assimp/code
aramis_acg b73cb1c569 HMP loader returns quads now, cleaned up the code a bit. Still longer than necessary.
BVH loader supports arbitrary rotation/translation orders now. Fixed a crash issue, added test models with ZYX and ZXY rotation order.
Updated CREDITS.
'Beautified' pushpack/poppack.
Collada loader does now also load XML files if 'COLLADA' is found in the header.
Fixed path issues in several IRR test files.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@282 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-10 17:58:06 +00:00
..
extra Tracker ID [2485593], patch by John Connors for better Linux/Scons support. 2009-01-08 22:15:05 +00:00
irrXML [ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item. 2008-12-07 20:00:58 +00:00
res git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@99 67173fc5-114c-0410-ac8e-9d2fd5bffc1f 2008-08-08 18:29:05 +00:00
3DSConverter.cpp Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 2008-11-26 22:03:14 +00:00
3DSHelper.h FIX: 3DS loader skips TCB keys correctly now. 2008-11-30 22:27:20 +00:00
3DSLoader.cpp FIX: 3DS loader skips TCB keys correctly now. 2008-11-30 22:27:20 +00:00
3DSLoader.h FIX: 3DS loader skips TCB keys correctly now. 2008-11-30 22:27:20 +00:00
ACLoader.cpp Optimized triangulation algorithm. Must more faster now. 2009-01-09 21:29:54 +00:00
ACLoader.h Tracker ID [2485593], patch by John Connors for better Linux/Scons support. 2009-01-08 22:15:05 +00:00
ASELoader.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
ASELoader.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
ASEParser.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
ASEParser.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
Assimp.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
AssimpPCH.cpp Updated boost workaround. Added -noboost build config to VC8. 2008-11-29 15:30:50 +00:00
AssimpPCH.h - further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders 2008-12-04 17:06:26 +00:00
B3DImporter.cpp Updated B3D Loader, added Mark Sibly to the list of contributors. 2008-11-11 19:02:51 +00:00
B3DImporter.h Updated B3D Loader, added Mark Sibly to the list of contributors. 2008-11-11 19:02:51 +00:00
BVHLoader.cpp HMP loader returns quads now, cleaned up the code a bit. Still longer than necessary. 2009-01-10 17:58:06 +00:00
BVHLoader.h Kill g++ compiler warning (no newline at end of file). 2008-11-09 15:57:03 +00:00
BaseImporter.cpp HMP loader returns quads now, cleaned up the code a bit. Still longer than necessary. 2009-01-10 17:58:06 +00:00
BaseImporter.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
BaseProcess.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
BaseProcess.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
ByteSwap.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
CalcTangentsProcess.cpp Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
CalcTangentsProcess.h Optimized GenVertexNormal-Step. 2008-09-27 16:46:05 +00:00
ColladaHelper.h - further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders 2008-12-04 17:06:26 +00:00
ColladaLoader.cpp HMP loader returns quads now, cleaned up the code a bit. Still longer than necessary. 2009-01-10 17:58:06 +00:00
ColladaLoader.h - further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders 2008-12-04 17:06:26 +00:00
ColladaParser.cpp made it work again under linux 2008-12-04 22:01:35 +00:00
ColladaParser.h - further Collada work: materials are now loaded from profile_COMMON, meshes are properly split up at material borders 2008-12-04 17:06:26 +00:00
ComputeUVMappingProcess.cpp Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp). 2008-11-28 23:02:27 +00:00
ComputeUVMappingProcess.h Fixed a bug in the validation step - animation channels weren't validated correctly in every case. 2008-11-26 22:03:14 +00:00
ConvertToLHProcess.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
ConvertToLHProcess.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
DXFLoader.cpp Tracker ID [2485593], patch by John Connors for better Linux/Scons support. 2009-01-08 22:15:05 +00:00
DXFLoader.h - removed implementation headers from the public interface 2008-10-29 22:02:00 +00:00
DefaultIOStream.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
DefaultIOStream.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
DefaultIOSystem.cpp [ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item. 2008-12-07 20:00:58 +00:00
DefaultIOSystem.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
DefaultLogger.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
FileLogStream.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
FindDegenerates.cpp [ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item. 2008-12-07 20:00:58 +00:00
FindDegenerates.h [ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item. 2008-12-07 20:00:58 +00:00
FindInvalidDataProcess.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
FindInvalidDataProcess.h Added ScenePreProcessor helper class to add missing dummy animation channels. 2008-11-02 16:58:31 +00:00
FixNormalsStep.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
FixNormalsStep.h ASSIMP Beta 1, final fixes for the release. 2008-09-13 22:31:15 +00:00
GenFaceNormalsProcess.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
GenFaceNormalsProcess.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
GenVertexNormalsProcess.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
GenVertexNormalsProcess.h Optimized GenVertexNormal-Step. 2008-09-27 16:46:05 +00:00
GenericProperty.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
