Commit Graph

60 Commits (bab6ca20856b1fab87680cb19103ccc3bc3527f7)

Author SHA1 Message Date
Kim Kulling d7e13e67c4 Utf8: integrate new lib. 2017-06-17 19:38:47 +02:00
Kim Kulling a2b8d66a86 Update license info. 2017-05-09 19:57:36 +02:00
Kim Kulling ef540f46a3 Remove unused headers. 2017-02-22 17:20:26 +01:00
Kim Kulling 631eef49c3 BatchImporter: make validation configurable and add unittest for class. 2016-11-11 12:49:05 +01:00
Kim Kulling 7207e5117c Use new include bracktes. 2016-06-06 22:04:29 +02:00
Otger 64f78e003f Fixed crashes when files were not found, and fixed some warnings 2016-04-28 20:50:01 +02:00
Eric Engestrom 87e7cf00a2 Fix spelling mistakes 2016-04-03 01:38:00 +01:00
Kim Kulling 1191d03405 Update license info. 2016-01-01 21:07:24 +01:00
rmitton b9a4e99607 Added support for empty .MTL files.
Some programs such as Silo export an empty .MTL file if you export a
.OBJ that doesn't use any materials. This patch allows the loading of
such files.
2015-12-13 22:13:25 -08:00
Otger 4f757cdf5a Implemented basic glTF exporter and improved the importer (plus some code refactor) 2015-11-29 19:13:51 +01:00
Turo Lamminen 46121a1559 Mark single-parameter constructors explicit
Suggested by cppcheck
2015-10-29 14:04:23 +02:00
Kim Kulling 3fc251b326 BaseImporter: fix typo and rename attributes for better readability. 2015-09-24 00:57:47 +02:00
Richard 83de707587 Refactor: Expand tabs to 4 spaces 2015-06-28 16:04:15 -06:00
Richard a96a595a7a Refactor: Trim trailing whitespace 2015-06-28 16:01:32 -06:00
Richard 4c1a0507fe Refactor: Line endings are LF, not CRLF 2015-06-28 15:59:33 -06:00
Kim Kulling 2bfc353fde License info: update year info. 2015-06-28 21:48:25 +02:00
Kim Kulling d12868adc4 use correct type in forward declaration.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2015-04-16 12:32:35 +02:00
abma bf4913b5c9 remove AssimpPCH.h: fixes #534 2015-04-16 01:00:17 +02:00
abma 470ad98281 fix "headercheck":
part of https://github.com/assimp/assimp/issues/534
2015-04-15 21:22:26 +02:00
Kim Kulling 7a31a68cfc adapt c-api to get ImporterDesc for a given loader ( see https://github.com/assimp/assimp/issues/412 ).
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-12-01 20:34:15 +01:00
Kim Kulling 098ddd3a95 make copy constructor and a assignment operator private to avoid misuse of helper class scope guard
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-11-29 11:56:39 +01:00
Kim Kulling 392730be07 bugfix: export processes for unittests.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-05-04 16:02:52 +02:00
Léo Terziman e2676ec176 Implementing UTF8 to ISO-8859-1 conversion to improve chances of finding files in zip archives 2014-01-17 11:48:27 +01:00
aramis_acg 5a81b42ebe - add mFileExtensions field to aiImporterDesc, BaseImporter::GetExtensionList is now longer virtual since this would be redundant.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1234 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-04-22 22:26:26 +00:00
aramis_acg e479355d0a + add aiImporterDesc API to hold importer meta information.
- cleanup some Importer APIs: FindLoader -> GetImporter, add some utility APIs. Note that this is a breaking API change.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1232 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-04-18 23:07:52 +00:00
kimmi b724ac5c2c - Bugfix : Fix build of Obj-FileImporter ( this is currently only a work-around, loader is leaking memory, I am working on it ).
- Update : Merge fixes from GitHub, thanks to Riku Palomäki ( more fixes will merged soon ).

