Merge pull request #3519 from MalcolmTyrrell/3dsMax2021PbrMaterials
3ds Max 2021 PBR Materials in FBXpull/3524/head
commit
2f1ff974fd
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@ -2014,12 +2014,40 @@ void FBXConverter::SetTextureProperties(aiMaterial *out_mat, const TextureMap &_
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TrySetTextureProperties(out_mat, _textures, "Maya|TEX_roughness_map", aiTextureType_DIFFUSE_ROUGHNESS, mesh);
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TrySetTextureProperties(out_mat, _textures, "Maya|TEX_ao_map", aiTextureType_AMBIENT_OCCLUSION, mesh);
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// 3DSMax PBR
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// 3DSMax Physical material
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TrySetTextureProperties(out_mat, _textures, "3dsMax|Parameters|base_color_map", aiTextureType_BASE_COLOR, mesh);
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TrySetTextureProperties(out_mat, _textures, "3dsMax|Parameters|bump_map", aiTextureType_NORMAL_CAMERA, mesh);
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TrySetTextureProperties(out_mat, _textures, "3dsMax|Parameters|emission_map", aiTextureType_EMISSION_COLOR, mesh);
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TrySetTextureProperties(out_mat, _textures, "3dsMax|Parameters|metalness_map", aiTextureType_METALNESS, mesh);
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TrySetTextureProperties(out_mat, _textures, "3dsMax|Parameters|roughness_map", aiTextureType_DIFFUSE_ROUGHNESS, mesh);
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// 3DSMax PBR materials
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TrySetTextureProperties(out_mat, _textures, "3dsMax|main|base_color_map", aiTextureType_BASE_COLOR, mesh);
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TrySetTextureProperties(out_mat, _textures, "3dsMax|main|norm_map", aiTextureType_NORMAL_CAMERA, mesh);
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TrySetTextureProperties(out_mat, _textures, "3dsMax|main|emit_color_map", aiTextureType_EMISSION_COLOR, mesh);
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TrySetTextureProperties(out_mat, _textures, "3dsMax|main|ao_map", aiTextureType_AMBIENT_OCCLUSION, mesh);
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TrySetTextureProperties(out_mat, _textures, "3dsMax|main|opacity_map", aiTextureType_OPACITY, mesh);
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// Metalness/Roughness material type
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TrySetTextureProperties(out_mat, _textures, "3dsMax|main|metalness_map", aiTextureType_METALNESS, mesh);
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// Specular/Gloss material type
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TrySetTextureProperties(out_mat, _textures, "3dsMax|main|specular_map", aiTextureType_SPECULAR, mesh);
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// Glossiness vs roughness in 3ds Max Pbr Materials
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int useGlossiness;
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if (out_mat->Get("$raw.3dsMax|main|useGlossiness", aiTextureType_NONE, 0, useGlossiness) == aiReturn_SUCCESS) {
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// These textures swap meaning if ((useGlossiness == 1) != (material type is Specular/Gloss))
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if (useGlossiness == 1) {
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TrySetTextureProperties(out_mat, _textures, "3dsMax|main|roughness_map", aiTextureType_SHININESS, mesh);
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TrySetTextureProperties(out_mat, _textures, "3dsMax|main|glossiness_map", aiTextureType_SHININESS, mesh);
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}
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else if (useGlossiness == 2) {
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TrySetTextureProperties(out_mat, _textures, "3dsMax|main|roughness_map", aiTextureType_DIFFUSE_ROUGHNESS, mesh);
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TrySetTextureProperties(out_mat, _textures, "3dsMax|main|glossiness_map", aiTextureType_DIFFUSE_ROUGHNESS, mesh);
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}
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else {
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FBXImporter::LogWarn("A 3dsMax Pbr Material must have a useGlossiness value to correctly interpret roughness and glossiness textures.");
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}
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}
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}
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void FBXConverter::SetTextureProperties(aiMaterial *out_mat, const LayeredTextureMap &layeredTextures, const MeshGeometry *const mesh) {
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@ -69,6 +69,20 @@ Property::~Property()
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namespace {
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void checkTokenCount(const TokenList& tok, unsigned int expectedCount)
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{
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ai_assert(expectedCount >= 2);
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if (tok.size() < expectedCount) {
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const std::string& s = ParseTokenAsString(*tok[1]);
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if (tok[1]->IsBinary()) {
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throw DeadlyImportError("Not enough tokens for property of type ", s, " at offset ", tok[1]->Offset());
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}
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else {
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throw DeadlyImportError("Not enough tokens for property of type ", s, " at line ", tok[1]->Line());
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}
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}
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}
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// ------------------------------------------------------------------------------------------------
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// read a typed property out of a FBX element. The return value is nullptr if the property cannot be read.
