Fixed build warnings on MSVC14 x64 in the STL format sources.
parent
f2e2aad647
commit
58e0d8c261
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@ -245,7 +245,7 @@ void STLImporter::LoadASCIIFile()
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positionBuffer.reserve(sizeEstimate);
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normalBuffer.reserve(sizeEstimate);
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while (IsAsciiSTL(sz, bufferEnd - sz))
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while (IsAsciiSTL(sz, static_cast<unsigned int>(bufferEnd - sz)))
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{
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aiMesh* pMesh = new aiMesh();
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pMesh->mMaterialIndex = 0;
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@ -367,8 +367,8 @@ void STLImporter::LoadASCIIFile()
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pMesh->mNumFaces = 0;
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throw DeadlyImportError("Normal buffer size does not match position buffer size");
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}
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pMesh->mNumFaces = positionBuffer.size() / 3;
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pMesh->mNumVertices = positionBuffer.size();
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pMesh->mNumFaces = static_cast<unsigned int>(positionBuffer.size() / 3);
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pMesh->mNumVertices = static_cast<unsigned int>(positionBuffer.size());
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pMesh->mVertices = new aiVector3D[pMesh->mNumVertices];
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memcpy(pMesh->mVertices, &positionBuffer[0].x, pMesh->mNumVertices * sizeof(aiVector3D));
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positionBuffer.clear();
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