173 lines
4.6 KiB
C#
173 lines
4.6 KiB
C#
/* ----------------------------------------------------------------------------
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* This file was automatically generated by SWIG (http://www.swig.org).
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* Version 2.0.0
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*
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* Do not make changes to this file unless you know what you are doing--modify
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* the SWIG interface file instead.
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* ----------------------------------------------------------------------------- */
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using System;
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using System.Runtime.InteropServices;
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public class aiLight : IDisposable {
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private HandleRef swigCPtr;
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protected bool swigCMemOwn;
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internal aiLight(IntPtr cPtr, bool cMemoryOwn) {
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swigCMemOwn = cMemoryOwn;
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swigCPtr = new HandleRef(this, cPtr);
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}
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internal static HandleRef getCPtr(aiLight obj) {
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return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr;
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}
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~aiLight() {
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Dispose();
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}
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public virtual void Dispose() {
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lock(this) {
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if (swigCPtr.Handle != IntPtr.Zero) {
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if (swigCMemOwn) {
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swigCMemOwn = false;
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AssimpPINVOKE.delete_aiLight(swigCPtr);
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}
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swigCPtr = new HandleRef(null, IntPtr.Zero);
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}
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GC.SuppressFinalize(this);
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}
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}
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public aiString mName {
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set {
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AssimpPINVOKE.aiLight_mName_set(swigCPtr, aiString.getCPtr(value));
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}
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get {
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IntPtr cPtr = AssimpPINVOKE.aiLight_mName_get(swigCPtr);
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aiString ret = (cPtr == IntPtr.Zero) ? null : new aiString(cPtr, false);
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return ret;
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}
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}
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public aiLightSourceType mType {
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set {
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AssimpPINVOKE.aiLight_mType_set(swigCPtr, (int)value);
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}
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get {
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aiLightSourceType ret = (aiLightSourceType)AssimpPINVOKE.aiLight_mType_get(swigCPtr);
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return ret;
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}
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}
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public aiVector3D mPosition {
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set {
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AssimpPINVOKE.aiLight_mPosition_set(swigCPtr, aiVector3D.getCPtr(value));
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}
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get {
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IntPtr cPtr = AssimpPINVOKE.aiLight_mPosition_get(swigCPtr);
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aiVector3D ret = (cPtr == IntPtr.Zero) ? null : new aiVector3D(cPtr, false);
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return ret;
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}
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}
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public aiVector3D mDirection {
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set {
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AssimpPINVOKE.aiLight_mDirection_set(swigCPtr, aiVector3D.getCPtr(value));
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}
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get {
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IntPtr cPtr = AssimpPINVOKE.aiLight_mDirection_get(swigCPtr);
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aiVector3D ret = (cPtr == IntPtr.Zero) ? null : new aiVector3D(cPtr, false);
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return ret;
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}
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}
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public float mAttenuationConstant {
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set {
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AssimpPINVOKE.aiLight_mAttenuationConstant_set(swigCPtr, value);
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}
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get {
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float ret = AssimpPINVOKE.aiLight_mAttenuationConstant_get(swigCPtr);
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return ret;
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}
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}
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public float mAttenuationLinear {
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set {
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AssimpPINVOKE.aiLight_mAttenuationLinear_set(swigCPtr, value);
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}
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get {
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float ret = AssimpPINVOKE.aiLight_mAttenuationLinear_get(swigCPtr);
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return ret;
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}
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}
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public float mAttenuationQuadratic {
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set {
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AssimpPINVOKE.aiLight_mAttenuationQuadratic_set(swigCPtr, value);
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}
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get {
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float ret = AssimpPINVOKE.aiLight_mAttenuationQuadratic_get(swigCPtr);
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return ret;
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}
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}
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public aiColor3D mColorDiffuse {
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set {
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AssimpPINVOKE.aiLight_mColorDiffuse_set(swigCPtr, aiColor3D.getCPtr(value));
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}
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get {
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IntPtr cPtr = AssimpPINVOKE.aiLight_mColorDiffuse_get(swigCPtr);
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aiColor3D ret = (cPtr == IntPtr.Zero) ? null : new aiColor3D(cPtr, false);
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return ret;
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}
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}
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public aiColor3D mColorSpecular {
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set {
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AssimpPINVOKE.aiLight_mColorSpecular_set(swigCPtr, aiColor3D.getCPtr(value));
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}
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get {
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IntPtr cPtr = AssimpPINVOKE.aiLight_mColorSpecular_get(swigCPtr);
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aiColor3D ret = (cPtr == IntPtr.Zero) ? null : new aiColor3D(cPtr, false);
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return ret;
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}
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}
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public aiColor3D mColorAmbient {
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set {
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AssimpPINVOKE.aiLight_mColorAmbient_set(swigCPtr, aiColor3D.getCPtr(value));
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}
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get {
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IntPtr cPtr = AssimpPINVOKE.aiLight_mColorAmbient_get(swigCPtr);
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aiColor3D ret = (cPtr == IntPtr.Zero) ? null : new aiColor3D(cPtr, false);
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return ret;
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}
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}
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public float mAngleInnerCone {
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set {
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AssimpPINVOKE.aiLight_mAngleInnerCone_set(swigCPtr, value);
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}
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get {
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float ret = AssimpPINVOKE.aiLight_mAngleInnerCone_get(swigCPtr);
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return ret;
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}
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}
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public float mAngleOuterCone {
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set {
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AssimpPINVOKE.aiLight_mAngleOuterCone_set(swigCPtr, value);
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}
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get {
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float ret = AssimpPINVOKE.aiLight_mAngleOuterCone_get(swigCPtr);
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return ret;
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}
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}
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public aiLight() : this(AssimpPINVOKE.new_aiLight(), true) {
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}
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}
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