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1213 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-03-20 20:31:14 +00:00
aramis_acg 6fa251c2f2 - unify naming of all header files. Obviously, this is a breaking change that affects all users.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1150 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 17:04:06 +00:00
aramis_acg 075b1acaf0 - move include/ to include/assimp/ to have consistent header locations between installed and trunk version.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1148 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 16:25:12 +00:00
aramis_acg 4dbf539b44 - update license header. Update copyright year and unify naming: our name is 'assimp', not 'ASSIMP'.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1147 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2012-02-03 03:38:30 +00:00
aramis_acg 9d85c8834d - extract MaterialHelper and move all of its members to aiMaterial in /include.
- pull in IOhannes' patch to set the gcc default visibility for all symbols to NO and to mark ASSIMP_API with __attribute__ ((visibility("default"))).
- drop unneeded ASSIMP_API from most internal classes in /code, we just need to keep some exports on Windows to keep AssimpView alive.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1066 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-22 20:22:51 +00:00
aramis_acg 665f73861e - move importer and postprocessing step construction chain to separate files to make them available to the exporter part.
+ introduce aiScene::mPrivate. This is a potentially breaking API change. The new member is added at the end of the structure though, so serious regressions are not to be expected.
+ add a mPreprocessing parameter to all Export API calls. Allow exporters to specify further PP steps to be executed prior to handing control to them. The entire export API now operates on a copy of the scene that the user passed in.
- mass refactoring: all constructors of BaseProcess/BaseImporter inherited classes are public now and Importer will perhaps feel a bit sad after having loft all of its friends.
# fix const correctness in SceneCombiner


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@1060 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2011-08-01 20:58:31 +00:00
aramis_acg c5c5338397 Add first version of the planned progress feedback API to the public Cpp API. Currently, progress reporting is done between each major import stage.
Fix various issues with the vc9 solution and assimp_cmd.
Declare some more Importer methods const. This marks them as safe to use from within a progress callback.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@806 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-08-26 18:16:12 +00:00
kimmi f017b5a4a4 - FEATURE : First version of PK3 format loader.
- FEATURE : First prototype of Quake 3 BSP format loader.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@755 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-06-18 17:36:46 +00:00
aramis_acg 32bfa9ac21 Add WIP version of the BLENDER importer. DO NOT USE FOR PRODUCTION YET!
Loads static meshes. Sometimes (it segfaults on the rest). No materials, cameras, fancy stuff. Works with all versions of blender. No compressed blend files yet.

- StreamReader now uses shared_ptr's to manage ownership of the stream.
- Adapt other loaders accordingly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@717 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-05-10 10:22:24 +00:00
aramis_acg 7cea2eb497 Change date in license header to 2006-2010. This involves updating quite a few files, sorry.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@661 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-04-10 15:30:22 +00:00
aramis_acg 762a7df46a Revamp exception handling. ImportErrorException renamed to DeadlyImportError to avoid silent regressions. Exceptions now thrown by value, and caught by reference. Put guards in all C++ and C API functions to avoid unwanted exception propagation across module and language boundaries.
PLEASE TEST CAREFULLY IF THIS SHOULD CAUSE REGRESSIONS.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@617 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-18 17:00:12 +00:00
aramis_acg 5738860990 - Change BaseImporter::GetExtensionList to add all known file extensions to a std::set, so uniqueness is guaranteed. Also rewrite all related functions in Importer. NOTE: This does *not* change the public interface.
- FIX build error on vc8/release-noboost x64, ConvertUTF.c had wrong PCH settings.
- ADD knowext and listext verbs to assimp_cmd, add some raw docs.
- Update unit tests to reflect these changes. Currently I keep getting failures in some tests, this needs to be resolved *urgently*.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@567 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2010-03-02 17:38:01 +00:00
jonathanklein 8cfb2e26cf - Ogre Importer Beta
- Ogre Importer Documentation
- Extended the general documentation at some points

