Commit Graph

6273 Commits (53c6cc096634392b3cc23c12bbdf7e8f4ddce2ad)

Author SHA1 Message Date
Kim Kulling e9f95e5ab6
Merge branch 'master' into fix-build-with-m3d-import-only 2023-01-17 11:22:00 +01:00
Kim Kulling 19dec716d3
Merge branch 'master' into fixJoinVerticesProcess 2023-01-17 09:11:43 +01:00
Krishty 36305cf987 Tidy Up Constructors and Destructors
This commit does not add or remove c’tors or d’tors, so it is *not* ABI-breaking.

If a c’tor/d’tor does nothing else than the default behavior, this commit replaces it with “= default”.

If an initializer list entry does nothing else than the default behavior, this commit removes it. First and foremost, remove default c’tor calls of base classes (always called by the compiler if no other base c’tor is explicitly called) and c’tor calls of members with complex types (e.g. “std::vector”).

In a few instances, user-defined copy c’tors / move c’tors / assignment operators / move assignment operators were replaced with “= default”, too. I only did this if I had a clear understanding of what’s going on.
2023-01-16 21:47:11 +01:00
Krishty 43a062a5d7 Remove Stray Semicolon 2023-01-16 20:45:00 +01:00
shimaowo 39cbef1e21 Fix: fix incorrect math for calculating the horizontal FOV of a perspective camera in GLTF2 import #4435 2023-01-16 11:39:13 -08:00
Krishty 3d3e856925 Trim Trailing Whitespace 2023-01-16 09:12:35 +01:00
Krishty 793284a766 Fix Build Without ArmaturePopulate Post Process Step
This post process step introduced new attributes into `aiSkeletonBone`. Said attributes are only defined with the process enabled, i.e. when the `ASSIMP_BUILD_NO_ARMATUREPOPULATE_PROCESS` macro has not been defined.

Some code, however, accessed the variables unconditionally, leading to build failures if `ASSIMP_BUILD_NO_ARMATUREPOPULATE_PROCESS` was defined.

This commit adds the missing checks.
2023-01-16 08:42:50 +01:00
Krishty 5cbc00a595 Fix Build With M3D Import Only
`M3DWrapper.h` is designed to omit the definition of `class M3DWrapper` if neither M3D import nor M3D export are compiled.
608bccd9cf touched the corresponding preprocessor checks and introduced a bug:
```
#ifndef ASSIMP_BUILD_NO_M3D_IMPORTER
#if !(ASSIMP_BUILD_NO_EXPORT || ASSIMP_BUILD_NO_M3D_EXPORTER)
class M3DWrapper {
```
When compiling
- with M3D import enabled,
- but with either export generally disabled or M3D export disabled specifically,
These checks evaluate to the wrong result and skip the definition, leading to a build failure in dependent code.
```
#if 1 // import enabled
#if !(1 || 1) // export disabled and M3D export disabled
```
This commit fixes the check to compile the definition if neither import is disabled.
2023-01-16 08:29:49 +01:00
Krishty bad76fd0f1 Replace Variables With Literals 2023-01-16 08:18:36 +01:00
Krishty e5c02e8d45 Remove Useless “virtual”
These functions are already marked “override”, and their neighbors had “virtual” removed as well.
2023-01-16 08:12:24 +01:00
Martin Mory 43c0f8bb3d Remove whitespace between a <v> tag and the first number, otherwise first call to strtoul10() returns 0 and the indices are broken, leading to possible out-of-bound access and memory corruption/crash 2023-01-15 23:03:41 +01:00
