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Assimp.NET_CS.csproj
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Update Assimp.NET project files to always build x86 (32 bit) to support Managed Direct X even on 64 bit Windows for Debug and Release targets.
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2010-07-23 20:51:05 +00:00 |
Assimp.cs
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Ingnore an error producing SetProperty method on AssimpSwigPort.i
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2010-08-06 18:41:05 +00:00 |
AssimpPINVOKE.cs
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Ingnore an error producing SetProperty method on AssimpSwigPort.i
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2010-08-06 18:41:05 +00:00 |
FloatVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
Importer.cs
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Ingnore an error producing SetProperty method on AssimpSwigPort.i
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2010-08-06 18:41:05 +00:00 |
UintVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiAnimBehaviour.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiAnimMesh.cs
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Ingnore an error producing SetProperty method on AssimpSwigPort.i
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2010-08-06 18:41:05 +00:00 |
aiAnimMeshVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiAnimation.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiAnimationVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiBlendMode.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiBone.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiBoneVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiCamera.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiCameraVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiColor3D.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiColor4D.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiColor4DVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiColor4DVectorVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiComponent.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiDefaultLogStream.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiFace.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiFaceVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiFile.cs
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commit new try of c# bindings
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2010-05-27 18:28:02 +00:00 |
aiFileIO.cs
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commit new try of c# bindings
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2010-05-27 18:28:02 +00:00 |
aiLight.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiLightSourceType.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiLightVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiMaterial.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiMaterialProperty.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiMaterialVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiMatrix3x3.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiMatrix4x4.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiMemoryInfo.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiMesh.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiMeshAnim.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiMeshAnimVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiMeshKey.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiMeshKeyVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiMeshVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiNode.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiNodeAnim.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiNodeAnimVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiNodeVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiOrigin.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiPlane.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiPostProcessSteps.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiPrimitiveType.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiPropertyTypeInfo.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiQuatKey.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiQuatKeyVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiQuaternion.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiRay.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiReturn.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiScene.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiShadingMode.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiString.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiTexel.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiTexture.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiTextureFlags.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiTextureMapMode.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiTextureMapping.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiTextureOp.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiTextureType.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiTextureVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiUVTransform.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiVector2D.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiVector3D.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiVector3DVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiVector3DVectorVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiVectorKey.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiVectorKeyVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiVertexWeight.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
aiVertexWeightVector.cs
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |
app.config
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Update of C#/.NET bindings plus working Managed DirectX Viewer that displays standard DirectX Fixed Function Materials (Ambient, Diffuse, Specular, Emissive) and the first set of texture coordinates if contained in the model.
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2010-07-12 13:13:43 +00:00 |