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@476 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-09-05 12:04:32 +00:00
aramis_acg 8929ee3da5 Doc now includes parts of the internal API.
Documenting importer plugin development.
Cleaning up doxygen usage in the public API.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@473 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-08-31 15:51:54 +00:00
aramis_acg a251827cb9 Adding support for Unicode input files to most text file loaders (BVH and MD5 missing for now).
IrrXML receives memmapped UTF-8 input data now, it's own (faulty) conversion is not used anymore.
aiString's are explicitly UTF-8 now.
Slight refactorings and improvements.
Adding UTF-8/UTF-16 text files for ASE,obj,collada,ac3d. These contain various japanese/chinese character sequences.
Changing assimp_view's node view to display UTF-8 multibyte sequences correctly.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@469 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-08-21 22:49:58 +00:00
aramis_acg 9abcba4bc2 Integrating aiProcess_OptimizeGraph and aiProcess_OptimizeMeshes back into the Assimp core. They're stable enough now.
Moving private members of Assimp::Importer to a pimpl, hopefully solving strange crashes with vc9 debug builds.
Updating assimp_cmd to reflect these changes.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@403 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-24 20:53:24 +00:00
aramis_acg a3b32f306c Adding a file system filter layer to correct invalid paths automatically.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@381 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-10 21:59:22 +00:00
aramis_acg 4bbc03332b General
- Added format auto-detection to most loaders
  - Simplified BaseImporter::CanRead() with some utility methods
  - improved fast_atof -> no overruns anymore. Fuck you, irrlicht.
  - added assimp_cmd tool to allow command line model processing. Mainly adebugging tool for internal purposes, but others might find it useful, too.
  - vc8/vc9: revision number is now written to DLL version header
  - mkutil: some batch scripts to simplify tagging & building of release versions
  - some API cleanup
  - fixing some doxygen markup (+now explicit use of @file <filename>)
  - Icon for assimp_view and assimp_cmd

3DS
  - Normal vectors are not anymore inverted in some cases
  - Improved pivot handling
  - Improved handling of x-flipped meshes

Collada
  - fixed a minor bug (visual_scene element)

LWS 
  - WIP implementation. No animations yet, some bugs and crashes.
  - Animation system remains disabled, WIP code
  - many test files for LWS, but most of them test the anim support, which is, read above, currently disabled.

STL
  - fixing a log warning which appears for every model
  - added binary&ascii test spider, exported from truespace

MD3 
  - Cleaning up output tags for automatically joined player models.


IRR
  - Fixing coordinate system issues. 
  - Instance handling improved.
  - Some of the reported crashes not yet fixed.

PretransformVertices
  - Numerous performance improvements.
  - Added config option to preserve the hierarchy during the step.

RemoveRedundantMaterials
  - Added config option to specify a list of materials which are kept in every case.

UNREAL
  - Added support for the old unreal data format (*.a,*.d,*.uc)
  - tested only with exports from Milkshape
  - more Unreal stuff to come soon



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@356 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-05 22:32:13 +00:00
aramis_acg 58eb786d62 Major API cleanup. Unified formatting & doxygen tags in the public API.
Added factory provider for default log streams.
Added default log streams to std::out and std::cerr.
Updated VC8 project config, boost workarounds is now working for the viewer.
Updated unit test suite.
Fixed some minor issues in the postprocessing-framework.

BROKEN: DebugDLL build.




