Commit Graph

5268 Commits (dac7243b94d8889e32b712b171049ab405e591c7)

Author SHA1 Message Date
Kim Kulling f8dd3a9aa6
Update DefaultIOSystem.cpp 2021-01-20 08:05:43 +01:00
Kim Kulling ed3e745752
Update DefaultIOSystem.cpp 2021-01-19 21:58:04 +01:00
Kim Kulling f05a57560b
Remove buggy method. 2021-01-19 21:27:50 +01:00
Kim Kulling 22f632d8d0
Merge branch 'master' into kimkulling-oss_fuzz29168 2021-01-19 21:21:28 +01:00
Kim Kulling 5b325af79f
Fix typo. 2021-01-19 21:19:42 +01:00
Kim Kulling 5a6498af92
Fix nullptr access 2021-01-19 21:14:38 +01:00
Kim Kulling 4008862a35
Merge branch 'master' into ihsinme-patch-210 2021-01-19 21:05:43 +01:00
Matt Pharr 8f5148f108
Merge branch 'master' into tdb/pbrt3_exporter 2021-01-18 17:15:40 -08:00
Dan Church 0bc5cf9fd3
Fix build failure on Linux 2021-01-18 16:17:28 -06:00
Kim Kulling 5a7f212162
Merge branch 'master' into ihsinme-patch-210 2021-01-18 21:55:42 +01:00
Kim Kulling f24c042925
Fix typo 2021-01-18 20:28:38 +01:00
Kim Kulling 0803e5e6f3
Fix nullptr dereference in scenepreprocessor 2021-01-18 20:25:33 +01:00
Matt Pharr 17c79bcb94
Merge branch 'master' into tdb/pbrt3_exporter 2021-01-15 13:47:21 -08:00
Maki 6d13fd6aa2 Fix glTF vertex colors with types other than float 2021-01-15 02:56:45 +00:00
Kim Kulling a9705e346a
Merge branch 'master' into ihsinme-patch-210 2021-01-14 17:21:44 +01:00
Kim Kulling 87a6305cf0
Merge branch 'master' into gltf2_buffer_fixes 2021-01-12 18:32:17 +01:00
Matt Pharr ff8d50c8d0 Fix MSVC compiler warnings 2021-01-12 08:23:53 -08:00
Matt Pharr 09c5564d5b More compiler warnings 2021-01-12 08:16:08 -08:00
Matt Pharr 1fd8646b7a Fix compiler warnings 2021-01-12 08:03:16 -08:00
ihsinme 070072370d
Update AMFImporter_Material.cpp 2021-01-12 15:43:40 +03:00
ihsinme 2e96366d04
Update AMFImporter_Geometry.cpp 2021-01-12 15:40:19 +03:00
kkulling 9174bca3f7 closes https://github.com/assimp/assimp/issues/3517: use const instead of constexpr 2021-01-12 10:01:53 +01:00
Matt Pharr 1042845414 Merge branch 'master' of https://github.com/assimp/assimp into tdb/pbrt3_exporter 2021-01-11 19:57:10 -08:00
Matt Pharr 71cfd8e0cf Merge branch 'master' into tdb/pbrt3_exporter 2021-01-11 19:54:11 -08:00
Matt Pharr 2bc074e35a Additional PBRT exporter cleanups 2021-01-11 19:42:23 -08:00
Max Vollmer d49aed4585 * Check that buffer view has buffer
* Handle integer overflow when calculating byte length
* Minor code cleanup for exception messages
2021-01-11 08:45:47 +00:00
Matt Pharr 938537c884 Checkpoint improvements to pbrt exporter 2021-01-08 16:57:22 -08:00
Kim Kulling cf78781fa8
Merge branch 'master' into 3mf-improvements 2021-01-02 13:14:13 +01:00
Kim Kulling 3298082a96
Merge branch 'master' into update-unzip 2021-01-02 12:06:53 +01:00
Danny-Kint 07aace0fdd
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-31 07:08:31 +01:00
Kim Kulling 465220b26a
Merge branch 'master' into 3mf-improvements 2020-12-30 18:12:26 +01:00
Kim Kulling e0803b3ec2
