..
extra
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
irrXML
Fixed x64 compilation problem cause of an int 3 asm instruction.
2008-11-02 14:29:46 +00:00
res
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@99 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-08-08 18:29:05 +00:00
3DSConverter.cpp
Fixed a bug in the validation step - animation channels weren't validated correctly in every case.
2008-11-26 22:03:14 +00:00
3DSHelper.h
FIX: 3DS loader skips TCB keys correctly now.
2008-11-30 22:27:20 +00:00
3DSLoader.cpp
FIX: 3DS loader skips TCB keys correctly now.
2008-11-30 22:27:20 +00:00
3DSLoader.h
FIX: 3DS loader skips TCB keys correctly now.
2008-11-30 22:27:20 +00:00
ACLoader.cpp
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
ACLoader.h
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
ASELoader.cpp
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
ASELoader.h
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
2008-10-31 19:32:00 +00:00
ASEParser.cpp
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
ASEParser.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
Assimp.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
AssimpPCH.cpp
Updated boost workaround. Added -noboost build config to VC8.
2008-11-29 15:30:50 +00:00
AssimpPCH.h
FIX: 3DS loader skips TCB keys correctly now.
2008-11-30 22:27:20 +00:00
B3DImporter.cpp
Updated B3D Loader, added Mark Sibly to the list of contributors.
2008-11-11 19:02:51 +00:00
B3DImporter.h
Updated B3D Loader, added Mark Sibly to the list of contributors.
2008-11-11 19:02:51 +00:00
BVHLoader.cpp
- BVH-Loader more or less final now. Reads motion capturing date which plays fine in the viewer, just mirrored ATM.
2008-11-03 17:59:04 +00:00
BVHLoader.h
Kill g++ compiler warning (no newline at end of file).
2008-11-09 15:57:03 +00:00
BaseImporter.cpp
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
BaseImporter.h
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
BaseProcess.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
BaseProcess.h
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
2008-10-31 19:32:00 +00:00
ByteSwap.h
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
CalcTangentsProcess.cpp
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
2008-10-22 20:06:16 +00:00
CalcTangentsProcess.h
Optimized GenVertexNormal-Step.
2008-09-27 16:46:05 +00:00
ColladaHelper.h
- corrected example code in the documentation. Thanks to Ingrater to point it out.
2008-11-27 15:54:35 +00:00
ColladaLoader.cpp
fixed some linux compilation issues
2008-11-30 20:32:53 +00:00
ColladaLoader.h
- Bugfix: ColladaLoader node rotation was miscalculated
2008-11-26 15:45:34 +00:00
ColladaParser.cpp
- corrected example code in the documentation. Thanks to Ingrater to point it out.
2008-11-27 15:54:35 +00:00
ColladaParser.h
- corrected example code in the documentation. Thanks to Ingrater to point it out.
2008-11-27 15:54:35 +00:00
ComputeUVMappingProcess.cpp
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
ComputeUVMappingProcess.h
Fixed a bug in the validation step - animation channels weren't validated correctly in every case.
2008-11-26 22:03:14 +00:00
ConvertToLHProcess.cpp
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
ConvertToLHProcess.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
DXFLoader.cpp
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
2008-10-31 19:32:00 +00:00
DXFLoader.h
- removed implementation headers from the public interface
2008-10-29 22:02:00 +00:00
DefaultIOStream.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
DefaultIOStream.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
DefaultIOSystem.cpp
fixed some linux compilation issues
2008-11-30 20:32:53 +00:00
DefaultIOSystem.h
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
DefaultLogger.cpp
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
2008-10-31 19:32:00 +00:00
FileLogStream.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
FindDegenerates.cpp
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
FindDegenerates.h
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
2008-10-22 20:06:16 +00:00
FindInvalidDataProcess.cpp
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
FindInvalidDataProcess.h
Added ScenePreProcessor helper class to add missing dummy animation channels.
2008-11-02 16:58:31 +00:00
FixNormalsStep.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
FixNormalsStep.h
ASSIMP Beta 1, final fixes for the release.
2008-09-13 22:31:15 +00:00
GenFaceNormalsProcess.cpp
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
GenFaceNormalsProcess.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
GenVertexNormalsProcess.cpp
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
GenVertexNormalsProcess.h
Optimized GenVertexNormal-Step.
