Commit Graph

8397 Commits (951ec9e0d9a028c317dd9843a96e403b8270a7e6)

Author SHA1 Message Date
Adrian Iusca 951ec9e0d9
Merge branch 'master' into master 2020-03-21 21:06:50 +02:00
Kim Kulling 0c3933ca7c
Merge pull request #3078 from assimp/kimkulling-githubactions
Create ccpp.yml
2020-03-21 17:37:21 +01:00
Kim Kulling b4bc91c13b
Update Readme.md
Add github actions badge.
2020-03-21 16:22:18 +01:00
Kim Kulling 4b1aaff0dc
Create ccpp.yml 2020-03-21 10:59:32 +01:00
Adrian Iusca c45a168839
Merge branch 'master' into master 2020-03-18 18:14:38 +02:00
Kim Kulling db74f35410
Merge pull request #3067 from ms-maxvollmer/FBXParser_check_inputlength_fix
Added test case for fix earlier submitted
2020-03-18 11:48:29 +01:00
Kim Kulling eead99b7a6
Merge branch 'master' into FBXParser_check_inputlength_fix 2020-03-16 20:43:37 +01:00
Adrian Iusca 3bf62cf6e4
Merge branch 'master' into master 2020-03-16 17:44:00 +02:00
Kim Kulling 3e78e8b5d3
Merge pull request #3063 from thomasbiang/gltf2_blendshape_export
Blendshape Support in Assimp Gltf2/Glb2 Exporter (positions, normals)
2020-03-16 10:24:01 +01:00
Max Vollmer (Microsoft Havok) c9cf661b29
Merge branch 'master' into FBXParser_check_inputlength_fix 2020-03-16 07:40:07 +00:00
Kim Kulling 3c97447c9c
Merge branch 'master' into gltf2_blendshape_export 2020-03-13 13:26:08 +01:00
Yingying Wang 733e5343c8 export blendshape positions/normals in gltf2/glb2 2020-03-12 12:14:17 -07:00
Adrian Iusca df8511e1b0
Merge branch 'master' into master 2020-03-12 11:19:39 +02:00
Kim Kulling afccda95f2
Merge pull request #3060 from malortie/fix-directx-in-cmakelist
Minor changes in CMakeLists files.
2020-03-12 00:11:49 +01:00
Kim Kulling 7485e530b4
Merge branch 'master' into fix-directx-in-cmakelist 2020-03-11 21:23:45 +01:00
Adrian Iusca b4c97f3903
Merge branch 'master' into master 2020-03-11 20:50:55 +02:00
Kim Kulling 93610a8634
Merge pull request #3034 from maquefel/cmake_fix_native_path
cmake: double quotes around the <path>
2020-03-11 19:47:19 +01:00
Adrian Iusca 47e05470ff
Merge branch 'master' into master 2020-03-11 20:45:07 +02:00
Max Vollmer ad278055ae Added test file and test case for ASCII FBX files with invalid (out of bounds) float values 2020-03-11 12:46:13 +00:00
Kim Kulling 0a5419828a
Merge branch 'master' into cmake_fix_native_path 2020-03-10 22:16:38 +01:00
Kim Kulling 7e23773776
Merge pull request #3055 from malortie/fix-simpletextureddirectx11-sample2
Added missing std namespace prefix to std types.
2020-03-10 22:16:01 +01:00
Marc-Antoine Lortie ed62ed9e7c Minor changes in CMakeLists files.
- Fixed condition preventing ASSIMP_BUILD_ASSIMP_VIEW showing up on first time
- Set ASSIMP_BUILD_ASSIMP_VIEW to off by default.
- Removed unnecessary reference to DirectX 9 library.
2020-03-10 13:47:10 -04:00
Marc-Antoine Lortie 0904e4880b
Merge branch 'master' into fix-simpletextureddirectx11-sample2 2020-03-10 12:04:54 -04:00
Kim Kulling af59010583
Merge branch 'master' into cmake_fix_native_path 2020-03-10 16:29:44 +01:00
Kim Kulling 22ca2efa8f
Merge pull request #3033 from malortie/raise-cmake-minimum-version-to-3.0
Raised minimum CMake version to 3.0 for assimp_cmd and assimp_view.
