/* ---------------------------------------------------------------------------- * This file was automatically generated by SWIG (http://www.swig.org). * Version 2.0.0 * * Do not make changes to this file unless you know what you are doing--modify * the SWIG interface file instead. * ----------------------------------------------------------------------------- */ using System; using System.Runtime.InteropServices; public class aiLight : IDisposable { private HandleRef swigCPtr; protected bool swigCMemOwn; internal aiLight(IntPtr cPtr, bool cMemoryOwn) { swigCMemOwn = cMemoryOwn; swigCPtr = new HandleRef(this, cPtr); } internal static HandleRef getCPtr(aiLight obj) { return (obj == null) ? new HandleRef(null, IntPtr.Zero) : obj.swigCPtr; } ~aiLight() { Dispose(); } public virtual void Dispose() { lock(this) { if (swigCPtr.Handle != IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; AssimpPINVOKE.delete_aiLight(swigCPtr); } swigCPtr = new HandleRef(null, IntPtr.Zero); } GC.SuppressFinalize(this); } } public aiString mName { set { AssimpPINVOKE.aiLight_mName_set(swigCPtr, aiString.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiLight_mName_get(swigCPtr); aiString ret = (cPtr == IntPtr.Zero) ? null : new aiString(cPtr, false); return ret; } } public aiLightSourceType mType { set { AssimpPINVOKE.aiLight_mType_set(swigCPtr, (int)value); } get { aiLightSourceType ret = (aiLightSourceType)AssimpPINVOKE.aiLight_mType_get(swigCPtr); return ret; } } public aiVector3D mPosition { set { AssimpPINVOKE.aiLight_mPosition_set(swigCPtr, aiVector3D.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiLight_mPosition_get(swigCPtr); aiVector3D ret = (cPtr == IntPtr.Zero) ? null : new aiVector3D(cPtr, false); return ret; } } public aiVector3D mDirection { set { AssimpPINVOKE.aiLight_mDirection_set(swigCPtr, aiVector3D.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiLight_mDirection_get(swigCPtr); aiVector3D ret = (cPtr == IntPtr.Zero) ? null : new aiVector3D(cPtr, false); return ret; } } public float mAttenuationConstant { set { AssimpPINVOKE.aiLight_mAttenuationConstant_set(swigCPtr, value); } get { float ret = AssimpPINVOKE.aiLight_mAttenuationConstant_get(swigCPtr); return ret; } } public float mAttenuationLinear { set { AssimpPINVOKE.aiLight_mAttenuationLinear_set(swigCPtr, value); } get { float ret = AssimpPINVOKE.aiLight_mAttenuationLinear_get(swigCPtr); return ret; } } public float mAttenuationQuadratic { set { AssimpPINVOKE.aiLight_mAttenuationQuadratic_set(swigCPtr, value); } get { float ret = AssimpPINVOKE.aiLight_mAttenuationQuadratic_get(swigCPtr); return ret; } } public aiColor3D mColorDiffuse { set { AssimpPINVOKE.aiLight_mColorDiffuse_set(swigCPtr, aiColor3D.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiLight_mColorDiffuse_get(swigCPtr); aiColor3D ret = (cPtr == IntPtr.Zero) ? null : new aiColor3D(cPtr, false); return ret; } } public aiColor3D mColorSpecular { set { AssimpPINVOKE.aiLight_mColorSpecular_set(swigCPtr, aiColor3D.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiLight_mColorSpecular_get(swigCPtr); aiColor3D ret = (cPtr == IntPtr.Zero) ? null : new aiColor3D(cPtr, false); return ret; } } public aiColor3D mColorAmbient { set { AssimpPINVOKE.aiLight_mColorAmbient_set(swigCPtr, aiColor3D.getCPtr(value)); } get { IntPtr cPtr = AssimpPINVOKE.aiLight_mColorAmbient_get(swigCPtr); aiColor3D ret = (cPtr == IntPtr.Zero) ? null : new aiColor3D(cPtr, false); return ret; } } public float mAngleInnerCone { set { AssimpPINVOKE.aiLight_mAngleInnerCone_set(swigCPtr, value); } get { float ret = AssimpPINVOKE.aiLight_mAngleInnerCone_get(swigCPtr); return ret; } } public float mAngleOuterCone { set { AssimpPINVOKE.aiLight_mAngleOuterCone_set(swigCPtr, value); } get { float ret = AssimpPINVOKE.aiLight_mAngleOuterCone_get(swigCPtr); return ret; } } public aiLight() : this(AssimpPINVOKE.new_aiLight(), true) { } }