Commit Graph

491 Commits (be85eac703475eb3f2b90224a8917d37d376fa7e)

Author SHA1 Message Date
vfxgordon 4231a86ad8
Merge branch 'master' into fbxBlendshapes 2021-05-04 06:22:22 -07:00
kimkulling 0e17939e8d Use const char* const 2021-05-04 12:09:38 +02:00
kkulling 55fd820ed7 use const chars 2021-05-04 10:57:30 +02:00
vfxgordon 9ae3e88f6c
Merge branch 'master' into fbxBlendshapes 2021-05-03 07:40:25 -07:00
Kim Kulling f29828f657
Merge branch 'master' into fix-file-detection 2021-05-02 19:41:33 +02:00
Kim Kulling e278673fe7
Merge branch 'master' into 3ds-namespace 2021-05-02 15:08:11 +02:00
Krishty e73a2ed5e0 style fix: namespace instead of class with public static members 2021-05-01 23:20:37 +02:00
Kim Kulling 78132d666f
Merge branch 'master' into fix-3ds-matrix 2021-05-01 11:34:33 +02:00
Kim Kulling 2feda5b4b2
Merge branch 'master' into md2-mdc-const 2021-04-30 20:10:45 +02:00
Kim Kulling 57091d761e
Merge branch 'master' into md2-mdc-const 2021-04-30 00:56:50 +02:00
Kim Kulling 0b92abe9b4
Merge branch 'master' into empty-string-style 2021-04-30 00:54:57 +02:00
vfxgordon 5298ed8f9e
Merge branch 'master' into fbxBlendshapes 2021-04-29 15:21:16 -07:00
Kim Kulling 9a0b703db1
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-28 20:25:10 +02:00
Krishty 260cc6bd26 reverted regression in 3DS transformation (issue #3802)
The regression was introduced to align 3DS export and import, but in fact it broke the transformation matrices on import. This commit reverts the relevant lines. Furthermore, matrix layout was double-checked with two other 3DS importers. Export was not considered.
2021-04-28 01:02:24 +02:00
Jason C 3acd42c22e
Remove newline from name of Blender importer.
Addresses #3797.

Re-submitting this as a quick fix to the immediate issue while I think about the website field.
2021-04-26 20:27:28 -04:00
Gordon Chapman 64da2a4315 Merge remote-tracking branch 'upstream/master' into fbxBlendshapes 2021-04-26 13:51:22 -07:00
Gordon Chapman a5d0e99548 Fixed error in blendShapeChannel Weighting 2021-04-26 12:19:20 -07:00
Max Vollmer (Microsoft Havok) e1d6e1f377
Merge branch 'master' into ms-maxvollmer/importer_fixes 2021-04-26 14:53:32 +01:00
Krishty 9dc66b0003 removed dead code
BaseImporter::GetExtensionList() is not a virtual function; overriding it is useless. This probably stemmed from a misunderstanding.
2021-04-23 15:15:21 +02:00
Krishty 196deea7ce added missing file extensions to aiImporterDesc::mFileExtensions 2021-04-23 15:05:09 +02:00
Kim Kulling 8881e65d62
Merge branch 'master' into strip-useless-gltf-write 2021-04-22 09:55:00 +02:00
Max Vollmer (Microsoft Havok) 746d5cf964 * Throw instead of assert on invalid file input
* Check JSON object type before accessing members
* Ensure samplers input and output references are set before accessing them
2021-04-21 16:17:03 +01:00
Krishty 55dd5faafb fixed export exceptions on import
Ogre and 3MF imports threw DeadlyExportErrors under some circumstances. Bad for people who assumed that they only needed to catch DeadlyImportErrors. Changed them to DeadlyImportErrors.
2021-04-19 19:33:41 +02:00
Krishty a19299d501 moved MD2/MDC tables from BSS to const data
Visual C++ is unable to identify them as constant data during optimization, so explicitly declare them const.
2021-04-17 00:32:04 +02:00
Krishty f761dc72f4 style fix - initializing and assigning empty std::string properly
std::string s(""); s = ""; calls the copy constructor, which in turn calls strlen(), … assigning a default-constructed string generates fewer instructions and is therefore preferred.