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Property* ReadTypedProperty(const Element& element)
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@ -83,23 +97,23 @@ Property* ReadTypedProperty(const Element& element)
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const std::string& s = ParseTokenAsString(*tok[1]);
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const char* const cs = s.c_str();
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if (!strcmp(cs,"KString")) {
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ai_assert(tok.size() >= 5);
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checkTokenCount(tok, 5);
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return new TypedProperty<std::string>(ParseTokenAsString(*tok[4]));
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}
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else if (!strcmp(cs,"bool") || !strcmp(cs,"Bool")) {
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ai_assert(tok.size() >= 5);
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checkTokenCount(tok, 5);
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return new TypedProperty<bool>(ParseTokenAsInt(*tok[4]) != 0);
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}
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else if (!strcmp(cs, "int") || !strcmp(cs, "Int") || !strcmp(cs, "enum") || !strcmp(cs, "Enum")) {
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ai_assert(tok.size() >= 5);
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else if (!strcmp(cs, "int") || !strcmp(cs, "Int") || !strcmp(cs, "enum") || !strcmp(cs, "Enum") || !strcmp(cs, "Integer")) {
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checkTokenCount(tok, 5);
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return new TypedProperty<int>(ParseTokenAsInt(*tok[4]));
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}
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else if (!strcmp(cs, "ULongLong")) {
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ai_assert(tok.size() >= 5);
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checkTokenCount(tok, 5);
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return new TypedProperty<uint64_t>(ParseTokenAsID(*tok[4]));
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}
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else if (!strcmp(cs, "KTime")) {
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ai_assert(tok.size() >= 5);
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checkTokenCount(tok, 5);
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return new TypedProperty<int64_t>(ParseTokenAsInt64(*tok[4]));
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}
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else if (!strcmp(cs,"Vector3D") ||
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@ -110,7 +124,7 @@ Property* ReadTypedProperty(const Element& element)
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!strcmp(cs,"Lcl Rotation") ||
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!strcmp(cs,"Lcl Scaling")
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) {
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ai_assert(tok.size() >= 7);
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checkTokenCount(tok, 7);
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return new TypedProperty<aiVector3D>(aiVector3D(
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ParseTokenAsFloat(*tok[4]),
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ParseTokenAsFloat(*tok[5]),
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@ -118,9 +132,18 @@ Property* ReadTypedProperty(const Element& element)
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);
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}
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else if (!strcmp(cs,"double") || !strcmp(cs,"Number") || !strcmp(cs,"Float") || !strcmp(cs,"FieldOfView") || !strcmp( cs, "UnitScaleFactor" ) ) {
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ai_assert(tok.size() >= 5);
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checkTokenCount(tok, 5);
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return new TypedProperty<float>(ParseTokenAsFloat(*tok[4]));
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}
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else if (!strcmp(cs, "ColorAndAlpha")) {
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checkTokenCount(tok, 8);
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return new TypedProperty<aiColor4D>(aiColor4D(
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ParseTokenAsFloat(*tok[4]),
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ParseTokenAsFloat(*tok[5]),
