assimp/code
julianknodt b49d30865d Blendshape export float & same # verts
Previously it was possible that the number of vertices between the mesh and morph mesh varied.
This may have caused problems in tools like Blender, and this ensures there's a 1-1
correspondence between vertices.

In addition, exporting doubles broke meshlab on import, so now it exports floats.
2024-09-09 18:17:25 -07:00
..
AssetLib Blendshape export float & same # verts 2024-09-09 18:17:25 -07:00
CApi Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
Common Fix leak (#5762) 2024-09-07 21:02:34 +02:00
Geometry Kimkulling/fix pyassimp compatibility (#5563) 2024-05-06 21:38:29 +02:00
Material Kimkulling/fix double precision tests (#5660) 2024-07-12 14:37:49 +02:00
Pbrt Add 2024 to copyright infos (#5475) 2024-02-23 22:30:05 +01:00
PostProcessing Zero-length mChildren arrays should be nullptr (#5749) 2024-09-03 10:26:27 +02:00
res Move revision.h and revision.h.in to include folder (#5615) 2024-06-12 21:01:03 +02:00
.editorconfig Implemented: Add editor config for source code 2015-06-28 15:50:57 -06:00
CMakeLists.txt Kimkulling/mark blender versions as not supported (#5370) 2024-09-05 23:40:19 +02:00