Marc-Antoine Lortie
69902c99c8
Restored PACK_STRUCT on AnimValue_HL1 union and removed PACK_STRUCT on inner struct.
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My apologies, as this was a mistake. I misread the problem and removed the wrong PACK_STRUCT.
2019-12-17 18:22:22 -05:00
Marc-Antoine Lortie
188ee6562e
Moved/Added several includes to file HL1MDLLoader.h.
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GCC says there are several class types such as DefaultIOSystem, std::unique_ptr that are undeclared. I moved several includes to this header and also added <string> and <assimp/types> because there are strings and Assimp types defined further down.
2019-12-17 17:47:26 -05:00
Marc-Antoine Lortie
fe2fdcf77c
Removed unwanted PACK_STRUCT on union.
2019-12-17 17:27:21 -05:00
Marc-Antoine Lortie
330d9ca916
Replaced strncpy by individual character assigments.
2019-12-17 16:37:32 -05:00
Marc-Antoine Lortie
e85776aaab
Added missing null terminator.
2019-12-17 16:16:18 -05:00
Marc-Antoine Lortie
a45e13b183
Fixed compilation issue.
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"insert_or_assign" was not defined in the Visual Studio 2013 toolset.
2019-12-17 15:12:19 -05:00
Marc-Antoine Lortie
eed0bd3ef6
Added support to load Half-Life 1 MDL files.
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Added code to use Half-Life 1 MDL loader in MDLLoader.cpp.
Added Half-Life 1 MDL loader files to CMakeLists.
Added new options in config.h to use with Half-Life 1 MDL loader.
2019-12-16 10:26:46 -05:00
Kim Kulling
7244f53f5f
Merge branch 'master' into partial-cleanup-m3d
2019-12-14 19:22:19 +01:00
Malcolm Tyrrell
b6553b8a78
Merge branch 'master' into fixTexcoord
2019-12-12 12:19:02 +00:00
Malcolm Tyrrell
b70c05b4e0
Fix texcoords.
2019-12-12 09:38:50 +00:00
Mike Samsonov
08c5fa37bf
Add a support for 3DSMax Physically Based Materials for FBX format
2019-12-10 12:04:35 +00:00
RichardTea
4a8b7800ff
Update M3D ASCII exporter ident and extension
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Changed to match existing Assimp style.
Set extension as per:
https://gitlab.com/bztsrc/model3d/blob/master/docs/a3d_format.md
2019-12-09 11:23:57 +00:00
RichardTea
9cabeddf4f
Odd Negative Scale: PretransformVertices
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PretransformVertices postprocessing now reverses face order when transform is mirroring.
Fixes flip to backfacing in models that mirrored some nodes.
(Odd count of negative scale components, negative determinant)
2019-12-09 11:07:13 +00:00
RichardTea
193b02cdac
Odd negative scale: OptimizeGraph
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OptimizeGraph postprocessing now reverses face order when
node scale is mirroring.
Fixes flip to backfacing in models that mirrored some nodes.
(Odd count of negative scale components, negative determinant)
2019-12-09 10:42:50 +00:00
RichardTea
463573c771
Apply clangformat
2019-12-09 09:56:01 +00:00
Kim Kulling
e3da92f7d3
closes https://github.com/assimp/assimp/issues/2809 : fix crash for special ifc file.
2019-12-08 10:12:14 +01:00
Kim Kulling
747e12465b
Merge branch 'master' into partial-cleanup-m3d
2019-12-07 19:43:05 +01:00
Kim Kulling
9f3c26dbd8
Update Importer.cpp
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fix typo
2019-12-07 09:18:45 +01:00
Kim Kulling
7648c438ca
Update Importer.cpp
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fix more typos.
2019-12-07 09:08:15 +01:00
Kim Kulling
26f6e5ad30
Update Importer.cpp
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fix typo
2019-12-07 08:58:47 +01:00
Kim Kulling
ef13fb2ddd
Update Importer.cpp
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Fix minor review findings.
2019-12-06 21:38:07 +01:00
Kim Kulling
b2ab3fa35e
Merge branch 'master' into ModellerMetaData
2019-12-06 21:19:29 +01:00
Malcolm Tyrrell
8956e567b2
Better comment.