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ParseTokenAsFloat(*tok[6]),
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ParseTokenAsFloat(*tok[7]))
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);
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}
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return nullptr;
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}
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@ -0,0 +1,618 @@
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; FBX 7.7.0 project file
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; ----------------------------------------------------
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FBXHeaderExtension: {
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FBXHeaderVersion: 1004
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FBXVersion: 7700
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CreationTimeStamp: {
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Version: 1000
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Year: 2020
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Month: 12
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Day: 1
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Hour: 9
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Minute: 35
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Second: 57
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Millisecond: 532
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}
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Creator: "FBX SDK/FBX Plugins version 2020.0.1"
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OtherFlags: {
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TCDefinition: 127
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}
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SceneInfo: "SceneInfo::GlobalInfo", "UserData" {
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Type: "UserData"
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Version: 100
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MetaData: {
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Version: 100
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Title: ""
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Subject: ""
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Author: ""
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Keywords: ""
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Revision: ""
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Comment: ""
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}
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Properties70: {
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P: "DocumentUrl", "KString", "Url", "", "G:\Temp\Max2021PbrMaterials\MaxPbrMaterial.fbx"
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P: "SrcDocumentUrl", "KString", "Url", "", "G:\Temp\Max2021PbrMaterials\MaxPbrMaterial.fbx"
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P: "Original", "Compound", "", ""
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P: "Original|ApplicationVendor", "KString", "", "", "Autodesk"
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P: "Original|ApplicationName", "KString", "", "", "3ds Max"
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P: "Original|ApplicationVersion", "KString", "", "", "2021"
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P: "Original|DateTime_GMT", "DateTime", "", "", "01/12/2020 09:35:57.532"
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P: "Original|FileName", "KString", "", "", "G:\Temp\Max2021PbrMaterials\MaxPbrMaterial.fbx"
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P: "LastSaved", "Compound", "", ""
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P: "LastSaved|ApplicationVendor", "KString", "", "", "Autodesk"
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P: "LastSaved|ApplicationName", "KString", "", "", "3ds Max"
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P: "LastSaved|ApplicationVersion", "KString", "", "", "2021"
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P: "LastSaved|DateTime_GMT", "DateTime", "", "", "01/12/2020 09:35:57.532"
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P: "Original|ApplicationActiveProject", "KString", "", "", "C:\3ds Max 2021"
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P: "Original|ApplicationNativeFile", "KString", "", "", "C;\3ds Max 2021\MaxPbrMaterial.max"
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}
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}
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}
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GlobalSettings: {
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Version: 1000
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Properties70: {