With C++11 uniform initialization, you’d simply write s = { } instead.
2021-04-16 23:43:56 +02:00
Krishty 6cbeca5518 fixed glTF export stuff being pulled into the EXE even if building with ASSIMP_BUILD_NO_EXPORT
“LazyDictBase::WriteObjects()” in the two glTF implementations is only used for export. Since it’s a virtual method, and many compilers have trouble removing unreferenced virtual methods, glTF export stuff is pulled into the binary even if compiling without exports.

This commit removes said virtual function if only compiling for import.

This removes 75 KiB of useless code when compiled with Visual Studio for x64.
2021-04-16 20:44:40 +02:00
Kim Kulling 21b56b0058
Merge branch 'master' into tr1 2021-04-14 12:46:59 +02:00
Kim Kulling 0b61a8875a
Merge branch 'master' into patch-1 2021-04-14 10:22:42 +02:00
Hill Ma 4aa52b3af8 Flip the check on _MSC_VER for using TR1 containers. 2021-04-13 11:15:52 -07:00
Kim Kulling 263d450300
Merge branch 'master' into master 2021-04-12 09:35:03 +02:00
Kim Kulling a3ee377af7
Merge branch 'master' into ms3d-fixes 2021-04-11 19:12:06 +02:00
Kim Kulling cf4ef04a80
Merge branch 'master' into master 2021-04-07 20:58:40 +02:00
Clement JACOB e66232d8c3
Merge branch 'master' into feature/gltf_fb_ngon_encoding 2021-04-07 13:54:31 +02:00
Patrick Walton a44ba41413 Fix incorrect indices in the MilkShape 3D loader 2021-04-05 19:14:48 -07:00
Kim Kulling 7fee914776
Fix direct leak
closes https://github.com/assimp/assimp/issues/3747
2021-04-05 21:24:54 +02:00
Garux 437d7bf8b8
Fix MDC loader
placement new was clearing input buffer by constructor, which was nothing to do with adequate parsing
changes are not analyzed in depth, but at least test model and models of Wolf:ET are loading and not crashing
2021-04-05 16:39:41 +03:00
Kim Kulling 22413d85ad
Merge branch 'master' into MalcolmTyrrell/tangentCheck 2021-04-03 17:42:44 +02:00
Kim Kulling 80fc8538be
Update AMFImporter_Material.cpp 2021-04-03 10:29:16 +02:00
Kim Kulling d62c89557b
Remove dead code 2021-04-03 10:28:19 +02:00
Kim Kulling 46e49d0b83
Update AMFImporter_Geometry.cpp 2021-04-03 10:27:54 +02:00
Kim Kulling cdb6a62cdb
Merge branch 'master' into issue_3678 2021-04-03 10:27:07 +02:00
Kim Kulling da0543972b Fix parsing for AMF-Files. 2021-04-03 10:25:03 +02:00
Kim Kulling 89a8f87dae AMF: Remove unused macros 2021-04-02 13:10:24 +02:00
Clement Jacob 596001c89c Refactoring the extension 2021-03-30 09:10:50 +02:00
Clement Jacob 8e589221d7 [gltf2-exporter] Adding FB_ngon_encoding support 2021-03-30 09:10:50 +02:00
Kim Kulling f61a41bdd9
Merge branch 'master' into fbxBlendshapes 2021-03-29 21:48:51 +02:00
Bernold Kraft 09d3266250 Fixing 3DS import for CHUNK_TRMATRIX translation vector. 2021-03-29 15:31:08 +02:00
urschanselmann 5755530bab
Merge branch 'master' into master 2021-03-28 17:40:17 +02:00
Kim Kulling e5862c18be
Merge branch 'master' into fbxBlendshapes 2021-03-28 13:02:35 +02:00
Bernold Kraft 348c34811f Fixing CHUNK_TRMATRIX translation sub chunk
and therefore omitting the transform aggregation in the CHUNK_VERTLIST.
2021-03-26 22:21:45 +01:00