Commit Graph

101 Commits (d751b63a773877551daff60b23f5a5aa9d8c4558)

Author SHA1 Message Date
aramis_acg 03fcec7fe3 Removed direct STL dependency from the Assimp interface, should hopefully avoid problems with binary incompatible STLs. Some API changes, e.g. in the logger.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@321 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-23 21:06:43 +00:00
aramis_acg 7dabd7cd72 Enabled 'fast' STL for vc9. secure_stl=0 && iterator_debugging=0.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@318 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-21 21:33:56 +00:00
aramis_acg 3e1e937bcc Updated VC9 workspace.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@308 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-19 19:46:14 +00:00
aramis_acg 3d5eae6be5 Moved some defines into the core, away from the public stuff.
Fixed build error regarding zutil.c with vc9.
Updated VC9 project files (again ...)
Moved version getters to aiVersion.h.
Deleted redundant fast_atof.h from irrXML.
Added vc9 config for cppunit
Fixed a missing include when building against stlport

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@307 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-19 19:34:34 +00:00
aramis_acg d41f570dc0 Added support for compressed x files (all files from dx sdk, except car2.x, work, no further tests yet).
Added a working makefile for mingw, provides more configs now. Not perfect yet.
Added decompression part of zlib (inflate).
Moved IrrXML to ./contrib dir.
Moved some IRR/IRRmesh shared code.
FIXME: makefile for gnu/linux is untested yet.
Code cleanup.
Unified #ifndef ASSIMP_BUILD_nnn_IMPORTER directives.
OBJ loader supports map_bump, map_ka, map_ks, map_ns now.
Endianess conversion in the ply loader is correct now.
Changed IRR/IRRMESH coordinate system conversion. Not absolutely right now, but better than before.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@305 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-18 23:48:25 +00:00
ulfjorensen 244e2468c6 - Bugfix: ColladaLoader failed on <extra> tags in geometry elements
- Bugfix: ColladaLoader reads and filters mesh subgroups without faces now. Who the fuck writes them anyways? I'm looking at you, Maya export!
- Made the VC9 workspace load again. Thanks to Aramis for the hints.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@302 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-18 00:52:20 +00:00
rave3d d8cdfb9954 fixing vc9/UnitTest.vcproj
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@301 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-16 10:22:44 +00:00
aramis_acg 462bb953c2 Removed OptimizeGraph step - actually it isn't really useful, although I got it working very well.
Updated credits.
VC9 workspace updated by hand (no vc9 ...) so be careful.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@300 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-15 21:08:28 +00:00
aramis_acg 6557c28ef7 FIX: NFF face winding bug (actually it was in StandardShapes.cpp).
FIX: StandardShapes::MakeCone() - face order was incorrect in 50% of all cases.
Implemented StandardShapes::MakeCircle().
Fixed a compiler warning in B3DImporter.cpp.
Modified cone.nff - one texture isn't found, that's ok. The mapping should be better visible now.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@299 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-15 19:22:29 +00:00
rave3d cf14e806c9 workspaces/vc9
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@297 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-15 13:12:09 +00:00
rave3d 78c97c2b8b updating vc9 workspaces
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@296 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-15 12:50:43 +00:00
aramis_acg 58eb786d62 Major API cleanup. Unified formatting & doxygen tags in the public API.
Added factory provider for default log streams.
Added default log streams to std::out and std::cerr.
Updated VC8 project config, boost workarounds is now working for the viewer.
Updated unit test suite.
Fixed some minor issues in the postprocessing-framework.

BROKEN: DebugDLL build.




git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@292 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-12 22:06:54 +00:00
aramis_acg 6c69ebee4f Fixed texture paths in some NFF files.
Cleaned up Assimp C-API calls in the viewer.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@284 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-11 15:20:06 +00:00
aramis_acg 39bfb7608b Optimized triangulation algorithm. Must more faster now.
Added loader for TERRAGEN terrains (*.ter).
ScenePreprocessor generates a default material if none is given.
AC: file extension bug
Added terragen test files.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@279 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-09 21:29:54 +00:00
aramis_acg 62a8f43ffe FIX: (aiMesh::mNumTextureCoords[n] == 0) is now propagated to 2.
Removed ATMNotUptoDate tag from SCons dir. The SCons script is generic.
Updated list of contributors.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@275 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-08 22:44:07 +00:00
aramis_acg e48d1a4e5a Tracker ID [2485593], patch by John Connors for better Linux/Scons support.
Removed BCC55 workspace. 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@274 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-08 22:15:05 +00:00
aramis_acg 321334fd12 [ 2373610 ] Patch for Linux and SCons. Added patch provided by John Connors, closed the corresponding tracker item.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@262 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-12-07 20:00:58 +00:00
aramis_acg d320a4bc64 Removed MDR loader - too unimportant and would need much more work to work properly.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@259 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-12-01 15:25:38 +00:00
aramis_acg 9b53b2aa1a FIX: 3DS loader skips TCB keys correctly now.
Further work on 3DS light and camera support + target animation.
Removed obsolete files & directories.
AssimpPCH.h outputs the current build config now (MSVC only)
Simplified foreach workaround
Fixed compilation error in the DLL build

