Commit Graph

9491 Commits (629147043e4b565dc08be1135956824cef4c076e)

Author SHA1 Message Date
Jean-Louis 629147043e XmlParser: Fixed an error message when the file was correctly parsed 2020-12-27 18:13:49 +01:00
Jean-Louis eed75aaf2c Remove debug print 2020-12-26 14:57:52 +01:00
Jean-Louis 0ec8d6e285 [3MF] Missing file in previous commit + parse object material in the importer 2020-12-26 14:04:45 +01:00
Jean-Louis 0952038461 Small refactoring on 3MF export 2020-12-26 03:02:18 +01:00
Jean-Louis c10d592b79 Fix material parsing in the 3MF importer 2020-12-26 02:36:24 +01:00
Kim Kulling 404bedd8be
Merge pull request #3541 from ms-maxvollmer/gltf2_fixes
GLTF2 fixes
2020-12-25 19:22:53 +01:00
Kim Kulling 3f5238d7c1
Merge branch 'master' into gltf2_fixes 2020-12-24 16:48:36 +01:00
Kim Kulling 2013932e7a
Merge pull request #3555 from someonewithpc/master
Fix #3222
2020-12-24 16:48:08 +01:00
Hugo Sales 2873d862b0
Update CMakeLists.txt 2020-12-23 15:44:37 +00:00
Kim Kulling 102d380711
Merge pull request #3540 from wasd845/master
_dest may be destructed twice if _dest is not null in MergeScenes()
2020-12-22 12:07:01 +01:00
Kim Kulling b4b011e764
Merge branch 'master' into master 2020-12-22 11:11:45 +01:00
Kim Kulling ed2b680f46
Merge pull request #3533 from Biswa96/fix-casting-mingw
Common: Fix GCC error invalid conversion in MINGW.
2020-12-21 20:04:27 +01:00
Kim Kulling 50f9fb28b6
Merge branch 'master' into fix-casting-mingw 2020-12-21 18:29:18 +01:00
Kim Kulling 5f5f1cf7a0
Merge pull request #3531 from JLouis-B/gltf2-exporter-crash
Fixed a crash of the Gltf 2 exporter in the case of an animation without scale animation key.
2020-12-20 21:57:44 +01:00
Kim Kulling 981923821a
Merge branch 'master' into gltf2-exporter-crash 2020-12-18 16:27:06 +01:00
Kim Kulling b3e1ee3ca0
Merge pull request #3524 from inhosens/master
FBXConverter : Fix timescales of FBX animations
2020-12-16 22:33:16 +01:00
Inho Lee 4e5b25cd81 Keep AnimMesh data during the SortByPTypeProcess
A Postprocessing step, SortByPTypeProcess, can rebuild Mesh data,
but it does not handle AnimMesh.
This patch helps to rebuild appropriate AnimMeshes for the Mesh.
2020-12-16 19:19:30 +01:00
Inho Lee b8bf1eac04 FBXConverter : Fix timescales of FBX animations
FBX animations were recorded by framenumber, not by time.
This patch will change it as a base of milliseconds.