git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@292 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-01-12 22:06:54 +00:00
aramis_acg fd9e6edc19 Further work on the IRR, AC, LWS loaders. Further work on the - still unfinished - OptimizeGraph step. SceneCombiner works now properly in all cases I tested yet.
Added missing 'typename' in Colladaparser.h
First implementation of spherical and cylindrical mapping, already in use for IRR and LWO models. For the latter the coordinate system is not yet correct.
Moved vec2d to a separate header and added operators similar to vec3.
Added plane and ray helper classes. Just the data is wrapped, no operators required for the moment.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@249 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-26 13:17:39 +00:00
aramis_acg f7aa836330 ASE: Added WIP support for *SMOOTHSKINMESH elements in ASE/ASC files. Fixes in the ASE loader. Fixed animation parsing. Temporary implementation of target lights and cameras, including animations.
3DS: Fixed transformation problems (Pivot points), added WIP animation support. No target animation yet (cameras, spot lights). Not yet fully tested, but static models that worked before should still work now, except all look correct now :-) (some problems with very large models remaining)
Further work on the IRR and IRRMESH loaders. IRR still WIP, IRRMESH more stable now.
Work on the LWo loader. Added support for the "one-layer-only" mode. Hierarchy bug still unfixed, UV coords bug still unfixed.
Further work on the FindInvalidDataprocess. Improved validation for normals, no false positives anymore.
Further work on the MDR loader, still WIP.
Moved DeterminePType-Step to ScenePreprocessor.
aiAnimation::mDuration is optional now, ScenePreprocessor computes it automatically if set to -1.
Fixes in the SMD loader. Still crashes on some files.
Updated animation documentation.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@236 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-11-09 23:17:19 +00:00
aramis_acg a7088d6263 Rewrote 3DS loader to support BE - added temporary light & camera & animation support. few models not working anymore, transformation bug still unsolved.
Fixed normal vector handling in the ASE loader. Improved animation & camera & light support - as for the 3DS Loader, still in the works.
Fixed AC - Loader. It is now able to load models with complex hierarchies correctly. Added a small workaround for Quick3D, which writes invalid AC files.
DXF-Loader skips {...} blocks produced by 3DS Max & AutoCad correctly now.
DefaultLogger doesn't repeat identical log messages now.
FindInvalidData-Process removes empty or dummy animation tracks now.
LWO-Loader recognizes complex shaders (such as Fresnel) correctly now. Other LLWO bugs still unsolved.
Fixed bugs in the Ply parser, causing non-triangular faces to crash.
Added some additional helperutilities to StreamReader.
Fixed a bug in ProcessHelper.h causing SPlitLargeMeses and SortBxPType to crash for meshes containing many bones.
Changed OB default material from black to gray.
Added additional test fils: ply (bugfix), ase (animation), QUick3D & Irr (in the works), STL (export from 3DS Max)

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@210 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-31 19:32:00 +00:00
aramis_acg 3d3b9719f8 Fixed third-person camera movement bug in the viewer.
Fixed a bug that caused the viewer to render "random" polygons in some special cases. 
ASE: Added parsing support for *GROUP nodes. Improved light & camera handling (still WIP). Fixed a bug that was caused by a recent change. Improved logging.
Updated PretransformVertices. The step works now (and supports line and point meshes). Important: The position of the step in the pipeline has changed. No unit test yet.
Minor fixes to SortByPType. Added a config option that allows users to specify which primitive types they don't need. 
Added WIP version of an Irrlicht Scene Loader (.irr).
Added a small helper class ("BatchLoader") to make it easy for loaders to load subsequent meshes from external files (needed for irr and lws).
Added test models for IRR. Added dwarf.x from the Irrlicht repository (readme included) to the test X files.
[Current TODO: Fix bugs in: AC, 3DS, LWO. Finish MDR and OG. Implement: IRR, LWS. Write some more ut's ... ]

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@197 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-27 00:36:26 +00:00
aramis_acg ce6ce098e9 Removed aiProcess_FindDegenerates from the viewer. The step seems to cause some problems that have not yet been solved.
Added irrmesh (Irrlicht Mesh Format) loader to Assimp. Works quite stable, but no lightmapping support yet.
Removed tinyxml, replaced it with irrxml instead. Added an IOStreamToIrrXML wrapper.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@194 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-24 20:37:54 +00:00
aramis_acg 2da2835b29 Fixed bug in the AC loader causing lines to load incorrectly. Seems to work now.
Added some more essential includes to AssimpPCH.hAdded support for line and point meshes to most steps - I did nto yet adapt all unit tests, so meshes with mixed primitive types are not absolutely safe at the moment.
Added camera and light support to the PretransformVert step. Fixed some small inaccuracies and fixed a bug reported by Mark Sibly causing all transformations to be invalid. However the step is nto yet completely correct, there are still some small artifacts.
Updated light and camera data structures, added temporary validation code for the
Renamed AI_SCENE_FLAGS_ANIM_SKELETON_ONLY to a more generic AI_SCENE_FLAGS_INCOMPLETE flag.
Fixed bug in the OFF loader causing meshes with polygons to crash
Added line support to the DXF loader - seems to fail for the moment cause of SortByPType.
Added support for lights and cameras to NFF, implemented another NFF format subtype (file starts with 'nff'). Implemented NFF 'tpp' chunk and a corresponding texture extension.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@185 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2008-10-19 11:32:33 +00:00