HMPFileData.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
HMPLoader.cpp HMP loader returns quads now, cleaned up the code a bit. Still longer than necessary. 2009-01-10 17:58:06 +00:00
HMPLoader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
HalfLifeFileData.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
Hash.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
IFF.h worked on getting assimpl compiled on BE 2008-10-28 23:18:06 +00:00
IRRLoader.cpp HMP loader returns quads now, cleaned up the code a bit. Still longer than necessary. 2009-01-10 17:58:06 +00:00
IRRLoader.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
IRRMeshLoader.cpp [ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item. 2008-12-07 20:00:58 +00:00
IRRMeshLoader.h Further work on the IRR and IRRMESH loaders. IRR is still WIP, IRRMESH loads lightmaps correctly now. 2008-11-05 12:26:11 +00:00
Importer.cpp Optimized triangulation algorithm. Must more faster now. 2009-01-09 21:29:54 +00:00
ImproveCacheLocality.cpp Fixed third-person camera movement bug in the viewer. 2008-10-27 00:36:26 +00:00
ImproveCacheLocality.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
JoinVerticesProcess.cpp Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
JoinVerticesProcess.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
LWOBLoader.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
LWOFileData.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
LWOLoader.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
LWOLoader.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
LWOMaterial.cpp Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp). 2008-11-28 23:02:27 +00:00
LWSLoader.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
LWSLoader.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
LimitBoneWeightsProcess.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
LimitBoneWeightsProcess.h Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials. 2008-08-09 22:39:57 +00:00
MD2FileData.h Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp). 2008-11-28 23:02:27 +00:00
MD2Loader.cpp Tracker ID [2485593], patch by John Connors for better Linux/Scons support. 2009-01-08 22:15:05 +00:00
MD2Loader.h Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
MD2NormalTable.h Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added 2008-05-22 10:20:31 +00:00
MD3FileData.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MD3Loader.cpp Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
MD3Loader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MD5Loader.cpp Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now. 2008-10-19 11:32:33 +00:00
MD5Loader.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
MD5Parser.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
MD5Parser.h Fixes for some warnings in the gcc4 linux 64 build. 2008-09-13 09:01:24 +00:00
MDCFileData.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MDCLoader.cpp Tracker ID [2485593], patch by John Connors for better Linux/Scons support. 2009-01-08 22:15:05 +00:00
MDCLoader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MDCNormalTable.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
MDLDefaultColorMap.h Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added 2008-05-22 10:20:31 +00:00
MDLFileData.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
MDLLoader.cpp a first version for mdl7 loading on BE is now working (still one warning of a missed uv index) 2008-11-02 23:35:45 +00:00
MDLLoader.h worked on be stuff for mdl loader 2008-11-02 22:21:07 +00:00
MDLMaterialLoader.cpp worked on be stuff for mdl loader 2008-11-02 22:21:07 +00:00
MaterialSystem.cpp Fixed a small bug in aiGetMaterialTexture 2008-11-16 23:26:21 +00:00
MaterialSystem.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
NFFLoader.cpp Tracker ID [2485593], patch by John Connors for better Linux/Scons support. 2009-01-08 22:15:05 +00:00
NFFLoader.h Tracker ID [2485593], patch by John Connors for better Linux/Scons support. 2009-01-08 22:15:05 +00:00
OFFLoader.cpp Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
OFFLoader.h Added RAW Loader. Tested with various configurations, seems to work. 2008-09-16 16:17:32 +00:00
ObjFileData.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
ObjFileImporter.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
ObjFileImporter.h - BUGFIX: Fixed a crash in the normal-loader method of obj loader. 2008-08-14 21:25:50 +00:00
ObjFileMtlImporter.cpp - Refactorized obj-material-loader: removed duplicated float separation and made it to a template. 2008-11-09 18:22:01 +00:00
ObjFileMtlImporter.h - BUGFIX: Fixed a crash in the normal-loader method of obj loader. 2008-08-14 21:25:50 +00:00
ObjFileParser.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
ObjFileParser.h - BUGFIX: Fixed a crash in the normal-loader method of obj loader. 2008-08-14 21:25:50 +00:00
ObjTools.h ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
OptimizeGraphProcess.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
OptimizeGraphProcess.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
ParsingUtils.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
PlyLoader.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
PlyLoader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
PlyParser.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
PlyParser.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
PretransformVertices.cpp Fixed a bug in the SortByPType-step causing some models with bones to crash 2008-11-16 14:39:54 +00:00
PretransformVertices.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
