Commit Graph

2470 Commits (cae9e532a0486c244f89a0d5cd4c3255f570d05a)

Author SHA1 Message Date
Kim Kulling a97a4fb03b Merge pull request #1131 from Sibras/master
FBX: Fix light and camera transformations and add some missing properties.
2017-01-10 17:48:35 +01:00
Andy Maloney 6483b10997 {D3MF} Move #ifndefs before #includes 2017-01-10 09:53:11 -05:00
Matt Oliver 2f2fe92b62 FBX: Add additional material properties.
Currently there isnt a AI_MATKEY_DISPLACEMENTSCALING define but fbx supports the value so for the moment it is just manually specified.
2017-01-09 17:03:38 +11:00
Matt Oliver 5be2351dc6 FBX: Correct camera position and clip planes.
Fbx cameras are stored in the scene graph as well as having separate camera properties.
The separate camera properties have a camera position and direction that is already fully
transformed based on its position in the scene graph so this results in the assimp
camera being transformed twice. Since the scene graph contains all the relevant
transformations the camera position and direction can just use default values. Fbx
specifies cameras along the positive x axis so the default camera values have a up and
direction set accordingly.

Fixes: #807 #643
2017-01-09 17:03:32 +11:00
Matt Oliver b34a552fb7 FBX: Add correct light locations and falloff values.
Fbx lights are stored in the scene graph as well as having separate light properties.
The separate light properties have a light position and direction that is already fully
transformed based on its position in the scene graph so this results in the assimp
light being transformed twice. Since the scene graph contains all the relevant
transformations the light position and direction can just use default values. Fbx
specifies lights along the negative y axis so the default light values have a up and
direction set accordingly.

The DecayStart value specifies the distance from the light that the light intensity
will drop to half. Using the default assimp falloff equation of f=1/c+lr+qr^2 then
the falloff coefficients can be calculated for either c,l or q accordingly by setting
r=DecayStart and f=0.5.

