assimp/include/assimp
Alexander Gessler c016198191 aiMesh: fix copy constructor so issue [3572335] (and any further instances of the same pattern in creating face arrays) is resolved. 2013-03-21 20:17:09 +01:00
..
Compiler - move include/ to include/assimp/ to have consistent header locations between installed and trunk version. 2012-02-03 16:25:12 +00:00
DefaultLogger.hpp - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
Exporter.hpp - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
IOStream.hpp - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
IOSystem.hpp - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
Importer.hpp - Importer::ReadFileFromMemory/aiImportFileFromMemory() clarify wording in documentation 2013-03-10 19:15:14 +01:00
LogStream.hpp - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
Logger.hpp - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
NullLogger.hpp - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
ProgressHandler.hpp - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
ai_assert.h - rename assert.h to ai_assert.h. See also https://sourceforge.net/tracker/?func=detail&atid=1067632&aid=3520178&group_id=226462 2012-04-22 23:14:39 +00:00
anim.h Pass by reference, not value 2013-02-10 22:23:13 -05:00
camera.h - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
cexport.h Bugfix : Commit not saved changes. 2012-03-20 22:41:39 +00:00
cfileio.h - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
cimport.h - Importer::ReadFileFromMemory/aiImportFileFromMemory() clarify wording in documentation 2013-03-10 19:15:14 +01:00
color4.h - compiler error fixes for sample programs 2012-02-18 10:53:58 +00:00
color4.inl - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
config.h - fbx: add import settings to public assimp config interface. 2012-08-11 16:41:44 +02:00
defs.h - update Assimp.NET 2012-11-03 02:49:19 +00:00
importerdesc.h - add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant. 2012-04-22 22:26:26 +00:00
light.h - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
material.h - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
material.inl - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
matrix3x3.h - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
matrix3x3.inl - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
matrix4x4.h - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
matrix4x4.inl - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
mesh.h aiMesh: fix copy constructor so issue [3572335] (and any further instances of the same pattern in creating face arrays) is resolved. 2013-03-21 20:17:09 +01:00
postprocess.h - remove aiProcess_Debone from aiProcessPreset_TargetRealtime_MaxQuality as it seems to be causing issues (read: is buggy, consider kicking it out again). See http://zfx.info/viewtopic.php?f=5&t=2439&p=32278#p32223 for more info. 2012-07-17 22:25:45 +00:00
quaternion.h - fixed preprocessor checks for some importers 2012-12-20 11:43:09 +00:00
quaternion.inl Matrix to Quaternion conversion precision fix. 2012-11-28 13:02:51 +01:00
scene.h - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
texture.h - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
types.h - copy&paste error in aiColor3D::operator- apparently nobody's using these. Thanks to Robin Tucker for pointing this out 2012-12-03 12:00:36 +00:00
vector2.h - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
vector2.inl - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
vector3.h - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
vector3.inl - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00
version.h - unify naming of all header files. Obviously, this is a breaking change that affects all users. 2012-02-03 17:04:06 +00:00