Commit Graph

2254 Commits (926b7e98cc0abb09b5519cab840025aca92b82cc)

Author SHA1 Message Date
Wolfgang Herget 926b7e98cc Tristripped version of cube.dae generated using openscenegraph.
Command line used:
OSG_OPTIMIZER="TRISTRIP_GEOMETRY" osgconv cube.dae cube_tristrips.dae
2014-12-01 18:08:21 +01:00
Wolfgang Herget c08a5581dd ColladaParser::CopyVertex: don't make a local copy of the vertex' indices.
Instead, we address the relevant indices in the main vector directly by
adding the input offsets to the per-vertex base offset.
2014-11-20 17:53:06 +01:00
Wolfgang Herget 8dead93504 ColladaParser: don't arbitrarily limit number of per-vertex attributes. 2014-11-20 16:42:41 +01:00
Wolfgang Herget ca3ce4703d Rename ColladaParser::CopyPrimitive to ::CopyVertex.
That's a bit closer to what the function actually does.
2014-11-20 13:12:09 +01:00
Wolfgang Herget 13a157ea66 For Polylists, manually compute the start offset outside CopyPrimitive. 2014-11-20 13:10:15 +01:00
Johannes Ebersold e568c2df9d ColladaParser::ReadIndexData: don't rely on the specified number of primitives.
Especially TriStrips don't specify triangle count upfront, so one needs to
sum up the count of triangles read from all <p> tags in a tristrip collection.
2014-11-19 14:40:43 +01:00
Johannes Ebersold 72f67ea0cd Whitespace changes 2014-11-19 14:40:42 +01:00
Johannes Ebersold 593484829b Add Function ColladaParser::ReadPrimTriStrips.
This does the index mangling for reading tristrips.
2014-11-19 14:40:42 +01:00
Johannes Ebersold 0f40dcca7e Add calculation for nuber of Primitives for TriStrips 2014-11-19 14:40:42 +01:00
Johannes Ebersold 7c4bf383d7 Move vertex copy operation into switch statement.
We will be adding special handling for Tristrips in an upcoming commit,
which unfortunately doesn't map to a common copy loop as it is.
2014-11-19 14:40:42 +01:00
Johannes Ebersold 4ef244f672 Extract function ColladaParser::CopyPrimitive 2014-11-19 14:40:42 +01:00
Johannes Ebersold 70d2c8571b ColladaParser::ReadPrimitives: get rid of "idx" iterator.
We will be adding non-sequential access to the indices vector in one of the upcoming commits.
2014-11-19 14:04:49 +01:00
Johannes Ebersold 543bd5c0d0 ColladaParser::ReadPrimitives: rename "a" to currentPrimitive 2014-11-19 13:51:22 +01:00
Kim Kulling 7be4badd76 Merge pull request #413 from jdduke/fix_ns_obj_material
Support lowercase 'ns' and 'ni' obj material tokens
2014-11-19 10:23:20 +01:00
Jared Duke c7b6b5ea2f Support lowercase 'ns' and 'ni' obj material tokens
Previously, the obj material parser would interpret all key tokens
starting with 'n' as 'newmtl' tokens. However, there are other tokens
that can start with 'n', namely 'ns' and 'ni' for material properties.
Make the parser robust to such cases, despite their canonical forms
being uppercase.

Resolves #410.
2014-11-18 16:56:46 -08:00
Kim Kulling 94f61300c2 bugfix:
- remove and comment some gcc compiler warnings for not used vaiables.
2014-10-23 21:02:43 +02:00
Kim Kulling cee583db06 bugfix: fix compiler warning: converting double to float.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-10-22 23:05:25 +02:00
Kim Kulling 43dbd6d873 update: add some files to .gitignore.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-10-22 21:37:25 +02:00
Alexander Gessler 2d7ce22569 Merge pull request #405 from TimothyGu/patch-1
Correctly set Libs.private field in pkgconfig file
2014-10-15 00:52:55 -07:00
Timothy Gu 8656a35134 assimp.pc.in: Add static libs to Libs.private 2014-10-14 22:29:08 -07:00
Timothy Gu 060f3c33d9 CMakeList: Support setting Libs.private 2014-10-14 22:28:14 -07:00
Alexander Gessler b483be3069 Merge pull request #402 from jdduke/disable_bmesh
Temporarily disable Blender BMesh conversion
2014-10-10 22:46:25 -07:00
Jared Duke a1a1bf77a8 Temporarily disable Blender BMesh conversion
Disable BMesh conversion while associated unresolved issues receive due
attention. Referencing #400, #373, #318  #315 and #132.
2014-10-10 14:16:42 -07:00
Kim Kulling 487c9449d2 bugfix: search for token checks for the given tokenlist against the lowercased info coming from the asset file. So we also have to used a lowercased token. Thanks to Robinson for the report.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-10-10 15:59:42 +02:00
Kim Kulling dad152e726 Merge pull request #399 from filipwasil/Android_JNI_Asset_extraction_support
Android JNI asset extraction support (API 9+)
2014-10-08 13:17:23 +02:00
Filip Wasil 88f6e8213b Android JNI asset extraction support (API 9+)
- installation fixes

