Adding Importer::ReadFileFromMemory to make Chromanoid happy.
Updating unit test suite to verify the newly added stuff for correctness. git-svn-id: https://assimp.svn.sourceforge.net/svnroot/assimp/trunk@444 67173fc5-114c-0410-ac8e-9d2fd5bffc1fpull/1/head
parent
a4d7871096
commit
adb4ab602e
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@ -264,7 +264,7 @@ const aiScene* aiImportFileEx( const char* pFile, unsigned int pFlags,
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{
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ai_assert(NULL != pFile);
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// create an Importer for this file
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Assimp::Importer* imp = new Assimp::Importer;
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Assimp::Importer* imp = new Assimp::Importer();
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#ifdef AI_C_THREADSAFE
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boost::mutex::scoped_lock lock(gMutex);
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@ -303,6 +303,49 @@ const aiScene* aiImportFileEx( const char* pFile, unsigned int pFlags,
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return scene;
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}
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// ------------------------------------------------------------------------------------------------
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const aiScene* aiImportFileFromMemory(
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const char* pBuffer,
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unsigned int pLength,
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unsigned int pFlags,
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const char* pHint)
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{
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ai_assert(NULL != pBuffer && 0 != pLength);
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// create an Importer for this file
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Assimp::Importer* imp = new Assimp::Importer();
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#ifdef AI_C_THREADSAFE
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boost::mutex::scoped_lock lock(gMutex);
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#endif
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// copy the global property lists to the Importer instance
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imp->pimpl->mIntProperties = gIntProperties;
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imp->pimpl->mFloatProperties = gFloatProperties;
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imp->pimpl->mStringProperties = gStringProperties;
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#ifdef AI_C_THREADSAFE
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lock.unlock();
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#endif
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// and have it read the file from the memory buffer
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const aiScene* scene = imp->ReadFileFromMemory( pBuffer, pLength, pFlags,pHint);
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// if succeeded, place it in the collection of active processes
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if( scene) {
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#ifdef AI_C_THREADSAFE
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lock.lock();
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#endif
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gActiveImports[scene] = imp;
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}
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else {
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// if failed, extract error code and destroy the import
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gLastErrorString = imp->GetErrorString();
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delete imp;
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}
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// return imported data. If the import failed the pointer is NULL anyways
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return scene;
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}
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// ------------------------------------------------------------------------------------------------
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// Releases all resources associated with the given import process.
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void aiReleaseImport( const aiScene* pScene)
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@ -53,11 +53,11 @@ using namespace Assimp;
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// ----------------------------------------------------------------------------------
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DefaultIOStream::~DefaultIOStream()
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{
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if (mFile)
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if (mFile) {
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::fclose(mFile);
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}
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}
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// ----------------------------------------------------------------------------------
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size_t DefaultIOStream::Read(void* pvBuffer,
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size_t pSize,
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@ -67,7 +67,6 @@ size_t DefaultIOStream::Read(void* pvBuffer,
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return (mFile ? ::fread(pvBuffer, pSize, pCount, mFile) : 0);
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}
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// ----------------------------------------------------------------------------------
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size_t DefaultIOStream::Write(const void* pvBuffer,
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size_t pSize,
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@ -77,13 +76,13 @@ size_t DefaultIOStream::Write(const void* pvBuffer,
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return (mFile ? ::fwrite(pvBuffer, pSize, pCount, mFile) : 0);
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}
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// ----------------------------------------------------------------------------------
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aiReturn DefaultIOStream::Seek(size_t pOffset,
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aiOrigin pOrigin)
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{
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if (!mFile)
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if (!mFile) {
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return AI_FAILURE;
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}
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// Just to check whether our enum maps one to one with the CRT constants
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BOOST_STATIC_ASSERT(aiOrigin_CUR == SEEK_CUR &&
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@ -93,20 +92,21 @@ aiReturn DefaultIOStream::Seek(size_t pOffset,
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return (0 == ::fseek(mFile, (long)pOffset,(int)pOrigin) ? AI_SUCCESS : AI_FAILURE);
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}
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// ----------------------------------------------------------------------------------
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size_t DefaultIOStream::Tell() const
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{
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if (!mFile)return 0;
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if (!mFile) {
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return 0;
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}
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return ::ftell(mFile);
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}
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// ----------------------------------------------------------------------------------
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size_t DefaultIOStream::FileSize() const
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{
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if (! mFile || mFilename.empty())
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if (! mFile || mFilename.empty()) {
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return 0;
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}
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if (0xffffffff == cachedSize) {
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@ -131,8 +131,9 @@ size_t DefaultIOStream::FileSize() const
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// ----------------------------------------------------------------------------------
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void DefaultIOStream::Flush()
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{
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if (mFile)
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if (mFile) {
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::fflush(mFile);
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}
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}
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// ----------------------------------------------------------------------------------
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@ -65,6 +65,7 @@ OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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#include "GenericProperty.h"
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#include "ProcessHelper.h"
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#include "ScenePreprocessor.h"
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#include "MemoryIOWrapper.h"
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// .......................................................................................
