Commit Graph

5599 Commits (bb53961fa98c226267813a80ed2b59f940f5ab20)

Author SHA1 Message Date
Krishty bb53961fa9 more range-based for
f6b4370f6a and 7c822f23bd introduced raw loops on data types with heavy nesting; range-based for suits better here
2021-07-29 14:57:25 +02:00
Kim Kulling f87550fdbc
Fix Issue3760
- Convert left-handed coordinate system to right-handed coordinate system
- Rescale model by 0.01
- closes https://github.com/assimp/assimp/issues/3760
2021-07-28 10:39:39 +02:00
Kim Kulling aeae2cf242
Update M3DWrapper.h 2021-07-26 14:44:26 +02:00
Kim Kulling e8e720d584
Update M3DWrapper.h 2021-07-26 13:41:54 +02:00
Kim Kulling 291c0a4faa
Fix build failure
- Fix the failure
- Put inlined stuff out of declaration
- Add some docu
2021-07-26 13:13:21 +02:00
Kim Kulling df2e7208fb
Fix fuzzer issue in m3d-importer
- closes https://github.com/assimp/assimp/issues/3974
- Check for nullptr before dereferencing name in m3d-data-instance.
2021-07-26 11:56:26 +02:00
Kim Kulling b7f88f3063 closes https://github.com/assimp/assimp/issues/3957: checkj for empty positions. 2021-07-26 10:51:16 +02:00
Kim Kulling 4e28a3072f
Merge branch 'master' into gltf_fixes 2021-07-23 20:37:25 +02:00
Kim Kulling e07af07311
Merge branch 'master' into double 2021-07-22 10:07:40 +02:00
Kim Kulling d0885af634
Merge branch 'master' into gltf_export_id_issue_3978 2021-07-21 13:47:47 +02:00
Adrian Perez 30d342534a Fix issues encountered during integration atempt 2021-07-16 14:29:28 -07:00
Kim Kulling 5171aa52d1
Remove dead code 2021-07-16 11:47:38 +02:00
Hill Ma aa883eda19 FBX: fix double precision build. 2021-07-15 11:54:55 -07:00
RichardTea 632b2db97c Ensure glTFv2 scene name is unique
Use the provided scene name if extant
Fixes issue #3978
2021-07-14 13:39:41 +01:00
RichardTea 0c6c238956
Merge branch 'master' into collada_makehuman_issue_3984 2021-07-14 11:33:43 +01:00
Kim Kulling 9c207cd865
Merge branch 'master' into rbsheth_fix_hunter 2021-07-13 20:45:22 +02:00
RichardTea bff1d012bd Read matrix and input (shared) correctly
<matrix> may have leading and trailing whitespace
<input/> set attribute is unsigned. It is also optional, default 0
2021-07-13 16:50:09 +01:00
RichardTea 206b2436d4 Apply clangformat 2021-07-13 16:47:31 +01:00
Kim Kulling 15bbab2d9e
Merge branch 'master' into PLY_RN_LINE 2021-07-12 10:53:00 +02:00
Rahul Sheth 1b37b74f9e Hunter fixes for stb_image 2021-07-07 17:01:19 -04:00
Rahul Sheth 0a5e49252d Merge remote-tracking branch 'origin/master' into HEAD 2021-07-07 16:35:29 -04:00
Promit Roy 90c115cb3f
Merge branch 'master' into promit/gltf-extras 2021-07-02 00:38:00 -04:00
Kim Kulling 240eb36980
Merge branch 'master' into master 2021-07-01 19:23:52 +02:00
arkeon 3cbd31900c Manage /R/N lines ends correctly on binary files, tested with solidworks PLY export 2021-07-01 17:23:21 +02:00
Kim Kulling 01930101c7
Merge branch 'master' into master 2021-06-29 20:45:09 +02:00
Kim Kulling 59ab791a47
Merge branch 'master' into clang-tidy-perf-fixes 2021-06-29 20:24:23 +02:00
Promit Roy 7c822f23bd Added support for custom properties ("extras") in glTF2 2021-06-27 00:53:40 -04:00
Jerome St-Louis e3d54860ec
Merge branch 'master' into master 2021-06-25 18:50:33 -04:00
Pankaj003 72075f984e
Merge branch 'master' into master 2021-06-25 19:48:12 +05:30
Jerome St-Louis 0e41efb050 glTF2: Improved support for AI_MATKEY_OPACITY
- Exporter: Writing opacity to pbrMetallicRoughness.baseColorFactor[3] even when alphaMode is set
- Importer: Setting AI_MATKEY_OPACITY from pbrMetallicRoughness.baseColorFactor[3]
2021-06-24 13:27:29 -04:00
Aaron Gokaslan f435ce8c2c
Merge branch 'master' into clang-tidy-perf-fixes 2021-06-24 11:54:56 -04:00
Kim Kulling b38b65ff49
Add const 2021-06-24 17:03:00 +02:00
Kim Kulling 012ce30577
Merge branch 'master' into zero 2021-06-24 17:00:43 +02:00
Kim Kulling d18d838812
Fix formatting 2021-06-24 16:18:11 +02:00
Aaron Gokaslan 8e3a159141
Merge branch 'master' into clang-tidy-perf-fixes 2021-06-23 10:10:28 -04:00
Pankaj Tyagi 6170c49155 Fixed:
1. FBX import is unable to read the texture UV rotation angle.
2. FBX export is unable to write the texture UV rotation angle.
2021-06-23 16:49:09 +05:30
Evangel63 e736538df3
Merge branch 'master' into master 2021-06-23 13:45:23 +10:00
Aaron Gokaslan 24d4be958d
Merge branch 'master' into clang-tidy-perf-fixes 2021-06-22 14:42:51 -04:00
Aaron Gokaslan 544148a626 Fix code insertion duplication 2021-06-22 14:28:46 -04:00
Kim Kulling 760953c834
Merge branch 'master' into clean_gltf_pbr_brdf 2021-06-22 20:10:03 +02:00
Kim Kulling 36815b014b
Update FBXExporter.h 2021-06-22 20:05:16 +02:00
Aaron Gokaslan b17c2f29e9 Replace noexcept with proper macro 2021-06-22 12:44:36 -04:00
Aaron Gokaslan 1650868701 Remove redundant include 2021-06-22 12:32:58 -04:00
Aaron Gokaslan 94c3abd841 Apply various performance fixes from clang-tidy 2021-06-22 12:27:15 -04:00
Kim Kulling 951d5158c5
Merge branch 'master' into patch-1 2021-06-22 09:42:30 +02:00
Kim Kulling 9512e9ac1e
Merge branch 'master' into safe 2021-06-21 17:53:17 +02:00
Hill Ma fe8c4ebd8c
Merge branch 'master' into zero 2021-06-16 10:18:41 -07:00
Andreas Buhr e27074594f
Replace swear words in IFCBoolean.cpp
Add a more gentle comment.
2021-06-16 18:58:41 +02:00
Kim Kulling a34b9d1c95
Fix review findings 2021-06-16 11:21:31 +02:00
Hill Ma 148b8c66a8 glTF2: zero out extra space created by padding.
This makes resulting GLB deterministic.
2021-06-15 15:18:20 -07:00