Kim Kulling 2d37f49f51
Remove deprecated comment
- closes https://github.com/assimp/assimp/issues/4869
2023-01-15 19:12:24 +01:00
Daniel Rösner 74af523b3e Generalize JoinVerticesProcess for multiple UV and color channels 2023-01-12 13:13:46 +01:00
Kim Kulling b393132b58
Merge branch 'master' into spelling 2023-01-08 17:43:55 +01:00
Kim Kulling 96b071bdb1
Fix: Fix possible division by zero
- closes https://github.com/assimp/assimp/issues/4860
2023-01-04 09:19:37 +01:00
Andy Maloney e893248e7c Fix several spelling mistakes & a comment 2023-01-01 13:31:48 -05:00
Kim Kulling a8e50be781 Refactoring: Move asserthandler header to include 2022-12-23 16:19:39 +01:00
Kim Kulling 376f66a06d
Merge branch 'master' into master 2022-12-16 10:11:56 +01:00
Kim Kulling c3d15a3f51
Fix minor review findings. 2022-12-16 09:03:40 +01:00
Kim Kulling c92b84e38d
Merge branch 'master' into patch-10 2022-12-16 09:00:41 +01:00
Kim Kulling db8ff41679
Update MD5Parser.cpp 2022-12-15 14:06:57 +01:00
Kim Kulling 2612950b7b
Merge branch 'master' into patch-9 2022-12-15 14:05:35 +01:00
sashashura 917352dd8b
Fixes Heap-buffer-overflow READ 1 in Assimp::ObjFileParser::getFace
https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=49274
2022-12-11 01:54:57 +01:00
Alex 90769ef3e6
Fixes Heap-buffer-overflow READ 1 in Assimp::MD5::MD5Parser::ParseHeader
https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=49422
When it reaches the `SkipSpacesAndLineEnd`, `in` already points past `bufferEnd` and it leads to out of bounds memory read.
2022-12-11 00:02:09 +00:00
Alex d5294be00b
Fixes Heap-buffer-overflow READ 4 in Assimp::ScenePreprocessor::ProcessMesh
https://bugs.chromium.org/p/oss-fuzz/issues/detail?id=49797
2022-12-10 01:22:00 +00:00
Umesh Rajesh Ramchandani 2d372b302f Fixed bug when exporting binary FBX
Fixed vector subscript out of range bug when NULL_RECORD is passed to PutString and is actually null
2022-12-08 14:59:25 +01:00
Kim Kulling fec39154ed
Merge branch 'master' into floatwarnings 2022-12-08 14:18:35 +01:00
Kim Kulling 769b47ed0e
Ensure face pointer is not nullptr
- closes https://github.com/assimp/assimp/issues/4831
2022-12-08 09:35:11 +01:00
Kim Kulling 9d57ac9cc5 Fix:Add missing semicolon. 2022-12-05 13:15:42 +01:00
Kim Kulling 81f85a6f93 Avoid undefined-shift in Assimp::ASE::Parser::ParseLV4MeshFace. 2022-12-05 13:07:52 +01:00
Gargaj 9c839f2d9a more fixes 2022-12-03 20:44:57 +01:00
Gargaj 07d4e83f43 fix warnings-as-errors for msvc x64 2022-12-03 20:27:00 +01:00
Kim Kulling 62486c6e7c
FIX: Fix possible division by zero
- closes https://github.com/assimp/assimp/issues/4819
2022-12-02 09:24:51 +01:00
Kim Kulling f578b15759
Merge branch 'master' into explspec 2022-11-30 14:03:09 +01:00
Thomas Köppe 7d06d798af [BlenderDNA.h] Declare explicit specializations
It is an ODR violation to use a template specialization for which an
explicit specialization is defined somewhere whose declaration is not
visible at the point of use.

