Commit Graph

2940 Commits (75fdd25b6b1c7b0424f383610ddf4439ccd680ee)

Author SHA1 Message Date
Kim Kulling 75fdd25b6b
Merge branch 'master' into issue_104 2017-11-07 11:27:06 +01:00
Kim Kulling da7ce89ff2
Update STLLoader.cpp
add missing const.
2017-11-07 10:47:27 +01:00
Kim Kulling b87e7643d2
Update STLLoader.cpp
Fix memory-alignment bug.
2017-11-07 10:42:51 +01:00
Kim Kulling 4ff2592747
Update STLLoader.h
Fixed a typo.
2017-11-07 00:31:09 +01:00
Kim Kulling 9a9f18bbed closes https://github.com/assimp/assimp/issues/104: deal with more solids in one STL file. 2017-11-06 22:30:07 +01:00
Kim Kulling 4a4f3fddc7 closes https://github.com/assimp/assimp/issues/213: log an error instead of letting the fbx-importer crash. 2017-11-05 22:52:07 +01:00
Kim Kulling ab3cf3687c
Merge branch 'master' into UnitTest_X3D 2017-11-05 18:10:10 +01:00
Kim Kulling 2929a27edc add unittest for x3d-importer. 2017-11-05 17:41:26 +01:00
Kim Kulling 02b042d78e closes https://github.com/assimp/assimp/issues/1351: use correct name for obj-meshname export for groups. 2017-11-05 16:35:22 +01:00
Kim Kulling a33e115fd1 fix mem-lead: face will be not released in case of an error. 2017-11-04 18:26:30 +01:00
Kim Kulling c9ada44ab5 Fix memory leak in case of an error. 2017-11-04 17:05:23 +01:00
Kim Kulling b7bd006304
Merge branch 'master' into ObjExporter_nomtl 2017-11-04 09:32:50 +01:00
Kim Kulling 4587e63e2f
Merge branch 'master' into fix_trivial_warnings 2017-11-03 20:05:16 +01:00
Daniel Hritzkiv 2922753589
Return early when element is TextureFile
In cases where the TextureFile name would start with an integer, `strtoul10` would parse that number and incorrectly set `numOccur` to that number. This caused PLY parsing to fail for vertex positions.

Since TextureFile is a single line, and does not have any follow-up lines, it’s okay to return early
2017-11-03 11:50:28 -04:00
Kim Kulling d279a3cc02
Merge branch 'master' into fix_trivial_warnings 2017-11-03 10:35:02 +01:00
Thomas Lemaire 5b76a31485 fix trivial warnings
mainly unused parameter and unused function
some parameters are indeed used in a debug built, I used the
(void)(param) trick
warnings reported by clang 4
2017-11-02 11:13:52 +01:00
thomas-lemaire 931542bf3c
Merge branch 'master' into ObjExporter_nomtl 2017-11-02 10:46:57 +01:00
Daniel Hritzkiv e52e44ea07
Formatting 2017-10-31 15:18:08 -04:00
Daniel Hritzkiv cc4531459f
Set mNumUVComponents to 0 when deleting texture coordinate sets 2017-10-31 15:14:21 -04:00
Kim Kulling 8be196f77d closes https://github.com/assimp/assimp/issues/1490 : fix invalid access to mesh array when the array is empty. 2017-10-31 14:03:03 +01:00
Kim Kulling af4556d569 only scale the root node because this will rescale all children nodes as well. 2017-10-31 13:08:24 +01:00
Kim Kulling 64ee21024b Add missing file. 2017-10-31 13:07:07 +01:00
Kim Kulling ae020281e2 Add unittest 2017-10-31 12:24:32 +01:00
thomas-lemaire 4d09e61b13
Merge branch 'master' into master 2017-10-30 11:41:25 +01:00
Kim Kulling bbeb9dd640 Use correct lookup if scaling is enabled. 2017-10-29 23:18:37 +01:00
Kim Kulling f49de6ecfe closes https://github.com/assimp/assimp/issues/1514: add postprocess step for scaling 2017-10-29 20:28:59 +01:00
Thomas 18cef9b391 [ObjExporter] add a "no mtl" version of the obj exporter 2017-10-27 10:14:38 +02:00
Daniel Hritzkiv 8b73ec7541
Fix shininess to roughness conversion; Add comments
Was accidentally flipping to value (1 - x) twice, thus negating the effect.
2017-10-26 11:33:33 -04:00
Kim Kulling bfa33b50ad Merge branch 'master' into gltf2-materials 2017-10-24 10:40:20 +02:00
Alexandre Avenel cc8374dd80 Return exception when obj file contains invalid face indice 2017-10-21 20:58:00 +02:00
ndotl 8cf61c3c89 Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-20 15:22:49 +02:00
Daniel Hritzkiv 6e88838602
powf -> pow
Fix build errors on linux
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv 40147d253d
Prefer “BLEND” over “MASK” as an alphaMode default
“BLEND” is a much nicer alphaMode value (if the hardware supports it – not a steep requirement) than “MASK” as mask is either fully opaque or fully transparent, depending on the alphaCutoff. This matches many other converters’ alphaMode default.
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv 89358458f0
Approximate specularity / glossiness in metallicRoughness materials
Before, models (of traditional lighting models) with specularity/glossiness would be completely flat when exported to metallicRoughness. These changes approximate glossiness (as an inverse of roughness, with specular intensity as a multiplier) both reading from gltf2 and writing to gltf2.
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv a898c1f2d1
SpecularFactor import and export improvements
The changes here (which only apply to reading from or writing to pbrSpecularGlossiness) will:

