assimp/code/AssetLib/FBX
julianknodt b49d30865d Blendshape export float & same # verts
Previously it was possible that the number of vertices between the mesh and morph mesh varied.
This may have caused problems in tools like Blender, and this ensures there's a 1-1
correspondence between vertices.

In addition, exporting doubles broke meshlab on import, so now it exports floats.
2024-09-09 18:17:25 -07:00
..
FBXAnimation.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXBinaryTokenizer.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXCommon.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXCompileConfig.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXConverter.cpp Add option to ignore FBX custom axes (#5754) 2024-09-05 21:03:26 +02:00
FBXConverter.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXDeformer.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXDocument.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXDocument.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXDocumentUtil.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXDocumentUtil.h Apply various clang-tidy checks for smartprs and modern C++ types 2022-11-08 11:03:55 -05:00
FBXExportNode.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXExportNode.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXExportProperty.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXExportProperty.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXExporter.cpp Blendshape export float & same # verts 2024-09-09 18:17:25 -07:00
FBXExporter.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXImportSettings.h Add option to ignore FBX custom axes (#5754) 2024-09-05 21:03:26 +02:00
FBXImporter.cpp Add option to ignore FBX custom axes (#5754) 2024-09-05 21:03:26 +02:00
FBXImporter.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXMaterial.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXMeshGeometry.cpp Update FBXMeshGeometry.cpp (#5624) 2024-06-20 21:26:04 +02:00
FBXMeshGeometry.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXModel.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXNodeAttribute.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXParser.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXParser.h Draft: Update init of aiString (#5623) 2024-06-17 13:12:54 +02:00
FBXProperties.cpp Remove deprecated c++11 warnings (#5576) 2024-05-15 10:22:03 +02:00
FBXProperties.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXTokenizer.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXTokenizer.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXUtil.cpp Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
FBXUtil.h Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00