Stephen Gold
769e82ce5e
FBXMeshGeometry: solve issue #5116 using patch provided by darktjm
2023-12-04 20:57:10 +01:00
Maksim Kostin
d311fa95c6
Fix double free in Video::~Video()
2023-12-01 11:14:22 +01:00
Maksim Kostin
f701d702e4
Fix buffer overflow in FBX::Util::DecodeBase64()
2023-11-29 11:12:39 +01:00
IOhannes m zmölnig
6f715edfa0
Drop disabled zlib.h inclusion stubs
2023-11-29 09:53:03 +01:00
IOhannes m zmölnig
bfdd154d14
Always include "zlib.h" (rather than .../contrib/zlib/zlib.h)
...
The path to the vendored zlib is set by the build-system,
so there's no need to add additional preprocessor magic
2023-11-29 09:53:03 +01:00
IOhannes m zmölnig
6f70e220e4
always include "utf8.h" (instead of contrib/.../utf8.h)
2023-11-29 09:53:03 +01:00
Kim Kulling
85f64c9131
Use correct time scaling
2023-11-28 21:10:18 +01:00
Kim Kulling
01f2549abe
Fix the build
2023-11-28 20:49:10 +01:00
Kim Kulling
384db8686e
Update FBXConverter.cpp
...
- Temporary fix bind pose storage in offset matrix
- Will close https://github.com/assimp/assimp/issues/5132
2023-11-28 20:49:10 +01:00
Kim Kulling
77a8f019e3
Fix: Check if index for mesh access is out of range
2023-11-22 10:14:26 +01:00
Alexandre Avenel
e4e2c63e0c
Fix heap-buffer overflow in PLY parser
2023-11-20 08:43:17 +01:00
Alexandre Avenel
aae93691b9
Fix container overflow in MMD parser
...
Using reserve, buffer size is not updated. Since data is directly inserted and not using push_pack,
this can lead to a container overflow.
2023-11-17 14:33:17 +01:00
Florian Born
6004290dde
Use the correct allocator for deleting objects in case of duplicate animation Ids
2023-11-16 10:02:16 +01:00
Wojciech Matyjewicz
069e19487c
Fix parsing <init_from> in <image>.
...
The regression was introduced in 21678df
.
2023-11-16 08:50:10 +01:00
Wojciech Matyjewicz
2235518b3c
Fix parsing <instance_image> in <sampler2D>.
...
The regression was introduced in 904f17f
.
Since all the cases are now fully handled at the child level,
visiting the whole subtree is changed into iteration over the children.
2023-11-16 08:50:10 +01:00
copycd
8648c2af45
fix mesh-name error.
2023-11-15 13:04:10 +01:00
Kim Kulling
f0e7448fdc
Remove double delete
2023-11-14 22:09:56 +01:00
julianknodt
9efbbe0a69
Read int from uvwsrc
...
Previously was reading a uint, which always failed. Since the output was never checked, this
seemed to work, and works fine for most models since they only use UV channel 0.
2023-11-14 16:31:56 +01:00
Kim Kulling
4535e37fc6
Fix namespaces.
2023-11-12 21:09:33 +01:00
Kim Kulling
8cf2d6e588
Refactoring: Some cleanups
2023-11-12 21:09:33 +01:00
Kim Kulling
aa3abb3c06
Fix warning: remove printf
2023-11-10 15:36:40 +01:00
Kim Kulling
0b0ec713f6
Fix empty mesh handling
2023-11-10 15:36:40 +01:00
julianknodt
28ab0a094a
Fix incorrect deg->radian conversion
...
It seems that rotation matrices later expect radians.
This conversion breaks it, and was validated on the conversion of
`cesium_man.glb` --> `cesium_man.fbx`
2023-11-07 20:06:16 +01:00
Kim Kulling
108e3192a2
Update FBXBinaryTokenizer.cpp
...