2019-12-05 14:09:36 +00:00
Malcolm Tyrrell
81984002d3
Fix and test for GLTF.
2019-12-05 13:52:34 +00:00
Malcolm Tyrrell
fabfcf3cb0
More checking
2019-12-05 12:33:00 +00:00
Malcolm Tyrrell
894b8e3519
Initial version
2019-12-05 12:32:22 +00:00
Gordon MacPherson
505769935e
Merge branch 'master' into remove-cout-2797
2019-12-04 22:38:50 +00:00
Kim Kulling
a29e407853
Update B3DImporter.cpp
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some minor format changes: add brackets for one-liner if statement.
2019-12-04 21:25:17 +01:00
RichardTea
fadf4a3ee2
Update M3DWrapper.h
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Add missing include.
Odd that MSVC2013-2017, GCC and Clang were ok with this.
2019-12-04 14:05:46 +00:00
RichardTea
d8608156d3
Merge branch 'master' into partial-cleanup-m3d
2019-12-04 14:00:33 +00:00
Gordon MacPherson
bdb89413bc
Merge branch 'master' into fix_gltf_accessor_overflow
2019-12-03 22:20:19 +00:00
RichardTea
4a29cc7fcb
Merge branch 'master' into partial-cleanup-m3d
2019-12-03 14:16:11 +00:00
RichardTea
45a96af9ac
Fix typo in M3DWrapper.cpp
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Don't use std::mutex if not supported.
Allow override to force it to be used if does in fact exist
Thank you CI
2019-12-03 14:15:50 +00:00
RichardTea
e5b065da3e
Formatter is a stringstream
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Used wrong API. Sorry about that.
2019-12-03 13:35:53 +00:00
RichardTea
3a977d009d
Merge branch 'master' into remove-cout-2797
2019-12-03 13:24:03 +00:00
RichardTea
ee537b70ad
Correct M3DWrapper ifdef guards
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M3DWrapper should also compile if M3D Importer is enabled
2019-12-03 13:18:59 +00:00
RichardTea
e668eead19
Some cleanup of M3D support
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Wrap the m3d.h header
Note: C++11 support required to use in a threaded environment
Fix export memory leak (although exporter apopears to be unused)
Apply clangformat.
2019-12-03 12:56:21 +00:00
Kim Kulling
e5edd8a28a
Merge branch 'master' into preserve_error_string
2019-12-03 11:29:35 +01:00
Kim Kulling
903ce59ffe
Merge branch 'master' into fix_memory_leak_in_gltf2_on_exception
2019-12-02 19:07:44 +01:00
RichardTea
496382982a
Remove cout calls from FBX, LWO and B3D
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Fixes #2797
2019-12-02 11:56:55 +00:00
Mike Samsonov
631da3a3d1
Merge branch 'master' into preserve_error_string
2019-12-02 10:35:29 +00:00
Cory Fabre
7c0f84f484
Merge branch 'master' into fix_gltf_accessor_overflow
2019-12-01 19:31:44 -06:00
Kim Kulling
4071fcd398
Update Exporter.cpp
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Fix format.
2019-12-01 22:46:48 +01:00
Kim Kulling
54720e36cb
Merge branch 'master' into fix_vertex_weighted_repeatedly
2019-12-01 22:46:18 +01:00
Kim Kulling
7967deb06a
Update glTF2Asset.inl
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some minor review finding: use brackets and add a newline.
2019-12-01 12:34:45 +01:00
Gordon MacPherson
ef4bf35f69
Merge branch 'master' into fix_gltf_accessor_overflow
2019-11-30 17:11:07 +00:00
Paul Arden
97b71dd03b
Add reading of extensionsRequired and explicit check to throw an error if Draco compression is required. Fixes issue #2791 .
2019-11-28 09:01:01 +10:00
Kim Kulling
30851b796f
Update glTF2Importer.cpp
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Make them const
2019-11-27 17:18:12 +01:00
Paul Arden
e4f1b8e609
Correctly change the coordinate system of the glTF UV transforms to match those used internally inside Assimp. This should now hopefully result in a complete implementation for issue #2119
2019-11-27 11:05:31 +11:00
Gordon MacPherson
f52df5d242
Merge branch 'master' into fix_gltf_accessor_overflow
2019-11-26 18:42:07 +00:00