Commit Graph

4398 Commits (69902c99c81d5b52ad04933683574d768817aa64)

Author SHA1 Message Date
Marc-Antoine Lortie 69902c99c8 Restored PACK_STRUCT on AnimValue_HL1 union and removed PACK_STRUCT on inner struct.
My apologies, as this was a mistake. I misread the problem and removed the wrong PACK_STRUCT.
2019-12-17 18:22:22 -05:00
Marc-Antoine Lortie 188ee6562e Moved/Added several includes to file HL1MDLLoader.h.
GCC says there are several class types such as DefaultIOSystem, std::unique_ptr that are undeclared. I moved several includes to this header and also added <string> and <assimp/types> because there are strings and Assimp types defined further down.
2019-12-17 17:47:26 -05:00
Marc-Antoine Lortie fe2fdcf77c Removed unwanted PACK_STRUCT on union. 2019-12-17 17:27:21 -05:00
Marc-Antoine Lortie 330d9ca916 Replaced strncpy by individual character assigments. 2019-12-17 16:37:32 -05:00
Marc-Antoine Lortie e85776aaab Added missing null terminator. 2019-12-17 16:16:18 -05:00
Marc-Antoine Lortie a45e13b183 Fixed compilation issue.
"insert_or_assign" was not defined in the Visual Studio 2013 toolset.
2019-12-17 15:12:19 -05:00
Marc-Antoine Lortie eed0bd3ef6 Added support to load Half-Life 1 MDL files.
Added code to use Half-Life 1 MDL loader in MDLLoader.cpp.
Added Half-Life 1 MDL loader files to CMakeLists.
Added new options in config.h to use with Half-Life 1 MDL loader.
2019-12-16 10:26:46 -05:00
Kim Kulling 7244f53f5f
Merge branch 'master' into partial-cleanup-m3d 2019-12-14 19:22:19 +01:00
Malcolm Tyrrell b6553b8a78
Merge branch 'master' into fixTexcoord 2019-12-12 12:19:02 +00:00
Malcolm Tyrrell b70c05b4e0 Fix texcoords. 2019-12-12 09:38:50 +00:00
Mike Samsonov 08c5fa37bf Add a support for 3DSMax Physically Based Materials for FBX format 2019-12-10 12:04:35 +00:00
RichardTea 4a8b7800ff Update M3D ASCII exporter ident and extension
Changed to match existing Assimp style.
Set extension as per:
https://gitlab.com/bztsrc/model3d/blob/master/docs/a3d_format.md
2019-12-09 11:23:57 +00:00
RichardTea 9cabeddf4f Odd Negative Scale: PretransformVertices
PretransformVertices postprocessing now reverses face order when transform is mirroring.
Fixes flip to backfacing in models that mirrored some nodes.

(Odd count of negative scale components, negative determinant)
2019-12-09 11:07:13 +00:00
RichardTea 193b02cdac Odd negative scale: OptimizeGraph
OptimizeGraph postprocessing now reverses face order when
node scale is mirroring.
Fixes flip to backfacing in models that mirrored some nodes.

