Commit Graph

259 Commits (975276d31a64c71d8c0472cdad151c4420c68fd2)

Author SHA1 Message Date
aramis_acg 2d994c514c Changing 3DS parsing routines to work iteratively instead of recursively. This hopefully avoids unwanted stack overflowing with deeply-nested model hierarchies.
Updating revision number.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@445 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-23 12:25:35 +00:00
aramis_acg adb4ab602e Adding Importer::ReadFileFromMemory to make Chromanoid happy.
Updating unit test suite to verify the newly added stuff for correctness.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@444 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-21 19:44:48 +00:00
aramis_acg a4d7871096 [2805689] GCC 4.4 compatibility.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@443 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-20 14:54:50 +00:00
aramis_acg cc96f55c61 Adding samples/SimpleOpenGL.
Adding basic math functions to the C API. This functionality is exposed to C++ users via operator overloading of aiMatrix4x4, aiMatrix3x3, aiVector3D.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@442 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-20 14:49:49 +00:00
marksibly 99af04ec64 Fixed bug with multi mesh objects
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@436 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-08 23:32:16 +00:00
aramis_acg a534c364b2 AssimpView now finds textures stored with their full path in the asset's directory.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@434 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-05 01:47:55 +00:00
aramis_acg 9070dc1f3c Further work on jAssimp. Still WIP and NOT USABLE, but interface getting stable now, most JNI code written.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@433 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-04 17:44:51 +00:00
ulfjorensen fe58fa6603 - Bugfix: Collada loader now loads meshes with mixed textured / non-textured parts correctly. At least I hope so, the example files load fine now.
- Bugfix: implemented Collada Look-At transformation type. Untested due to lack of testing material

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@428 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-02 20:03:08 +00:00
marksibly a241829149 Implemented anims/bones
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@427 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-06-02 05:08:24 +00:00
kimmi 7ae85f56fa Bugfix: Remove local header from CMake script.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@426 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-28 17:32:36 +00:00
aramis_acg d881a16402 Logging functions are now available to C-Users, too. Cleaning up headers.
Changing spelling of some enums to camel.
Ply loader loads tristrips correctly now.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@425 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-28 11:32:54 +00:00
aramis_acg 1aa80ca8da Adding Importer::ApplyPostProcessing(), uncommenting RegisterPPStep() and UnregisterPPStep().
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@423 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-25 17:19:20 +00:00
aramis_acg de14e06805 FIX: Nasty debug-only bug in FindInstancesProcess.
FIX: Crash at ReplaceCurrentTexture().
FIX: Crash at 'compute smooth normals' in AssimpView.
FIX: Obj shininess is now scaled by 4.0.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@421 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-16 15:33:01 +00:00
aramis_acg 13804abf2e FIX: ObjLoader reads opacity now.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@419 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-10 00:08:06 +00:00
aramis_acg 077511b1a0 FIX: WaveFront MTL files will no line break at the end will now read properly.
Manually removing the line break from a test file for regression testing.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@418 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-09 23:54:16 +00:00
aramis_acg a677cdd1c0 LWO: Improving handling of VMAD chunks to process multiple discontinous UV's correctly.
LWO: Error messages include VMAP/VMAD name now.
LWO: Subdivision weight maps are read; but not yet evaluated. 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@415 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-05 14:32:01 +00:00
aramis_acg 25088fd7da FIX: IrrMesh lightmap scale factor is imported correctly now.
FIX: aiProcess_TransformUVCoords tried to transform untransformed channels, and 'he' changed their order from time to time.
FIX: Viewer displays lightmap with scaling factor correctly now.
Further work on documentation, material doc is WIP for the moment.
Some improvements to fast_atof.
Updating makeifle.mingw to reflect my new boost location (arg, too lazy to make it better ...). 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@413 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-05-03 21:49:34 +00:00
aramis_acg afcfdf27ea Fixing crash at Importer::IsExtensionSupported().
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@411 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-27 19:58:34 +00:00
sueastside b2ffa9dd1b Added ASSIMP_API to aiCreateQuaternionFromMatrix and aiDecomposeMatrix.
Added aiDecomposeMatrix to PyAssimp.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@410 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-27 15:43:01 +00:00
aramis_acg e4cddb9e9d Adding aiCreateQuaternionFromMatrix() and aiDecomposeMatrix() to expose some cpp maths functionality for c.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@409 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-27 15:16:32 +00:00
aramis_acg d7b4dd6ae3 Adding very basic reading support for CSM (CharacterStudio Motion). No proper hierarchy reconstruction yet, just plain marker import.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@408 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-26 15:09:03 +00:00
aramis_acg 01f558bcfe OFF: AI_MATKEY_TWOSIDED is now always set to 1.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@405 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-25 17:41:32 +00:00
aramis_acg 9abcba4bc2 Integrating aiProcess_OptimizeGraph and aiProcess_OptimizeMeshes back into the Assimp core. They're stable enough now.
Moving private members of Assimp::Importer to a pimpl, hopefully solving strange crashes with vc9 debug builds.
Updating assimp_cmd to reflect these changes.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@403 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-24 20:53:24 +00:00
aramis_acg 897a7f7ae3 - Adding a collada test file with two UV channels.
- Fixing ColladaLoader's error message if an UV set is invalid.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@401 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-23 18:46:25 +00:00
aramis_acg d6aacefa1e - BUGFIX: ColladaLoader handles multiple UVs/VColors correctly now. Thanks to Ingrater to point it out.
- ScenePreprocessor will now detect 3D UV channels with all-empty third component.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@400 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-23 14:13:20 +00:00
aramis_acg e8386dc837 Fixing a minor issue in FileSystemFilter which prevented some external files from being loaded. Thanks to Jonathan Klein to point it out.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@399 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-22 11:58:25 +00:00
aramis_acg bd196ea318 - Changing LWO loader's VMAP selection strategy. Unassigned VMAPs (UVs and VColors) are now kept, if possible. Referenced VMAPs have higher priority so everything should be backward compatible.
- assimp_cmd writes vertex colors in 'Colors' elements now.
- assimp_cmd writes 'set=' attribute for UVs and vertex colors.
- Adding test files for the awesome new LWO capabilities.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@396 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-20 16:49:46 +00:00
aramis_acg 0d53ac5ad5 Fixing build errors.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@395 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-19 10:36:36 +00:00
kimmi 85a14fa265 Bugfix: Memory leak fixed.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@394 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-18 23:41:50 +00:00
kimmi 9dfe7764b2 - Fix a compiler warning ( double to float ).
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@392 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-18 18:03:54 +00:00
kimmi ea085bddd1 - Remove crt- and secure-warnings for VC8.0 in cmake enviroment.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@391 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-18 11:24:00 +00:00
kimmi 0ec4348188 - Add first prototype for CMake enviroment.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@390 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-18 00:10:16 +00:00
aramis_acg 00729f83f7 FIX: multiple LWO layers referencing a single texture won't anymore cause all layers except the first to have no proper uv coordinates.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@389 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-15 16:24:58 +00:00
aramis_acg acdbf77c6e Fixing a rare bug when parsing floating-point numbers in exponent form. Thanks to zhao lei to point it out.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@388 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-15 14:16:11 +00:00
aramis_acg fcc6455447 Removing stdint.h dependency from the public API to avoid conflicts with other libraries.
Cleaned up aiTexture.h, AssimpPCH.h and MaterialSystem.h.
Updated child apps & makefiles to reflect these changes.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@385 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-11 14:31:57 +00:00
aramis_acg 0c762117b8 ColladaLoader does now load transparency. hacky, but it could work.
Cleaned up Collada material importing. No changes to other loader parts.
Adding missing FileSystemFilter.h to vc8 build config.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@383 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-10 22:51:12 +00:00
aramis_acg f3324da6ea ColladaLoader does now utilize SkeletonMeshBuilder to build animated meshes for animation skeletons.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@382 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-10 22:10:11 +00:00
aramis_acg a3b32f306c Adding a file system filter layer to correct invalid paths automatically.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@381 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-10 21:59:22 +00:00
aramis_acg fb33a6bfc4 ASE rejects ASC files completely now.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@380 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-09 23:31:13 +00:00
aramis_acg bcfbc37301 MD5 parser will now reject files with version!=10.
3DS Loader -> improved light and camera handling.
DXF -> minor fixes, refactoring.
Updating DLL revision number.


