..
Compiler
Moved private headers to code/ as discussed; removed boost::random workaround which was no longer needed; CMake cleanup part two (Boost detection, …).
2010-03-03 21:48:23 +00:00
DefaultLogger.h
Doc now includes parts of the internal API.
2009-08-31 15:51:54 +00:00
IOStream.h
Doc now includes parts of the internal API.
2009-08-31 15:51:54 +00:00
IOSystem.h
Doc now includes parts of the internal API.
2009-08-31 15:51:54 +00:00
LogStream.h
Doc now includes parts of the internal API.
2009-08-31 15:51:54 +00:00
Logger.h
Doc now includes parts of the internal API.
2009-08-31 15:51:54 +00:00
NullLogger.h
Doc now includes parts of the internal API.
2009-08-31 15:51:54 +00:00
aiAnim.h
add some #ifdefs for SWIG
2010-02-15 18:28:32 +00:00
aiAssert.h
MSVC: Add noreturn attribute to aiAssert and ValidateDSProcess::ReportError. This reduces warnings in VS2010's static code analysis tool. Thanks to Chris Maiwald for the patch.
2010-02-05 22:32:19 +00:00
aiCamera.h
A couple of small documentation fixes (spelling, missing characters, …).
2009-07-31 22:34:21 +00:00
aiColor4D.h
ADD Vertex utility class to simplify conversion from and to interleaved vertices.
2010-01-28 21:17:25 +00:00
aiColor4D.inl
ADD Vertex utility class to simplify conversion from and to interleaved vertices.
2010-01-28 21:17:25 +00:00
aiConfig.h
add some #ifdefs for SWIG
2010-02-15 18:28:32 +00:00
aiDefines.h
Added missing files to the XCode project; define AI_BUILD_BIG_ENDIAN when compiling for Apple/PowerPC.
2010-03-05 18:02:36 +00:00
aiFileIO.h
Doc now includes parts of the internal API.
2009-08-31 15:51:54 +00:00
aiLight.h
add some #ifdefs for SWIG
2010-02-15 18:28:32 +00:00
aiMaterial.h
add some #ifdefs for SWIG
2010-02-15 18:28:32 +00:00
aiMaterial.inl
FIX: aiGetMaterialProperty is now exported properly
2010-02-14 13:26:48 +00:00
aiMatrix3x3.h
BUGFIX: invalid explicit qualification of aiMatrix3x3
2009-03-05 18:03:00 +00:00
aiMatrix3x3.inl
FIX: SMDLoader was broken due to erroneous 'rt' in input stream construction.
2010-01-19 20:05:14 +00:00
aiMatrix4x4.h
Adding very basic reading support for CSM (CharacterStudio Motion). No proper hierarchy reconstruction yet, just plain marker import.
2009-04-26 15:09:03 +00:00
aiMatrix4x4.inl
General
2009-03-05 22:32:13 +00:00
aiMesh.h
add some #ifdefs for SWIG
2010-02-15 18:28:32 +00:00
aiPostProcess.h
FEATURE: Adding format auto-detection to OBJ loader basing on some distinct keywords.
2009-09-30 17:55:21 +00:00
aiQuaternion.h
BREAKING CHANGE: aiQuaternion + / aiQuaternion to aiMatrix conversion does now conform to the 'usual' quaternion conventions. See the discussion at https://sourceforge.net/projects/assimp/forums/forum/817653/topic/3442128 for all the details.
2009-11-19 23:22:53 +00:00
aiScene.h
Updating PyAssimp to the latest data structures. Many thanks to sueastside for the patch.
2009-04-23 20:58:16 +00:00
aiTexture.h
Removing stdint.h dependency from the public API to avoid conflicts with other libraries.
2009-04-11 14:31:57 +00:00
aiTypes.h
MSVC: Add noreturn attribute to aiAssert and ValidateDSProcess::ReportError. This reduces warnings in VS2010's static code analysis tool. Thanks to Chris Maiwald for the patch.
2010-02-05 22:32:19 +00:00
aiVector2D.h
[ 2503202 ] Doc fixes. Thanks to Andy Maloney for the patch!
2009-01-13 18:58:07 +00:00
aiVector3D.h
ADD Vertex utility class to simplify conversion from and to interleaved vertices.
2010-01-28 21:17:25 +00:00
aiVector3D.inl
ADD Vertex utility class to simplify conversion from and to interleaved vertices.
2010-01-28 21:17:25 +00:00
aiVersion.h
FIX: Adding empty final line to some units where it was missing.
2009-10-11 13:57:55 +00:00
assimp.h
Doc now includes parts of the internal API.
2009-08-31 15:51:54 +00:00
assimp.hpp
- Clarify documentation for Importer::GetOrphanedScene.
2010-03-08 20:21:30 +00:00