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// Importers
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@ -698,6 +699,37 @@ bool Importer::ValidateFlags(unsigned int pFlags)
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return true;
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}
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// ------------------------------------------------------------------------------------------------
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const aiScene* Importer::ReadFileFromMemory( const void* pBuffer,
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size_t pLength,
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unsigned int pFlags,
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const char* pHint /*= ""*/)
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{
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if (!pHint) {
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pHint = "";
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}
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if (!pBuffer || !pLength || strlen(pHint) > 100) {
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pimpl->mErrorString = "Invalid parameters passed to ReadFileFromMemory()";
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return NULL;
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}
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// prevent deletion of the previous IOHandler
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IOSystem* io = pimpl->mIOHandler;
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pimpl->mIOHandler = NULL;
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SetIOHandler(new MemoryIOSystem((const uint8_t*)pBuffer,pLength));
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// read the file and recover the previous IOSystem
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char fbuff[128];
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sprintf(fbuff,"%s.%s",AI_MEMORYIO_MAGIC_FILENAME,pHint);
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ReadFile(fbuff,pFlags);
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SetIOHandler(io);
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return pimpl->mScene;
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}
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// ------------------------------------------------------------------------------------------------
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// Reads the given file and returns its contents if successful.
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const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
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@ -755,8 +787,7 @@ const aiScene* Importer::ReadFile( const char* _pFile, unsigned int pFlags)
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}
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}
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// Put a proper error message if no suitable importer was found
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if( !imp)
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{
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if( !imp) {
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pimpl->mErrorString = "No suitable reader found for the file format of file \"" + pFile + "\".";
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DefaultLogger::get()->error(pimpl->mErrorString);
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return NULL;
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@ -0,0 +1,179 @@
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/*
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Open Asset Import Library (ASSIMP)
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----------------------------------------------------------------------
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Copyright (c) 2006-2008, ASSIMP Development Team
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All rights reserved.
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Redistribution and use of this software in source and binary forms,
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with or without modification, are permitted provided that the
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following conditions are met:
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* Redistributions of source code must retain the above
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copyright notice, this list of conditions and the
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following disclaimer.
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* Redistributions in binary form must reproduce the above
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copyright notice, this list of conditions and the
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following disclaimer in the documentation and/or other
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materials provided with the distribution.
