Alexander Gessler
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729e98fef0
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+ fbx: Parser::IsBinary(), Document::IsBinary()
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2012-08-10 21:39:47 +02:00 |
Alexander Gessler
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49cfcf4c07
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- fbx: add binary support to the various ReadXXX parsing utilities.
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2012-08-10 11:06:59 +02:00 |
Alexander Gessler
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10fac9bcd8
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- fbx: finished binary tokenizer. Now correctly skips over compressed data arrays.
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2012-08-10 10:47:50 +02:00 |
Alexander Gessler
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79369507c9
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- add binary fbx test files (models/Collada converted to FBX).
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2012-08-09 02:11:37 +02:00 |
Alexander Gessler
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5250240ed6
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- fbx: format fixes.
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2012-08-09 02:10:13 +02:00 |
Alexander Gessler
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24ce9495fd
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- fbx: add binary reading draft. Started from scratch after my first attempt had design flaws. The binary reader now sits on the lexer stage (really) and generates a (fake) token sequence similar to the text lexer's output - this means most parsing code can go unaffected.
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2012-08-09 02:08:12 +02:00 |
Alexander Gessler
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3899fc5257
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- fbx: bone bind matrix now includes mesh world transformation.
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2012-07-27 22:36:40 +02:00 |
Alexander Gessler
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d5d6df36e3
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- fbx: fix rotation order and a whole bunch of related problems.
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2012-07-27 21:09:45 +02:00 |
Alexander Gessler
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4c58328c98
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- fbx: switch to always generating a full transformation chain (temporary solution to get the transformation order right for now!).
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2012-07-27 19:41:14 +02:00 |
Alexander Gessler
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6efe9517f0
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- fbx: forgot child links in transformation chains.
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2012-07-27 19:29:57 +02:00 |
Alexander Gessler
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4aac334358
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- fbx: bugfix node chain generation, was omitting some nodes.
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2012-07-27 19:20:05 +02:00 |
Alexander Gessler
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54be52ea28
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- fbx: add option to detect dummy animation tracks and to remove them. Actually, this is mostly a debugging aid (and it cuts down memory usage).
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2012-07-27 18:45:02 +02:00 |
Alexander Gessler
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0d2cb96092
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- fbx: re-enable FixNodeName(), forgot that a commit ago.
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2012-07-27 17:58:34 +02:00 |
Alexander Gessler
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bb8e8c6673
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- fbx: ignore IKEffector nodes.
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2012-07-27 17:57:30 +02:00 |
Alexander Gessler
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44259f0c23
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- fbx: fix small typo with big effect.
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2012-07-27 17:57:19 +02:00 |
Alexander Gessler
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bead86a830
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- fbx: take care not to drop transformation chain nodes that have node animations assigned, even if they specify identity transform in bind pose.
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2012-07-27 16:18:47 +02:00 |
Alexander Gessler
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80e7e18e28
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- fbx: refactor animation code.
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2012-07-27 15:53:17 +02:00 |
Alexander Gessler
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ffd084a7a7
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- fbx: generate inverse nodeanim channels for pivots.
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2012-07-27 15:42:06 +02:00 |
Alexander Gessler
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3c37c8e7da
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- fbx: generate node anims for complex transformation chains with pivots and offsets.
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2012-07-27 15:31:02 +02:00 |
Alexander Gessler
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94e1e78c55
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- fbx: work on converting animations for complex transformation chains (i.e. chains that contain pivots and offsets). (WIP)
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2012-07-27 04:55:56 +02:00 |
Alexander Gessler
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7f082e0aae
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- fbx: revamp transformation code to support rotation/scaling pivots and offsets. The information is encoded in additional nodes in the scene hierarchy, which are tagged with a special naming scheme to make them easy for users to identify and map to their systems.
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2012-07-27 03:00:16 +02:00 |
Alexander Gessler
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23c62f07f7
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- fbx: fix memleak in exception cases.
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2012-07-27 01:49:02 +02:00 |
Alexander Gessler
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916947327f
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- fbx: fix weight conversion for multi-mesh geometry.
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2012-07-27 00:50:58 +02:00 |
Alexander Gessler
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f230ac2f60
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- fbx: further work and bugfixes on deformer conversion.
