- move include/ to include/assimp/ to have consistent header locations between installed and trunk version.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1148 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
pull/5/head
aramis_acg 2012-02-03 16:25:12 +00:00
parent 4dbf539b44
commit 075b1acaf0
124 changed files with 130 additions and 130 deletions

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@ -50,7 +50,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp {
namespace D3DS {
#include "./../include/Compiler/pushpack1.h"
#include "./../include/assimp/Compiler/pushpack1.h"
// ---------------------------------------------------------------------------
/** Discreet3DS class: Helper class for loading 3ds files. Defines chunks
@ -352,7 +352,7 @@ struct Texture
int iUVSrc;
};
#include "./../include/Compiler/poppack1.h"
#include "./../include/assimp/Compiler/poppack1.h"
// ---------------------------------------------------------------------------
/** Helper structure representing a 3ds material */

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_3DSIMPORTER_H_INC
#include "BaseImporter.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
struct aiNode;
#include "3DSHelper.h"

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
#include "BaseImporter.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
namespace Assimp {

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_ASELOADER_H_INCLUDED
#include "BaseImporter.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
struct aiNode;
#include "ASEParser.h"

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@ -49,9 +49,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <list>
// public ASSIMP headers
#include "../include/aiTypes.h"
#include "../include/aiMesh.h"
#include "../include/aiAnim.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/aiMesh.h"
#include "../include/assimp/aiAnim.h"
// for some helper routines like IsSpace()
#include "ParsingUtils.h"

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "AssimpPCH.h"
#include "../include/assimp.h"
#include "../include/assimp/assimp.h"
#include "GenericProperty.h"
#include "CInterfaceIOWrapper.h"

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@ -2,7 +2,7 @@
// Actually just a dummy, used by the compiler to build the precompiled header.
#include "AssimpPCH.h"
#include "./../include/aiVersion.h"
#include "./../include/assimp/aiVersion.h"
// --------------------------------------------------------------------------------
// Legal information string - dont't remove this.

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@ -52,7 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
* using exactly the same settings in aiDefines.h. Settings in AssimpPCH.h may differ,
* they won't affect the public API.
*/
#include "../include/aiDefines.h"
#include "../include/assimp/aiDefines.h"
// Include our stdint.h replacement header for MSVC, take the global header for gcc/mingw
#if defined( _MSC_VER) && (_MSC_VER < 1600)
@ -132,13 +132,13 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <boost/lexical_cast.hpp>
// Public ASSIMP headers
#include "../include/DefaultLogger.h"
#include "../include/IOStream.h"
#include "../include/IOSystem.h"
#include "../include/aiScene.h"
#include "../include/aiPostProcess.h"
#include "../include/assimp.hpp"
#include "../include/export.hpp"
#include "../include/assimp/DefaultLogger.h"
#include "../include/assimp/IOStream.h"
#include "../include/assimp/IOSystem.h"
#include "../include/assimp/aiScene.h"
#include "../include/assimp/aiPostProcess.h"
#include "../include/assimp/assimp.hpp"
#include "../include/assimp/export.hpp"
// Internal utility headers
#include "BaseImporter.h"

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@ -44,9 +44,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_B3DIMPORTER_H_INC
#define AI_B3DIMPORTER_H_INC
#include "../include/aiTypes.h"
#include "../include/aiMesh.h"
#include "../include/aiMaterial.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/aiMesh.h"
#include "../include/assimp/aiMaterial.h"
#include <string>
#include <vector>

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <string>
#include <map>
#include <vector>
#include "./../include/aiTypes.h"
#include "./../include/assimp/aiTypes.h"
struct aiScene;

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <map>
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
#include "GenericProperty.h"
struct aiScene;

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@ -43,8 +43,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_BYTESWAP_H_INC
#define AI_BYTESWAP_H_INC
#include "../include/aiAssert.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiAssert.h"
#include "../include/assimp/aiTypes.h"
#if _MSC_VER >= 1400
#include <stdlib.h>

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_CIOSYSTEM_H_INCLUDED
#define AI_CIOSYSTEM_H_INCLUDED
#include "../include/aiFileIO.h"
#include "../include/assimp/aiFileIO.h"
namespace Assimp {

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@ -8,7 +8,7 @@ SET( LIBRARY_SOVERSION "2" )
# 3) Add libassimp using the file lists (eliminates duplication of file names between
# source groups and library command)
#
SET( HEADER_PATH ../include )
SET( HEADER_PATH ../include/assimp )
SET( COMPILER_HEADERS
${HEADER_PATH}/Compiler/pushpack1.h