Merge branch 'master' into fix-gltf-bin-from-memory 2020-12-30 11:17:31 +01:00
Danny-Kint b8d947299a
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-29 17:09:15 +01:00
Jean-Louis 37df38f951 [3MF] Improves node naming 2020-12-29 15:46:28 +01:00
Jean-Louis 4025c57fd0 [3MF] Parse the transform of the components 2020-12-28 15:47:20 +01:00
Jean-Louis eda967bd02 Parse the <build> node + refactoring 2020-12-28 12:31:54 +01:00
Danny-Kint 07b59f539d
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-28 08:48:54 +01:00
Maki ca653e0c6a Fix glTF from memory loading .bin with a custom IOHandler 2020-12-28 07:18:50 +00:00
Jean-Louis eed75aaf2c Remove debug print 2020-12-26 14:57:52 +01:00
Jean-Louis 0ec8d6e285 [3MF] Missing file in previous commit + parse object material in the importer 2020-12-26 14:04:45 +01:00
Jean-Louis 0952038461 Small refactoring on 3MF export 2020-12-26 03:02:18 +01:00
Jean-Louis c10d592b79 Fix material parsing in the 3MF importer 2020-12-26 02:36:24 +01:00
Kim Kulling 77f9c2854a
Merge branch 'master' into fbx_tokenizer_fix 2020-12-25 21:44:26 +01:00
Kim Kulling 3f5238d7c1
Merge branch 'master' into gltf2_fixes 2020-12-24 16:48:36 +01:00
Jean-Louis effe52368c No need to allocate a full size buffer for small files 2020-12-24 12:18:07 +01:00
Jean-Louis 895137c7d7 Fix unzip max buffer length error 2020-12-24 11:39:59 +01:00
Jean-Louis 54be7ac582 Update unzip contrib 2020-12-24 01:53:40 +01:00
Danny-Kint dbffe25c9d
Merge branch 'master' into dev/gltf-KHR_materials 2020-12-23 11:33:04 +01:00
Danny Kabrane 383c97e380 Add KHR_materials_transmission during export 2020-12-23 10:43:21 +01:00
Danny Kabrane 2b097c1e73 Add KHR_materials_transmission during import 2020-12-23 10:43:01 +01:00
Danny Kabrane 197bf1e617 Add KHR_materials_clearcoat during export 2020-12-23 09:56:15 +01:00
Danny Kabrane f8c63d874b support KHR_materials_clearcoat during import 2020-12-23 08:12:09 +01:00
Kim Kulling b4b011e764
Merge branch 'master' into master 2020-12-22 11:11:45 +01:00
Kim Kulling 50f9fb28b6
Merge branch 'master' into fix-casting-mingw 2020-12-21 18:29:18 +01:00
Danny Kabrane aa9d6ce7b7 add support for khr_materials_sheen during export 2020-12-21 14:34:16 +01:00
Danny Kabrane 0fdda99ea1 add underscore (MATERIAL_SHEEN instead of MATERIALSHEEN) 2020-12-21 14:33:35 +01:00
Danny Kabrane 63b0a97369 import KHR_materials_sheen 2020-12-20 07:59:12 +01:00
Kim Kulling 981923821a
Merge branch 'master' into gltf2-exporter-crash 2020-12-18 16:27:06 +01:00
Inho Lee 4e5b25cd81 Keep AnimMesh data during the SortByPTypeProcess
A Postprocessing step, SortByPTypeProcess, can rebuild Mesh data,
but it does not handle AnimMesh.
This patch helps to rebuild appropriate AnimMeshes for the Mesh.
2020-12-16 19:19:30 +01:00
Inho Lee b8bf1eac04 FBXConverter : Fix timescales of FBX animations
FBX animations were recorded by framenumber, not by time.
This patch will change it as a base of milliseconds.
