assimp/port/Assimp.NET/Assimp.NET_CS
rave3d 4ad0d569f3 Ingnore an error producing SetProperty method on AssimpSwigPort.i
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@789 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-08-06 18:41:05 +00:00
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Assimp.NET_CS.csproj Update Assimp.NET project files to always build x86 (32 bit) to support Managed Direct X even on 64 bit Windows for Debug and Release targets. 2010-07-23 20:51:05 +00:00
Assimp.cs Ingnore an error producing SetProperty method on AssimpSwigPort.i 2010-08-06 18:41:05 +00:00
AssimpPINVOKE.cs Ingnore an error producing SetProperty method on AssimpSwigPort.i 2010-08-06 18:41:05 +00:00
FloatVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
Importer.cs Ingnore an error producing SetProperty method on AssimpSwigPort.i 2010-08-06 18:41:05 +00:00
UintVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiAnimBehaviour.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiAnimMesh.cs Ingnore an error producing SetProperty method on AssimpSwigPort.i 2010-08-06 18:41:05 +00:00
aiAnimMeshVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiAnimation.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiAnimationVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiBlendMode.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiBone.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiBoneVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiCamera.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiCameraVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiColor3D.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiColor4D.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiColor4DVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiColor4DVectorVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiComponent.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiDefaultLogStream.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiFace.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiFaceVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiFile.cs commit new try of c# bindings 2010-05-27 18:28:02 +00:00
aiFileIO.cs commit new try of c# bindings 2010-05-27 18:28:02 +00:00
aiLight.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiLightSourceType.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiLightVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMaterial.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMaterialProperty.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMaterialVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMatrix3x3.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMatrix4x4.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMemoryInfo.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMesh.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMeshAnim.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMeshAnimVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMeshKey.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMeshKeyVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiMeshVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiNode.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiNodeAnim.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiNodeAnimVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiNodeVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiOrigin.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiPlane.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiPostProcessSteps.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiPrimitiveType.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiPropertyTypeInfo.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiQuatKey.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiQuatKeyVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiQuaternion.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiRay.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiReturn.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiScene.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiShadingMode.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiString.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTexel.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTexture.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTextureFlags.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTextureMapMode.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTextureMapping.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTextureOp.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTextureType.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiTextureVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiUVTransform.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVector2D.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVector3D.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVector3DVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVector3DVectorVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVectorKey.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVectorKeyVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVertexWeight.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
aiVertexWeightVector.cs Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00
app.config Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model. 2010-07-12 13:13:43 +00:00