Sanchikuuus
12ed0286e4
Added more Maya materials ( #5101 )
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* Added more Maya materials
Added Maya materials to list and add setting texture properties for getting lost textures to mesh
* Update utMaterialSystem.cpp
Now new enumerators are handled by a case label in utMaterialSystem.cpp
* Update material.h
- Fix tests: use the correct max material parameter
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Co-authored-by: Kim Kulling <kimkulling@users.noreply.github.com>
2024-08-24 11:29:47 +02:00
Kim Kulling
da281b7f48
Introduce interpolation mode to vectro and quaternion keys
2024-07-17 15:49:17 +02:00
Kim Kulling
fd3f092d6e
Optimize readability ( #5578 )
2024-05-18 22:06:04 +02:00
Kim Kulling
01231d0e60
Add 2024 to copyright infos ( #5475 )
2024-02-23 22:30:05 +01:00
Andy Maloney
e893248e7c
Fix several spelling mistakes & a comment
2023-01-01 13:31:48 -05:00
IOhannes m zmölnig
1d3d5c4bb6
Rename TextureTypeToString() to aiTextureTypeToString()
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Closes: https://github.com/assimp/assimp/issues/4493
2022-05-01 13:27:42 +02:00
RichardTea
8a6a1fc2df
Update AI_TEXTURE_TYPE_MAX
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Must be equal to the largest aiTextureType_XXX enum
2022-03-01 12:12:07 +00:00
Kim Kulling
50c7301a38
Update copyrights
2022-01-10 21:13:43 +01:00
Rene Sepulveda
19371af6e6
Support PBR properties/maps in Obj importer
2021-12-20 13:43:46 -05:00
diharaw
0fb66f8437
Replaced AI_MATKEY_IOR with AI_MATKEY_REFRACTI.
2021-10-07 09:39:08 +01:00
diharaw
b01d008bc0
Revert "Removed KHR_materials_ior support."
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This reverts commit 0738742611
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2021-10-07 09:36:53 +01:00
diharaw
0738742611
Removed KHR_materials_ior support.
2021-10-07 09:30:22 +01:00
diharaw
46a7de7a0b
Moved KHR_material_volume thickness texture under aiTextureType_TRANSMISSION.
2021-09-30 08:56:16 +01:00
diharaw
addd541251
Added gltf2 KHR_materials_ior support.
2021-09-30 08:47:53 +01:00
diharaw
200bf8df7a
Added gltf2 KHR_materials_volume import support.
2021-09-29 17:05:17 +01:00
Krishty
758116b083
removed trailing spaces and tabs from source and text
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This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
Kim Kulling
00bf757688
Update material.h
2021-06-24 13:28:49 +02:00
Jerome St-Louis
170063643c
include/material.h: Fixed broken C support
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- The aiGetMaterialFloat() and aiGetMaterialInteger() C preprocessor definitions were broken because:
- They had a space before the opening parenthesis
- Using material key definitions expanding 1 to argument into 3 breaks the invocation of macros expecting 5 parameters
2021-06-23 18:15:01 -04:00
RichardTea
985f3ee665
Fix glTFv2 texcoord/uv mapping
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Use the standard property to indicate the UV map index
2021-06-14 15:11:41 +01:00
RichardTea
fb039bb9eb
Add glTFv2 Clearcoat import/export tests
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Uses Clearcoat model from Khronos
2021-06-14 15:11:41 +01:00
RichardTea
4a66ec25d0
Standardise Clearcoat, Sheen and Transmission
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Also cleanup glTFv2 defaults, don't import/export if disabled
2021-06-14 15:11:41 +01:00
RichardTea
4476352882
First pass at simplifying glTFv2 PBR
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Removed 'core' set of GLTF-specific properties
2021-06-14 15:11:41 +01:00
Tom spot Callaway
e7211790fb
PBR material support
2021-05-03 13:27:52 -04:00
Kim Kulling
9e8dbd0ca5
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Kirill Gavrilov
0c2772e8bf
aiMaterial::GetTexture() - fix misleading description of path argument.