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||||
P: "UpAxis", "int", "Integer", "",1
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P: "UpAxisSign", "int", "Integer", "",1
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P: "FrontAxis", "int", "Integer", "",2
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P: "FrontAxisSign", "int", "Integer", "",1
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||||
P: "CoordAxis", "int", "Integer", "",0
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||||
P: "CoordAxisSign", "int", "Integer", "",1
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||||
P: "OriginalUpAxis", "int", "Integer", "",2
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P: "OriginalUpAxisSign", "int", "Integer", "",1
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P: "UnitScaleFactor", "double", "Number", "",100
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||||
P: "OriginalUnitScaleFactor", "double", "Number", "",100.00000066
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P: "AmbientColor", "ColorRGB", "Color", "",0,0,0
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P: "DefaultCamera", "KString", "", "", "Producer Perspective"
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P: "TimeMode", "enum", "", "",6
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P: "TimeProtocol", "enum", "", "",2
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P: "SnapOnFrameMode", "enum", "", "",0
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P: "TimeSpanStart", "KTime", "Time", "",0
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P: "TimeSpanStop", "KTime", "Time", "",153953860000
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P: "CustomFrameRate", "double", "Number", "",-1
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P: "TimeMarker", "Compound", "", ""
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P: "CurrentTimeMarker", "int", "Integer", "",-1
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}
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}
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; Documents Description
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;------------------------------------------------------------------
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Documents: {
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||||
Count: 1
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||||
Document: 2188301813872, "", "Scene" {
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||||
Properties70: {
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||||
P: "SourceObject", "object", "", ""
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||||
P: "ActiveAnimStackName", "KString", "", "", ""
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}
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RootNode: 0
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||||
}
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}
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; Document References
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;------------------------------------------------------------------
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References: {
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}
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; Object definitions
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;------------------------------------------------------------------
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Definitions: {
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Version: 100
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Count: 18
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ObjectType: "GlobalSettings" {
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||||
Count: 1
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||||
}
|
||||
ObjectType: "Model" {
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||||
Count: 1
|
||||
PropertyTemplate: "FbxNode" {
|
||||
Properties70: {
|
||||
P: "QuaternionInterpolate", "enum", "", "",0
|
||||
P: "RotationOffset", "Vector3D", "Vector", "",0,0,0
|
||||
P: "RotationPivot", "Vector3D", "Vector", "",0,0,0
|
||||
P: "ScalingOffset", "Vector3D", "Vector", "",0,0,0
|
||||
P: "ScalingPivot", "Vector3D", "Vector", "",0,0,0
|
||||
P: "TranslationActive", "bool", "", "",0
|
||||
P: "TranslationMin", "Vector3D", "Vector", "",0,0,0
|
||||
P: "TranslationMax", "Vector3D", "Vector", "",0,0,0
|
||||
P: "TranslationMinX", "bool", "", "",0
|
||||
P: "TranslationMinY", "bool", "", "",0
|
||||
P: "TranslationMinZ", "bool", "", "",0
|
||||
P: "TranslationMaxX", "bool", "", "",0
|
||||
P: "TranslationMaxY", "bool", "", "",0
|
||||
P: "TranslationMaxZ", "bool", "", "",0
|
||||