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@379 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-09 21:37:49 +00:00
ulfjorensen 87ee56efd3 - Bugfix: BikeFromXSI.dae loads again.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@377 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-06 22:57:43 +00:00
aramis_acg 4b6da4fd6e FIX: strange 3DS look-at vectors are auto-corrected now
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@376 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-06 17:09:32 +00:00
ulfjorensen e471b966c5 - Collada loader now supports node animations
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@375 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-06 17:00:03 +00:00
aramis_acg 29c33760e4 Triangulation:
- FEATURE: Concave polygons are now triangulated correctly.
 - internal face order is ccw now, flipwinding part of converttolh flag
 - added test files for the various formats supporting such polygons

FindDegenerates: 
 - improved behaviour when processing polygons, more tolerant.

Obj: 
 - material files are now properly read using the given IOSystem 
 - redirecting some std::cerr calls to our logger 
 - spaces and tabs are now allowed at the beginning of a line 

Viewer: 
 - max smoothing angle for normals is set to 90 deg now

vc9-workspace 
 - added assimp_cmd, renamed some virtual folders to be sexier.

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@374 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-04-02 15:16:01 +00:00
ulfjorensen c89944b2af - Collada loader now loads bones
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@370 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-27 20:43:22 +00:00
aramis_acg 48d768f15f LWO
- added workaround for LWOB's with ill-formed SURF chunks 
 - layer hierarchy is now correct
 - fixed & simplified transparency handling

FindDegenerates 
 - fixed seldom crashes with RemoveDegenerates=1. 


git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@369 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-26 22:05:56 +00:00
ulfjorensen 74204086ae - Collada loader now also loads skinned meshes, although still as static meshes. Preparation step, more to come.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@368 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-25 21:10:28 +00:00
aramis_acg 93ab7383da General
- cleaned up doc, made section on face winding clearer 

MD3 
 - fixed coordinate system 
 - changed default face order for .shader files 

MD2 
 - fixed coordinate system 
 - fixed face order 



git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@367 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-18 22:01:11 +00:00
aramis_acg c2d8881549 General
- changing Assimp's coordinate system from RH z-up to RH y-up
 - fixing coordinate system for LWO, 3DS, ASE, MD5, MDL, B3D, IRR, IRRMESH 
 - converttolh moved to three separate steps -> flipuv, flipwinding, makelh

LWO 
 - fixing texture coordinate generation -> mapping axis is correct now 
 - fixing z-fighting bug

ASE 
 - fixing crash due to invalid normal setup 
 - fixing parenting bug 
 - code cleanup

IRR 
 - code cleanup
 - fixing placement of externally loaded meshes 

MDL 
 - fixing texture coordinate space

PLY 
 - cleanup 
 - two-sided maat property is now set 

git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@366 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-15 00:40:30 +00:00
ulfjorensen 68d7e43056 Bugfix: Collada loader now reads scenes with translucent materials correctly again.
git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@365 67173fc5-114c-0410-ac8e-9d2fd5bffc1f
2009-03-12 14:15:57 +00:00