- closes https://github.com/assimp/assimp/issues/5072
2023-11-05 17:57:29 +01:00
Kim Kulling
f844c3397d
Fix add checks for indices
2023-11-03 12:40:08 +01:00
Pavel Lukandiy
a7cfa3264a
Fix: Implicit Conversion Error
2023-11-02 16:19:42 +01:00
Sébastien Loriot
c44e3427aa
use size in order to be compatible with float and double
2023-10-24 14:02:38 +01:00
julianknodt
1169d3bc8c
Fix spelling error
2023-10-24 09:34:36 +01:00
Kawashima Satoshi
666ecd3f1f
Bug Fix:
...
Failed to get floating values (e.g. opacity) from scene material when ASSIMP_DOUBLE_PRECISION is defined, so they are not reflected to output fbx file.
2023-10-08 15:21:26 +00:00
fvbj
8fcc65a8af
Extension of data export to GLB/GLTF format
...
Allows to export unlimited (more than 4) bones per vertex
Use JOINTS_1,2,.. and WEIGHTS_1,2,...
Added AI_CONFIG_EXPORT_GLTF_UNLIMITED_SKINNING_BONES_PER_VERTEX flag
2023-10-08 14:43:53 +00:00
Kim Kulling
d7cde43367
Fix: Add check for invalid input argument
2023-10-02 10:41:50 +02:00
Kim Kulling
aa1996e143
Mosfet80 clipper update ( #5220 )
...
* remove deprecated sprinf
* Update clipper
Updated Clipper to V6.4.2
* Fix the build
* Fix the build
* Disable hunter build
* Fix: Fix hided var.
* Fix invalid use of hunter enabled macro.
* Fix misconfig for hunter
* Disable removing contrib folder
* Update BlenderTessellator.h
* Remove Hunter-based includes
* Refactorings
* Remove final
* Update IFCCurve.cpp
* Update IFCCurve.cpp
---------
Co-authored-by: andrea <realeandrea@yahoo.it>
Co-authored-by: Kim Kulling <kim.kullingk@draeger.com>
2023-09-09 19:29:15 +02:00
OGAWA KenIchi
8d8a0a5af7
DXF: Support negative index in VERTEX
2023-09-01 18:26:53 +09:00
Kim Kulling
e79d105957
Merge branch 'master' into vulcano/export_gltf2_with_roughness_texture
2023-08-29 15:13:43 +02:00
Kim Kulling
cc2c5d3ae3
Merge branch 'master' into collada-ignore-unit-size-property
2023-08-29 14:01:40 +02:00
tangxin
4389c3d80c
The texture strength attribute in aiMaterial set when importing and exporting gltf files is inconsistent
2023-08-23 14:54:40 +08:00
zhucan
d07934bf25
adjust comment
2023-08-18 01:03:49 +08:00
zhucan
554fa8f5e2
code format
2023-08-18 01:03:49 +08:00
zhucan
2b4606c082
add fallback strategy for metallicRoughnessTexture
2023-08-18 01:03:49 +08:00
朱灿
3a03fe31b1
gltf2 export diffuse roughness
2023-08-18 01:03:49 +08:00
zhucan
32716002ac
Add DIFFUSE_ROUGHNESS_TEXTURE for gltf2 exporter
2023-08-18 01:03:49 +08:00
Alex
5c45cdc0ad
Fix Invalid-free in Assimp::FBX::Scope::Scope
2023-08-16 07:45:23 +00:00
Kim Kulling
d77903423f
Merge branch 'master' into floatwarn
2023-08-15 12:55:37 +02:00
Kim Kulling
e5d9339c21
Merge branch 'master' into 5513536726761472
2023-08-12 08:05:27 +02:00
Martin Weber
d8a7399a04
Merge branch 'assimp:master' into collada-ignore-unit-size-property
2023-08-10 08:10:18 +02:00
Alex
b9460dd959
Fix UNKNOWN READ in std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<ch
2023-08-08 16:01:00 +00:00
Gargaj
49ed0711d1
Fix another warning
2023-08-05 15:43:31 +02:00
Gargaj
8312b31d27
fix warning-as-error
2023-08-05 15:39:47 +02:00
Martin Weber
bb1873dd22
Collada: added import property to disable unit size scaling
2023-08-04 09:54:55 +02:00
Alex
f7e7f82b9d
Add const
2023-08-03 17:10:17 +00:00
Alex
d7dc88e0d0
Fix UNKNOWN READ in Assimp::MDLImporter::InternReadFile_Quake1
2023-08-01 13:04:16 +00:00
sfjohnston
dd40b0ccee
Changed #define FBX_FOV_UNKNOWN to const float kFovUnknown
2023-07-23 12:05:01 -07:00
sfjohnston
3ec8a36764
Merge branch 'assimp:master' into sfjohnston_mods
2023-07-23 08:37:47 -07:00
Marco Feuerstein
37a1366fb7
Add missing rapidjson headers.