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@258 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-30 22:27:20 +00:00
aramis_acg 94d289d1a3 Updated boost workaround. Added -noboost build config to VC8.
Added aiGetVersionMinor, aiGetVersionMajor, aiGetRevision and aiGetLegalInformation(). They allow to query the library version at runtime.
Added reference images for cylindric and spherical mapping.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@255 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-29 15:30:50 +00:00
ulfjorensen 85a487f6b8 - Bugfix: ColladaLoader node rotation was miscalculated
- ColladaLoader now supports more primitive types
- ColladaLoader now honours the up-vector specification
- moved Collada temporary structures to separate Helper header
- fast_atof_move() now also eats localized numbers with comma separator (e.g. 0,3210) correctly

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@251 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-26 15:45:34 +00:00
aramis_acg fd9e6edc19 Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
Added missing 'typename' in Colladaparser.h
First implementation of spherical and cylindrical mapping, already in use for IRR and LWO models. For the latter the coordinate system is not yet correct.
Moved vec2d to a separate header and added operators similar to vec3.
Added plane and ray helper classes. Just the data is wrapped, no operators required for the moment.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@249 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-26 13:17:39 +00:00
aramis_acg 32342857d8 ASE and 3DS cleanup - face ordering improved.
Further work on target camera animation support in both loaders. Some general animation problems in both formats remaining, too. 
Added GenUVCoords and TransformUV-steps (see ML). The latter has been fully implemented, test file are there. GenUVCoords is a dummy for the moment.
Boost workaround for shared_array.
Further work on the documentation.
Updated material system (see ML).
Bug fixing in the AC loader, lights are now supported, too.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@243 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-16 21:56:45 +00:00
ulfjorensen 342ea0188a - Bugfix: handling of XFile vertex colors is more forgiving now
- Bugfix: XFileImporter filters empty animation sets now. 
- updated VC9 project files


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@239 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-14 12:44:03 +00:00
ulfjorensen 1083d85b2c - first draft of the Collada importer. Compiles and runs fine, but not functional yet.
- added a "rotation around arbitrary axis" function to the matrix class

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@238 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-12 17:07:44 +00:00
aramis_acg f7aa836330 ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
3DS: Fixed transformation problems (Pivot points), added WIP animation support. No target animation yet (cameras, spot lights). Not yet fully tested, but static models that worked before should still work now, except all look correct now :-) (some problems with very large models remaining)
Further work on the IRR and IRRMESH loaders. IRR still WIP, IRRMESH more stable now.
Work on the LWo loader. Added support for the "one-layer-only" mode. Hierarchy bug still unfixed, UV coords bug still unfixed.
Further work on the FindInvalidDataprocess. Improved validation for normals, no false positives anymore.
Further work on the MDR loader, still WIP.
Moved DeterminePType-Step to ScenePreprocessor.
aiAnimation::mDuration is optional now, ScenePreprocessor computes it automatically if set to -1.
Fixes in the SMD loader. Still crashes on some files.
Updated animation documentation.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@236 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-09 23:17:19 +00:00
aramis_acg 7c50899481 Fixed 3DS, ASE, MD3 and Q3D orientation after Schrompf' recent changes to the RH-LH conversion.
WIP version of animation support in the 3DS loader. Still hoping to find out why the pivots aren't handled correctly ...
Added first draft of a B3D loader provided by Mark Sibly.
Moved DeterminePType-Step to ScenePreprocessor.
Small LWO fix. Still texturing problems.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@231 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-04 20:41:11 +00:00
ulfjorensen d965f0d06a - Viewer: additional bugfixes while trying to get the animations to work
- added anim interpolation for anim playback
- Bugfix: FindInvalidDataProcess was still mixed up a bit