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Mention aiScene::GetEmbeddedTexture() as a proper way to check if returned path
points to a file or to embedded texture.
2021-01-12 01:00:45 +03:00
Kim Kulling
8c91d1a3cd
closes https://github.com/assimp/assimp/issues/3198 : make aiMaterial::GetName const.
2020-11-10 12:50:17 +01:00
Marc-Antoine Lortie
8c09cd2ef3
Fixed TextureTypeToString defined multiple times.
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- Moved TextureTypeToString to it's own file.
- Added new file to CMakeLists.txt.
- Added 6 missing values in TextureTypeToString.
- Added 6 missing aiTextureType enum values in assimp_cmd/Info.cpp.
2020-02-06 13:19:01 -05:00
Marc-Antoine Lortie
4e7e47bd43
Updated copyright dates.
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Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, assimp team".
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, ASSIMP Development Team".
Changed copyright end year to 2020 in LICENCE.rtf.
Changed copyright end year in CMakeFiles.txt files and any other places referencing Assimp with a copyright start and end year.
2020-01-20 08:53:12 -05:00
kimkulling
33af183bb8
Cleanup the public headers.
2019-10-11 13:27:36 +02:00
RevoluPowered
ddc26e1c46
Added maya stingray support for textures
2019-09-08 19:15:27 +01:00
RevoluPowered
da97f1be79
Implemented basic PBR materials into assimp.
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This adds the following texture types:
- BASE_COLOR
- NORMAL_CAMERA
- EMISSION_COLOR
- METALNESS
- DIFFUSE_ROUGHNESS
This is the first small change required.
We only support maya right now.
2019-09-08 19:15:27 +01:00
Matias
4884cf2172
issue_2393: Added TransparencyFactor material key
2019-04-03 12:35:09 +02:00
Kim Kulling
145c3d1589
add missing changes.
2019-03-13 19:35:36 +01:00
Kim Kulling
0a731a0bff
closes https://github.com/assimp/assimp/issues/934 : introduce material keys for shader types.
2019-03-13 19:32:13 +01:00
kimkulling
a06133ab52
Update copyrights.
2019-01-30 09:41:39 +01:00
kimkulling
f75bf6d99c
MAke noexcept compiler-specific.
2018-09-21 16:25:27 +02:00
kimkulling
f818a909e5
Fix static-code-analysis findings.
2018-09-21 16:07:09 +02:00
Turo Lamminen
c3d8464a37
Remove aiCreateAndRegisterDefaultMaterial, it's completely wrong
2018-09-10 16:41:12 +03:00
kimkulling
9a6b07e522
closes https://github.com/assimp/assimp/issues/1724 : add default material access to the material API.
2018-07-25 15:11:24 +02:00
Kim Kulling
b049933d2f
update license dates.
2018-01-28 19:42:05 +01:00
Turo Lamminen
276fc5f466
Remove packed attribute from aiUVTransform
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It would cause a warning when removing packed from aiVector2
2017-12-16 15:48:01 +02:00
Kim Kulling
a2b8d66a86
Update license info.
2017-05-09 19:57:36 +02:00
Giuseppe Barbieri
91e4d029dc
Update material.h
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Fixed grammar
2016-11-18 13:08:00 +01:00
Chris Russ
63a4591683
Fixing bugs related to 64-bit upgrade in materials
2016-08-16 16:03:56 +10:00
nyorain
e7ed352078
Added documentation for embedded textures
2016-08-09 01:06:43 +02:00
Chris Russ
fa1d6d8c55
propagating precision requirments into operations
2016-07-16 18:23:33 +10:00
Chris Russ
2f7e3dcdcc
Basic changes to introduce optional double precision
2016-07-16 18:23:33 +10:00
Kim Kulling
9678da72c9
Public includes: add pragma statement and formalize include guard schema.
2016-07-11 20:56:38 +02:00
Eric Engestrom
87e7cf00a2
Fix spelling mistakes
2016-04-03 01:38:00 +01:00
Kim Kulling
b6673c3fca
Update license info in public headers
2016-01-01 21:08:28 +01:00