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* Neither the name of the ASSIMP team, nor the names of its
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contributors may be used to endorse or promote products
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derived from this software without specific prior
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written permission of the ASSIMP Development Team.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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----------------------------------------------------------------------
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*/
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/** @file MemoryIOWrapper.h
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* Handy IOStream/IOSystem implemetation to read directly from a memory buffer */
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#ifndef AI_MEMORYIOSTREAM_H_INC
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#define AI_MEMORYIOSTREAM_H_INC
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namespace Assimp {
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#define AI_MEMORYIO_MAGIC_FILENAME "$$$___magic___$$$"
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#define AI_MEMORYIO_MAGIC_FILENAME_LENGTH 17
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// ----------------------------------------------------------------------------------
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/** Implementation of IOStream to read directly from a memory buffer */
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class MemoryIOStream : public IOStream {
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friend class MemoryIOSystem;
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protected:
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MemoryIOStream (const uint8_t* buff, size_t len)
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: buffer (buff), length(len), pos((size_t)0) {
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}
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public:
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~MemoryIOStream () {
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}
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// -------------------------------------------------------------------
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// Read from stream
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size_t Read(void* pvBuffer, size_t pSize, size_t pCount) {
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const size_t cnt = std::min(pCount,(length-pos)/pSize),ofs = pSize*cnt;
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memcpy(pvBuffer,buffer+pos,ofs);
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pos += ofs;
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return cnt;
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}
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// -------------------------------------------------------------------
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// Write to stream
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size_t Write(const void* pvBuffer, size_t pSize,size_t pCount) {
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ai_assert(false); // won't be needed
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return 0;
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}
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// -------------------------------------------------------------------
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// Seek specific position
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aiReturn Seek(size_t pOffset, aiOrigin pOrigin) {
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if (aiOrigin_SET == pOrigin) {
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if (pOffset >= length) {
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return AI_FAILURE;
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}
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pos = pOffset;
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}
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else if (aiOrigin_END == pOrigin) {
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if (pOffset >= length) {
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return AI_FAILURE;
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}
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pos = length-pOffset;
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}
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else {
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if (pOffset+pos >= length) {
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return AI_FAILURE;
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}
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pos += pOffset;
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}
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return AI_SUCCESS;
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}
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// -------------------------------------------------------------------
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// Get current seek position
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size_t Tell() const {
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return pos;
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}
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// -------------------------------------------------------------------
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// Get size of file
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size_t FileSize() const {
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return length;
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}
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// -------------------------------------------------------------------
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// Flush file contents
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void Flush() {
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ai_assert(false); // won't be needed
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}
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private:
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const uint8_t* buffer;
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size_t length,pos;
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};
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// ---------------------------------------------------------------------------
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/** Dummy IO system to read from a memory buffer */
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class MemoryIOSystem : public IOSystem
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{
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public:
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/** Constructor. */
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MemoryIOSystem (const uint8_t* buff, size_t len)
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: buffer (buff), length(len) {
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}
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/** Destructor. */
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~MemoryIOSystem() {
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}
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// -------------------------------------------------------------------
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/** Tests for the existence of a file at the given path. */
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bool Exists( const char* pFile) const {
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return !strncmp(pFile,AI_MEMORYIO_MAGIC_FILENAME,AI_MEMORYIO_MAGIC_FILENAME_LENGTH);
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}
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// -------------------------------------------------------------------
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/** Returns the directory separator. */
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char getOsSeparator() const {
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return '/'; // why not? it doesn't care
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}
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// -------------------------------------------------------------------
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/** Open a new file with a given path. */
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IOStream* Open( const char* pFile, const char* pMode = "rb") {
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if (strncmp(pFile,AI_MEMORYIO_MAGIC_FILENAME,AI_MEMORYIO_MAGIC_FILENAME_LENGTH)) {
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return NULL;
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}
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return new MemoryIOStream(buffer,length);
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}
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// -------------------------------------------------------------------
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/** Closes the given file and releases all resources associated with it. */
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void Close( IOStream* pFile) {
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}
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// -------------------------------------------------------------------
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/** Compare two paths */
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bool ComparePaths (const char* one, const char* second) const {
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return false;
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}
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private:
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const uint8_t* buffer;