2008-09-27 16:46:05 +00:00
GenericProperty.h
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
2008-10-31 19:32:00 +00:00
HMPFileData.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
HMPLoader.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
HMPLoader.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
HalfLifeFileData.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
Hash.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
IFF.h
worked on getting assimpl compiled on BE
2008-10-28 23:18:06 +00:00
IRRLoader.cpp
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
IRRLoader.h
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
IRRMeshLoader.cpp
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
IRRMeshLoader.h
Further work on the IRR and IRRMESH loaders. IRR is still WIP, IRRMESH loads lightmaps correctly now.
2008-11-05 12:26:11 +00:00
Importer.cpp
Fixed a bug in the validation step - animation channels weren't validated correctly in every case.
2008-11-26 22:03:14 +00:00
ImproveCacheLocality.cpp
Fixed third-person camera movement bug in the viewer.
2008-10-27 00:36:26 +00:00
ImproveCacheLocality.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
JoinVerticesProcess.cpp
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
2008-10-19 11:32:33 +00:00
JoinVerticesProcess.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
LWOBLoader.cpp
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
LWOFileData.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
LWOLoader.cpp
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
LWOLoader.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
LWOMaterial.cpp
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
LWSLoader.cpp
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
LWSLoader.h
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
LimitBoneWeightsProcess.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
LimitBoneWeightsProcess.h
Added first working version of a MDC loader; no further features like compressed frames tested at the moment. Added config options for keyframe loading, this has been tested with MDL7 only (atm). Some refactoring, a few files are much cleaner and smaller now. RemoveRedundantMats step does now remove unreferenced materials.
2008-08-09 22:39:57 +00:00
MD2FileData.h
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
MD2Loader.cpp
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
MD2Loader.h
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
2008-10-19 11:32:33 +00:00
MD2NormalTable.h
Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
2008-05-22 10:20:31 +00:00
MD3FileData.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
MD3Loader.cpp
Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
2008-11-04 20:41:11 +00:00
MD3Loader.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
MD5Loader.cpp
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
2008-10-19 11:32:33 +00:00
MD5Loader.h
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
MD5Parser.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
MD5Parser.h
Fixes for some warnings in the gcc4 linux 64 build.
2008-09-13 09:01:24 +00:00
MDCFileData.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
MDCLoader.cpp
worked on getting assimpl compiled on BE
2008-10-28 23:18:06 +00:00
MDCLoader.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
MDCNormalTable.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
MDLDefaultColorMap.h
Changed "Free" to "Open", Java build configs, port directory added, intellij idea5.1 project file added
2008-05-22 10:20:31 +00:00
MDLFileData.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
MDLLoader.cpp
a first version for mdl7 loading on BE is now working (still one warning of a missed uv index)
2008-11-02 23:35:45 +00:00
MDLLoader.h
worked on be stuff for mdl loader
2008-11-02 22:21:07 +00:00
MDLMaterialLoader.cpp
worked on be stuff for mdl loader
2008-11-02 22:21:07 +00:00
MDRFileData.h
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
2008-11-09 23:17:19 +00:00
MDRLoader.cpp
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
2008-11-09 23:17:19 +00:00
MDRLoader.h
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
2008-11-09 23:17:19 +00:00
MaterialSystem.cpp
Fixed a small bug in aiGetMaterialTexture
2008-11-16 23:26:21 +00:00
MaterialSystem.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
NFFLoader.cpp
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
NFFLoader.h
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
OFFLoader.cpp
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
2008-10-22 20:06:16 +00:00
OFFLoader.h
Added RAW Loader. Tested with various configurations, seems to work.
2008-09-16 16:17:32 +00:00
ObjFileData.h
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
2008-10-31 19:32:00 +00:00
ObjFileImporter.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
ObjFileImporter.h
- BUGFIX: Fixed a crash in the normal-loader method of obj loader.
2008-08-14 21:25:50 +00:00
ObjFileMtlImporter.cpp
- Refactorized obj-material-loader: removed duplicated float separation and made it to a template.
2008-11-09 18:22:01 +00:00
ObjFileMtlImporter.h
- BUGFIX: Fixed a crash in the normal-loader method of obj loader.
2008-08-14 21:25:50 +00:00
ObjFileParser.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
ObjFileParser.h
- BUGFIX: Fixed a crash in the normal-loader method of obj loader.
2008-08-14 21:25:50 +00:00
ObjTools.h
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
2008-11-09 23:17:19 +00:00
OptimizeGraphProcess.cpp
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
OptimizeGraphProcess.h
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
ParsingUtils.h
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
2008-10-22 20:06:16 +00:00
PlyLoader.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
PlyLoader.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
PlyParser.cpp
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
2008-10-31 19:32:00 +00:00
PlyParser.h
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
PretransformVertices.cpp
Fixed a bug in the SortByPType-step causing some models with bones to crash
2008-11-16 14:39:54 +00:00
PretransformVertices.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
ProcessHelper.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
Q3DLoader.cpp
Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
2008-11-04 20:41:11 +00:00
Q3DLoader.h
Fixed some minor bugs in the Q3D loader. All test models from quick3d.org load correctly now.
