.. |
gen
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major optimisations and changes in logic
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2022-09-14 06:45:01 +00:00 |
gui
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various improvements + release build fix
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2022-09-13 10:02:36 +00:00 |
packets
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update tracker pos conditionally + optimisations
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2022-09-14 08:02:35 +00:00 |
utils
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remove DrawTextExEco override, raylib already does what we need
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2022-09-13 15:30:18 +00:00 |
world
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update tracker pos conditionally + optimisations
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2022-09-14 08:02:35 +00:00 |
asset_setup.h
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update readme
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2022-09-12 07:44:36 +00:00 |
assets.c
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major optimisations and changes in logic
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2022-09-14 06:45:01 +00:00 |
assets.h
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code: storage system and mouse picking
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2022-08-09 16:46:23 +02:00 |
assets_list.c
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major optimisations and changes in logic
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2022-09-14 06:45:01 +00:00 |
camera.c
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code cleanup and fixes
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2021-11-04 15:43:23 +01:00 |
camera.h
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chore: reorganize source files
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2021-07-28 11:49:09 +02:00 |
compress.c
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chore: reorganize source files
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2021-07-28 11:49:09 +02:00 |
compress.h
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chore: reorganize source files
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2021-07-28 11:49:09 +02:00 |
debug_draw.c
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keystate activators
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2021-11-02 10:22:04 +01:00 |
debug_draw.h
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debug drawing api + physics tweaks
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2021-08-29 12:48:29 +02:00 |
debug_renderer.h
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debug drawing api + physics tweaks
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2021-08-29 12:48:29 +02:00 |
debug_replay.c
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major optimisations and changes in logic
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2022-09-14 06:45:01 +00:00 |
debug_replay.h
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code: demo record/playback feature
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2021-08-10 17:21:25 +02:00 |
debug_replay_compat_v2.c
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code cleanup and fixes
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2021-11-04 15:43:23 +01:00 |
debug_ui.c
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perf improvements in systems
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2022-09-13 16:24:43 +00:00 |
debug_ui.h
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inventory system
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2021-08-30 17:50:05 +02:00 |
debug_ui_actions.c
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update tracker pos conditionally + optimisations
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2022-09-14 08:02:35 +00:00 |
debug_ui_helpers.c
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demo: ice rink test
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2021-08-11 12:22:46 +02:00 |
debug_ui_widgets.c
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general improvements and cleanup
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2021-11-08 16:54:41 +01:00 |
entity.c
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update tracker pos conditionally + optimisations
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2022-09-14 08:02:35 +00:00 |
entity.h
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introduce entity spawndefs
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2022-08-13 08:43:15 +02:00 |
entity_spawnlist.c
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introduce entity spawndefs
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2022-08-13 08:43:15 +02:00 |
entity_view.c
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code: optimize streamer and entity packer
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2022-09-13 11:25:08 +00:00 |
entity_view.h
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code: optimize streamer and entity packer
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2022-09-13 11:25:08 +00:00 |
game.c
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major optimisations and changes in logic
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2022-09-14 06:45:01 +00:00 |
game.h
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code: storage system and mouse picking
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2022-08-09 16:46:23 +02:00 |
item_placement.h
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bulldozer mode
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2022-08-11 12:41:36 +02:00 |
items.c
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update tracker pos conditionally + optimisations
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2022-09-14 08:02:35 +00:00 |
items.h
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introduce entity spawndefs
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2022-08-13 08:43:15 +02:00 |
items_list.c
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introduce entity spawndefs
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2022-08-13 08:43:15 +02:00 |
main.c
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major optimisations and changes in logic
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2022-09-14 06:45:01 +00:00 |
network.c
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major optimisations and changes in logic
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2022-09-14 06:45:01 +00:00 |
network.h
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web tweaks
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2022-09-12 07:00:47 +00:00 |
packet.c
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various improvements + release build fix
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2022-09-13 10:02:36 +00:00 |
packet.h
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code: storage system and mouse picking
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2022-08-09 16:46:23 +02:00 |
packet_utils.h
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packets: rework encode func
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2022-07-31 11:21:27 +02:00 |
platform.h
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code: storage system and mouse picking
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2022-08-09 16:46:23 +02:00 |
platform_raylib.c
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use different target zoom
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2022-09-14 06:57:24 +00:00 |
player.c
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code: update flecs to v3
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2022-07-31 16:34:47 +02:00 |
player.h
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code: demo record/playback feature
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2021-08-10 17:21:25 +02:00 |
prediction.c
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code cleanup and fixes
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2021-11-04 15:43:23 +01:00 |
prediction.h
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code cleanup and fixes
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2021-11-04 15:43:23 +01:00 |
profiler.c
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CRLF to LF
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2021-11-01 19:55:13 +01:00 |
profiler.h
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CRLF to LF
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2021-11-01 19:55:13 +01:00 |
renderer_3d.c
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show overlay on min zoom
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2022-09-13 16:30:57 +00:00 |
renderer_bridge.c
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code cleanup and fixes
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2021-11-04 15:43:23 +01:00 |
renderer_v0.c
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show overlay on min zoom
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2022-09-13 16:30:57 +00:00 |
signal_handling.c
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various improvements + release build fix
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2022-09-13 10:02:36 +00:00 |
signal_handling.h
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chore: reorganize source files
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2021-07-28 11:49:09 +02:00 |
storage.c
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inv: render held items on top
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2022-08-09 17:32:58 +02:00 |
storage.h
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code: storage system and mouse picking
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2022-08-09 16:46:23 +02:00 |
system.h
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major optimisations and changes in logic
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2022-09-14 06:45:01 +00:00 |
vehicle.c
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code: update flecs to v3
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2022-07-31 16:34:47 +02:00 |
vehicle.h
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code: various bits and pieces
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2021-08-09 15:35:47 +02:00 |
world_view.c
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major optimisations and changes in logic
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2022-09-14 06:45:01 +00:00 |
world_view.h
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code cleanup and fixes
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2021-11-04 15:43:23 +01:00 |