2023-07-21 11:33:06 +02:00
Kim Kulling
64e0ba2625
Merge branch 'master' into sfjohnston_mods
2023-07-20 09:21:13 +00:00
Marco Feuerstein
bf38d67935
Fix detection of KHR_materials_specular.
2023-07-13 11:51:56 +02:00
sfjohnston
c7afea3cd7
Merge branch 'assimp:master' into sfjohnston_mods
2023-07-10 07:58:21 -07:00
Kim Kulling
90ff723b6c
Merge branch 'master' into gltf_binary
2023-07-03 21:31:28 +02:00
Kim Kulling
ed903543a7
Merge branch 'master' into 4879958521806848
2023-07-03 19:50:38 +02:00
Alex
093e35dd54
Fix eternal loop
2023-07-03 09:12:00 +00:00
Alex
edb8375702
Fix integer overflow
2023-07-03 09:11:38 +00:00
PencilAmazing
f1561f03ce
Merge branch 'master' into irrfix
2023-07-02 15:10:04 -04:00
PencilAmazing
0bacc7134d
Remove debugging code, clean up some notes
2023-07-02 14:32:17 -04:00
PencilAmazing
19da9cc84d
Port mesh loading to pugixml. Untested.
2023-07-02 14:32:12 -04:00
dog
3e1fd74940
Fix up scene loading. pugixml is a breadth-first parser while irrxml is
...
a depth first. This only parses scene structure, no mesh loading yet.
2023-07-02 14:30:54 -04:00
PencilAmazing
537b445a59
Apply clang-format to files
2023-07-02 14:17:52 -04:00
Alex
6f3bfb5b60
Fix memory leak
2023-07-02 14:12:49 -04:00
Alex
3838a8aaf8
Fix unknown write in Assimp::ObjFileMtlImporter::getFloatValue
2023-07-02 14:12:49 -04:00
Marco Feuerstein
82d3f47432
Unify way to check readable blender files.
2023-06-29 15:10:28 +02:00
Marco Feuerstein
2875de132f
Fix compilation on windows.
2023-06-29 08:20:51 +02:00
Marco Feuerstein
17fac97b04
Fix magic token usage.
2023-06-29 08:20:51 +02:00
Marco Feuerstein
1c0f3c5f87
Fix string length calculation.
2023-06-29 08:20:50 +02:00
Marco Feuerstein
a2bdfdd05a
Improve binary check for gltf and gltf2.
...
By checking the magic token we don't depend on the extension any more
and follow the official way to detect a gltf file as binary, see also
https://github.com/KhronosGroup/glTF/blob/main/extensions/1.0/Khronos/KHR_binary_glTF/README.md#header
and https://registry.khronos.org/glTF/specs/2.0/glTF-2.0.html#binary-header .
