Commit Graph

73 Commits (5436e1680278b2ca0f21091112b3597ec13d02c9)

Author SHA1 Message Date
Oleg Bogdanov 4d4a3c42f6 Fix for 3489 | Preserve morph targets when splitting by bone count 2020-11-28 10:01:50 -08:00
Malcolm Tyrrell d9b90f714a Fix typo 2020-11-16 11:06:39 +00:00
Kim Kulling 0d5e5790cb
Fix findings. 2020-11-14 12:44:49 +01:00
Malcolm Tyrrell 3deae8760c Optimize FindDegenerates so it doesn't explode 2020-11-02 14:43:35 +00:00
Malcolm Tyrrell b7c789da67 Stop concatenating std::strings. Use formatter. 2020-08-18 17:35:08 +01:00
Kim Kulling b94183376c
Fix possible overflow in new. 2020-08-05 17:56:44 +02:00
Malcolm Tyrrell 51150cb3df Ensure asserts are defined where expected. 2020-07-02 14:53:29 +01:00
Hill Ma 30f09e9fc0 Fix build when ASSIMP_DOUBLE_PRECISION is on.
Tested:
$ cmake -DASSIMP_DOUBLE_PRECISION=1 -DASSIMP_BUILD_MDL_IMPORTER=0 ..; make

The MDL importer is disabled due to the fact that there is some float-only code
in MDL. This also means bin/assimp and bin/unit would not link successfully with
the above build flags.
2020-06-28 17:36:21 -07:00
Kim Kulling ba6af9ff98
Merge branch 'master' into FindInvalidData 2020-06-25 16:41:24 +02:00
Kim Kulling 6205af4efb replace NULL and avoid ai_assert with more than 2 tests. 2020-06-23 21:05:42 +02:00
Ryan Styrczula 5717ea466f FindInvalidDataProcess: Mark removed meshes as "out"
There's a code path where an input scene only has a single mesh.
In this case, if ProcessMesh returns 2, we delete the mesh and move on
with the postprocessing. UpdateMeshReferences is not called and so the
deleted mesh is left dangling in nodes.

In a later step (SplitMesh in my testing), it then tries to deference a
null pointer and we explode.