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@219 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-02 17:20:29 +00:00
aramis_acg ac200212a9 Added ScenePreProcessor helper class to add missing dummy animation channels.
Modified FindInvalidData's behaviour regarding animation channels
Futher work on the IRR scene and IRRMESH loaders. Q3D fix. 
Updated aiNodeAnim documentation.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@218 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-02 16:58:31 +00:00
aramis_acg 4daa0294a2 Updated VC9 workspace.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@217 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-02 14:36:09 +00:00
aramis_acg daae32d62f - Fixed a bug in FindInvalidData causing some animation channels to be lost
- Added Q3D loader. Seems to work quite well with Quick 3D 4.0
- Updated makefile, fixed GCC compilation error cause of packed matrix fields

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@214 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-01 15:14:00 +00:00
ulfjorensen 6b02833561 - fixed stupid little bug in the SceneAnimator - does not crash anymore on animations with empty tracks
- reverted matrix operations to what I think is the correct matrix sequence. Skinned meshes still not working, though
- fixed a strange runtime exception in the irrlicht mesh loader

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@211 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-31 23:17:43 +00:00
aramis_acg a7088d6263 Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
Fixed normal vector handling in the ASE loader. Improved animation & camera & light support - as for the 3DS Loader, still in the works.
Fixed AC - Loader. It is now able to load models with complex hierarchies correctly. Added a small workaround for Quick3D, which writes invalid AC files.
DXF-Loader skips {...} blocks produced by 3DS Max & AutoCad correctly now.
DefaultLogger doesn't repeat identical log messages now.
FindInvalidData-Process removes empty or dummy animation tracks now.
LWO-Loader recognizes complex shaders (such as Fresnel) correctly now. Other LLWO bugs still unsolved.
Fixed bugs in the Ply parser, causing non-triangular faces to crash.
Added some additional helperutilities to StreamReader.
Fixed a bug in ProcessHelper.h causing SPlitLargeMeses and SortBxPType to crash for meshes containing many bones.
Changed OB default material from black to gray.
Added additional test fils: ply (bugfix), ase (animation), QUick3D & Irr (in the works), STL (export from 3DS Max)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@210 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-31 19:32:00 +00:00
ulfjorensen bed30a9b92 - fixed upload of skinning matrices to the shader.
- VC9 project files updated.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@208 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-30 20:41:01 +00:00
ulfjorensen 7101c33401 - further changes to add dummy animation support to the viewer. Still under heavy construction, bone meshes are not rendered correctly with this version at the moment. I'm sorry. Will be fixed soon.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@202 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-29 17:08:03 +00:00
aramis_acg 3d3b9719f8 Fixed third-person camera movement bug in the viewer.
Fixed a bug that caused the viewer to render "random" polygons in some special cases. 
ASE: Added parsing support for *GROUP nodes. Improved light & camera handling (still WIP). Fixed a bug that was caused by a recent change. Improved logging.
Updated PretransformVertices. The step works now (and supports line and point meshes). Important: The position of the step in the pipeline has changed. No unit test yet.
Minor fixes to SortByPType. Added a config option that allows users to specify which primitive types they don't need. 
Added WIP version of an Irrlicht Scene Loader (.irr).
Added a small helper class ("BatchLoader") to make it easy for loaders to load subsequent meshes from external files (needed for irr and lws).
Added test models for IRR. Added dwarf.x from the Irrlicht repository (readme included) to the test X files.
[Current TODO: Fix bugs in: AC, 3DS, LWO. Finish MDR and OG. Implement: IRR, LWS. Write some more ut's ... ]

