eco2d/code/game/src
Dominik Madarász cd9a746a61
revert to SP rates
2022-09-14 09:11:50 +00:00
..
gen major optimisations and changes in logic 2022-09-14 06:45:01 +00:00
gui various improvements + release build fix 2022-09-13 10:02:36 +00:00
packets smooth out delta time 2022-09-14 09:07:59 +00:00
utils remove DrawTextExEco override, raylib already does what we need 2022-09-13 15:30:18 +00:00
world revert to SP rates 2022-09-14 09:11:50 +00:00
asset_setup.h update readme 2022-09-12 07:44:36 +00:00
assets.c major optimisations and changes in logic 2022-09-14 06:45:01 +00:00
assets.h code: storage system and mouse picking 2022-08-09 16:46:23 +02:00
assets_list.c major optimisations and changes in logic 2022-09-14 06:45:01 +00:00
camera.c code cleanup and fixes 2021-11-04 15:43:23 +01:00
camera.h chore: reorganize source files 2021-07-28 11:49:09 +02:00
compress.c chore: reorganize source files 2021-07-28 11:49:09 +02:00
compress.h chore: reorganize source files 2021-07-28 11:49:09 +02:00
debug_draw.c keystate activators 2021-11-02 10:22:04 +01:00
debug_draw.h debug drawing api + physics tweaks 2021-08-29 12:48:29 +02:00
debug_renderer.h debug drawing api + physics tweaks 2021-08-29 12:48:29 +02:00
debug_replay.c major optimisations and changes in logic 2022-09-14 06:45:01 +00:00
debug_replay.h code: demo record/playback feature 2021-08-10 17:21:25 +02:00
debug_replay_compat_v2.c code cleanup and fixes 2021-11-04 15:43:23 +01:00
debug_ui.c improve debug ui 2022-09-14 08:34:31 +00:00
debug_ui.h inventory system 2021-08-30 17:50:05 +02:00
debug_ui_actions.c update tracker pos conditionally + optimisations 2022-09-14 08:02:35 +00:00
debug_ui_helpers.c demo: ice rink test 2021-08-11 12:22:46 +02:00
debug_ui_widgets.c general improvements and cleanup 2021-11-08 16:54:41 +01:00
entity.c update tracker pos conditionally + optimisations 2022-09-14 08:02:35 +00:00
entity.h introduce entity spawndefs 2022-08-13 08:43:15 +02:00
entity_spawnlist.c introduce entity spawndefs 2022-08-13 08:43:15 +02:00
entity_view.c code: optimize streamer and entity packer 2022-09-13 11:25:08 +00:00
entity_view.h code: optimize streamer and entity packer 2022-09-13 11:25:08 +00:00
game.c major optimisations and changes in logic 2022-09-14 06:45:01 +00:00
game.h code: storage system and mouse picking 2022-08-09 16:46:23 +02:00
item_placement.h bulldozer mode 2022-08-11 12:41:36 +02:00
items.c update tracker pos conditionally + optimisations 2022-09-14 08:02:35 +00:00
items.h introduce entity spawndefs 2022-08-13 08:43:15 +02:00
items_list.c introduce entity spawndefs 2022-08-13 08:43:15 +02:00
main.c major optimisations and changes in logic 2022-09-14 06:45:01 +00:00
network.c major optimisations and changes in logic 2022-09-14 06:45:01 +00:00
network.h web tweaks 2022-09-12 07:00:47 +00:00
packet.c various improvements + release build fix 2022-09-13 10:02:36 +00:00
packet.h code: storage system and mouse picking 2022-08-09 16:46:23 +02:00
packet_utils.h packets: rework encode func 2022-07-31 11:21:27 +02:00
platform.h code: storage system and mouse picking 2022-08-09 16:46:23 +02:00
platform_raylib.c use different target zoom 2022-09-14 06:57:24 +00:00
player.c code: update flecs to v3 2022-07-31 16:34:47 +02:00
player.h code: demo record/playback feature 2021-08-10 17:21:25 +02:00
prediction.c use MP update rate 2022-09-14 09:03:00 +00:00
prediction.h code cleanup and fixes 2021-11-04 15:43:23 +01:00
profiler.c use MP update rate 2022-09-14 09:03:00 +00:00
profiler.h CRLF to LF 2021-11-01 19:55:13 +01:00
renderer_3d.c show overlay on min zoom 2022-09-13 16:30:57 +00:00
renderer_bridge.c code cleanup and fixes 2021-11-04 15:43:23 +01:00
renderer_v0.c show overlay on min zoom 2022-09-13 16:30:57 +00:00
signal_handling.c various improvements + release build fix 2022-09-13 10:02:36 +00:00
signal_handling.h chore: reorganize source files 2021-07-28 11:49:09 +02:00
storage.c inv: render held items on top 2022-08-09 17:32:58 +02:00
storage.h code: storage system and mouse picking 2022-08-09 16:46:23 +02:00
system.h major optimisations and changes in logic 2022-09-14 06:45:01 +00:00
vehicle.c code: update flecs to v3 2022-07-31 16:34:47 +02:00
vehicle.h code: various bits and pieces 2021-08-09 15:35:47 +02:00
world_view.c major optimisations and changes in logic 2022-09-14 06:45:01 +00:00
world_view.h code cleanup and fixes 2021-11-04 15:43:23 +01:00