2020-12-16 15:02:46 +01:00
Max Vollmer a15adc9fbc Fixed copypaste error 2020-12-14 17:01:42 +00:00
Max Vollmer 9d3c0081eb Throw if property length is out of bounds 2020-12-14 16:49:04 +00:00
Max Vollmer 1db51503d8 Throw instead of assert on invalid file input 2020-12-14 16:44:56 +00:00
Max Vollmer 5436e16802 * Fix memory leak in GLTF2 Importer that occurs when an exception gets thrown while constructing a scene
* Fix crash in GLTF2 Importer when a scene with dangling/uninitialized pointers gets deleted after an exception was thrown
* Fix crash in GLTF2 Importer when channel sampler is not set (negative index)
2020-12-14 16:37:02 +00:00
wasd845 4e9176d2cd
_dest may be destructed twice if _dest is not null in MergeScenes() 2020-12-14 19:16:29 +08:00
Jean-Louis Boudrand 922f874e78 Merge branch 'gltf2-exporter-crash' of https://github.com/JLouis-B/assimp into gltf2-exporter-crash 2020-12-13 17:03:09 +01:00
Jean-Louis Boudrand d18fce3f06 Fix https://github.com/assimp/assimp/issues/3054
Corrected the animation of each bone of an animation were exported in different animations (+tabs fixes)
2020-12-13 17:02:50 +01:00
Jean-Louis Boudrand 33e7e2366c
Merge branch 'master' into gltf2-exporter-crash 2020-12-13 16:48:40 +01:00
Biswapriyo Nath c65f2cb3fb Remove extra semicolon while GCC being pedantic. 2020-12-13 00:12:44 +05:30
Biswapriyo Nath e2af015a57 Common: Fix GCC error invalid conversion in MINGW. 2020-12-11 21:43:09 +05:30
Kim Kulling 7dd0596010
Merge branch 'master' into 3dsMax2021PbrMaterials 2020-12-11 14:31:00 +01:00
Kim Kulling a2adef8726
Merge branch 'master' into add-msvc-check 2020-12-11 14:11:10 +01:00
Jean-Louis Boudrand 8701a86c9d Fixed a crash of the Gltf 2 exporter in the case of an animation without a translation, rotation or scale animation key. 2020-12-10 23:47:54 +01:00
Kim Kulling e4a1fb171e
Merge branch 'master' into master 2020-12-09 17:58:18 +01:00
tellypresence 6db5b7046f Provide option for rapidjson no-member-iterator define
Originally added to fix warning on MSVC but breaks android build
2020-12-09 20:21:43 +09:00
Kim Kulling 816bbc852c
Merge branch 'master' into master 2020-12-08 19:54:04 +01:00
Kim Kulling c0d7ea981a
Merge branch 'master' into gltf_fixes 2020-12-04 16:02:16 +01:00
Kim Kulling eccdc6dc96
Merge branch 'master' into master 2020-12-04 15:30:56 +01:00
Kim Kulling 5020a0aa33
Merge branch 'master' into fbxExceptionSafety 2020-12-04 11:01:56 +01:00
Max Vollmer (Microsoft Havok) e737adde50
Merge branch 'master' into gltf_fixes 2020-12-04 08:58:52 +00:00
Kim Kulling f67a9f253f
Merge branch 'master' into 3dsMax2021PbrMaterials 2020-12-03 22:20:01 +01:00
Kim Kulling c7aeb882e6
Update ScenePreprocessor.cpp 2020-12-03 17:28:51 +01:00
Malcolm Tyrrell 471d2acc92 Improvements & style 2020-12-03 11:17:45 +00:00
Kim Kulling c5f45e26bd
Merge branch 'master' into scenepreprocessor-memoryleak 2020-12-03 10:08:05 +01:00
Malcolm Tyrrell 19af3f0d31 Swap the meaning using the out_mat property. 2020-12-02 16:59:29 +00:00
Biswapriyo Nath 8d8ba521e2 Check _MSC_VER for MSVC specific pragma directives.
This fixes build issues when compiled with compiles like Clang or GCC.
2020-12-02 02:05:14 +05:30
Malcolm Tyrrell f7be3048de New 3ds Max PBR Materials in FBX 2020-12-01 12:05:42 +00:00
FRICOTEAUX b47c5c8c27 glTF2Exporter: fix crash when exporting a scene with several meshes per node (regression coming from commit e8d2b84 on 08/03/2020 "clean all warnings for vs-2019") 2020-11-30 20:11:41 +01:00
Max Vollmer 53ff0702ce Fixed check for base64 char values 2020-11-30 16:21:29 +00:00
Max Vollmer 7d72c78c8e Some improvements 2020-11-30 15:20:51 +00:00
Max Vollmer 6ed1488e6e * Improved error messages
* Throw instead of asserts on invalid file input
2020-11-30 15:04:06 +00:00
Oleg Bogdanov 4d4a3c42f6 Fix for 3489 | Preserve morph targets when splitting by bone count 2020-11-28 10:01:50 -08:00
Kim Kulling 88be8ec698
Merge branch 'master' into fbxExceptionSafety 2020-11-27 21:49:58 +01:00
Malcolm Tyrrell 149b8d1fd1 Don't need operator< either. 2020-11-27 14:26:51 +00:00
Malcolm Tyrrell 14f79caf41 textures_converted keys can just be pointers 2020-11-26 16:29:37 +00:00
Neil Clifford ea60563822
Merge branch 'master' into scenepreprocessor-memoryleak 2020-11-26 08:57:57 +00:00
Kim Kulling 4590f06756
Merge branch 'master' into master 2020-11-25 16:57:49 +01:00
Kim Kulling c059e58c5e
Merge branch 'master' into fbxparser-overead 2020-11-24 08:36:15 +01:00
Kim Kulling fe78310486
Merge branch 'master' into fbxExceptionSafety 2020-11-23 10:08:23 +01:00
Evangel 98e42e22b8 Added check around setting pScene->mName from asset.scene. 2020-11-22 15:49:41 +10:00