P: "RotationOrder", "enum", "", "",0
|
||||
P: "RotationSpaceForLimitOnly", "bool", "", "",0
|
||||
P: "RotationStiffnessX", "double", "Number", "",0
|
||||
P: "RotationStiffnessY", "double", "Number", "",0
|
||||
P: "RotationStiffnessZ", "double", "Number", "",0
|
||||
P: "AxisLen", "double", "Number", "",10
|
||||
P: "PreRotation", "Vector3D", "Vector", "",0,0,0
|
||||
P: "PostRotation", "Vector3D", "Vector", "",0,0,0
|
||||
P: "RotationActive", "bool", "", "",0
|
||||
P: "RotationMin", "Vector3D", "Vector", "",0,0,0
|
||||
P: "RotationMax", "Vector3D", "Vector", "",0,0,0
|
||||
P: "RotationMinX", "bool", "", "",0
|
||||
P: "RotationMinY", "bool", "", "",0
|
||||
P: "RotationMinZ", "bool", "", "",0
|
||||
P: "RotationMaxX", "bool", "", "",0
|
||||
P: "RotationMaxY", "bool", "", "",0
|
||||
P: "RotationMaxZ", "bool", "", "",0
|
||||
P: "InheritType", "enum", "", "",0
|
||||
P: "ScalingActive", "bool", "", "",0
|
||||
P: "ScalingMin", "Vector3D", "Vector", "",0,0,0
|
||||
P: "ScalingMax", "Vector3D", "Vector", "",1,1,1
|
||||
P: "ScalingMinX", "bool", "", "",0
|
||||
P: "ScalingMinY", "bool", "", "",0
|
||||
P: "ScalingMinZ", "bool", "", "",0
|
||||
P: "ScalingMaxX", "bool", "", "",0
|
||||
P: "ScalingMaxY", "bool", "", "",0
|
||||
P: "ScalingMaxZ", "bool", "", "",0
|
||||
P: "GeometricTranslation", "Vector3D", "Vector", "",0,0,0
|
||||
P: "GeometricRotation", "Vector3D", "Vector", "",0,0,0
|
||||
P: "GeometricScaling", "Vector3D", "Vector", "",1,1,1
|
||||
P: "MinDampRangeX", "double", "Number", "",0
|
||||
P: "MinDampRangeY", "double", "Number", "",0
|
||||
P: "MinDampRangeZ", "double", "Number", "",0
|
||||
P: "MaxDampRangeX", "double", "Number", "",0
|
||||
P: "MaxDampRangeY", "double", "Number", "",0
|
||||
P: "MaxDampRangeZ", "double", "Number", "",0
|
||||
P: "MinDampStrengthX", "double", "Number", "",0
|
||||
P: "MinDampStrengthY", "double", "Number", "",0
|
||||
P: "MinDampStrengthZ", "double", "Number", "",0
|
||||
P: "MaxDampStrengthX", "double", "Number", "",0
|
||||
P: "MaxDampStrengthY", "double", "Number", "",0
|
||||
P: "MaxDampStrengthZ", "double", "Number", "",0
|
||||
P: "PreferedAngleX", "double", "Number", "",0
|
||||
P: "PreferedAngleY", "double", "Number", "",0
|
||||
P: "PreferedAngleZ", "double", "Number", "",0
|
||||
P: "LookAtProperty", "object", "", ""
|
||||
P: "UpVectorProperty", "object", "", ""
|
||||
P: "Show", "bool", "", "",1
|
||||
P: "NegativePercentShapeSupport", "bool", "", "",1
|
||||
P: "DefaultAttributeIndex", "int", "Integer", "",-1
|
||||
P: "Freeze", "bool", "", "",0
|
||||
P: "LODBox", "bool", "", "",0
|
||||
P: "Lcl Translation", "Lcl Translation", "", "A",0,0,0
|
||||
P: "Lcl Rotation", "Lcl Rotation", "", "A",0,0,0
|
||||
P: "Lcl Scaling", "Lcl Scaling", "", "A",1,1,1
|
||||
P: "Visibility", "Visibility", "", "A",1
|
||||
P: "Visibility Inheritance", "Visibility Inheritance", "", "",1
|
||||
}
|
||||
}
|
||||
}
|
||||
ObjectType: "Geometry" {
|
||||
Count: 1
|
||||
PropertyTemplate: "FbxMesh" {
|
||||
Properties70: {
|
||||
P: "Color", "ColorRGB", "Color", "",0.8,0.8,0.8
|
||||
P: "BBoxMin", "Vector3D", "Vector", "",0,0,0
|
||||
P: "BBoxMax", "Vector3D", "Vector", "",0,0,0
|
||||
P: "Primary Visibility", "bool", "", "",1
|
||||
P: "Casts Shadows", "bool", "", "",1
|
||||
P: "Receive Shadows", "bool", "", "",1
|
||||
}
|
||||
}
|
||||
}
|
||||
ObjectType: "Material" {
|
||||
Count: 1
|
||||
PropertyTemplate: "FbxSurfaceMaterial" {
|
||||
Properties70: {
|
||||
P: "ShadingModel", "KString", "", "", "Unknown"
|
||||
P: "MultiLayer", "bool", "", "",0
|
||||
}
|
||||
}
|
||||
}
|
||||
ObjectType: "Texture" {
|
||||
Count: 7
|
||||
PropertyTemplate: "FbxFileTexture" {
|
||||
Properties70: {
|
||||
P: "TextureTypeUse", "enum", "", "",0
|
||||
P: "Texture alpha", "Number", "", "A",1
|
||||
P: "CurrentMappingType", "enum", "", "",0
|
||||
P: "WrapModeU", "enum", "", "",0
|
||||
P: "WrapModeV", "enum", "", "",0
|
||||
P: "UVSwap", "bool", "", "",0
|
||||
P: "PremultiplyAlpha", "bool", "", "",1
|
||||
P: "Translation", "Vector", "", "A",0,0,0
|
||||
P: "Rotation", "Vector", "", "A",0,0,0
|
||||
P: "Scaling", "Vector", "", "A",1,1,1
|
||||
P: "TextureRotationPivot", "Vector3D", "Vector", "",0,0,0
|
||||
P: "TextureScalingPivot", "Vector3D", "Vector", "",0,0,0
|
||||
P: "CurrentTextureBlendMode", "enum", "", "",1
|
||||
P: "UVSet", "KString", "", "", "default"
|
||||
P: "UseMaterial", "bool", "", "",0
|
||||
P: "UseMipMap", "bool", "", "",0
|
||||
}
|
||||
}
|
||||
}
|
||||
ObjectType: "Video" {
|
||||
Count: 7
|
||||
PropertyTemplate: "FbxVideo" {
|
||||
Properties70: {
|
||||
P: "Path", "KString", "XRefUrl", "", ""
|
||||
P: "RelPath", "KString", "XRefUrl", "", ""
|
||||
P: "Color", "ColorRGB", "Color", "",0.8,0.8,0.8
|
||||
P: "ClipIn", "KTime", "Time", "",0
|
||||
P: "ClipOut", "KTime", "Time", "",0
|
||||
P: "Offset", "KTime", "Time", "",0
