Handle both types of element names

MAX seems to add an "s" to "Binormal" and "Tangent" when exporting
pull/322/head
Gargaj 2014-08-02 14:57:43 +02:00
parent 5d861a8250
commit e5ed62581d
1 changed files with 4 additions and 2 deletions

View File

@ -466,8 +466,9 @@ void MeshGeometry::ReadVertexDataTangents(std::vector<aiVector3D>& tangents_out,
const std::string& MappingInformationType,
const std::string& ReferenceInformationType)
{
const char * str = source.Elements().count( "Tangents" ) > 0 ? "Tangents" : "Tangent";
ResolveVertexDataArray(tangents_out,source,MappingInformationType,ReferenceInformationType,
"Tangent",
str,
"TangentIndex",
vertices.size(),
mapping_counts,
@ -481,8 +482,9 @@ void MeshGeometry::ReadVertexDataBinormals(std::vector<aiVector3D>& binormals_ou
const std::string& MappingInformationType,
const std::string& ReferenceInformationType)
{
const char * str = source.Elements().count( "Binormals" ) > 0 ? "Binormals" : "Binormal";
ResolveVertexDataArray(binormals_out,source,MappingInformationType,ReferenceInformationType,
"Binormal",
str,
"BinormalIndex",
vertices.size(),
mapping_counts,