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2012-07-26 23:45:07 +02:00 |
Alexander Gessler
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d194c83ed8
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- fbx: bugfix Model -> Cluster connections.
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2012-07-26 22:58:48 +02:00 |
Alexander Gessler
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3e3eb6fb7c
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- fbx: permit empty deformers.
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2012-07-26 22:57:52 +02:00 |
Alexander Gessler
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666f2776d7
|
- fbx: convert fbx deformers to assimp bones.
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2012-07-26 22:53:31 +02:00 |
Alexander Gessler
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05ec3c2e90
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- fbx: read Geometry -> Skin and Model -> Cluster connections. Improve logging, some refactoring.
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2012-07-26 19:13:19 +02:00 |
Alexander Gessler
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06acead438
|
- fbx: read deformers (Skin and Cluster).
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2012-07-26 18:05:24 +02:00 |
Alexander Gessler
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8d1db6229c
|
- fbx: drop empty animation stacks to pass assimp validation.
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2012-07-26 04:13:16 +02:00 |
Alexander Gessler
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6ea67963ba
|
- fbx: fix parsing of CameraSwitcher.CameraIndexName.
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2012-07-26 04:07:29 +02:00 |
Alexander Gessler
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44606a1e53
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- fbx: fix 64 bit compile warning.
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2012-07-26 04:04:29 +02:00 |
Alexander Gessler
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c882ef841f
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- fbx: fix boost compile error.
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2012-07-26 04:03:55 +02:00 |
Alexander Gessler
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d5c05c7d84
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- fbx: NodeAttribute can now be target for AnimCurveNode.
- fbx: rename Camera -> CameraSwitcher.
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2012-07-26 03:58:42 +02:00 |
Alexander Gessler
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cab713b4c5
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- fbx: attach node attachments to their nodes.
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2012-07-26 03:45:37 +02:00 |
Alexander Gessler
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b66dfc85e1
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- fbx: read NodeAttribute and Camera.
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2012-07-26 03:42:02 +02:00 |
Alexander Gessler
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38be981151
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- set aiNodeAnim.mNodeName
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2012-07-26 03:11:14 +02:00 |
Alexander Gessler
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acdd0bfcb3
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- fix animation selection combobox in assimpview.
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2012-07-26 03:01:08 +02:00 |
scholza
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9687531b20
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jassimp initial import
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1297 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2012-07-24 19:11:04 +00:00 |
scholza
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26dbeeb6e0
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created jassimp folder
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1296 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2012-07-24 19:04:32 +00:00 |
Alexander Gessler
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776d8e339b
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Merge branch 'master' of https://github.com/assimp/assimp
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2012-07-24 03:30:47 +02:00 |
aramis_acg
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8eb6e077d3
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- fix typo on test/CMakeLists.txt
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1295 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
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2012-07-24 01:04:45 +00:00 |
Alexander Gessler
|
8747614e89
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- fbx: ensure node names are converted consistently and with no ambiguity.
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2012-07-22 02:12:38 +02:00 |
Alexander Gessler
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29057096fd
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- add extra check whether the keyframes are well-ordered.
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2012-07-22 01:23:23 +02:00 |
Alexander Gessler
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5ff8c90a35
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- fbx: set animation duration.
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2012-07-21 23:48:52 +02:00 |
Alexander Gessler
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f617e766b1
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- fbx: add "strict" import mode (only accept 2012,2013 files).
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2012-07-21 23:08:48 +02:00 |
Alexander Gessler
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b7456307dd
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- fbx: fix "could not read property name" warn message.
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2012-07-21 22:45:23 +02:00 |
Alexander Gessler
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fd828a1b44
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- fbx: always set all tracks in aiNodeAnim to pass validation.
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2012-07-21 22:29:42 +02:00 |
Alexander Gessler
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e4305149be
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- fbx: bugfix animation interpolation code, fix various quirks.
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2012-07-21 21:28:02 +02:00 |
Alexander Gessler
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09aaaba7b8
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- fbx: improved DOM object construction and dependency resolution.
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2012-07-21 20:02:00 +02:00 |