|
||||
P: "PlaySpeed", "double", "Number", "",0
|
||||
P: "FreeRunning", "bool", "", "",0
|
||||
P: "Loop", "bool", "", "",0
|
||||
P: "Mute", "bool", "", "",0
|
||||
P: "AccessMode", "enum", "", "",0
|
||||
P: "ImageSequence", "bool", "", "",0
|
||||
P: "ImageSequenceOffset", "int", "Integer", "",0
|
||||
P: "FrameRate", "double", "Number", "",0
|
||||
P: "LastFrame", "int", "Integer", "",0
|
||||
P: "Width", "int", "Integer", "",0
|
||||
P: "Height", "int", "Integer", "",0
|
||||
P: "StartFrame", "int", "Integer", "",0
|
||||
P: "StopFrame", "int", "Integer", "",0
|
||||
P: "InterlaceMode", "enum", "", "",0
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
; Object properties
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||||
Properties70: {
|
||||
P: "Path", "KString", "XRefUrl", "", "Textures\emission.png"
|
||||
P: "RelPath", "KString", "XRefUrl", "", "Textures\emission.png"
|
||||
}
|
||||
UseMipMap: 0
|
||||
Filename: "Textures\emission.png"
|
||||
RelativeFilename: "Textures\emission.png"
|
||||
}
|
||||
Video: 2188262687712, "Video::Opacity", "Clip" {
|
||||
Type: "Clip"
|
||||
Properties70: {
|
||||
P: "Path", "KString", "XRefUrl", "", "Textures\opacity.png"
|
||||
P: "RelPath", "KString", "XRefUrl", "", "Textures\opacity.png"
|
||||
}
|
||||
UseMipMap: 0
|
||||
Filename: "Textures\opacity.png"
|
||||
RelativeFilename: "Textures\opacity.png"
|
||||
}
|
||||
Texture: 2188262484672, "Texture::Albedo", "" {
|
||||
Type: "TextureVideoClip"
|
||||
Version: 202
|
||||
TextureName: "Texture::Albedo"
|
||||
Properties70: {
|
||||
P: "UVSet", "KString", "", "", "UVChannel_1"
|
||||
P: "UseMaterial", "bool", "", "",1
|
||||
}
|
||||
Media: "Video::Albedo"
|
||||
FileName: "Textures\albedo.png"
|
||||
RelativeFilename: "Textures\albedo.png"
|
||||
ModelUVTranslation: 0,0
|
||||
ModelUVScaling: 1,1
|
||||
Texture_Alpha_Source: "None"
|
||||
Cropping: 0,0,0,0
|
||||
}
|
||||
Texture: 2188262499552, "Texture::Specular", "" {
|
||||
Type: "TextureVideoClip"
|
||||
Version: 202
|
||||
TextureName: "Texture::Specular"
|
||||
Properties70: {
|
||||
P: "UVSet", "KString", "", "", "UVChannel_1"
|
||||
P: "UseMaterial", "bool", "", "",1
|
||||
}
|
||||
Media: "Video::Specular"
|
||||
FileName: "Textures\specular.png"
|
||||
RelativeFilename: "Textures\specular.png"
|
||||
ModelUVTranslation: 0,0
|
||||
ModelUVScaling: 1,1
|
||||
Texture_Alpha_Source: "None"
|
||||
Cropping: 0,0,0,0
|
||||
}
|
||||
Texture: 2188262475552, "Texture::Glossiness", "" {
|
||||
Type: "TextureVideoClip"
|
||||
Version: 202
|
||||
TextureName: "Texture::Glossiness"
|
||||
Properties70: {
|
||||
P: "UVSet", "KString", "", "", "UVChannel_1"
|
||||
P: "UseMaterial", "bool", "", "",1
|
||||
}
|
||||
Media: "Video::Glossiness"
|
||||
FileName: "Textures\glossiness.png"
|
||||
RelativeFilename: "Textures\glossiness.png"
|
||||
ModelUVTranslation: 0,0
|
||||
ModelUVScaling: 1,1
|
||||
Texture_Alpha_Source: "None"
|
||||
Cropping: 0,0,0,0
|
||||
}
|
||||
Texture: 2188262480352, "Texture::Occlusion", "" {
|
||||
Type: "TextureVideoClip"
|
||||
Version: 202
|
||||
TextureName: "Texture::Occlusion"
|
||||
Properties70: {
|
||||
P: "UVSet", "KString", "", "", "UVChannel_1"
|
||||
P: "UseMaterial", "bool", "", "",1
|
||||
}
|
||||
Media: "Video::Occlusion"
|
||||
FileName: "Textures\occlusion.png"
|
||||
RelativeFilename: "Textures\occlusion.png"
|
||||
ModelUVTranslation: 0,0
|
||||
ModelUVScaling: 1,1
|
||||
Texture_Alpha_Source: "None"
|
||||
Cropping: 0,0,0,0
|
||||
}
|
||||
Texture: 2188262482752, "Texture::Normal", "" {
|
||||
Type: "TextureVideoClip"
|
||||
Version: 202
|
||||
TextureName: "Texture::Normal"
|
||||
Properties70: {
|
||||
P: "UVSet", "KString", "", "", "UVChannel_1"
|
||||
P: "UseMaterial", "bool", "", "",1
|
||||
}
|
||||
Media: "Video::Normal"
|
||||
FileName: "Textures\normal.png"
|
||||
RelativeFilename: "Textures\normal.png"
|
||||
ModelUVTranslation: 0,0
|
||||
ModelUVScaling: 1,1
|
||||
Texture_Alpha_Source: "None"
|
||||
Cropping: 0,0,0,0
|
||||
}
|
||||
Texture: 2188262481312, "Texture::Emission", "" {
|
||||
Type: "TextureVideoClip"
|
||||
Version: 202
|
||||
TextureName: "Texture::Emission"
|
||||
Properties70: {
|
||||
P: "UVSet", "KString", "", "", "UVChannel_1"
|
||||
P: "UseMaterial", "bool", "", "",1
|
||||
}
|
||||
Media: "Video::Emission"
|
||||
FileName: "Textures\emission.png"
|
||||
RelativeFilename: "Textures\emission.png"
|
||||
ModelUVTranslation: 0,0
|
||||
ModelUVScaling: 1,1
|
||||
Texture_Alpha_Source: "None"
|
||||
Cropping: 0,0,0,0
|
||||
}
|
||||
Texture: 2188262469792, "Texture::Opacity", "" {
|
||||
Type: "TextureVideoClip"
|
||||
Version: 202
|
||||
TextureName: "Texture::Opacity"
|
||||
Properties70: {
|
||||
P: "UVSet", "KString", "", "", "UVChannel_1"
|
||||
P: "UseMaterial", "bool", "", "",1
|
||||
}
|
||||
Media: "Video::Opacity"