2020-03-10 16:29:13 +01:00
Kim Kulling 1c6077aa4f
Merge branch 'master' into raise-cmake-minimum-version-to-3.0 2020-03-10 13:16:33 +01:00
Adrian Iusca 6e13baf89c
Merge branch 'master' into master 2020-03-09 22:23:36 +02:00
iamAdrianIusca 691dfe7012 fixing the conflicts 2020-03-09 22:23:18 +02:00
iamAdrianIusca 18cb5745bc fixing the conflicts 2020-03-09 22:21:36 +02:00
iamAdrianIusca 8f41516637 Merge remote-tracking branch 'origin/master' 2020-03-09 22:19:22 +02:00
iamAdrianIusca 051d01e339 fixing the conflicts 2020-03-09 22:19:12 +02:00
Kim Kulling c7628d0f92
Merge pull request #3058 from assimp/fix_zip_issue
Fix zip issue
2020-03-09 13:47:45 +01:00
Kim Kulling 9fae5fdabb
Merge branch 'master' into fix_zip_issue 2020-03-09 10:57:04 +01:00
kimkulling f3b6b78d4d small refactorings. 2020-03-09 10:55:32 +01:00
kimkulling bb3db0ebaf closes https://github.com/assimp/assimp/issues/2954: upgrade to latest greatest. 2020-03-09 10:51:26 +01:00
Kim Kulling 7b1187a917
Merge pull request #3057 from shawwn/2020-03-09/fix
Only try to initialize members whose name starts with 'm' followed by an uppercase character
2020-03-09 10:15:03 +01:00
Shawn Presser f305f10551 Only try to initialize members whose name starts with 'm' followed by an uppercase character 2020-03-09 00:05:17 -07:00
Kim Kulling 5866f3f98f
Merge branch 'master' into fix-simpletextureddirectx11-sample2 2020-03-08 18:48:26 +01:00
Kim Kulling 339f9387a7
Merge pull request #3056 from malortie/fix-matrix3x3-comparison-operators
Fixed wrong matrix type used in aiMatrix3x3t comparison operators.
2020-03-08 18:47:11 +01:00
Marc-Antoine Lortie 424f5e939f Fixed wrong matrix type used in comparaison operators. 2020-03-08 12:18:09 -04:00
Marc-Antoine Lortie dda083fa7b Added missing std namespace prefix to std types. 2020-03-08 10:50:18 -04:00
Kim Kulling a3ff03f193
Merge branch 'master' into raise-cmake-minimum-version-to-3.0 2020-03-08 09:06:09 +01:00
Kim Kulling 1e2c3c9c01
Merge pull request #3053 from malortie/fix-simpledirectx11-sample
Fixed SimpleTexturedDirectX11 sample.
2020-03-07 17:59:24 +01:00
Kim Kulling b5d65bf94e
Update ModelLoader.cpp
Apply asimp-code-style.
2020-03-07 12:22:57 +01:00
Kim Kulling 31c6f0db92
Update Mesh.h
Apply code style.
2020-03-07 12:19:55 +01:00
Marc-Antoine Lortie aa8a6122ce Fixed SimpleTexturedDirectX11 sample.
- Removed OpenGL/Glut references in SimpleTexturedDirectX11 CMakeFile
- Moved UTFConverter from SimpleTexturedOpenGL to its own file to be able to reuse it.
- Added compile definition SHADER_PATH to allow to locate the shader files in CMakeFile
- Fixed compile warnings
- Made global pointers null to help prevent dangling references.
- Added missing members initialization in class constructors.
- Removed references to missing model "Models/mymodel.fbx"
- Fixed error when extracting model file directory
- Added missing device context assignment in ModelLoader Load method
- Fixed memory leak caused by variable 'ourModel' not deleted.
- Removed call to dev->Release() in ModelLoader.cpp
- Adjusted Release() calls in reverse order when cleaning up D3D
- Made Throwanerror implementation throw an error instead of displaying a message box
- Fixed leaking D3D resources
- Added a pointer to an ID3D11Debug to dump live objects.
2020-03-06 10:26:51 -05:00
Kim Kulling 291d86c4e0
Merge branch 'master' into raise-cmake-minimum-version-to-3.0 2020-03-06 14:18:04 +01:00
Adrian Iusca 067677595c
Merge branch 'master' into master 2020-03-05 10:29:21 +02:00
Kim Kulling 0201fc57dc
Merge pull request #3039 from Nimer-88/gltf2_broken_bones_count
Fix for #3037 cause glTF2Importer creating bunch of bones with 0 for vertex with index 0
2020-03-04 23:10:32 +01:00
Kim Kulling 0b227219b7
Merge branch 'master' into gltf2_broken_bones_count 2020-03-03 11:33:56 +01:00