freizhang
b9937994ca
Fix glTF2 skinning bone weight exporting issue
2021-11-13 12:07:29 +08:00
freizhang
1407491a67
glTF2 exporter buffer overrun issue fix.
2021-11-13 11:52:49 +08:00
Kim Kulling
791cb195be
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-10-20 21:14:43 +02:00
diharaw
0fb66f8437
Replaced AI_MATKEY_IOR with AI_MATKEY_REFRACTI.
2021-10-07 09:39:08 +01:00
diharaw
b01d008bc0
Revert "Removed KHR_materials_ior support."
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This reverts commit 0738742611
.
2021-10-07 09:36:53 +01:00
diharaw
0738742611
Removed KHR_materials_ior support.
2021-10-07 09:30:22 +01:00
diharaw
addd541251
Added gltf2 KHR_materials_ior support.
2021-09-30 08:47:53 +01:00
Artenuvielle
70dfdb8f9d
Merge branch 'master' into x3d_pugi_migration_artenuvielle
2021-09-15 14:51:38 +02:00
Kim Kulling
0fef0e1101
Move duplicate code to glFT common header.
2021-09-14 20:45:36 +02:00
Kim Kulling
18531e3677
Next iteration for c++11 features.
2021-09-13 22:38:20 +02:00
René Martin
3001d88172
Merge branch 'master' into x3d_pugi_migration
2021-09-07 15:04:08 +02:00
RichardTea
632b2db97c
Ensure glTFv2 scene name is unique
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Use the provided scene name if extant
Fixes issue #3978
2021-07-14 13:39:41 +01:00
Kim Kulling
240eb36980
Merge branch 'master' into master
2021-07-01 19:23:52 +02:00
Jerome St-Louis
0e41efb050
glTF2: Improved support for AI_MATKEY_OPACITY
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- Exporter: Writing opacity to pbrMetallicRoughness.baseColorFactor[3] even when alphaMode is set
- Importer: Setting AI_MATKEY_OPACITY from pbrMetallicRoughness.baseColorFactor[3]
2021-06-24 13:27:29 -04:00
Aaron Gokaslan
8e3a159141
Merge branch 'master' into clang-tidy-perf-fixes
2021-06-23 10:10:28 -04:00
Kim Kulling
760953c834
Merge branch 'master' into clean_gltf_pbr_brdf
2021-06-22 20:10:03 +02:00
Aaron Gokaslan
94c3abd841
Apply various performance fixes from clang-tidy
2021-06-22 12:27:15 -04:00
RichardTea
f412595887
Fix typo
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Thank you clang!
2021-06-14 15:11:41 +01:00
RichardTea
985f3ee665
Fix glTFv2 texcoord/uv mapping
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Use the standard property to indicate the UV map index
2021-06-14 15:11:41 +01:00
RichardTea
4a66ec25d0
Standardise Clearcoat, Sheen and Transmission
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Also cleanup glTFv2 defaults, don't import/export if disabled
2021-06-14 15:11:41 +01:00
RichardTea
4476352882
First pass at simplifying glTFv2 PBR
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Removed 'core' set of GLTF-specific properties
2021-06-14 15:11:41 +01:00
Hill Ma
ef739c1703
glTF2: Make handling of embedded textures safer.
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Previous code does not check whether the embedded texture exists.
2021-06-08 12:53:18 -07:00
Kim Kulling
d33cf1dc0c
Merge branch 'master' into x3d_pugi_migration
2021-06-06 16:06:08 +02:00
ywang
a19b708144
support both ktx and ktx2
2021-05-07 16:27:23 -07:00
ywang
2b9d88c943
support basis universal
2021-05-06 15:10:06 -07:00
Kim Kulling
350f2ea1d3
Fix build and merged master.
2021-05-06 21:36:25 +02:00
Kim Kulling
52228a93f8
Fix X3DGeohelper.
2021-05-06 21:07:38 +02:00
Clement Jacob
596001c89c
Refactoring the extension
2021-03-30 09:10:50 +02:00
Clement Jacob
8e589221d7
[gltf2-exporter] Adding FB_ngon_encoding support
2021-03-30 09:10:50 +02:00
Kim Kulling
6c89631581
closes https://github.com/assimp/assimp/issues/3678 : ensure lowercase
2021-03-09 21:08:28 +01:00
Kim Kulling
c669c8f1eb
Merge branch 'master' into update_copyrights
2021-02-28 12:18:41 +01:00
Kim Kulling
9e8dbd0ca5
Update copyrights to 2021.
2021-02-28 12:17:54 +01:00
Minmin Gong
d57b78bc98
Export the animation name to gltf2
2021-02-16 20:22:08 -08:00
ywang
793bd44cee
fix issue: 3482: invalid gltf2 properties
2021-02-02 13:19:57 -08:00
thomasbiang
d7cf7847ba
Merge branch 'master' into master
2021-01-20 18:47:39 -08:00
ywang
01e61c8b9f
customized node transformation format
2021-01-20 18:42:56 -08:00
Danny-Kint
dbffe25c9d
Merge branch 'master' into dev/gltf-KHR_materials
2020-12-23 11:33:04 +01:00
Danny Kabrane
383c97e380
Add KHR_materials_transmission during export
2020-12-23 10:43:21 +01:00
Danny Kabrane
197bf1e617
Add KHR_materials_clearcoat during export
2020-12-23 09:56:15 +01:00
Danny Kabrane
aa9d6ce7b7
add support for khr_materials_sheen during export
2020-12-21 14:34:16 +01:00
Jean-Louis Boudrand
d18fce3f06
Fix https://github.com/assimp/assimp/issues/3054
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Corrected the animation of each bone of an animation were exported in different animations (+tabs fixes)
2020-12-13 17:02:50 +01:00
Jean-Louis Boudrand
8701a86c9d
Fixed a crash of the Gltf 2 exporter in the case of an animation without a translation, rotation or scale animation key.
2020-12-10 23:47:54 +01:00
FRICOTEAUX
b47c5c8c27
glTF2Exporter: fix crash when exporting a scene with several meshes per node (regression coming from commit e8d2b84
on 08/03/2020 "clean all warnings for vs-2019")
2020-11-30 20:11:41 +01:00
Kim Kulling
b1dd77fbbc
Merge branch 'master' into gltf2_sparseAccessor_export
2020-07-11 22:57:31 +02:00
Yingying Wang
97085c1c05
update sync
2020-06-30 11:48:37 -07:00
Yingying Wang
3f2e5518eb
update sync
2020-06-30 11:29:08 -07:00
ywang
e65434bf82
extra callback
2020-06-11 17:37:06 -07:00
ywang
f57e7221c0
temp
2020-06-10 13:23:29 -07:00
Yingying Wang
8fed101432
avoid all zero
2020-06-08 16:18:11 -07:00
Yingying Wang
f18f1a35f6
accommodate linux build
2020-06-08 14:49:50 -07:00