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_COLLADAEXPORTER_H_INC
#define AI_COLLADAEXPORTER_H_INC
#include "../include/aiAssert.h"
#include "../include/assimp/aiAssert.h"
#include <sstream>
struct aiScene;

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "AssimpPCH.h"
#ifndef ASSIMP_BUILD_NO_DAE_IMPORTER
#include "../include/aiAnim.h"
#include "../include/assimp/aiAnim.h"
#include "ColladaLoader.h"
#include "ColladaParser.h"

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_COMPUTEUVMAPPING_H_INC
#include "BaseProcess.h"
#include "../include/aiMesh.h"
#include "../include/assimp/aiMesh.h"
class ComputeUVMappingTest;
namespace Assimp

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@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_CONVERTTOLHPROCESS_H_INC
#define AI_CONVERTTOLHPROCESS_H_INC
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
#include "BaseProcess.h"
struct aiMesh;

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@ -46,8 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <utility>
#include "BaseProcess.h"
#include "../include/aiMesh.h"
#include "../include/aiScene.h"
#include "../include/assimp/aiMesh.h"
#include "../include/assimp/aiScene.h"
class DeboneTest;

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_DEFAULTIOSTREAM_H_INC
#include <stdio.h>
#include "../include/IOStream.h"
#include "../include/assimp/IOStream.h"
namespace Assimp {

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@ -42,7 +42,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_DEFAULTIOSYSTEM_H_INC
#define AI_DEFAULTIOSYSTEM_H_INC
#include "../include/IOSystem.h"
#include "../include/assimp/IOSystem.h"
namespace Assimp {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef INCLUDED_AI_DEFAULTPROGRESSHANDLER_H
#define INCLUDED_AI_DEFAULTPROGRESSHANDLER_H
#include "../include/ProgressHandler.h"
#include "../include/assimp/ProgressHandler.h"
namespace Assimp {
// ------------------------------------------------------------------------------------

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@ -1,8 +1,8 @@
#ifndef ASSIMP_FILELOGSTREAM_H_INC
#define ASSIMP_FILELOGSTREAM_H_INC
#include "../include/LogStream.h"
#include "../include/IOStream.h"
#include "../include/assimp/LogStream.h"
#include "../include/assimp/IOStream.h"
namespace Assimp {

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_FILESYSTEMFILTER_H_INC
#define AI_FILESYSTEMFILTER_H_INC
#include "../include/IOSystem.h"
#include "../include/assimp/IOSystem.h"
#include "fast_atof.h"
#include "ParsingUtils.h"
namespace Assimp {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_FINDDEGENERATESPROCESS_H_INC
#include "BaseProcess.h"
#include "../include/aiMesh.h"
#include "../include/assimp/aiMesh.h"
class FindDegeneratesProcessTest;
namespace Assimp {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_FINDINVALIDDATA_H_INC
#include "BaseProcess.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
struct aiMesh;
class FindInvalidDataProcessTest;

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_GENFACENORMALPROCESS_H_INC
#include "BaseProcess.h"
#include "../include/aiMesh.h"
#include "../include/assimp/aiMesh.h"
namespace Assimp
{

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_GENVERTEXNORMALPROCESS_H_INC
#include "BaseProcess.h"
#include "../include/aiMesh.h"
#include "../include/assimp/aiMesh.h"
class GenNormalsTest;

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@ -41,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_GENERIC_PROPERTY_H_INCLUDED
#define AI_GENERIC_PROPERTY_H_INCLUDED
#include "./../include/assimp.hpp"
#include "./../include/assimp/assimp.hpp"
#include "Hash.h"
// ------------------------------------------------------------------------------------------------

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
namespace Assimp {
namespace HMP {
#include "./../include/Compiler/pushpack1.h"
#include "./../include/assimp/Compiler/pushpack1.h"
// to make it easier for us, we test the magic word against both "endianesses"
#define AI_HMP_MAGIC_NUMBER_BE_4 AI_MAKE_MAGIC("HMP4")
@ -128,7 +128,7 @@ struct Vertex_HMP7
int8_t normal_x,normal_y;
} PACK_STRUCT;
#include "./../include/Compiler/poppack1.h"
#include "./../include/assimp/Compiler/poppack1.h"
} //! namespace HMP
} //! namespace Assimp

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@ -45,9 +45,9 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_HMPLOADER_H_INCLUDED
// public ASSIMP headers
#include "../include/aiTypes.h"
#include "../include/aiTexture.h"
#include "../include/aiMaterial.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/aiTexture.h"
#include "../include/assimp/aiMaterial.h"
// internal headers
#include "BaseImporter.h"

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@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MDLFILEHELPER2_H_INC
#define AI_MDLFILEHELPER2_H_INC
#include "./../include/Compiler/pushpack1.h"
#include "./../include/assimp/Compiler/pushpack1.h"
#include "MDLFileData.h"
@ -142,7 +142,7 @@ struct Header_HL2
int32_t transitionindex;
} PACK_STRUCT;
#include "./../include/Compiler/poppack1.h"
#include "./../include/assimp/Compiler/poppack1.h"
}
} // end namespaces

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@ -12,7 +12,7 @@
namespace Assimp {
namespace IFF {
#include "./../include/Compiler/pushpack1.h"
#include "./../include/assimp/Compiler/pushpack1.h"
/////////////////////////////////////////////////////////////////////////////////
//! Describes an IFF chunk header
@ -39,7 +39,7 @@ struct SubChunkHeader
uint16_t length;
} PACK_STRUCT;
#include "./../include/Compiler/poppack1.h"
#include "./../include/assimp/Compiler/poppack1.h"
#define AI_IFF_FOURCC(a,b,c,d) ((uint32_t) (((uint8_t)a << 24u) | \

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "AssimpPCH.h"
#include "../include/aiVersion.h"
#include "../include/assimp/aiVersion.h"
// ------------------------------------------------------------------------------------------------
/* Uncomment this line to prevent Assimp from catching unknown exceptions.

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_IMPROVECACHELOCALITY_H_INC
#include "BaseProcess.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
struct aiMesh;

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_JOINVERTICESPROCESS_H_INC
#include "BaseProcess.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
namespace Assimp
{

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@ -52,7 +52,7 @@ The chunks are taken from the official LightWave SDK headers.
#include <list>
// public ASSIMP headers
#include "../include/aiMesh.h"
#include "../include/assimp/aiMesh.h"
// internal headers
#include "IFF.h"

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@ -42,8 +42,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_LWOLOADER_H_INCLUDED
#define AI_LWOLOADER_H_INCLUDED
#include "../include/aiTypes.h"
#include "../include/DefaultLogger.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/DefaultLogger.h"
#include "LWOFileData.h"
#include "BaseImporter.h"

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@ -45,11 +45,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MD2FILEHELPER_H_INC
#define AI_MD2FILEHELPER_H_INC
#include "../include/aiTypes.h"
#include "../include/aiMesh.h"
#include "../include/aiAnim.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/aiMesh.h"
#include "../include/assimp/aiAnim.h"
#include "./../include/Compiler/pushpack1.h"
#include "./../include/assimp/Compiler/pushpack1.h"
namespace Assimp {
namespace MD2 {
@ -146,7 +146,7 @@ struct Skin
char name[AI_MD2_MAXQPATH]; /* texture file name */
} PACK_STRUCT;
#include "./../include/Compiler/poppack1.h"
#include "./../include/assimp/Compiler/poppack1.h"
// ---------------------------------------------------------------------------

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_MD2LOADER_H_INCLUDED
#include "BaseImporter.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
struct aiNode;
#include "MD2FileData.h"

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@ -50,11 +50,11 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
#include <sstream>
#include "../include/aiTypes.h"
#include "../include/aiMesh.h"
#include "../include/aiAnim.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/aiMesh.h"
#include "../include/assimp/aiAnim.h"
#include "./../include/Compiler/pushpack1.h"
#include "./../include/assimp/Compiler/pushpack1.h"
namespace Assimp {
namespace MD3 {
@ -246,7 +246,7 @@ struct Vertex
uint16_t NORMAL;
} PACK_STRUCT;
#include "./../include/Compiler/poppack1.h"
#include "./../include/assimp/Compiler/poppack1.h"
// -------------------------------------------------------------------------------
/** @brief Unpack a Q3 16 bit vector to its full float3 representation

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include "ByteSwap.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
#include "MD3FileData.h"
namespace Assimp {

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@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include "MD5Parser.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
namespace Assimp {

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MD5PARSER_H_INCLUDED
#define AI_MD5PARSER_H_INCLUDED
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
#include "ParsingUtils.h"
struct aiFace;

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@ -49,11 +49,11 @@ http://themdcfile.planetwolfenstein.gamespy.com/MDC_File_Format.pdf
#ifndef AI_MDCFILEHELPER_H_INC
#define AI_MDCFILEHELPER_H_INC
#include "../include/aiTypes.h"
#include "../include/aiMesh.h"
#include "../include/aiAnim.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/aiMesh.h"
#include "../include/assimp/aiAnim.h"
#include "./../include/Compiler/pushpack1.h"
#include "./../include/assimp/Compiler/pushpack1.h"
namespace Assimp {
@ -183,7 +183,7 @@ struct Shader
} PACK_STRUCT;
#include "./../include/Compiler/poppack1.h"
#include "./../include/assimp/Compiler/poppack1.h"
// ---------------------------------------------------------------------------

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MDCLOADER_H_INCLUDED
#define AI_MDCLOADER_H_INCLUDED
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
#include "BaseImporter.h"
#include "MDCFileData.h"

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@ -52,7 +52,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_MDLFILEHELPER_H_INC
#define AI_MDLFILEHELPER_H_INC
#include "./../include/Compiler/pushpack1.h"
#include "./../include/assimp/Compiler/pushpack1.h"
namespace Assimp {
namespace MDL {
@ -724,7 +724,7 @@ struct GroupFrame
SimpleFrame *frames;
} PACK_STRUCT;
#include "./../include/Compiler/poppack1.h"
#include "./../include/assimp/Compiler/poppack1.h"
// -------------------------------------------------------------------------------------
/** \struct IntFace_MDL7

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseImporter.h"
#include <vector>
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
namespace Assimp {

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_OFFLOADER_H_INCLUDED
#include "BaseImporter.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
#include <vector>
namespace Assimp {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef ASSIMP_BUILD_NO_OBJ_EXPORTER
#include "ObjExporter.h"
#include "../include/aiVersion.h"
#include "../include/assimp/aiVersion.h"
using namespace Assimp;
namespace Assimp {

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@ -43,8 +43,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
#include <map>
#include "../include/aiTypes.h"
#include "../include/aiMesh.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/aiMesh.h"
namespace Assimp
{

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@ -47,7 +47,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ObjTools.h"
#include "ObjFileData.h"
#include "ParsingUtils.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
#include "DefaultIOSystem.h"
namespace Assimp

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "BaseProcess.h"
#include "ProcessHelper.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
struct aiMesh;
class OptimizeGraphProcessTest;

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_OPTIMIZEMESHESPROCESS_H_INC
#include "BaseProcess.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
struct aiMesh;
class OptimizeMeshesProcessTest;

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_PLYLOADER_H_INCLUDED
#include "BaseImporter.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
struct aiNode;

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_PRETRANSFORMVERTICES_H_INC
#include "BaseProcess.h"
#include "../include/aiMesh.h"
#include "../include/assimp/aiMesh.h"
class PretransformVerticesTest;
namespace Assimp {

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@ -41,7 +41,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_PROCESS_HELPER_H_INCLUDED
#define AI_PROCESS_HELPER_H_INCLUDED
#include "../include/aiPostProcess.h"
#include "../include/assimp/aiPostProcess.h"
#include "SpatialSort.h"
#include "BaseProcess.h"

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@ -46,7 +46,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "boost/timer.hpp"
#include "../include/DefaultLogger.h"
#include "../include/assimp/DefaultLogger.h"
#include "TinyFormatter.h"
namespace Assimp {

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@ -53,8 +53,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
# include "../contrib/zlib/zlib.h"
#endif
#include "../include/aiTypes.h"
#include "../include/aiMesh.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/aiMesh.h"
#include <vector>
namespace Assimp

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@ -41,8 +41,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_Q3BSP_ZIPARCHIVE_H_INC
#include "../contrib/unzip/unzip.h"
#include "../include/IOStream.h"
#include "../include/IOSystem.h"
#include "../include/assimp/IOStream.h"
#include "../include/assimp/IOSystem.h"
#include <string>
#include <vector>
#include <map>

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_Q3DLOADER_H_INCLUDED
#include "BaseImporter.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
#include <vector>
namespace Assimp {

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_RAWLOADER_H_INCLUDED
#include "BaseImporter.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
#include <vector>
namespace Assimp {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_REMOVE_COMMENTS_H_INC
#define AI_REMOVE_COMMENTS_H_INC
#include "../include/aiAssert.h"
#include "../include/assimp/aiAssert.h"
namespace Assimp {

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_REMOVEREDUNDANTMATERIALS_H_INC
#include "BaseProcess.h"
#include "../include/aiMesh.h"
#include "../include/assimp/aiMesh.h"
class RemoveRedundantMatsTest;
namespace Assimp {