With `out = true`, we can now hit the DeadlyImportError instead of a
segfault.
2020-06-22 17:24:16 -04:00
Kota Iguchi 6acaaee80f Check invalid vertex id for bone weight 2020-06-20 15:27:28 +09:00
Kim Kulling ecfca1d5c5
Merge branch 'master' into verboseLogging 2020-05-21 18:30:52 +02:00
Ryan Styrczula c4055d04b4 Fix double free caused in FindInvalidDataProcess
In debug builds, there's no issues, but in release, an invalid mesh that
is deleted in FindInvalidDataProcess will be double free'd when the
parent scene is destroyed.
2020-05-19 14:38:10 -04:00
Malcolm Tyrrell 87a7662bee More thinks using VERBOSE_DEBUG 2020-05-18 11:45:00 +01:00
Malcolm Tyrrell 90cdbd9d9a Fix ups 2020-05-15 17:46:50 +01:00
Malcolm Tyrrell e11d78596f Use verbose debug logging in certain places 2020-05-15 17:26:17 +01:00
Kim Kulling 89a865ce19
Merge branch 'master' into master 2020-05-06 22:07:39 +02:00
kkulling 4e16716924 Merge branch 'file-formatting' of https://github.com/aaronfranke/assimp into aaronfranke-file-formatting 2020-05-05 10:17:52 +02:00
Kim Kulling 638df2ceac
Merge branch 'master' into master 2020-04-25 12:07:06 +02:00
Kim Kulling c36b028412
fix type error for template deduction. 2020-04-21 16:39:18 +02:00
Alexey Medvedev 53990ffa42 Check for existed bone 2020-03-31 14:18:51 -07:00
Alexey Medvedev 3ef46b0edd Weights and bones count checks 2020-03-30 16:56:33 -07:00
Alexey Medvedev 5e93b9ea8b Fixed bone splitting with excessive amount of bones with 0 weight 2020-03-30 12:42:32 -07:00
napina bb4bcb442a Merge branch 'master' of https://github.com/assimp/assimp 2020-03-23 10:35:06 +02:00
napina f0243cc7f3 Changed AI_LMW_MAX_WEIGHTS*2 to 8 which is same thing. 2020-03-22 15:58:12 +02:00
napina d5d30c898b Optimized LimitBoneWeightsProcess. Added SmallVector to reduce heap allocations. Simplified algorithm and removed unnecessary copying. 2020-03-22 12:47:42 +02:00
Aaron Franke 1529f9518f
Make file formatting comply with POSIX and Unix standards
UTF-8, LF, no BOM, and newlines at the end of files
2020-03-21 02:34:12 -04:00
Kim Kulling 856ca9f2dd Fix static-code findings, 2020-03-15 12:16:17 +01:00
Kim Kulling 976091a6f6 ix compiler warning for pragma statements. 2020-03-15 11:47:05 +01:00
Kim Kulling 4210318a34
Merge branch 'master' into enable_vs_warning_all 2020-03-15 10:19:49 +01:00
kimkulling f3b6b78d4d small refactorings. 2020-03-09 10:55:32 +01:00
Kim Kulling 920535165d next fixed warnings 2020-03-01 13:15:45 +01:00
iamAdrianIusca a5524ffcd9 more changes 2020-02-18 19:02:14 +02:00
Kim Kulling 6e13381bdb next warnings. 2020-02-18 14:41:19 +01:00
Kim Kulling 22118dff1d Merge branch 'master' into enable_vs_warning_all 2020-02-16 15:37:48 +01:00
Kim Kulling c2bfbdacf4 fix more warnings. 2020-02-16 15:37:20 +01:00
Marc-Antoine Lortie 50334086cf Added missing texture types when searching for invalid textures. 2020-02-11 11:42:13 -05:00
Kim Kulling 8fd053315c
Update ArmaturePopulate.cpp
- Introduce tabs width of 4.
- Add missing brackets
- Use c++ comment blocks
2020-02-09 11:14:42 +01:00
Kim Kulling 407c550240
Merge branch 'master' into master 2020-02-09 11:05:35 +01:00
Marc-Antoine Lortie 8c09cd2ef3 Fixed TextureTypeToString defined multiple times.
- Moved TextureTypeToString to it's own file.
- Added new file to CMakeLists.txt.
- Added 6 missing values in TextureTypeToString.
- Added 6 missing aiTextureType enum values in assimp_cmd/Info.cpp.
2020-02-06 13:19:01 -05:00
Frooxius 29603128f4 Fixed invalid armature node population when there's mesh on a node with the same name as the bone 2020-02-06 10:28:38 +01:00
Kim Kulling 6c95ee145c
Merge branch 'master' into kimkulling-patch-1 2020-01-29 14:37:32 +01:00
Marc-Antoine Lortie 770c822621 Updated places to achFormatHint referencing array size. 2020-01-23 15:26:49 -05:00
Marc-Antoine Lortie 4e7e47bd43 Updated copyright dates.
Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, assimp team".

Changed copyright end year to 2020 in every reference "Copyright (c) 2006-XXXX, ASSIMP Development Team".

Changed copyright end year to 2020 in LICENCE.rtf.

Changed copyright end year in CMakeFiles.txt files and any other places referencing Assimp with a copyright start and end year.
2020-01-20 08:53:12 -05:00
Kim Kulling 625357685c
Update EmbedTexturesProcess.cpp
closes https://github.com/assimp/assimp/issues/2874 : fix leaked texture buffer.
2020-01-09 22:04:46 +01:00
RichardTea 9cabeddf4f Odd Negative Scale: PretransformVertices
PretransformVertices postprocessing now reverses face order when transform is mirroring.
Fixes flip to backfacing in models that mirrored some nodes.

(Odd count of negative scale components, negative determinant)
2019-12-09 11:07:13 +00:00
RichardTea 193b02cdac Odd negative scale: OptimizeGraph
OptimizeGraph postprocessing now reverses face order when
node scale is mirroring.
Fixes flip to backfacing in models that mirrored some nodes.

(Odd count of negative scale components, negative determinant)
2019-12-09 10:42:50 +00:00
RichardTea 463573c771 Apply clangformat 2019-12-09 09:56:01 +00:00
Kim Kulling 7e222f0730 fix invalid cast. 2019-11-18 18:43:28 +01:00