- store and read specular color on `AI_MATKEY_COLOR_SPECULAR ` rather than `AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_SPECULAR_FACTOR`
- store and read specular texture from `aiTextureType_SPECULAR` rather than `AI_MATKEY_GLTF_PBRSPECULARGLOSSINESS_SPECULARGLOSSINESS_TEXTURE`. Even though pbrSG’s specularGlossiness texture uses the alpha channel for glossiness, it will still work well enough with just the RGB channels of the image
2017-10-19 16:21:29 -04:00
Daniel Hritzkiv c71790c78d
Diffuse color and diffuse texture import and export improvements
These changes do a better of importing and exporting baseColor colors and textures, as well as diffuse colors and textures (in the case of pbrSpecularGlossiness)

- baseColorFactor will be stored on both `$clr.diffuse` and `$mat.gltf.pbrMetallicRoughness.baseColorFactor`, and will be extracted from `$mat.gltf.pbrMetallicRoughness.baseColorFactor` first, and falling back to `$clr.diffuse`. The behaviour for baseColorTexture is similar
- pbrSG’s diffuseFactor will now only be store on `$clr.diffuse` (overwriting any previous assignments to `$clr.diffuse`, e.g. from metallicRoughness’ baseColorFactor, as diffuseFactor is more analogous to diffuse color than baseColor), and will only extract from `$clr.diffuse`
2017-10-19 16:21:16 -04:00
Daniel Hritzkiv 5eaf083fbd
Fix output of glTF 1 version string
Was writing out “\u0001” instead of “1.0” as the data types were incorrect
2017-10-19 12:43:52 -04:00
Kim Kulling b2eb599176 Update ColladaExporter.cpp
Retrigger travis.
2017-10-16 18:51:25 +02:00
Kim Kulling 44ad80201c Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-14 21:47:21 +02:00
Jared Mulconry f8c4002294 Fixed a divide by zero error in IFCBoolean that was latent, but nevertheless a bug 2017-10-14 18:46:19 +03:00
Turo Lamminen 9a6b141568 FBX: Replace bad pointer casting with memcpy 2017-10-14 18:46:19 +03:00
Turo Lamminen 7cbb5f4d3b B3DImporter: Replace bad pointer casting with memcpy 2017-10-14 18:46:19 +03:00
Kim Kulling e662f2dc6f Blender: fix short overflow. 2017-10-13 22:41:38 +02:00
Kim Kulling e79848ff79 Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-11 13:49:47 +02:00
Jared Mulconry 3e7dbb5dfb Merge branch 'master' of github.com:assimp/assimp into appveyor 2017-10-11 19:06:29 +11:00
Kim Kulling a1b79e23e6 Merge branch 'master' into adsk-contrib-fix-std-stream-overflow 2017-10-10 19:33:07 +02:00
Kim Kulling c128e7e56c Merge branch 'master' into issue_1453 2017-10-10 18:20:22 +02:00
Jared Mulconry fa91a0f64c Another minor source change, this time even more minor than the last. Let's see what the cache can do with this. 2017-10-10 22:45:45 +11:00
Jared Mulconry 1497cc27b2 Cleaned up the whitespace again. Let's see how the cache does. 2017-10-10 22:08:13 +11:00
Jared Mulconry b8ad03baa1 Because I have to change a file somewhere to properly test the cache on AppVeyor, I've made some whitespace a bit better. 2017-10-10 19:45:57 +11:00