Gargaj
8f960f0ed2
avoid division by zero
2014-08-05 19:36:18 +02:00
Gargaj
6b8cbe5c83
this isn't needed anymore
2014-08-05 00:10:23 +02:00
Gargaj
dbc553343c
Granulate file loading too
2014-08-05 00:05:18 +02:00
Gargaj
dfe1f03e5b
Split off postprocessing progress
2014-08-04 23:57:08 +02:00
acgessler
203d5d6fcc
Obj: make mtl importer accept kd, ks etc. as well (Kd, Ks being the correct form). This is for keeping up compatibility with assimp's own Obj exporter, which has been inaccurate about this since inception.
2014-08-02 21:18:21 -07:00
Alexander Gessler
f5b9f5cb50
Merge pull request #321 from Gargaj/patch-1
...
Add FieldOfView token type (fixes #245 )
2014-08-02 11:38:23 -07:00
Alexander Gessler
95139b3576
Merge pull request #322 from Gargaj/patch-2
...
Handle both types of element names
2014-08-02 10:07:39 -07:00
Gargaj
e5ed62581d
Handle both types of element names
...
MAX seems to add an "s" to "Binormal" and "Tangent" when exporting
2014-08-02 14:57:43 +02:00
Gargaj
11af0866dc
Add FieldOfView token type ( fixes #245 )
...
"FieldOfView" has its own token type (basically just one float), if it's missing the camera will keep reverting to default FOV in ASSIMP.
2014-08-02 14:47:59 +02:00
Kim Kulling
5d861a8250
bugfix:
...
- fix gcc-specific compiler warnings.
2014-07-31 15:09:49 +02:00
Alexander Gessler
9b4e7c7efb
Add X and 3DS exporter to readme.
2014-07-24 03:02:43 +02:00
Alexander Gessler
9eba139feb
Merge pull request #317 from assimp/export-3ds
...
3DS Exporter
2014-07-23 22:26:58 +02:00
Alexander Gessler
a07cde4a81
3DS Exporter: export scene hierarchy.
2014-07-23 22:08:35 +02:00
Alexander Gessler
026f32733d
3DS Export: fix texture export.
2014-07-23 20:14:32 +02:00
Alexander Gessler
d5db6f39e6
Fix CI build.
2014-07-23 18:54:05 +02:00
Alexander Gessler
6fde07f7e5
Initial implementation of 3DS Exporter. Hierarchy exporting and smoothing groups missing.
2014-07-23 18:27:22 +02:00
Alexander Gessler
b7d46b29ad
Merge pull request #316 from tgnottingham/master
...
Allow numbers starting with decimal in fast_atof. Allow several spaces between numbers in OBJ files.
2014-07-23 16:10:07 +02:00
Tyson Grant Nottingham
f96375b5f6
Add test OBJ w/ multiple spaces between elements.
2014-07-22 22:01:18 -07:00
Tyson Grant Nottingham
084ab9d82e
Add test OBJ containing various number formats.
2014-07-22 22:00:47 -07:00
Tyson Grant Nottingham
0c5605d07d
Don't use isspace() in OBJ file parser.
2014-07-22 21:59:23 -07:00
Tyson Grant Nottingham
79c56adea4
Don't use isdigit() in fast_atof.
2014-07-22 21:58:41 -07:00
Alexander Gessler
0166518132
Extend StreamWriter to write to a buffer and to allow re-positioning of the write cursor within the buffer.
2014-07-22 20:36:16 +02:00
Alexander Gessler
cc32eda226
assimp_view: fix crash when trying to export while no model is loaded.
2014-07-22 20:35:09 +02:00
Alexander Gessler
3419fedb3c
Add StreamWriter utility (mostly symmetric to StreamReader).
2014-07-22 17:55:37 +02:00
Alexander Gessler
fcf08174b1
Cleanup CMakeLists for unit tests, drop unneeded Windows dependency.
2014-07-22 17:32:09 +02:00
Tyson Grant Nottingham
36c82fe5b0
Allow several spaces between numbers in OBJ files.
2014-07-21 23:03:08 -07:00
Tyson Grant Nottingham
3e9fab3bfc
Allow numbers starting with decimal in fast_atof.
2014-07-21 22:43:13 -07:00
Kim Kulling
d655199043
bugfix: fix stupid test introduced by myself.
...
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-07-19 16:22:15 +02:00
Kim Kulling
46ca36cb6f
update:
...
- remove dead code.