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size_t length;
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};
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} // end namespace Assimp
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#endif
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@ -57,10 +57,9 @@ VertexTriangleAdjacency::VertexTriangleAdjacency(aiFace *pcFaces,
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{
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// compute the number of referenced vertices if it wasn't specified by the caller
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const aiFace* const pcFaceEnd = pcFaces + iNumFaces;
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if (!iNumVertices)
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{
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for (aiFace* pcFace = pcFaces; pcFace != pcFaceEnd; ++pcFace)
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{
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if (!iNumVertices) {
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for (aiFace* pcFace = pcFaces; pcFace != pcFaceEnd; ++pcFace) {
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ai_assert(3 == pcFace->mNumIndices);
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iNumVertices = std::max(iNumVertices,pcFace->mIndices[0]);
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iNumVertices = std::max(iNumVertices,pcFace->mIndices[1]);
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@ -70,17 +69,15 @@ VertexTriangleAdjacency::VertexTriangleAdjacency(aiFace *pcFaces,
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unsigned int* pi;
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// allocate storage
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if (bComputeNumTriangles)
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{
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pi = this->mLiveTriangles = new unsigned int[iNumVertices+1];
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::memset(this->mLiveTriangles,0,sizeof(unsigned int)*(iNumVertices+1));
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this->mOffsetTable = new unsigned int[iNumVertices+2]+1;
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if (bComputeNumTriangles) {
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pi = mLiveTriangles = new unsigned int[iNumVertices+1];
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memset(mLiveTriangles,0,sizeof(unsigned int)*(iNumVertices+1));
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mOffsetTable = new unsigned int[iNumVertices+2]+1;
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}
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else
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{
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pi = this->mOffsetTable = new unsigned int[iNumVertices+2]+1;
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::memset(this->mOffsetTable,0,sizeof(unsigned int)*(iNumVertices+1));
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this->mLiveTriangles = NULL; // important, otherwise the d'tor would crash
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else {
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pi = mOffsetTable = new unsigned int[iNumVertices+2]+1;
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memset(mOffsetTable,0,sizeof(unsigned int)*(iNumVertices+1));
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mLiveTriangles = NULL; // important, otherwise the d'tor would crash
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}
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// get a pointer to the end of the buffer
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// second pass: compute the final offset table
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unsigned int iSum = 0;
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unsigned int* piCurOut = this->mOffsetTable;
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for (unsigned int* piCur = pi; piCur != piEnd;++piCur,++piCurOut)
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{
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for (unsigned int* piCur = pi; piCur != piEnd;++piCur,++piCurOut) {
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unsigned int iLastSum = iSum;
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iSum += *piCur;
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*piCurOut = iLastSum;
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// third pass: compute the final table
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this->mAdjacencyTable = new unsigned int[iSum];
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iSum = 0;
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for (aiFace* pcFace = pcFaces; pcFace != pcFaceEnd; ++pcFace,++iSum)
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{
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for (aiFace* pcFace = pcFaces; pcFace != pcFaceEnd; ++pcFace,++iSum) {
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unsigned int idx = pcFace->mIndices[0];
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this->mAdjacencyTable[pi[idx]++] = iSum;
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mAdjacencyTable[pi[idx]++] = iSum;
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idx = pcFace->mIndices[1];
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this->mAdjacencyTable[pi[idx]++] = iSum;
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mAdjacencyTable[pi[idx]++] = iSum;
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idx = pcFace->mIndices[2];
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this->mAdjacencyTable[pi[idx]++] = iSum;
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mAdjacencyTable[pi[idx]++] = iSum;
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}
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// fourth pass: undo the offset computations made during the third pass
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// We could do this in a separate buffer, but this would be TIMES slower.
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--this->mOffsetTable;
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*this->mOffsetTable = 0u;
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--mOffsetTable;
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*mOffsetTable = 0u;
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}
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// ------------------------------------------------------------------------------------------------
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VertexTriangleAdjacency::~VertexTriangleAdjacency()
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{
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// delete all allocated storage
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delete[] this->mOffsetTable;
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delete[] this->mAdjacencyTable;
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delete[] this->mLiveTriangles;
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// delete allocated storage
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delete[] mOffsetTable;
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delete[] mAdjacencyTable;
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delete[] mLiveTriangles;
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}
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@ -77,10 +77,9 @@ public:
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// -------------------------------------------------------------------
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/** @brief Read from the file
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*
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* See fread() for more details
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* This fails for write-only files
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*/
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*
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* See fread() for more details
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* This fails for write-only files */
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virtual size_t Read(void* pvBuffer,
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size_t pSize,
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size_t pCount) = 0;
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|
@ -89,39 +88,34 @@ public:
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/** @brief Write to the file
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*
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* See fwrite() for more details
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* This fails for read-only files
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*/
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* This fails for read-only files */
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virtual size_t Write(const void* pvBuffer,
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size_t pSize,
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size_t pCount) = 0;
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// -------------------------------------------------------------------
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/** @brief Set the read/write cursor of the file
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||||
*
|
||||
* See fseek() for more details
|
||||
*/
|
||||
*
|
||||
* Note that the offset is _negative_ for aiOrigin_END.
|
||||
* See fseek() for more details */
|
||||
virtual aiReturn Seek(size_t pOffset,
|
||||
aiOrigin pOrigin) = 0;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Get the current position of the read/write cursor
|
||||
*
|
||||
* See ftell() for more details
|
||||
*/
|
||||
*
|
||||
* See ftell() for more details */
|
||||
virtual size_t Tell() const = 0;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Returns filesize
|
||||
*
|
||||
* Returns the filesize.
