Commit Graph

1290 Commits (8747614e89c817479d2cee42a73f061343914802)

Author SHA1 Message Date
Alexander Gessler 8747614e89 - fbx: ensure node names are converted consistently and with no ambiguity. 2012-07-22 02:12:38 +02:00
Alexander Gessler 29057096fd - add extra check whether the keyframes are well-ordered. 2012-07-22 01:23:23 +02:00
Alexander Gessler 5ff8c90a35 - fbx: set animation duration. 2012-07-21 23:48:52 +02:00
Alexander Gessler f617e766b1 - fbx: add "strict" import mode (only accept 2012,2013 files). 2012-07-21 23:08:48 +02:00
Alexander Gessler b7456307dd - fbx: fix "could not read property name" warn message. 2012-07-21 22:45:23 +02:00
Alexander Gessler fd828a1b44 - fbx: always set all tracks in aiNodeAnim to pass validation. 2012-07-21 22:29:42 +02:00
Alexander Gessler e4305149be - fbx: bugfix animation interpolation code, fix various quirks. 2012-07-21 21:28:02 +02:00
Alexander Gessler 09aaaba7b8 - fbx: improved DOM object construction and dependency resolution. 2012-07-21 20:02:00 +02:00
Alexander Gessler 5db5634494 - fbx: add utility functions to filter connections to other objects by their type. 2012-07-21 18:02:10 +02:00
Alexander Gessler 4f6dbac919 - fbx: prevent infinite recursion when resolving objects with cyclic references. 2012-07-21 17:13:03 +02:00
Alexander Gessler 378bc93593 - fbx: resolve target node for node animations. 2012-07-21 17:12:04 +02:00
Alexander Gessler ae3007b42b - fbx: better size estimate for keyframe buffer. 2012-07-21 16:19:46 +02:00
Alexander Gessler 382f4619ad - fbx: animation conversion from fbx's representation to assimp's. This involves evaluating animation layers etc. 2012-07-21 04:15:10 +02:00
Alexander Gessler 711878567a - more fine-grained import settings. 2012-07-21 01:00:26 +02:00
Alexander Gessler 67c55990cd - fbx: initial code to read animations plus the accompanying DOM classes. 2012-07-21 00:45:37 +02:00
Alexander Gessler ab93c6f38e Merge branch 'master' of github.com:acgessler/assimp-gsoc2012-fbx 2012-07-08 01:29:49 +02:00
acgessler 5391ef9d6a - CMake: enable -Wall when building with gcc 2012-07-08 03:28:36 +02:00
acgessler 879f2ed177 - fix some -Wall warnings 2012-07-08 03:28:14 +02:00
acgessler 8ec96d88c5 update CMake build 2012-07-07 21:11:09 +02:00
Alexander Gessler 30422fa683 - fix confusion between ASSIMP_BUILD_NO_COLLADA_IMPORTER and ASSIMP_BUILD_NO_DAE_IMPORTER (in favour of the first). 2012-07-07 20:53:24 +02:00
acgessler e56b39ecaf fbx: gcc 4.6 compile fixes 2012-07-07 20:46:29 +02:00
Alexander Gessler 1a9790ae9a - fbx: read first set of header properties (format version, timestamp etc). 2012-07-06 22:46:19 +02:00
Alexander Gessler e4aee83c5b - fbx: set mesh names, drop prefix from root node, simplify mesh splitting logic. 2012-07-06 19:32:41 +02:00
Alexander Gessler 6441f9d984 - fbx: strip prefixes from Material and Mesh names. Don't set empty material names. 2012-07-06 17:08:02 +02:00
Alexander Gessler 72f1734f82 - fbx: fix another stupid bug in the multi-mesh splitting code. 2012-07-06 17:00:59 +02:00
Alexander Gessler 2d2a87b70c - fbx: fix stupid bug that kills the node hierarchy. 2012-07-06 16:55:25 +02:00
Alexander Gessler 4bfd5c11d7 - fbx: bugfix multi-material splitting. 2012-07-06 16:48:09 +02:00
Alexander Gessler d6e929b670 - fbx: accidentially passed a wrong predicate for sorting Connections to std::sort. 2012-07-05 17:18:54 +02:00
Alexander Gessler 4db113395c - fbx: read local transforms (different modes of rotation not yet implemented, though). 2012-07-05 17:06:15 +02:00
Alexander Gessler 3179e949bb - fbx: set default material when no material layer is assigned to a mesh. 2012-07-05 16:37:13 +02:00
Alexander Gessler 61c6c37e30 - fbx: implement mesh splitting for meshes with multiple materials. 2012-07-05 16:35:08 +02:00
Alexander Gessler cfb05376d2 - fbx: fix diffuse material color. 2012-07-05 14:26:26 +02:00
Alexander Gessler 04c77029e8 - fbx: fix boost build errors (was building with BOOST_WORKAROUND for a while). 2012-07-04 17:06:55 +02:00
Alexander Gessler 6e6dbe97de - fbx: fix bug that caused normals to be wrong. 2012-07-04 16:47:10 +02:00
Alexander Gessler 0d2f04d50a - fbx: fix recursive node construction. 2012-07-04 16:38:12 +02:00
Alexander Gessler 89d5380c81 - fbx: argh. forgot to add FBXModel.cpp 2012-07-04 16:33:46 +02:00
Alexander Gessler bf79c83bf2 - fbx: read node hierarchy and assign model material indices. Cache already converted materials and meshes to make FBX instancing work as intended. 2012-07-04 16:33:21 +02:00
Alexander Gessler 17629f1ff1 - fbx: work on resolving material links. 2012-07-04 15:07:57 +02:00
Alexander Gessler 2f5ec6f136 - fbx: fix bug that caused textures to be ignored in some cases. 2012-07-04 01:45:15 +02:00
Alexander Gessler c7ee6fd70f - fbx: texture conversion & UV channel mapping. 2012-07-03 20:41:21 +02:00
Alexander Gessler a0c45f9190 - fbx: read texture -> material connections. 2012-07-03 19:42:14 +02:00
Alexander Gessler effcaf066a - fbx: Objects now carry their ID. 2012-07-03 19:36:38 +02:00
Alexander Gessler 8a12b179a6 - fbx: add utility functions to get object connections in sequential (i.e. insertion) order. 2012-07-03 17:57:21 +02:00
Alexander Gessler fd451f7ba6 - fbx: read object-object and object-property connections. 2012-07-03 16:50:58 +02:00
Alexander Gessler 23914685f9 - fbx: read textures. 2012-07-03 14:59:40 +02:00
Alexander Gessler 97b69364ad - fbx: refactor code for fetching property templates. 2012-07-03 14:40:45 +02:00
Alexander Gessler ec50632f2e - fbx: fix bug that caused vertex colors to be not loaded correctly. 2012-07-03 00:26:40 +02:00
Alexander Gessler f5b9b0eab4 - fbx: more test files (/models-nonbsd/3DS converted to 2013 ASCII). 2012-07-03 00:26:14 +02:00
Alexander Gessler 990e6bdf3f - fbx: better conversion of material colors. 2012-07-02 23:31:48 +02:00
acgessler 3f811f4a62 - fbx: DOM Material -> aiMaterial converter (WIP!). 2012-07-02 19:59:31 +02:00