- check for a possible division by zero.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-07-19 14:45:21 +02:00
Alexander Gessler
2edccb7f34
fast_atof: If a literal ends with a trailing dot (.), only parse further if the next character is a digit. In cases where the dot ends the literal (i.e. "1.") this would cause strtoul10_64 to throw an exception. To preserve as much of the old behaviour, we still consume trailing dots though. This "regression" was introduced (exposed) by #261 , which added the extra check to strtoul10_64 that triggered here. This commit now fixes #304 (IFC file reading broken due to IFC files containing "(1.,1.,1.)" lists.
2014-07-13 15:08:28 +02:00
Alexander Gessler
7e48c1cce9
FBX: fix memory leak, parsed TokenList never released. See #307 .
2014-07-13 14:11:58 +02:00
Alexander Gessler
5ae010028b
FBX: fix memory leak. Connection objects in Document never freed. See #307
2014-07-13 14:07:19 +02:00
Alexander Gessler
cd88ea745d
Merge pull request #313 from ajshort/patch-1
...
Fix overflow in STL header colour reading.
2014-07-12 16:47:57 +02:00
Andrew Short
a30ea8e92c
Fix overflow in STL header colour reading.
...
When reading the STL header for a "COLOR=rgb" part, the bytes were treated as signed chars, when in fact they can range from 0-255. This meant that any value greater than 127 would overflow, leading to an incorrect colour.
This change fixes the issue by treating the header as unsigned chars.
2014-07-13 00:34:08 +10:00
Kim Kulling
9036c6a380
Merge pull request #311 from rob100/feature
...
Fixed possible bug with map_emissive keyword
2014-07-11 01:02:48 -07:00
Robin
ce37d3bcad
Fixed possible bug with map_emmissive keyword and removed second check for ambient texture keyword
2014-07-11 08:11:54 +02:00
Kim Kulling
becb36d1ac
Merge pull request #310 from rob100/feature
...
Recommended improvement for the Object/MTL-Exporter
2014-07-10 00:23:11 -07:00
Robin
afa2d3da94
Improved texture map data in mtl exporter (in most cases an upper first character is used)
2014-07-10 08:26:32 +02:00
Alexander Gessler
7648ca21c9
Merge pull request #309 from rob100/feature
...
Added alpha texture map to object exporter
2014-07-09 16:28:29 +02:00
Robin
47e7667071
Added alpha texture map (map_d)
2014-07-09 15:51:09 +02:00
Kim Kulling
231e4e0cd0
update: commit not saved changes.
...
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-07-04 00:23:02 +02:00
Kim Kulling
c6b516b68b
bugfix: handling possible nullptr access.
...
update: replace clear be resize( 0 ) at some places to avoid double allocations ( only a micro optimization ).
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-07-04 00:22:13 +02:00
Kim Kulling
b3b732c12b
update: some micro improvements, replace post-increment operator with pre-increment operator.
...
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-07-03 20:33:52 +02:00
Kim Kulling
0856ff9659
update: replace some clear / push-back by resize( 0 ) / push_back to avoid redundat allocations.
...
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-06-29 21:16:37 +02:00
Alexander Gessler
3bb815097f
Forgot to mention Ogre skeleton format in CHANGES
2014-06-23 15:26:07 +02:00
Alexander Gessler
7abfcd1a4d
Merge pull request #300 from eyethereal/fix-obj-exporter-vertex-references
...
Fixed vertex reference output format in face element for OBJ exporter
2014-06-21 18:55:51 +02:00
Alexander Gessler
1207f84f7b
Merge pull request #298 from Madrich/master
...
Collada fixes, adding XFile Exporter
2014-06-21 18:54:11 +02:00
Madrich
2c34f24497
Fix XFile define
2014-06-21 17:23:30 +02:00
Kim Kulling
9fbc9c4fb7
Merge pull request #301 from eyethereal/obj-exporter-no-name-no-group
...
OBJ Exporter: No "g" lines with empty names
2014-06-21 15:21:27 +02:00
Nathan Morse
77faf04aa3
OBJ Exporter: No "g" lines with empty names
...
In the OBJ spec ( http://www.martinreddy.net/gfx/3d/OBJ.spec ), in the section labeled "Grouping" -> "Syntax", the structure of the "g" group statement is defined. Though this statement allows multiple names on a single line, it is unclear whether there must be at least one name on the line. However, the examples don't show any "g" group statements with no names. So, let's be conservative and not write out a "g" group statement that doesn't have a name. These empty "g" statements were prompting an error message from the three.js OBJ loader code.
2014-06-20 16:06:04 -07:00