|
||||
*/
|
||||
* Returns the filesize. */
|
||||
virtual size_t FileSize() const = 0;
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** @brief Flush the contents of the file buffer (for writers)
|
||||
*
|
||||
* See fflush() for more details.
|
||||
*/
|
||||
/** @brief Flush the contents of the file buffer (for writers)
|
||||
* See fflush() for more details.
|
||||
*/
|
||||
virtual void Flush() = 0;
|
||||
}; //! class IOStream
|
||||
|
||||
|
|
|
@ -115,13 +115,48 @@ ASSIMP_API const C_STRUCT aiScene* aiImportFile(
|
|||
* @param pFS aiFileIO structure. Will be used to open the model file itself
|
||||
* and any other files the loader needs to open.
|
||||
* @return Pointer to the imported data or NULL if the import failed.
|
||||
* @note Include <aiFileIO.h> for the definition of #aiFioeIO.
|
||||
* @note Include <aiFileIO.h> for the definition of #aiFileIO.
|
||||
*/
|
||||
ASSIMP_API const C_STRUCT aiScene* aiImportFileEx(
|
||||
const char* pFile,
|
||||
unsigned int pFlags,
|
||||
C_STRUCT aiFileIO* pFS);
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
/** Reads the given file from a given memory buffer,
|
||||
*
|
||||
* If the call succeeds, the contents of the file are returned as a pointer to an
|
||||
* aiScene object. The returned data is intended to be read-only, the importer keeps
|
||||
* ownership of the data and will destroy it upon destruction. If the import fails,
|
||||
* NULL is returned.
|
||||
* A human-readable error description can be retrieved by calling aiGetErrorString().
|
||||
* @param pBuffer Pointer to the file data
|
||||
* @param pLength Length of pBuffer, in bytes
|
||||
* @param pFlags Optional post processing steps to be executed after
|
||||
* a successful import. Provide a bitwise combination of the
|
||||
* #aiPostProcessSteps flags. If you wish to inspect the imported
|
||||
* scene first in order to fine-tune your post-processing setup,
|
||||
* consider to use #aiApplyPostProcessing().
|
||||
* @param pHint An additional hint to the library. If this is a non empty string,
|
||||
* the library looks for a loader to support the file extension specified by pHint
|
||||
* and passes the file to the first matching loader. If this loader is unable to
|
||||
* completely the request, the library continues and tries to determine the file
|
||||
* format on its own, a task that may or may not be successful.
|
||||
* Check the return value, and you'll know ...
|
||||
* @return A pointer to the imported data, NULL if the import failed.
|
||||
*
|
||||
* @note This is a straightforward way to decode models from memory buffers, but it
|
||||
* doesn't handle model formats spreading their data across multiple files or even
|
||||
* directories. Examples include OBJ or MD3, which outsource parts of their material
|
||||
* stuff into external scripts. f you need the full functionality, provide a custom
|
||||
* IOSystem to make Assimp find these files.
|
||||
*/
|
||||
ASSIMP_API const C_STRUCT aiScene* aiImportFileFromMemory(
|
||||
const char* pBuffer,
|
||||
unsigned int pLength,
|
||||
unsigned int pFlags,
|
||||
const char* pHint);
|
||||
|
||||
// --------------------------------------------------------------------------------
|
||||
/** Apply post-processing to an already-imported scene.
|
||||
*
|
||||
|
|
|
@ -82,6 +82,8 @@ namespace Assimp {
|
|||
struct aiScene;
|
||||
struct aiFileIO;
|
||||
extern "C" ASSIMP_API const aiScene* aiImportFileEx( const char*, unsigned int, aiFileIO*);
|
||||
extern "C" ASSIMP_API const aiScene* aiImportFileFromMemory( const char*,
|
||||
unsigned int,unsigned int,const char*);
|
||||
|
||||
namespace Assimp {
|
||||
|
||||
|
@ -109,12 +111,14 @@ namespace Assimp {
|
|||
* @note One Importer instance is not thread-safe. If you use multiple
|
||||
* threads for loading, each thread should maintain its own Importer instance.
|
||||
*/
|
||||
class ASSIMP_API Importer
|
||||
{
|
||||
// used internally
|
||||
class ASSIMP_API Importer {
|
||||
|
||||
// for internal use
|
||||
friend class BaseProcess;
|
||||
friend class BatchLoader;
|
||||
friend const aiScene* ::aiImportFileEx( const char*, unsigned int, aiFileIO*);
|
||||
friend const aiScene* ::aiImportFileFromMemory( const char*,
|
||||
unsigned int,unsigned int,const char*);
|
||||
|
||||
public:
|
||||
|
||||
|
@ -321,11 +325,52 @@ public:
|
|||
* instance. Use GetOrphanedScene() to take ownership of it.
|
||||
*
|
||||
* @note Assimp is able to determine the file format of a file
|
||||
* automatically. However, you should make sure that the input file
|
||||
* does not even have a file extension at all to enable this feature.
|
||||
* automatically. However, to enable automatic detection of the file
|
||||
* format, the input path *must* not have an extension at all.
|
||||
*/
|
||||
const aiScene* ReadFile( const char* pFile, unsigned int pFlags);
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Reads the given file from a memory buffer and returns its
|
||||
* contents if successful.
|
||||
*
|
||||
* If the call succeeds, the contents of the file are returned as a
|
||||
* pointer to an aiScene object. The returned data is intended to be
|
||||
* read-only, the importer object keeps ownership of the data and will
|
||||
* destroy it upon destruction. If the import fails, NULL is returned.
|
||||
* A human-readable error description can be retrieved by calling
|
||||
* GetErrorString(). The previous scene will be deleted during this call.
|
||||
* Calling this method doesn't affect the active IOSystem.
|
||||
* @param pBuffer Pointer to the file data
|
||||
* @param pLength Length of pBuffer, in bytes
|
||||
* @param pFlags Optional post processing steps to be executed after
|
||||
* a successful import. Provide a bitwise combination of the
|
||||
* #aiPostProcessSteps flags. If you wish to inspect the imported
|
||||
* scene first in order to fine-tune your post-processing setup,
|
||||
* consider to use #ApplyPostProcessing().
|
||||
* @param pHint An additional hint to the library. If this is a non
|
||||
* empty string, the library looks for a loader to support
|
||||
* the file extension specified by pHint and passes the file to
|
||||
* the first matching loader. If this loader is unable to completely
|
||||
* the request, the library continues and tries to determine the
|
||||
* file format on its own, a task that may or may not be successful.
|
||||
* Check the return value, and you'll know ...
|
||||
* @return A pointer to the imported data, NULL if the import failed.
|
||||
* The pointer to the scene remains in possession of the Importer
|
||||
* instance. Use GetOrphanedScene() to take ownership of it.
|
||||
*
|
||||
* @note This is a straightforward way to decode models from memory
|
||||
* buffers, but it doesn't handle model formats spreading their
|
||||
* data across multiple files or even directories. Examples include
|
||||
* OBJ or MD3, which outsource parts of their material stuff into
|
||||
* external scripts. f you need the full functionality, provide
|
||||
* a custom IOSystem to make Assimp find these files.
|
||||
*/
|
||||
const aiScene* ReadFileFromMemory( const void* pBuffer,
|
||||
size_t pLength,
|
||||
unsigned int pFlags,
|
||||
const char* pHint = "");
|
||||
|
||||
// -------------------------------------------------------------------
|
||||
/** Apply post-processing to an already-imported scene.
|
||||
*
|
||||
|
|
|
@ -5,7 +5,7 @@
|
|||
// settings and displays it.
|
||||
//
|
||||
// If you intend to _use_ this code sample in your app, do yourself a favour
|
||||
// and replace glVertex3D with VBOs ...
|
||||
// and replace immediate mode calls with VBOs ...
|
||||
//
|
||||
// The vc8 solution links against assimp-release-dll_win32 - be sure to
|
||||
// have this configuration built.
