Commit Graph

704 Commits (5e86fead8ee0fac88e20402b5dae47400c55aeeb)

Author SHA1 Message Date
Kim Kulling 38c611a02c
Update ColladaLoader.cpp 2021-08-30 08:33:35 +02:00
Kim Kulling e2c2a60c45 Remove not used attribute 2021-08-29 18:41:07 +02:00
Kim Kulling c9d35b6edc Remove C++14 feature. 2021-08-29 18:35:44 +02:00
Kim Kulling ceafa95610 Remove unused header 2021-08-29 10:36:02 +02:00
Kim Kulling c9b76f5255 Decrease xml-serializer complexity 2021-08-28 14:20:12 +02:00
Kim Kulling df739f00dd
Merge branch 'master' into issue_3398 2021-08-28 13:56:50 +02:00
Kim Kulling 69051bbc2c Add missing docu 2021-08-28 13:46:41 +02:00
Kim Kulling a7bc858698
Fix review finding. 2021-08-28 13:36:57 +02:00
Kim Kulling 3e090b21f5 Fix setup of embedded texture loading 2021-08-28 13:33:25 +02:00
Kim Kulling eabfc05bbb
Handle empty keys 2021-08-27 10:41:25 +02:00
kovacsv 0590a39159 Fix M3D import crash and memory leak.
The same default material pointer was assigned to all the materials in the scene, so poor destructor tried to free the same pointer multiple times.
2021-08-24 07:26:20 +02:00
kovacsv 468aa50aed mingw build fix 2021-08-19 13:50:26 +02:00
Kim Kulling f3903e34a4
Merge branch 'master' into master 2021-08-18 07:32:16 +02:00
Kim Kulling a486a698e8
Merge branch 'master' into clang13 2021-08-16 21:35:59 +02:00
Kim Kulling a850f312ac
Merge branch 'master' into ms-maxvollmer/crash_fixes_08_2021 2021-08-16 21:00:07 +02:00
Kim Kulling 27231c3f52
Merge branch 'master' into bound 2021-08-16 20:48:17 +02:00
Max Vollmer (Microsoft Havok) c1e830cf3b The GLTF2 specs aren't very specific about the restrictions of the number of keyframes in sampler input and output. It seems logical that they should be the same, but there is an official sample model from Khronos where output has more keyframes. I thus assume that the GLTF2 standard allows more keyframes in output, but not in input. Fixed the check accordingly. 2021-08-13 17:46:10 +01:00
Max Vollmer (Microsoft Havok) de2f5cf021 Crash fixes 2021-08-13 16:26:42 +01:00
Kim Kulling 4b1ff645e3 closes https://github.com/assimp/assimp/issues/3398: Add support for embedded textures 2021-08-12 21:13:07 +02:00
Mykhailo Smoliakov 26defda671
Merge branch 'master' into master 2021-08-12 08:20:59 +03:00
Robert Ubiñas 69c152d7c1 Add missing diagnostic push 2021-08-11 18:57:21 -04:00
Mykhailo Smoliakov c3fcbfd2c1 Fix issue of incorrect reading of PBR properties such as base and emissive color in FBX 2021-08-11 08:54:34 +03:00
Kim Kulling a16cd95b16
Merge branch 'master' into fix-indent 2021-08-10 21:39:13 +02:00
Kim Kulling a55518f6fc
Merge branch 'master' into no-empty-string-literals 2021-08-10 20:41:40 +02:00
Kim Kulling 89eadb934f
Merge branch 'master' into trim-trailing-whitespace 2021-08-09 21:24:22 +02:00
Kim Kulling 0aa36ee550
Merge branch 'master' into master 2021-08-07 12:06:23 +02:00
krishty f8fe3d1341
Merge branch 'master' into fix-indent 2021-08-06 09:40:34 +02:00
krishty 00b22d1397
Merge branch 'master' into no-empty-string-literals 2021-08-06 09:40:31 +02:00
krishty 6cb54d1c95
Merge branch 'master' into trim-trailing-whitespace 2021-08-06 09:40:03 +02:00
Hill Ma 8d6d6b48c3 Obj: make a predicate more robust.
Since we might encounter invalid input it is a good idea to check the actual
size of the array.
2021-08-02 12:04:15 -07:00
krishty 1ee2be8c5c
Merge branch 'master' into trim-trailing-whitespace 2021-07-31 18:01:48 +02:00
Kim Kulling 00a2cd20f9
Merge branch 'master' into remove-dead-code 2021-07-31 17:00:58 +02:00
Krishty bb53961fa9 more range-based for
f6b4370f6a and 7c822f23bd introduced raw loops on data types with heavy nesting; range-based for suits better here
2021-07-29 14:57:25 +02:00
Krishty 42a7611f85 style fix: indentation 2021-07-29 14:39:22 +02:00
Krishty 4991f728c8 style fix – initializing and assigning empty std::string properly
for details, see #3764
2021-07-29 14:23:52 +02:00
Krishty 758116b083 removed trailing spaces and tabs from source and text
This commit ignores the “contrib” folder in order to prevent merge conflicts in dependencies, should these be updated via git.
2021-07-29 13:28:51 +02:00
Krishty 738c31c3ea removed useless code
Found while reviewing #3880
2021-07-28 16:48:53 +02:00
xiaohunqupo d065513e27
Merge branch 'master' into master 2021-07-28 17:02:28 +08:00
Kim Kulling f87550fdbc
Fix Issue3760
- Convert left-handed coordinate system to right-handed coordinate system
- Rescale model by 0.01
- closes https://github.com/assimp/assimp/issues/3760
2021-07-28 10:39:39 +02:00
xiaohunqupo 8ee2c721d9
StepExporter support polygon mesh
StepExporter support polygon mesh
2021-07-28 16:32:27 +08:00
Kim Kulling aeae2cf242
Update M3DWrapper.h 2021-07-26 14:44:26 +02:00
Kim Kulling e8e720d584
Update M3DWrapper.h 2021-07-26 13:41:54 +02:00
Kim Kulling 291c0a4faa
Fix build failure
- Fix the failure
- Put inlined stuff out of declaration
- Add some docu
2021-07-26 13:13:21 +02:00
Kim Kulling df2e7208fb
Fix fuzzer issue in m3d-importer
- closes https://github.com/assimp/assimp/issues/3974
- Check for nullptr before dereferencing name in m3d-data-instance.
2021-07-26 11:56:26 +02:00
Kim Kulling b7f88f3063 closes https://github.com/assimp/assimp/issues/3957: checkj for empty positions. 2021-07-26 10:51:16 +02:00
Kim Kulling 4e28a3072f
Merge branch 'master' into gltf_fixes 2021-07-23 20:37:25 +02:00
Kim Kulling e07af07311
Merge branch 'master' into double 2021-07-22 10:07:40 +02:00
Kim Kulling d0885af634
Merge branch 'master' into gltf_export_id_issue_3978 2021-07-21 13:47:47 +02:00
Adrian Perez 30d342534a Fix issues encountered during integration atempt 2021-07-16 14:29:28 -07:00
Kim Kulling 5171aa52d1
Remove dead code 2021-07-16 11:47:38 +02:00