2020-12-16 15:02:46 +01:00
Max Vollmer a15adc9fbc Fixed copypaste error 2020-12-14 17:01:42 +00:00
Max Vollmer 1db51503d8 Throw instead of assert on invalid file input 2020-12-14 16:44:56 +00:00
Max Vollmer 5436e16802 * Fix memory leak in GLTF2 Importer that occurs when an exception gets thrown while constructing a scene
* Fix crash in GLTF2 Importer when a scene with dangling/uninitialized pointers gets deleted after an exception was thrown
* Fix crash in GLTF2 Importer when channel sampler is not set (negative index)
2020-12-14 16:37:02 +00:00
Max Vollmer (Microsoft Havok) 0e939cc450
Merge pull request #1 from assimp/master
Merge main into fork
2020-12-14 16:12:45 +00:00
Kim Kulling 2f1ff974fd
Merge pull request #3519 from MalcolmTyrrell/3dsMax2021PbrMaterials
3ds Max 2021 PBR Materials in FBX
2020-12-14 17:11:47 +01:00
wasd845 4e9176d2cd
_dest may be destructed twice if _dest is not null in MergeScenes() 2020-12-14 19:16:29 +08:00
Jean-Louis Boudrand 922f874e78 Merge branch 'gltf2-exporter-crash' of https://github.com/JLouis-B/assimp into gltf2-exporter-crash 2020-12-13 17:03:09 +01:00
Jean-Louis Boudrand d18fce3f06 Fix https://github.com/assimp/assimp/issues/3054
Corrected the animation of each bone of an animation were exported in different animations (+tabs fixes)
2020-12-13 17:02:50 +01:00
Jean-Louis Boudrand 33e7e2366c
Merge branch 'master' into gltf2-exporter-crash 2020-12-13 16:48:40 +01:00
Biswapriyo Nath c65f2cb3fb Remove extra semicolon while GCC being pedantic. 2020-12-13 00:12:44 +05:30
Biswapriyo Nath e2af015a57 Common: Fix GCC error invalid conversion in MINGW. 2020-12-11 21:43:09 +05:30
Kim Kulling 7dd0596010
Merge branch 'master' into 3dsMax2021PbrMaterials 2020-12-11 14:31:00 +01:00
Kim Kulling 3d49d06bcc
Merge pull request #3518 from Biswa96/add-msvc-check
Check _MSC_VER for MSVC specific pragma directives.
2020-12-11 14:30:25 +01:00
Kim Kulling a2adef8726
Merge branch 'master' into add-msvc-check 2020-12-11 14:11:10 +01:00
Kim Kulling 80bb8ab726
Merge pull request #3521 from huiji12321/master
Additional Compiler Options for mips64el
2020-12-11 14:07:49 +01:00
Jean-Louis Boudrand 8701a86c9d Fixed a crash of the Gltf 2 exporter in the case of an animation without a translation, rotation or scale animation key. 2020-12-10 23:47:54 +01:00
huiji12321 db475e7d4a
Merge branch 'master' into master 2020-12-10 09:04:24 +08:00
Kim Kulling 10092cd1ec
Merge pull request #3515 from LoicFr/master
glTF2Exporter: fix crash when exporting a scene with several meshes p…
2020-12-09 21:14:51 +01:00
Kim Kulling e4a1fb171e
Merge branch 'master' into master 2020-12-09 17:58:18 +01:00
Kim Kulling c168c4689e
Merge branch 'master' into master 2020-12-09 13:59:27 +01:00
Kim Kulling 99e4a10dc3
Merge pull request #3528 from tellypresence/issue-3525_use_option_for_rapidjson_no_member_iterator
Provide option for rapidjson no-member-iterator define
2020-12-09 13:58:52 +01:00
tellypresence 6db5b7046f Provide option for rapidjson no-member-iterator define
Originally added to fix warning on MSVC but breaks android build
2020-12-09 20:21:43 +09:00
Kim Kulling 816bbc852c
Merge branch 'master' into master 2020-12-08 19:54:04 +01:00
Kim Kulling aee01e8345
Merge pull request #3514 from ms-maxvollmer/gltf_fixes
GLTF: Fix crash on invalid base64 data + improved error messages
2020-12-08 19:48:53 +01:00
Kim Kulling 233d834514
Merge branch 'master' into gltf_fixes 2020-12-07 20:36:53 +01:00
Kim Kulling 41904ad7ce
Merge pull request #3516 from assimp/kimkulling-patch-8
Update Readme.md
2020-12-07 20:30:21 +01:00
Kim Kulling 1f8c75c871
Merge branch 'master' into kimkulling-patch-8 2020-12-07 16:55:07 +01:00
Kim Kulling c0d7ea981a
Merge branch 'master' into gltf_fixes 2020-12-04 16:02:16 +01:00
Kim Kulling 63f1b66224
Merge pull request #3512 from boguscoder/master
Fix for 3489 | Preserve morph targets when splitting by bone count
2020-12-04 15:58:22 +01:00
Kim Kulling eccdc6dc96
Merge branch 'master' into master 2020-12-04 15:30:56 +01:00
Kim Kulling f87ab4b4d7
Merge pull request #3506 from MalcolmTyrrell/fbxExceptionSafety
Fbx exception safety
2020-12-04 15:30:27 +01:00
Kim Kulling 5020a0aa33
Merge branch 'master' into fbxExceptionSafety 2020-12-04 11:01:56 +01:00