ProcessHelper.h FIX: (aiMesh::mNumTextureCoords[n] == 0) is now propagated to 2. 2009-01-08 22:44:07 +00:00
Q3DLoader.cpp Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
Q3DLoader.h Fixed some minor bugs in the Q3D loader. All test models from quick3d.org load correctly now. 2008-11-01 16:42:16 +00:00
RawLoader.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
RawLoader.h Added RAW Loader. Tested with various configurations, seems to work. 2008-09-16 16:17:32 +00:00
RemoveComments.cpp [ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item. 2008-12-07 20:00:58 +00:00
RemoveComments.h Added NFF loader. No standard shapes yet (sphere, cone), but a class for them (StandardShapes) has been declared. 2008-09-07 16:51:05 +00:00
RemoveRedundantMaterials.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
RemoveRedundantMaterials.h Fix linux build 2008-08-17 15:04:10 +00:00
RemoveVCProcess.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
RemoveVCProcess.h Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
SGSpatialSort.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
SGSpatialSort.h Added vertex color support to the DXF loader, fixed a minor bugs. Coordinate system issue still unsolved. 2008-09-20 15:55:51 +00:00
SMDLoader.cpp Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp). 2008-11-28 23:02:27 +00:00
SMDLoader.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
STLLoader.cpp Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
STLLoader.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
SceneCombiner.cpp [ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item. 2008-12-07 20:00:58 +00:00
SceneCombiner.h [ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item. 2008-12-07 20:00:58 +00:00
ScenePreprocessor.cpp Optimized triangulation algorithm. Must more faster now. 2009-01-09 21:29:54 +00:00
ScenePreprocessor.h [ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item. 2008-12-07 20:00:58 +00:00
SkeletonMeshBuilder.cpp Tracker ID [2485593], patch by John Connors for better Linux/Scons support. 2009-01-08 22:15:05 +00:00
SkeletonMeshBuilder.h Fixed linker error reported by PuMI causing the DLL build to fail. 2008-10-28 12:05:11 +00:00
SmoothingGroups.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
SmoothingGroups.inl Optimized GenVertexNormal-Step. 2008-09-27 16:46:05 +00:00
SortByPTypeProcess.cpp Fixed a bug in the SortByPType-step causing some models with bones to crash 2008-11-16 14:39:54 +00:00
SortByPTypeProcess.h Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion. 2008-11-04 20:41:11 +00:00
SpatialSort.cpp Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00
SpatialSort.h Optimized GenVertexNormal-Step. 2008-09-27 16:46:05 +00:00
SplitLargeMeshes.cpp ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations. 2008-11-09 23:17:19 +00:00
SplitLargeMeshes.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
StandardShapes.cpp Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp). 2008-11-28 23:02:27 +00:00
StandardShapes.h Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp). 2008-11-28 23:02:27 +00:00
StreamReader.h Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved. 2008-10-31 19:32:00 +00:00
StringComparison.h Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp). 2008-11-28 23:02:27 +00:00
TargetAnimation.cpp [ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item. 2008-12-07 20:00:58 +00:00
TargetAnimation.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
TerragenLoader.cpp HMP loader returns quads now, cleaned up the code a bit. Still longer than necessary. 2009-01-10 17:58:06 +00:00
TerragenLoader.h Optimized triangulation algorithm. Must more faster now. 2009-01-09 21:29:54 +00:00
TextureTransform.cpp Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
TextureTransform.h Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet. 2008-11-26 13:17:39 +00:00
TriangulateProcess.cpp Optimized triangulation algorithm. Must more faster now. 2009-01-09 21:29:54 +00:00
TriangulateProcess.h Added support for point and line primitives. 2008-09-30 20:20:56 +00:00
ValidateDataStructure.cpp Optimized triangulation algorithm. Must more faster now. 2009-01-09 21:29:54 +00:00
ValidateDataStructure.h ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
VertexTriangleAdjacency.cpp Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete. 2008-10-22 20:06:16 +00:00
VertexTriangleAdjacency.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
Win32DebugLogStream.h - corrected all local include paths so that there are no "additional include paths" necessary in the build configuration anymore 2008-05-21 15:35:28 +00:00
XFileHelper.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
XFileImporter.cpp ASE and 3DS cleanup - face ordering improved. 2008-11-16 21:56:45 +00:00
XFileImporter.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
XFileParser.cpp - Bugfix: handling of XFile vertex colors is more forgiving now 2008-11-14 12:44:03 +00:00
XFileParser.h Fixes for build with mingw (no warnings in 32 Bit build, even with -wall). 2008-09-12 20:25:11 +00:00
aiAssert.cpp fixed some linux issues 2008-10-19 19:51:24 +00:00
fast_atof.h - Bugfix: ColladaLoader node rotation was miscalculated 2008-11-26 15:45:34 +00:00
makefile Optimized triangulation algorithm. Must more faster now. 2009-01-09 21:29:54 +00:00
makefile.mingw Optimized triangulation algorithm. Must more faster now. 2009-01-09 21:29:54 +00:00
qnan.h Added temporary boost workaround - some assimp features work with reduced functionality in this case. 2008-10-13 16:45:48 +00:00