Signed-off-by: Filip Wasil <filip.wasil@tieto.com>
2014-10-07 17:05:14 +02:00
Filip Wasil 7224476ee1 Android JNI asset extraction support (API 9+)
Signed-off-by: Filip Wasil <filip.wasil@tieto.com>
2014-10-07 16:33:43 +02:00
Alexander Gessler c967cf7af5 Merge pull request #396 from OgreTransporter/master
New boost versions
2014-09-27 20:06:22 -07:00
OgreTransporter 9b3a88b2a5 New boost versions 2014-09-27 21:04:57 +02:00
Kim Kulling c2d13fbd76 Merge pull request #395 from Gargaj/patch-1
Null-terminate string
2014-09-26 19:30:47 +02:00
Gargaj 397989e169 Null-terminate string
In theory it shouldn't be necessary since the length is specified but there are parts like https://github.com/assimp/assimp/blob/master/code/MaterialSystem.cpp#L74 that depend on it.
2014-09-26 01:29:23 +02:00
Kim Kulling a5afbcf29c refactoring: remove duplicate code.
Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-09-23 23:34:05 +02:00
Alexander Gessler d228dbeab7 Merge pull request #394 from abma/master
use std:: namespace for most cmath functions:
2014-09-22 16:12:36 -07:00
abma 775b26e614 use std:: namespace for most cmath functions:
http://en.cppreference.com/w/cpp/header/cmath
2014-09-23 00:43:33 +02:00
Kim Kulling b359deb7fd update:
- add assert test in obj-import
- fix material token in Obj.

Signed-off-by: Kim Kulling <kim.kulling@googlemail.com>
2014-09-21 20:37:36 +02:00
Alexander Gessler e6eeab8c84 Merge pull request #388 from jdduke/rebase_blend_regression_db
Rebase BLEND regression db entries
2014-09-20 23:27:18 -07:00
Alexander Gessler f44968669f Merge pull request #391 from jdduke/fix_blend_bmesh_uvloop
Use strict inequality when validating BMesh uvloop access
2014-09-20 23:26:35 -07:00
Jared Duke 4dcd316430 Use strict inequality when validating BMesh uvloop access
Change the inequality to a strict inequality when validating
BMesh uvloop access during face conversion.
2014-09-20 10:23:21 -07:00
Jared Duke 5e114c04d2 Use Linux/GCC build for DB generation 2014-09-17 08:49:28 -07:00
Jared Duke 083d5630ef Use VC11 build for DB generation 2014-09-17 07:30:55 -07:00
Jared Duke c8661ab055 Rebase BLEND regression db entries
Now that .blend import works properly for non-BMesh-containing meshes,
all .blend regression test cases should now succeed. Rebase accordingly.
2014-09-16 17:47:55 -07:00
Alexander Gessler 6a8f69ad5d Merge pull request #386 from jdduke/rebase_fbx_fov
Rebase FBX regression db entries
2014-09-16 09:37:37 -07:00
Alexander Gessler aac40dd5b8 Merge pull request #385 from jdduke/fix_blend_and_rebase_regression_tests
Fix non-BMesh-containing .blend import
2014-09-16 01:10:53 -07:00
Alexander Gessler f7f906ec70 Merge pull request #387 from Kvalme/master
Fix gcc warnings. (initialization order)
2014-09-16 01:09:55 -07:00
Jared Duke 046b7e5f47 Rebase FBX regression db entries
The FBX importer now properly parses field-of-view tokens. Rebase
only the failing FBX entries to accomodate the fix, also removing
the comment noting the (now incorrect) comment about improper import
of the FOV property.
2014-09-15 18:14:38 -07:00
Jared Duke c482458cae Fix non-BMesh containing .blend import
BlenderBMeshConverter was erroneously asserting that it contained valid
mesh upon construction. The assertion should only occur when
triangulation is requested, allowing non-BMesh blender meshes to load
properly.

Note that this fixes a number of .blend regression tests that are
currently baselined as failures.
2014-09-15 17:19:33 -07:00
Denis Biryukov ab6b5a7b21 Fix gcc warnings. (initialization order) 2014-09-15 23:35:03 +04:00
Alexander Gessler f2d26222fc Merge pull request #383 from jdduke/blender_fix_uv_conversion
Fix crash for Blender poly to face conversion without UVs
2014-09-13 14:47:51 -07:00
Jared Duke 35c9a33718 Fix crash for Blender poly to face conversion without UVs
BlenderBMeshConverter assumes that the BMesh has UVs, but that is not
always the case. Handle the non-UV case by only adding a T face when
UVs are present.
2014-09-13 09:43:00 -07:00
Alexander Gessler 875e65a86a Merge pull request #381 from jdduke/fix_bsp_null_check
Fix null check in Q3BSPFileImporter
2014-09-12 23:08:56 -07:00