|
||||
FileName: "Textures\opacity.png"
|
||||
RelativeFilename: "Textures\opacity.png"
|
||||
ModelUVTranslation: 0,0
|
||||
ModelUVScaling: 1,1
|
||||
Texture_Alpha_Source: "None"
|
||||
Cropping: 0,0,0,0
|
||||
}
|
||||
}
|
||||
|
||||
; Object connections
|
||||
;------------------------------------------------------------------
|
||||
|
||||
Connections: {
|
||||
|
||||
;Model::Box001, Model::RootNode
|
||||
C: "OO",2188763600256,0
|
||||
|
||||
;Geometry::, Model::Box001
|
||||
C: "OO",2188631051296,2188763600256
|
||||
|
||||
;Material::02 - Default, Model::Box001
|
||||
C: "OO",2188661245104,2188763600256
|
||||
|
||||
;Texture::Albedo, Material::02 - Default
|
||||
C: "OP",2188262484672,2188661245104, "3dsMax|main|base_color_map"
|
||||
|
||||
;Texture::Specular, Material::02 - Default
|
||||
C: "OP",2188262499552,2188661245104, "3dsMax|main|specular_map"
|
||||
|
||||
;Texture::Glossiness, Material::02 - Default
|
||||
C: "OP",2188262475552,2188661245104, "3dsMax|main|glossiness_map"
|
||||
|
||||
;Texture::Occlusion, Material::02 - Default
|
||||
C: "OP",2188262480352,2188661245104, "3dsMax|main|ao_map"
|
||||
|
||||
;Texture::Normal, Material::02 - Default
|
||||
C: "OP",2188262482752,2188661245104, "3dsMax|main|norm_map"
|
||||
|
||||
;Texture::Emission, Material::02 - Default
|
||||
C: "OP",2188262481312,2188661245104, "3dsMax|main|emit_color_map"
|
||||
|
||||
;Texture::Opacity, Material::02 - Default
|
||||
C: "OP",2188262469792,2188661245104, "3dsMax|main|opacity_map"
|
||||
|
||||
;Video::Albedo, Texture::Albedo
|
||||
C: "OO",2188262470272,2188262484672
|
||||
|
||||
;Video::Specular, Texture::Specular
|
||||
C: "OO",2188262470752,2188262499552
|
||||
|
||||
;Video::Glossiness, Texture::Glossiness
|
||||
C: "OO",2188262476032,2188262475552
|
||||
|
||||
;Video::Occlusion, Texture::Occlusion
|
||||
C: "OO",2188262483232,2188262480352
|
||||
|
||||
;Video::Normal, Texture::Normal
|
||||
C: "OO",2188262486112,2188262482752
|
||||
|
||||
;Video::Emission, Texture::Emission
|
||||
C: "OO",2188262486592,2188262481312
|
||||
|
||||
;Video::Opacity, Texture::Opacity
|
||||
C: "OO",2188262687712,2188262469792
|
||||
}
|
|
@ -317,3 +317,109 @@ TEST_F(utFBXImporterExporter, importCubesWithOutOfRangeFloat) {
|
|||
ASSERT_NE(nullptr, scene);
|
||||
ASSERT_TRUE(scene->mRootNode);
|
||||
}
|
||||
|
||||
TEST_F(utFBXImporterExporter, importMaxPbrMaterialsMetalRoughness) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/FBX/maxPbrMaterial_metalRough.fbx", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
ASSERT_TRUE(scene->mRootNode);
|
||||
|
||||
ASSERT_EQ(scene->mNumMaterials, 1);
|
||||
const aiMaterial* mat = scene->mMaterials[0];
|
||||
aiString texture;
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_BASE_COLOR, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\albedo.png"));
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_METALNESS, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\metalness.png"));
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_EMISSION_COLOR, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\emission.png"));
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_NORMAL_CAMERA, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\normal.png"));
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_DIFFUSE_ROUGHNESS, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\roughness.png"));
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_AMBIENT_OCCLUSION, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\occlusion.png"));
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_OPACITY, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\opacity.png"));
|
||||
|
||||
// The material contains values for standard properties (e.g. SpecularColor), where 3ds Max has presumably
|
||||
// used formulas to map the Pbr values into the standard material model. However, the pbr values themselves
|
||||
// are available in the material as untyped "raw" properties. We check that these are correctly parsed:
|
||||
|
||||
aiColor4D baseColor;
|
||||
ASSERT_EQ(mat->Get("$raw.3dsMax|main|basecolor", aiTextureType_NONE, 0, baseColor), aiReturn_SUCCESS);
|
||||
EXPECT_EQ(baseColor, aiColor4D(0, 1, 1, 1));
|
||||
|
||||
float metalness;
|
||||
ASSERT_EQ(mat->Get("$raw.3dsMax|main|metalness", aiTextureType_NONE, 0, metalness), aiReturn_SUCCESS);
|
||||
EXPECT_EQ(metalness, 0.25f);
|
||||
|
||||
float roughness;
|
||||
ASSERT_EQ(mat->Get("$raw.3dsMax|main|roughness", aiTextureType_NONE, 0, roughness), aiReturn_SUCCESS);
|
||||
EXPECT_EQ(roughness, 0.5f);
|
||||
|
||||
int useGlossiness;
|
||||
ASSERT_EQ(mat->Get("$raw.3dsMax|main|useGlossiness", aiTextureType_NONE, 0, useGlossiness), aiReturn_SUCCESS);
|
||||
EXPECT_EQ(useGlossiness, 2); // 1 = Roughness map is glossiness, 2 = Roughness map is roughness.