|
||||
|
|
|
@ -3,6 +3,55 @@
|
|||
#include "utImporter.h"
|
||||
|
||||
|
||||
#define InputData_BLOCK_SIZE 1310
|
||||
|
||||
// test data for Importer::ReadFileFromMemory() - ./test/3DS/CameraRollAnim.3ds
|
||||
static unsigned char InputData_abRawBlock[1310] = {
|
||||
77,77,30,5,0,0,2,0,10,0,0,0,3,0,0,0,61,61,91,3,0,0,62,61,10,0,0,0,3,0,0,0,
|
||||
0,1,10,0,0,0,0,0,128,63,0,64,254,2,0,0,66,111,120,48,49,0,0,65,242,2,0,0,16,65,64,1,
|
||||
0,0,26,0,102,74,198,193,102,74,198,193,0,0,0,0,205,121,55,66,102,74,198,193,0,0,0,0,102,74,198,193,
|
||||
138,157,184,65,0,0,0,0,205,121,55,66,138,157,184,65,0,0,0,0,102,74,198,193,102,74,198,193,90,252,26,66,
|
||||
205,121,55,66,102,74,198,193,90,252,26,66,102,74,198,193,138,157,184,65,90,252,26,66,205,121,55,66,138,157,184,65,
|
||||
90,252,26,66,102,74,198,193,102,74,198,193,0,0,0,0,205,121,55,66,102,74,198,193,0,0,0,0,205,121,55,66,
|
||||
102,74,198,193,90,252,26,66,205,121,55,66,102,74,198,193,90,252,26,66,102,74,198,193,102,74,198,193,90,252,26,66,
|
||||
102,74,198,193,102,74,198,193,0,0,0,0,205,121,55,66,138,157,184,65,0,0,0,0,205,121,55,66,102,74,198,193,
|
||||
90,252,26,66,205,121,55,66,138,157,184,65,0,0,0,0,102,74,198,193,138,157,184,65,0,0,0,0,102,74,198,193,
|
||||
138,157,184,65,90,252,26,66,102,74,198,193,138,157,184,65,90,252,26,66,205,121,55,66,138,157,184,65,90,252,26,66,
|
||||
205,121,55,66,138,157,184,65,0,0,0,0,102,74,198,193,138,157,184,65,0,0,0,0,102,74,198,193,102,74,198,193,
|
||||
90,252,26,66,102,74,198,193,102,74,198,193,90,252,26,66,102,74,198,193,138,157,184,65,0,0,0,0,64,65,216,0,
|
||||
0,0,26,0,0,0,128,63,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,63,0,0,128,63,0,0,0,0,
|
||||
0,0,128,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,128,63,
|
||||
0,0,128,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,128,63,0,0,128,63,0,0,128,63,
|
||||
0,0,128,63,0,0,0,0,0,0,128,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,0,0,
|
||||
0,0,128,63,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,128,63,0,0,128,63,0,0,128,63,
|
||||
0,0,128,63,0,0,0,0,0,0,128,63,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,63,
|
||||
0,0,128,63,0,0,128,63,0,0,128,63,0,0,0,0,0,0,0,0,96,65,54,0,0,0,0,0,128,63,0,0,
|
||||
0,0,0,0,0,0,0,0,0,0,0,0,128,63,0,0,0,0,0,0,0,0,0,0,0,0,0,0,128,63,53,169,
|
||||
40,65,176,205,90,191,0,0,0,0,32,65,158,0,0,0,12,0,0,0,2,0,3,0,6,0,3,0,1,0,0,0,
|
||||
6,0,4,0,5,0,7,0,6,0,7,0,6,0,4,0,6,0,8,0,9,0,10,0,6,0,11,0,12,0,13,0,
|
||||
6,0,1,0,14,0,7,0,6,0,7,0,15,0,1,0,6,0,16,0,17,0,18,0,6,0,19,0,20,0,21,0,
|
||||
6,0,22,0,0,0,23,0,6,0,24,0,6,0,25,0,6,0,80,65,54,0,0,0,2,0,0,0,2,0,0,0,
|
||||
4,0,0,0,4,0,0,0,8,0,0,0,8,0,0,0,16,0,0,0,16,0,0,0,32,0,0,0,32,0,0,0,
|
||||
64,0,0,0,64,0,0,0,0,64,67,0,0,0,67,97,109,101,114,97,48,49,0,0,71,52,0,0,0,189,19,25,
|
||||
195,136,104,81,64,147,56,182,65,96,233,20,194,67,196,97,190,147,56,182,65,0,0,0,0,85,85,85,66,32,71,14,