2023-06-29 08:20:50 +02:00
Kim Kulling
1ec3dbd11a
Merge branch 'master' into 5093294573486080
2023-06-27 17:04:58 +02:00
Kim Kulling
f24224fdc5
Merge branch 'master' into SupportOBJSpecifiedOnlyAPartOfVertexColors
2023-06-27 13:44:31 +02:00
Kim Kulling
db6c1a8b1c
Merge branch 'master' into 5921493454815232
2023-06-27 11:03:50 +02:00
Kim Kulling
ef6bf03acd
Merge branch 'master' into 5143879191494656
2023-06-27 10:23:36 +02:00
Kim Kulling
141e278e1f
Merge branch 'master' into 5407417422970880
2023-06-27 10:07:21 +02:00
Kim Kulling
b1181b1086
Merge branch 'master' into 4508318827937792
2023-06-25 21:20:02 +02:00
Kim Kulling
7005a9caa2
Merge branch 'master' into 6520123362508800
2023-06-25 21:07:34 +02:00
Kim Kulling
3545aab937
Merge branch 'master' into 5781186265350144
2023-06-25 17:51:01 +02:00
Kim Kulling
bd65af0d44
Merge branch 'master' into SupportOBJSpecifiedOnlyAPartOfVertexColors
2023-06-20 09:38:53 +02:00
Kim Kulling
6502b97d3e
Fix: Put unused var into comments to later use.
2023-06-19 23:38:57 +02:00
Kim Kulling
7f0c388ad8
Fix: Put unused var into comments to later use.
2023-06-19 23:27:32 +02:00
Kim Kulling
10059e6431
Add handling for negative indices.
2023-06-19 23:21:35 +02:00
emaame
22c8d97b54
Support OBJ specified only a part of vertex colors
...
The omitted vertex colors are treated as (0, 0, 0, 1).
e.g
v 0.0 0.0 0.0
v 0.0 0.0 1.0 0.0 0.0 0.0
v 0.0 1.0 0.0
v 1.0 0.0 0.0 1.0 0.6 0.3
v 1.0 1.0 0.0
2023-06-17 16:31:04 +09:00
Scott Johnston
aab3c8010c
Correct from full FOV to assimp half-fov in camera. Compute from filmWidth and focalLength if FOV not specified.
2023-06-15 12:16:06 -07:00
Alex
36dfa3bed3
Fix UNKNOWN WRITE in Assimp::SortByPTypeProcess::Execute
2023-06-14 15:50:50 +00:00
Alex
9ef71fe231
Merge branch 'master' into 5781186265350144
2023-06-14 07:40:47 +02:00
Alex
646d3591b6
Fix memory leak
2023-06-14 07:40:21 +02:00
Alex
496a4bf156
Fix unknown write in Assimp::ObjFileMtlImporter::getFloatValue
2023-06-14 07:40:21 +02:00
Alex
8012657169
Fix Heap-buffer-overflow READ in Assimp::MD5::MD5Parser::ParseSection
2023-06-14 07:38:57 +02:00
Alex
dbd15fd351
Fix UNKNOWN WRITE in std::__1::list<Assimp::LWO::Envelope, std::__1::allocator<Assimp::LWO::Envelope>
2023-06-14 07:38:47 +02:00
Alex
86aecf395e
Fix Bad-cast to Assimp::D3DS::Material from invalid vptr in Assimp::ASE::Parser::ParseLV2MaterialBlock
2023-06-14 07:38:38 +02:00
Alex
c6c95b69f6
Use SizeCheck
2023-06-14 07:38:02 +02:00
Alex
54b0c00418
Fix UNKNOWN READ in Assimp::MDLImporter::ParseSkinLump_3DGS_MDL7
2023-06-14 07:38:02 +02:00
Alex
f897b0c461
Merge branch 'master' into 6520123362508800
2023-06-13 22:06:08 +02:00
Kim Kulling
3ccf242bdb
Merge branch 'master' into memleak
2023-06-13 19:46:56 +02:00
Kim Kulling
bef66deeda
Update glTF2Importer.h
2023-06-08 20:56:14 +02:00
Kim Kulling
1ab4161cd7
Update glTF2Importer.cpp
2023-06-08 20:55:48 +02:00