(Odd count of negative scale components, negative determinant)
2019-12-09 10:42:50 +00:00
RichardTea 463573c771 Apply clangformat 2019-12-09 09:56:01 +00:00
Kim Kulling e3da92f7d3 closes https://github.com/assimp/assimp/issues/2809: fix crash for special ifc file. 2019-12-08 10:12:14 +01:00
Kim Kulling 747e12465b
Merge branch 'master' into partial-cleanup-m3d 2019-12-07 19:43:05 +01:00
Kim Kulling 9f3c26dbd8
Update Importer.cpp
fix typo
2019-12-07 09:18:45 +01:00
Kim Kulling 7648c438ca
Update Importer.cpp
fix more typos.
2019-12-07 09:08:15 +01:00
Kim Kulling 26f6e5ad30
Update Importer.cpp
fix typo
2019-12-07 08:58:47 +01:00
Kim Kulling ef13fb2ddd
Update Importer.cpp
Fix minor review findings.
2019-12-06 21:38:07 +01:00
Kim Kulling b2ab3fa35e
Merge branch 'master' into ModellerMetaData 2019-12-06 21:19:29 +01:00
Malcolm Tyrrell 8956e567b2 Better comment. 2019-12-05 14:09:36 +00:00
Malcolm Tyrrell 81984002d3 Fix and test for GLTF. 2019-12-05 13:52:34 +00:00
Malcolm Tyrrell fabfcf3cb0 More checking 2019-12-05 12:33:00 +00:00
Malcolm Tyrrell 894b8e3519 Initial version 2019-12-05 12:32:22 +00:00
Gordon MacPherson 505769935e
Merge branch 'master' into remove-cout-2797 2019-12-04 22:38:50 +00:00
Kim Kulling a29e407853
Update B3DImporter.cpp
some minor format changes: add brackets for one-liner if statement.
2019-12-04 21:25:17 +01:00
RichardTea fadf4a3ee2 Update M3DWrapper.h
Add missing include.
Odd that MSVC2013-2017, GCC and Clang were ok with this.
2019-12-04 14:05:46 +00:00
RichardTea d8608156d3
Merge branch 'master' into partial-cleanup-m3d 2019-12-04 14:00:33 +00:00
Gordon MacPherson bdb89413bc
Merge branch 'master' into fix_gltf_accessor_overflow 2019-12-03 22:20:19 +00:00
RichardTea 4a29cc7fcb
Merge branch 'master' into partial-cleanup-m3d 2019-12-03 14:16:11 +00:00
RichardTea 45a96af9ac Fix typo in M3DWrapper.cpp
Don't use std::mutex if not supported.
Allow override to force it to be used if does in fact exist
Thank you CI
2019-12-03 14:15:50 +00:00
RichardTea e5b065da3e Formatter is a stringstream
Used wrong API. Sorry about that.
2019-12-03 13:35:53 +00:00
RichardTea 3a977d009d Merge branch 'master' into remove-cout-2797 2019-12-03 13:24:03 +00:00
RichardTea ee537b70ad Correct M3DWrapper ifdef guards
M3DWrapper should also compile if M3D Importer is enabled
2019-12-03 13:18:59 +00:00
RichardTea e668eead19 Some cleanup of M3D support
Wrap the m3d.h header
Note: C++11 support required to use in a threaded environment
Fix export memory leak (although exporter apopears to be unused)
Apply clangformat.
2019-12-03 12:56:21 +00:00
Kim Kulling e5edd8a28a
Merge branch 'master' into preserve_error_string 2019-12-03 11:29:35 +01:00
Kim Kulling 903ce59ffe
Merge branch 'master' into fix_memory_leak_in_gltf2_on_exception 2019-12-02 19:07:44 +01:00
RichardTea 496382982a Remove cout calls from FBX, LWO and B3D
Fixes #2797
2019-12-02 11:56:55 +00:00
Mike Samsonov 631da3a3d1
Merge branch 'master' into preserve_error_string 2019-12-02 10:35:29 +00:00
Cory Fabre 7c0f84f484
Merge branch 'master' into fix_gltf_accessor_overflow 2019-12-01 19:31:44 -06:00
Kim Kulling 4071fcd398
Update Exporter.cpp
Fix format.
2019-12-01 22:46:48 +01:00
Kim Kulling 54720e36cb
Merge branch 'master' into fix_vertex_weighted_repeatedly 2019-12-01 22:46:18 +01:00
Kim Kulling 7967deb06a
Update glTF2Asset.inl
some minor review finding: use brackets and add a newline.
2019-12-01 12:34:45 +01:00
Gordon MacPherson ef4bf35f69
Merge branch 'master' into fix_gltf_accessor_overflow 2019-11-30 17:11:07 +00:00
Paul Arden 97b71dd03b Add reading of extensionsRequired and explicit check to throw an error if Draco compression is required. Fixes issue #2791. 2019-11-28 09:01:01 +10:00
Kim Kulling 30851b796f
Update glTF2Importer.cpp
Make them const
2019-11-27 17:18:12 +01:00
Paul Arden e4f1b8e609 Correctly change the coordinate system of the glTF UV transforms to match those used internally inside Assimp. This should now hopefully result in a complete implementation for issue #2119 2019-11-27 11:05:31 +11:00
Gordon MacPherson f52df5d242
Merge branch 'master' into fix_gltf_accessor_overflow 2019-11-26 18:42:07 +00:00