2008-11-01 16:42:16 +00:00
RawLoader.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
RawLoader.h
Added RAW Loader. Tested with various configurations, seems to work.
2008-09-16 16:17:32 +00:00
RemoveComments.cpp
Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
2008-10-19 11:32:33 +00:00
RemoveComments.h
Added NFF loader. No standard shapes yet (sphere, cone), but a class for them (StandardShapes) has been declared.
2008-09-07 16:51:05 +00:00
RemoveRedundantMaterials.cpp
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
RemoveRedundantMaterials.h
Fix linux build
2008-08-17 15:04:10 +00:00
RemoveVCProcess.cpp
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
RemoveVCProcess.h
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
2008-10-22 20:06:16 +00:00
SGSpatialSort.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
SGSpatialSort.h
Added vertex color support to the DXF loader, fixed a minor bugs. Coordinate system issue still unsolved.
2008-09-20 15:55:51 +00:00
SMDLoader.cpp
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
SMDLoader.h
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
STLLoader.cpp
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
2008-10-31 19:32:00 +00:00
STLLoader.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
SceneCombiner.cpp
Updated boost workaround. Added -noboost build config to VC8.
2008-11-29 15:30:50 +00:00
SceneCombiner.h
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
ScenePreprocessor.cpp
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
ScenePreprocessor.h
Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
2008-11-04 20:41:11 +00:00
SkeletonMeshBuilder.cpp
- removed implementation headers from the public interface
2008-10-29 22:02:00 +00:00
SkeletonMeshBuilder.h
Fixed linker error reported by PuMI causing the DLL build to fail.
2008-10-28 12:05:11 +00:00
SmoothingGroups.h
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
SmoothingGroups.inl
Optimized GenVertexNormal-Step.
2008-09-27 16:46:05 +00:00
SortByPTypeProcess.cpp
Fixed a bug in the SortByPType-step causing some models with bones to crash
2008-11-16 14:39:54 +00:00
SortByPTypeProcess.h
Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
2008-11-04 20:41:11 +00:00
SpatialSort.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
SpatialSort.h
Optimized GenVertexNormal-Step.
2008-09-27 16:46:05 +00:00
SplitLargeMeshes.cpp
ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
2008-11-09 23:17:19 +00:00
SplitLargeMeshes.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
StandardShapes.cpp
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
StandardShapes.h
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
StreamReader.h
Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
2008-10-31 19:32:00 +00:00
StringComparison.h
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
TargetAnimation.cpp
fixed some linux compilation issues
2008-11-30 20:32:53 +00:00
TargetAnimation.h
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
TextureTransform.cpp
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
TextureTransform.h
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
TriangulateProcess.cpp
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00
TriangulateProcess.h
Added support for point and line primitives.
2008-09-30 20:20:56 +00:00
ValidateDataStructure.cpp
Added support for cones and cylinders to NFF (the code to generate these primitives is hosted in StandardShapes.cpp).
2008-11-28 23:02:27 +00:00
ValidateDataStructure.h
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
VertexTriangleAdjacency.cpp
Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
2008-10-22 20:06:16 +00:00
VertexTriangleAdjacency.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
Win32DebugLogStream.h
- corrected all local include paths so that there are no "additional include paths" necessary in the build configuration anymore
2008-05-21 15:35:28 +00:00
XFileHelper.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
XFileImporter.cpp
ASE and 3DS cleanup - face ordering improved.
2008-11-16 21:56:45 +00:00
XFileImporter.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
XFileParser.cpp
- Bugfix: handling of XFile vertex colors is more forgiving now
2008-11-14 12:44:03 +00:00
XFileParser.h
Fixes for build with mingw (no warnings in 32 Bit build, even with -wall).
2008-09-12 20:25:11 +00:00
aiAssert.cpp
fixed some linux issues
2008-10-19 19:51:24 +00:00
fast_atof.h
- Bugfix: ColladaLoader node rotation was miscalculated
2008-11-26 15:45:34 +00:00
makefile
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
makefile.mingw
Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
2008-11-26 13:17:39 +00:00
qnan.h
Added temporary boost workaround - some assimp features work with reduced functionality in this case.
2008-10-13 16:45:48 +00:00