|
||||
0,0,0,0,0,0,0,0,0,122,68,0,176,179,1,0,0,10,176,21,0,0,0,5,0,77,65,88,83,67,69,78,
|
||||
69,0,44,1,0,0,8,176,14,0,0,0,0,0,0,0,44,1,0,0,9,176,10,0,0,0,128,2,0,0,2,176,
|
||||
168,0,0,0,48,176,8,0,0,0,0,0,16,176,18,0,0,0,66,111,120,48,49,0,0,64,0,0,255,255,19,176,
|
||||
18,0,0,0,0,0,0,128,0,0,0,128,0,0,0,128,32,176,38,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
1,0,0,0,0,0,0,0,0,0,53,169,40,65,176,205,90,191,0,0,0,0,33,176,42,0,0,0,0,0,0,0,
|
||||
0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
|
||||
34,176,38,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,128,63,0,0,
|
||||
128,63,0,0,128,63,3,176,143,0,0,0,48,176,8,0,0,0,1,0,16,176,21,0,0,0,67,97,109,101,114,97,
|
||||
48,49,0,0,64,0,0,255,255,32,176,38,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,
|
||||
0,0,0,189,19,25,195,136,104,81,64,147,56,182,65,35,176,30,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
|
||||
0,0,0,0,0,0,0,0,0,0,0,52,66,36,176,40,0,0,0,0,0,0,0,0,0,120,0,0,0,2,0,0,
|
||||
0,0,0,0,0,0,0,120,13,90,189,120,0,0,0,0,0,99,156,154,194,4,176,73,0,0,0,48,176,8,0,0,
|
||||
0,2,0,16,176,21,0,0,0,67,97,109,101,114,97,48,49,0,0,64,0,0,255,255,32,176,38,0,0,0,0,0,
|
||||
0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,96,233,20,194,67,196,97,190,147,56,182,65,
|
||||
};
|
||||
|
||||
|
||||
|
||||
CPPUNIT_TEST_SUITE_REGISTRATION (ImporterTest);
|
||||
|
||||
#define AIUT_DEF_ERROR_TEXT "sorry, this is a test"
|
||||
|
@ -44,6 +93,16 @@ void ImporterTest :: tearDown (void)
|
|||
delete pImp;
|
||||
}
|
||||
|
||||
void ImporterTest :: testMemoryRead (void)
|
||||
{
|
||||
const aiScene* sc = pImp->ReadFileFromMemory(InputData_abRawBlock,InputData_BLOCK_SIZE,
|
||||
aiProcessPreset_TargetRealtime_Quality,"3ds");
|
||||
|
||||
CPPUNIT_ASSERT(sc != NULL);
|
||||
CPPUNIT_ASSERT(sc->mRootNode->mName == aiString("<3DSRoot>"));
|
||||
CPPUNIT_ASSERT(sc->mNumMeshes == 1 && sc->mMeshes[0]->mNumVertices ==24 && sc->mMeshes[0]->mNumFaces ==12);
|
||||
}
|
||||
|
||||
void ImporterTest :: testIntProperty (void)
|
||||
{
|
||||
bool b;
|
||||
|
|
|
@ -18,6 +18,7 @@ class ImporterTest : public CPPUNIT_NS :: TestFixture
|
|||
CPPUNIT_TEST (testStringProperty);
|
||||
CPPUNIT_TEST (testPluginInterface);
|
||||
CPPUNIT_TEST (testExtensionCheck);
|
||||
CPPUNIT_TEST (testMemoryRead);
|
||||
CPPUNIT_TEST_SUITE_END ();
|
||||
|
||||
public:
|
||||
|
@ -32,6 +33,7 @@ class ImporterTest : public CPPUNIT_NS :: TestFixture
|
|||
|
||||
void testPluginInterface (void);
|
||||
void testExtensionCheck (void);
|
||||
void testMemoryRead (void);
|
||||
|
||||
private:
|
||||
|
||||
|
|
|
@ -2307,6 +2307,10 @@
|
|||
RelativePath="..\..\code\DefaultIOSystem.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\MemoryIOWrapper.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\code\StreamReader.h"
|
||||
>
|
||||
|
|
Loading…
Reference in New Issue