Adrian Iusca
3bf62cf6e4
Merge branch 'master' into master
2020-03-16 17:44:00 +02:00
Kim Kulling
3c97447c9c
Merge branch 'master' into gltf2_blendshape_export
2020-03-13 13:26:08 +01:00
Yingying Wang
733e5343c8
export blendshape positions/normals in gltf2/glb2
2020-03-12 12:14:17 -07:00
Adrian Iusca
6e13baf89c
Merge branch 'master' into master
2020-03-09 22:23:36 +02:00
iamAdrianIusca
691dfe7012
fixing the conflicts
2020-03-09 22:23:18 +02:00
iamAdrianIusca
18cb5745bc
fixing the conflicts
2020-03-09 22:21:36 +02:00
iamAdrianIusca
8f41516637
Merge remote-tracking branch 'origin/master'
2020-03-09 22:19:22 +02:00
iamAdrianIusca
051d01e339
fixing the conflicts
2020-03-09 22:19:12 +02:00
kimkulling
f3b6b78d4d
small refactorings.
2020-03-09 10:55:32 +01:00
Adrian Iusca
067677595c
Merge branch 'master' into master
2020-03-05 10:29:21 +02:00
Kim Kulling
0b227219b7
Merge branch 'master' into gltf2_broken_bones_count
2020-03-03 11:33:56 +01:00
iamAdrianIusca
66288df49b
small change
2020-03-01 12:24:34 +02:00
iamAdrianIusca
ffaa3629d8
back with the emplace_back
2020-03-01 11:24:58 +02:00
Adrian Iusca
ec61318443
Merge branch 'master' into master
2020-03-01 11:24:12 +02:00
iamAdrianIusca
0d8434ed34
fix
2020-03-01 11:23:55 +02:00
iamAdrianIusca
2917ab04b7
fix
2020-03-01 11:22:44 +02:00
iamAdrianIusca
89ca66f300
fix
2020-03-01 11:21:53 +02:00
iamAdrianIusca
1f4b99479d
fix
2020-03-01 11:20:55 +02:00
iamAdrianIusca
3bef9382bb
Merge remote-tracking branch 'origin/master'
2020-03-01 11:12:46 +02:00
iamAdrianIusca
aca6aaf35d
small changes
...
- removed static definition
- use emplace_back instead of push_back
- changed the c++ deprecated headers
- removed some redundant std containers initialization in the destructor
- removed redundant .clear call for the std containers in the destructor
- added some const reference for some std container parameters
- other small changes in different places
2020-03-01 11:12:37 +02:00
Sebastian Matusik
710dbba52d
Trimmed trailing whitespaces
2020-02-28 19:19:10 -08:00
Sebastian Matusik
496fcd35c1
Trimmed trailing whitespaces
2020-02-28 19:17:53 -08:00
Sebastian Matusik
5f35d62d61
Fix for #3037 cause glTF2Importer creating bunch of bones with 0 for vertex with index 0
2020-02-28 18:43:47 -08:00
Sebastian Matusik
22311883ce
Fix for #3037 [FATAL] SplitByBoneCountProcess::SplitMesh goes into infinite loop
2020-02-28 18:42:22 -08:00
Adrian Iusca
919ae489fc
Merge branch 'master' into master
2020-02-25 23:32:31 +02:00
Kim Kulling
e4b2fd246d
Merge branch 'master' into remove-else-endif-constructs-cmake-files
2020-02-24 20:08:17 +01:00
Adrian Iusca
28f4b95ff5
Merge branch 'master' into master
2020-02-24 21:05:51 +02:00
Marc-Antoine Lortie
edfaaed56f
Removed uneeded expression in else() and endif() constructs.
...
The following changes were tested against building with a master copy.
For a more detailed report, please read the followings below:
The flags that were checked were the ones checked by default + the following:
ASSIMP_BUILD_ASSIMP_VIEW
ASSIMP_BUILD_SAMPLES
The list of compilable projects in Visual Studio were the following:
- assimp
- assimp_cmd
- assimp_simpleogl
- assimp_simpletextureddirectx11
- assimp_simpletexturedogl
- assimp_viewer
- INSTALL
- IrrXML
- uninstall
- unit
- UpdateAssimpLibsDebugSymbolsAndDLLs
- ZERO_CHECK
- zlib
- zlibstatic
The solution that was generated with the new changes comprised the same number of projects as the one from the master, unmodified. All projects except UpdateAssimpLibsDebugSymbolsAndDLLs were built without any error. All tests were run.
UpdateAssimpLibsDebugSymbolsAndDLLs could not be built because of the reasons explained in issue #3004 .
2020-02-23 07:09:35 -05:00
iamAdrianIusca
f28b087d16
small improvements in the CMakeLists.txt file
...
If ASSIMP_NO_EXPORT is not defined:
- don't add the macro for the exporters
- don't include the files for all the exporter
- don't display any messages about what exporters are enabled or not
2020-02-21 20:17:38 +02:00
Kim Kulling
3f5136b7b2
Merge branch 'master' into master
2020-02-19 21:52:57 +01:00
iamAdrianIusca
4de0237167
small fix
2020-02-18 21:55:35 +02:00
iamAdrianIusca
a5524ffcd9
more changes
2020-02-18 19:02:14 +02:00
iamAdrianIusca
ad52c5c5f6
.clear in destructor is redundant
2020-02-18 18:56:09 +02:00
iamAdrianIusca
bf85fc1386
small changes
2020-02-18 18:50:48 +02:00
iamAdrianIusca
016c0a8665
small changes
2020-02-18 18:42:59 +02:00
iamAdrianIusca
d0922230a9
fixed the = default on the destructor
2020-02-18 18:24:52 +02:00
iamAdrianIusca
a65bac27e9
fixed the make_unique
2020-02-18 18:01:53 +02:00
iamAdrianIusca
024b5e60bc
Merge remote-tracking branch 'origin/master'
2020-02-15 23:29:26 +02:00
iamAdrianIusca
5c99d6a864
very small changes
...
- FIND_PACKAGE(DirectX) is already used in the samples and assimp tool cmake files - so is not needed in the main cmake fil
- other small changes
2020-02-15 23:29:04 +02:00
Kim Kulling
00a104efde
Merge branch 'master' into master
2020-02-14 20:58:13 +01:00
Kim Kulling
bdd5e52176
Merge branch 'master' into search-invalid-textures-missing-texture-types
2020-02-14 18:04:30 +01:00
Kim Kulling
1473c6616b
Merge branch 'master' into master
2020-02-14 12:56:14 +01:00
Adrian Iusca
d662b25b17
Merge branch 'master' into master
2020-02-14 13:40:15 +02:00
Inho Lee
d04df3e7c5
A bug when importing multiple gltf files
...
meshOffsets are not cleared when importing multiple gltf files
2020-02-14 08:41:55 +01:00
Kim Kulling
523e6c9f73
Merge branch 'master' into gltf-camera-pos
2020-02-14 08:21:54 +01:00
Hui.Du
b62bd38c71
Fix: GLTF animation works on RTS not matrix; fix matrix related bug.
2020-02-14 02:11:12 +00:00
Adrian Iusca
56a71f22e1
Merge branch 'master' into master
2020-02-14 01:04:46 +02:00
iamAdrianIusca
25feb77982
more minor changes
2020-02-13 00:38:56 +02:00
iamAdrianIusca
6f1870681b
reduced the scope of iStep variable
2020-02-13 00:27:30 +02:00
iamAdrianIusca
24cdb1f221
revert small change
2020-02-13 00:21:04 +02:00