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_REMOVEVCPROCESS_H_INCLUDED
#include "BaseProcess.h"
#include "../include/aiMesh.h"
#include "../include/assimp/aiMesh.h"
class RemoveVCProcessTest;
namespace Assimp {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_D3DSSPATIALSORT_H_INC
#include <vector>
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
namespace Assimp {

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@ -50,10 +50,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "ParsingUtils.h"
// public Assimp headers
#include "../include/aiTypes.h"
#include "../include/aiTexture.h"
#include "../include/aiAnim.h"
#include "../include/aiMaterial.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/aiTexture.h"
#include "../include/assimp/aiAnim.h"
#include "../include/assimp/aiMaterial.h"
struct aiNode;
// STL headers

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#if !defined(ASSIMP_BUILD_NO_EXPORT) && !defined(ASSIMP_BUILD_NO_STL_EXPORTER)
#include "STLExporter.h"
#include "../include/aiVersion.h"
#include "../include/assimp/aiVersion.h"
using namespace Assimp;
namespace Assimp {

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_STLLOADER_H_INCLUDED
#include "BaseImporter.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
namespace Assimp {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_SCENE_COMBINER_H_INC
#define AI_SCENE_COMBINER_H_INC
#include "../include/aiAssert.h"
#include "../include/assimp/aiAssert.h"
namespace Assimp {

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "AssimpPCH.h"
#include "../include/aiScene.h"
#include "../include/assimp/aiScene.h"
#include "SkeletonMeshBuilder.h"
using namespace Assimp;

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@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_SKELETONMESHBUILDER_H_INC
#include <vector>
#include "../include/aiMesh.h"
#include "../include/assimp/aiMesh.h"
struct aiScene;
struct aiNode;

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_SORTBYPTYPEPROCESS_H_INC
#include "BaseProcess.h"
#include "../include/aiMesh.h"
#include "../include/assimp/aiMesh.h"
class SortByPTypeProcessTest;
namespace Assimp {

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_SPATIALSORT_H_INC
#include <vector>
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
namespace Assimp
{

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@ -46,8 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
#include "BaseProcess.h"
#include "../include/aiMesh.h"
#include "../include/aiScene.h"
#include "../include/assimp/aiMesh.h"
#include "../include/assimp/aiScene.h"
namespace Assimp
{

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@ -46,8 +46,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <vector>
#include "BaseProcess.h"
#include "../include/aiMesh.h"
#include "../include/aiScene.h"
#include "../include/assimp/aiMesh.h"
#include "../include/assimp/aiScene.h"
class SplitLargeMeshesTest;
namespace Assimp

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@ -1,7 +1,7 @@
#ifndef AI_STROSTREAMLOGSTREAM_H_INC
#define AI_STROSTREAMLOGSTREAM_H_INC
#include "../include/LogStream.h"
#include "../include/assimp/LogStream.h"
#include <ostream>
namespace Assimp {

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@ -44,7 +44,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#ifndef AI_VALIDATEPROCESS_H_INC
#define AI_VALIDATEPROCESS_H_INC
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
#include "BaseProcess.h"
struct aiBone;

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@ -43,8 +43,8 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#define AI_VTADJACENCY_H_INC
#include "BaseProcess.h"
#include "../include/aiTypes.h"
#include "../include/aiAssert.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/aiAssert.h"
struct aiMesh;
namespace Assimp {

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@ -3,7 +3,7 @@
#ifdef WIN32
#include "../include/LogStream.h"
#include "../include/assimp/LogStream.h"
#include "windows.h"
namespace Assimp {

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@ -46,10 +46,10 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <string>
#include <vector>
#include "../include/aiTypes.h"
#include "../include/aiQuaternion.h"
#include "../include/aiMesh.h"
#include "../include/aiAnim.h"
#include "../include/assimp/aiTypes.h"
#include "../include/assimp/aiQuaternion.h"
#include "../include/assimp/aiMesh.h"
#include "../include/assimp/aiAnim.h"
namespace Assimp
{

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@ -49,7 +49,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "XFileHelper.h"
#include "BaseImporter.h"
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
struct aiNode;

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@ -45,7 +45,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include <string>
#include <vector>
#include "../include/aiTypes.h"
#include "../include/assimp/aiTypes.h"
namespace Assimp
{

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@ -43,7 +43,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// some long includes ....
#include "./../contrib/irrXML/irrXML.h"
#include "./../include/IOStream.h"
#include "./../include/assimp/IOStream.h"
namespace Assimp {
// ---------------------------------------------------------------------------------

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