 Ogre Importer: Support for Shared Geometry, as exported by Blender2Ogre for Blender 2.6 (still experimental)
CleanUp for OgreImporter (splitted the big file in smaller ones)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1190 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-03-07 22:42:40 +00:00
jonathanklein 521088e134 Ogre:
- better support for OgreXmlConverter generated files

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1177 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-20 10:27:27 +00:00
jonathanklein eebba5348d - Added Debug Postfix
- added Viewer Installer

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1172 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-18 10:55:47 +00:00
aramis_acg 08fe2e7d20 + add Ply exporter.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1169 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-16 02:11:29 +00:00
aramis_acg 6fa251c2f2 - unify naming of all header files. Obviously, this is a breaking change that affects all users.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1150 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 17:04:06 +00:00
aramis_acg 075b1acaf0 - move include/ to include/assimp/ to have consistent header locations between installed and trunk version.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1148 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 16:25:12 +00:00
aramis_acg ea3f655c57 - templatize math library. All standard math classes (i.e. aiMatrix4x4) have been replaced by templates which are usually named like the old type with a 't' postfix. For compatibility, typedefs to replace the old types exist. For the C interface, these still map to raw structures.
While principally backwards-compatible, this is still a breaking change since I also changed some method signatures (i.e. aiVector3t<TReal>(TReal) is now explicit). Normal users should not be affected, though.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1129 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-02 02:06:08 +00:00
kimmi 16a5bef3ba Bugfix: Bugfixes fror VS 2010 with CMake ( thanks to Jonathan Klein ).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1124 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-01-25 18:42:14 +00:00
aramis_acg ad759f6efe - Ifc: use a combination of clipper and poly2tri to triangulate arbitrary polygons with arbitrarily-shaped holes (the former to workaround the cases not supported by the latter ...). Issues with doors et al. (i.e. openings touching the outer contour of a wall polygon) remain and are yet to be solved. Overall, this change should make IfcLoader much more robust, though. Since this means that the previous algorithm to triangulate walls is dropped altogether, regressions are highly likely.
Note 1: there are cases in which the previous algorithm may have produced 'better' triangles, but my big hope is that poly2tri's CDT implementation will implement more advanced refinement algorithms over time.

Note 2: This issue http://code.google.com/p/poly2tri/issues/detail?id=34 is relevant, first versions of my poly2tri embedding would indeed stackoverflow or assert. I somehow avoided this by using Clipper as prepass and scaling the entire polygon to 0..1 range (as recommended).


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1118 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-01-17 01:49:17 +00:00