|
||||
|
||||
float bumpMapAmt; // Presumably amount.
|
||||
ASSERT_EQ(mat->Get("$raw.3dsMax|main|bump_map_amt", aiTextureType_NONE, 0, bumpMapAmt), aiReturn_SUCCESS);
|
||||
EXPECT_EQ(bumpMapAmt, 0.75f);
|
||||
|
||||
aiColor4D emitColor;
|
||||
ASSERT_EQ(mat->Get("$raw.3dsMax|main|emit_color", aiTextureType_NONE, 0, emitColor), aiReturn_SUCCESS);
|
||||
EXPECT_EQ(emitColor, aiColor4D(1, 1, 0, 1));
|
||||
}
|
||||
|
||||
TEST_F(utFBXImporterExporter, importMaxPbrMaterialsSpecularGloss) {
|
||||
Assimp::Importer importer;
|
||||
const aiScene *scene = importer.ReadFile(ASSIMP_TEST_MODELS_DIR "/FBX/maxPbrMaterial_specGloss.fbx", aiProcess_ValidateDataStructure);
|
||||
ASSERT_NE(nullptr, scene);
|
||||
ASSERT_TRUE(scene->mRootNode);
|
||||
|
||||
ASSERT_EQ(scene->mNumMaterials, 1);
|
||||
const aiMaterial* mat = scene->mMaterials[0];
|
||||
aiString texture;
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_BASE_COLOR, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\albedo.png"));
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_SPECULAR, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\specular.png"));
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_EMISSION_COLOR, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\emission.png"));
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_NORMAL_CAMERA, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\normal.png"));
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_SHININESS, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\glossiness.png"));
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_AMBIENT_OCCLUSION, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\occlusion.png"));
|
||||
ASSERT_EQ(mat->Get(AI_MATKEY_TEXTURE(aiTextureType_OPACITY, 0), texture), AI_SUCCESS);
|
||||
EXPECT_EQ(texture, aiString("Textures\\opacity.png"));
|
||||
|
||||
// The material contains values for standard properties (e.g. SpecularColor), where 3ds Max has presumably
|
||||
// used formulas to map the Pbr values into the standard material model. However, the pbr values themselves
|
||||
// are available in the material as untyped "raw" properties. We check that these are correctly parsed:
|
||||
|
||||
aiColor4D baseColor;
|
||||
ASSERT_EQ(mat->Get("$raw.3dsMax|main|basecolor", aiTextureType_NONE, 0, baseColor), aiReturn_SUCCESS);
|
||||
EXPECT_EQ(baseColor, aiColor4D(0, 1, 1, 1));
|
||||
|
||||
aiColor4D specular;
|
||||
ASSERT_EQ(mat->Get("$raw.3dsMax|main|Specular", aiTextureType_NONE, 0, specular), aiReturn_SUCCESS);
|
||||
EXPECT_EQ(specular, aiColor4D(1, 1, 0, 1));
|
||||
|
||||
float glossiness;
|
||||
ASSERT_EQ(mat->Get("$raw.3dsMax|main|glossiness", aiTextureType_NONE, 0, glossiness), aiReturn_SUCCESS);
|
||||
EXPECT_EQ(glossiness, 0.33f);
|
||||
|
||||
int useGlossiness;
|
||||
ASSERT_EQ(mat->Get("$raw.3dsMax|main|useGlossiness", aiTextureType_NONE, 0, useGlossiness), aiReturn_SUCCESS);
|
||||
EXPECT_EQ(useGlossiness, 1); // 1 = Glossiness map is glossiness, 2 = Glossiness map is roughness.
|
||||
|
||||
float bumpMapAmt; // Presumably amount.
|
||||
ASSERT_EQ(mat->Get("$raw.3dsMax|main|bump_map_amt", aiTextureType_NONE, 0, bumpMapAmt), aiReturn_SUCCESS);
|
||||
EXPECT_EQ(bumpMapAmt, 0.66f);
|
||||
|
||||
aiColor4D emitColor;
|
||||
ASSERT_EQ(mat->Get("$raw.3dsMax|main|emit_color", aiTextureType_NONE, 0, emitColor), aiReturn_SUCCESS);
|
||||
EXPECT_EQ(emitColor, aiColor4D(1, 0, 1, 1));
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue