2023-07-30 19:18:50 +00:00
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// -----------------------------------------------------------------------------
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// in-game editor
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// - rlyeh, public domain.
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2023-11-19 12:07:28 +00:00
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API int editor_send(const char *command);
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2023-07-30 19:18:50 +00:00
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//API void editor();
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//API bool editor_active();
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2023-11-15 19:14:14 +00:00
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API vec3 editor_pick(float mouse_x, float mouse_y);
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API char* editor_path(const char *path);
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2023-07-30 19:18:50 +00:00
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2023-10-26 07:27:46 +00:00
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API float* engine_getf(const char *key);
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API int* engine_geti(const char *key);
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API char** engine_gets(const char *key);
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API int engine_send(const char *cmd, const char *optional_value);
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2023-10-13 10:59:44 +00:00
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2023-10-28 12:16:41 +00:00
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API int ui_debug();
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2023-07-30 19:18:50 +00:00
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// open file dialog
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API char* dialog_load();
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API char* dialog_save();
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// transform gizmos
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API int gizmo(vec3 *pos, vec3 *rot, vec3 *sca);
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API bool gizmo_active();
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API bool gizmo_hover();
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