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@197 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-27 00:36:26 +00:00
ulfjorensen a62b94079f - Removed Boost_MultiArray-Remake
- Fixed rotation matrix to quaternion conversion, hopefully final this time.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@196 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-26 18:58:34 +00:00
aramis_acg 67be21715d Added a huge 'at the moment not working, sorry' mark to all build configs we don't maintain in the current development phase.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@195 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-25 09:01:40 +00:00
aramis_acg ce6ce098e9 Removed aiProcess_FindDegenerates from the viewer. The step seems to cause some problems that have not yet been solved.
Added irrmesh (Irrlicht Mesh Format) loader to Assimp. Works quite stable, but no lightmapping support yet.
Removed tinyxml, replaced it with irrxml instead. Added an IOStreamToIrrXML wrapper.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@194 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-24 20:37:54 +00:00
aramis_acg 383a614931 Fixed some minor issues in the AC loader. However, it still crashes with large and complicated models. Line handling is complete.
Moved the code to find degenerated primitives to a separate step that is not anymore active by default. 
The FindInvalidData-Step isn't active by default now. It hast a flag and must be explicitly requested.
Added line and point handling code to the CalcTangentsStep - not yet tested.
Added support for the Sense 8 (WorldToolKit) NFF file format. The format uses the same file extension as the "Neutral File Format" (and is implemented in the same loader). Seems to work well, added test files for it.
Added itoa10 function - so we have itoa on all platforms.
Small optimizations in the SortByPType step.
Fixed the material validation: textured meshes without uv coords cause a warning now.
Fixed a minor isses with the OFF loader.
Added empty unit tests for the new steps - to be filled in the next days. 
Added SceneCombiner.cpp. It contains utilities to join meshes and scenes. The latter will be needed by the LWS loader (LWS files contain references to external LWO files and the LWO loader is already to complicated that it would make sense to add an additional code path to it). Mesh joining is needed by some pp steps, but the code has not yet been moved to its new location.
Added WIP light & camera support to the ASE loader. Works for the moment, but there's much missing. ASE parser refactored, the code is still quite long but at least cleaner. Fixed a bug that caused ASE to import invalid texture coordinates.
Makefiles and VC8 solution are up-to-date. The rest isn't.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@192 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-22 20:06:16 +00:00
ulfjorensen 013ff599a5 Dummy animation support for AssimpView - work in progress. Uses boost in a new way, just because I can.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@191 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-22 15:36:54 +00:00
ulfjorensen 8271164d74 - Further work at the BVH loader. Still work in progress.
- Added a helper class to build a mesh for a meshless node hierarchy

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@189 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-19 21:44:12 +00:00
aramis_acg 2da2835b29 Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
Added some more essential includes to AssimpPCH.hAdded support for line and point meshes to most steps - I did nto yet adapt all unit tests, so meshes with mixed primitive types are not absolutely safe at the moment.
Added camera and light support to the PretransformVert step. Fixed some small inaccuracies and fixed a bug reported by Mark Sibly causing all transformations to be invalid. However the step is nto yet completely correct, there are still some small artifacts.
Updated light and camera data structures, added temporary validation code for the
Renamed AI_SCENE_FLAGS_ANIM_SKELETON_ONLY to a more generic AI_SCENE_FLAGS_INCOMPLETE flag.
Fixed bug in the OFF loader causing meshes with polygons to crash
Added line support to the DXF loader - seems to fail for the moment cause of SortByPType.
Added support for lights and cameras to NFF, implemented another NFF format subtype (file starts with 'nff'). Implemented NFF 'tpp' chunk and a corresponding texture extension.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@185 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-19 11:32:33 +00:00
ulfjorensen c128705de9 - beginning of BVH loader, to continue working at home. Not usable, yet.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@177 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-15 16:12:18 +00:00
aramis_acg 1db46c242f Added temporary boost workaround - some assimp features work with reduced functionality in this case.
Added AC-loader, WIP version.
PLY loader is now able to load models from blender, test model added. Refactoring.
Added FindInvalidData step.
Added support for precompiled headers, the release builds in VC8 are configued to use PCH now.
Added separate makefile for mingw, no -FPic warning anymore, -clear works now.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@176 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-13 16:45:48 +00:00
rave3d 286d33d30a Updating VC9 workspaces
Adding Class definitions for Assimp.NET
No Documentation an Implementation so far

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@171 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-07 13:31:07 +00:00
kimmi cb7d509017 FIX: Material files with blanks in the filename can be loaded.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@169 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-05 13:05:53 +00:00
aramis_acg 9eee308c4a Changed "KillNormals"-Step to "RemoveVertexComponentXYZ". See ML for more details on this.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@168 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-02 15:22:38 +00:00
aramis_acg 927cd1cd46 Added support for point and line primitives.
Added SortByPType and DeterminePType (anon.) steps
Optimized ASE, fixed 3DS.
Rewrite all loaders to conform to the api changes.
Optimized normal computation code in LWOLoader.cpp
Added new unit tests
Added test file for AC3D (good old wuson again)
 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@167 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-30 20:20:56 +00:00
aramis_acg 9279513700 Optimized GenVertexNormal-Step.
Added SharedPostProcessInfo-class to allow pp-steps to interact with each other.
Used this new feature for some cross-optimization between the steps: SpatialSort is now solely computed once, not up to three times.
3DS bugfix - orientation was wrong.
ASE normal vectors - although they are normally wrong and not orthonormal they are working now.
Fix in fast_atof.h - 1.45E45 (major 'E') is handlded correctly now.
Improvements on jAssimp, still WIP and not working.
Some LightWave bugfixes, still WIP.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@164 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-09-27 16:46:05 +00:00