Fixes #851
2017-01-09 17:03:25 +11:00
Tan Li Boon c3d40810b5 Cleared majority of codepage warnings in Visual Studio 14. 2017-01-09 00:41:10 +08:00
Kim Kulling dfa3409de9 Blender: add missing constructors. 2017-01-05 20:23:02 +01:00
Kim Kulling 58af9efdc9 FBX: fix compiler warning: remove unused local function. 2016-12-31 16:09:17 +01:00
Kim Kulling 6dfff37d8f SubDivision: fix compiler warning: unused variable. 2016-12-31 16:07:11 +01:00
Kim Kulling b934331985 closes https://github.com/assimp/assimp/issues/1111: add warning when
detecting invalid mat definition.
2016-12-19 20:44:00 +01:00
Kim Kulling bd0449ea79 closes assimp/assimp/issues/1101: copy aiTexture type declaration instead
of using decltype for declaration to fix iOS build.
2016-12-14 21:42:01 +01:00
Kim Kulling 5caa232b15 Merge pull request #1109 from assimp/issue_899
closes assimp/assimp/issues/899: fix parsing of texture name.
2016-12-12 23:42:24 +01:00
Kim Kulling df03c657bf Merge pull request #1106 from elect86/master
OBJ, added the index to handle clamp option for each cubemap texture
2016-12-12 21:22:56 +01:00
Kim Kulling 859d15d3a0 closes assimp/assimp/issues/899: fix parsing of texture name. 2016-12-12 21:22:03 +01:00
Giuseppe Barbieri 5127e18da6 Update PlyParser.h
Typo
2016-12-11 13:01:26 +01:00
Giuseppe Barbieri b1d5390413 Update ObjFileImporter.cpp 2016-12-09 19:31:07 +01:00
Giuseppe Barbieri 83896f18b3 Update ObjFileImporter.h 2016-12-09 19:27:01 +01:00
Kim Kulling b1e89e3636 closes https://github.com/assimp/assimp/issues/1098: add license info. 2016-12-08 20:07:56 +01:00
Kim Kulling d24ba9a4bb Merge pull request #1099 from asmaloney/warning_fixes
Fixes two type warnings and a missing case option
2016-12-08 17:49:36 +01:00
Andy Maloney 0c7aac02eb Fixes spelling in comments 2016-12-07 21:31:51 -05:00
Andy Maloney 3c5f1578c2 Fixes two type warnings and a missing case option 2016-12-07 20:30:45 -05:00
Kim Kulling a3a1c82380 Merge pull request #1087 from elect86/patch-4
Update ObjFileMtlImporter.cpp
2016-12-07 20:16:57 +01:00
Giuseppe Barbieri ff73821cea Update ObjFileMtlImporter.cpp 2016-12-07 19:52:03 +01:00
Mika Rautio 8929760b3e Add better MinGW support for IFCReaderGen big objects 2016-12-05 12:57:05 +02:00
Mika Rautio f9cce7f59c MinGW __stat64 support depends on MSVCRT version 2016-12-05 12:33:48 +02:00
Mika Rautio 17fc3eea8f Do not build exporter if its importer is not built 2016-12-05 11:12:46 +02:00
Kim Kulling 769805efd0 Merge branch 'master' into issue_1089 2016-12-02 14:31:18 +01:00
Kim Kulling dcfc696e86 FBX: woraround for issue 1089. 2016-12-02 11:32:34 +01:00
Kim Kulling c46ac37c9b Merge pull request #1085 from elect86/patch-3
Update ObjFileParser.cpp
2016-12-01 17:56:20 +01:00
Kim Kulling c80777f13f Enable SIBImport test. 2016-11-30 17:49:22 +01:00
Kim Kulling 12ea506504 Enable unittest for apacity bug for dae files. 2016-11-30 15:05:06 +01:00
Kim Kulling c2deb3e15f BaseIMporter: fix review findings. 2016-11-30 15:03:32 +01:00
Kim Kulling a80d7346d8 AMFImporter: fix some review findings. 2016-11-30 15:03:02 +01:00
Kim Kulling f2817587ab AMFImporter: use correct unique token to identify schema for AMF-assets. 2016-11-29 19:50:40 +01:00
Kim Kulling 43e1cae2ea Fix appveyor build: disable bugger mingw config. 2016-11-28 10:40:10 +01:00
Giuseppe Barbieri a2c82051d4 Update ObjFileMtlImporter.cpp
Fixed grammar
2016-11-27 22:44:03 +01:00
Giuseppe Barbieri fe7863d22f Update ObjFileParser.cpp
Fixed error message
2016-11-27 20:32:59 +01:00
Kim Kulling 181f78687f Merge branch 'master' of https://github.com/assimp/assimp 2016-11-27 16:44:03 +01:00
Kim Kulling 8272514b83 ObjImporter: use pre increment as a micro optimization. 2016-11-27 16:43:25 +01:00
Kim Kulling 8bfe465d03 Merge pull request #1083 from jaredmulconry/implementation_warning_fix
Fixed warnings on MSVC14 x64 (Issue #1065)
2016-11-27 16:40:45 +01:00
Kim Kulling 1d9f91946f Merge pull request #1080 from johnmaf/bugfix/collada-transparency
Properly export COLLADA <transparency> value
2016-11-27 16:30:59 +01:00
Jared Mulconry cf151b77d8 Fixed build warnings on MSVC14 x64 in the XGL loader. 2016-11-27 16:03:25 +11:00
Jared Mulconry 7415289649 Fixed build warnings on MSVC14 x64 in X file importer. 2016-11-27 16:02:21 +11:00
Jared Mulconry cbfbf2a256 Fixed build warnings on MSVC14 x64 in the X3D format sources. 2016-11-27 15:54:22 +11:00
Jared Mulconry f22d78a3d3 Fixed build warnings on MSVC14 x64 in Unreal importer. 2016-11-27 14:36:45 +11:00
Jared Mulconry 39f54bf183 Fixed build warnings on MSVC14 x64 in Target Animation source. 2016-11-27 14:35:49 +11:00
Jared Mulconry 387afcf74f Fixed build warnings on MSVC14 x64 in subdivision routine. 2016-11-27 13:37:32 +11:00
Jared Mulconry 58e0d8c261 Fixed build warnings on MSVC14 x64 in the STL format sources. 2016-11-27 13:32:44 +11:00
Jared Mulconry f2e2aad647 Fixed build warnings on MSVC14 x64 in spacial sort. 2016-11-27 13:28:40 +11:00
Jared Mulconry 20318811ff Fixed build warnings on MSVC14 x64 in the skeleton mesh builder. 2016-11-27 13:17:02 +11:00