Found via clang's -Wundefined-func-template warning.
2022-11-29 18:38:33 +00:00
Kim Kulling 8fb7ba3444
Merge branch 'master' into modernize-smartptrs-literals 2022-11-29 09:58:17 +01:00
Kim Kulling 5689ac7869
Add overfolow check for invalid data.
- closes https://github.com/assimp/assimp/issues/3422
2022-11-22 10:50:52 +01:00
Kim Kulling 1d1cd93371
Merge branch 'master' into KHR_materials_emissive_strength 2022-11-21 20:55:13 +01:00
Jan Krassnigg 08f2f0f82f Don't hide out-of-memory during FBX import 2022-11-18 13:50:33 +01:00
Adam Beili 95d98ec98b
fixed indentation error 2022-11-08 20:55:20 +02:00
Adam Beili 49bc22ddb5
Merge branch 'master' into KHR_materials_emissive_strength 2022-11-08 20:51:20 +02:00
Aaron Gokaslan 3730b7414f Use make_shared in IFCBoolean 2022-11-08 11:30:53 -05:00
Aaron Gokaslan d635bc6914 Fix some indentation 2022-11-08 11:19:12 -05:00
Aaron Gokaslan ccfb175460 Apply various clang-tidy checks for smartprs and modern C++ types 2022-11-08 11:03:55 -05:00
Aaron Gokaslan 97cb1c6b15 Fix perfect fowards 2022-11-07 11:01:16 -05:00
Aaron Gokaslan 5a0df03d2b Fix another missing move in glTFCommon.h 2022-11-07 09:34:00 -05:00
Adam Beili 945d93b46a fixed indentation 2022-11-04 09:37:28 -07:00
Adam 852ea8325c Added support for KHR_materials_emissive_strength
according to spec https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_emissive_strength
2022-11-03 23:11:21 +02:00
Aaron Gokaslan 899f8e1d17 Remove redundant ctor 2022-11-03 12:46:40 -04:00
Aaron Gokaslan 02378b5e70 Add one more missing move 2022-11-03 12:36:58 -04:00
Aaron Gokaslan 8da3d277c7 add missing std moves 2022-11-03 12:35:10 -04:00
Kim Kulling 99e515fbfd Fix:Fix possible nullptr dereferencing + refactorings. 2022-10-29 17:08:26 +02:00
Sergey ac87b9ce7e fixed error with trailing zero symbol as placeholder character 2022-10-19 09:30:32 +03:00
Kim Kulling 35136bc90c
Merge branch 'master' into master 2022-10-18 19:25:14 +02:00
Kim Kulling 07aef23d24 Fix: Add missing ahndling for double export in json 2022-10-18 19:05:04 +02:00
François Lozes e17976e6e2 * fix bug reading ply file in case of presence of "end_header\n<BINARY_DATA>..." with <BINARY_DATA> starting by "\n" 2022-10-14 13:16:18 +02:00
slinky55 e0fb1674d1 Merge branch 'clang-fix' of github.com:slinky55/assimp into clang-fix 2022-09-30 22:04:11 -04:00
slinky55 38ccb7e6c9 Used sizeof for buffer sizes instead of hardcoding values 2022-09-30 22:03:59 -04:00
slinky55 5f28370f7f
Merge branch 'master' into clang-fix 2022-09-30 21:57:32 -04:00
slinky55 e2e45f7a14 Fixed issue with clang complaining about sprintf being depreciated 2022-09-30 00:34:33 -04:00
Kim Kulling 981677d4b9
Merge branch 'master' into MakeFBXParserResilientToMissingStreams 2022-09-30 00:13:45 +02:00
Povilas Kanapickas f6a590065c Prefix symbols from stb_image.h
This makes it possible to link assimp statically into an executable with
another static library that includes stb_image.h without hiding its
symbols.
2022-09-23 04:08:21 +03:00
Povilas Kanapickas 22494bde17 Don't include stm_image implementation if using stb library from Hunter
Hunter compiles its own stb library binaries. Currently a second copy is
compiled by defining STB_IMAGE_IMPLEMENTATION in Assimp.cpp. This may
cause hard to understand bugs if this compiled copy ever becomes
different from what Hunter supplies.
2022-09-23 04:08:20 +03:00
Florian Born 7eb9edf0b9 Make FBX parser resilient to missing data streams 2022-09-21 11:45:54 +02:00
Kim Kulling 6415c0bfc9 FIX: Use attribute to fix warning. 2022-09-20 21:39:09 +02:00
Kim Kulling 1f61f0c3de FIX: Caculate buffer end pointer after initing all attributes 2022-09-20 21:35:44 +02:00
Kim Kulling f1766c4bd5 FIX: Fix head overflow in MD5-parser. 2022-09-20 21:03:58 +02:00
Kim Kulling b3c7bdbdd6 Add check for wall switch from cmake 2022-09-17 18:16:42 +02:00
Kim Kulling e4c77aa4fa Fix: Use ASCII treeview in assimp-cmd. 2022-09-16 21:55:14 +02:00
Aaron Gokaslan 20755f4200 Perfect forward val to utMaybe 2022-09-09 10:55:45 -04:00
Kim Kulling ad1d0fcb45
Merge branch 'master' into kimkulling/cleanup_after_review 2022-09-08 19:09:49 +02:00
Kim Kulling 3af53a42aa
Fix typo 2022-09-08 19:06:05 +02:00
Kim Kulling fff977c0b5
Fix review findings. 2022-09-08 18:54:08 +02:00
HiMemX 4c9d270a5e
-Vertex export fix 2022-09-07 23:10:31 +02:00
Kim Kulling 8895ecf243
Merge branch 'master' into kimkulling/cleanup_after_review 2022-09-07 21:26:54 +02:00
Kim Kulling 362ff08855 Add doc + small unittest 2022-09-07 21:25:46 +02:00
Gargaj d15b4ad7ef add missing light data to assbin import/export 2022-09-05 16:09:24 +02:00
Kim Kulling 2a667cc637
Merge branch 'master' into patch-1 2022-09-04 09:52:42 +02:00
Aaron Gokaslan 411171fa45 Apply some more modernize-use-emplace 2022-09-02 11:20:02 -04:00
Aaron Gokaslan e3b01e10db apply fixes to more headers 2022-09-01 12:28:45 -04:00
Aaron Gokaslan 4c6652f5b0 Add a handful of missing fixes 2022-09-01 11:37:53 -04:00
Gargaj a22aa75bca
fix vertices being joined duplicating weights
This bug causes weights to duplicate, i.e. one bone will have several (equal) weights assigned to the same vertex - which then has the potential to cause even bigger problems when combined with `LimitBoneWeightsProcess`.
2022-08-31 22:27:34 +02:00
Kim Kulling f527e56f22
Merge branch 'master' into explicitly-default-dtors 2022-08-30 22:21:06 +02:00
Kim Kulling 80ae9afe4e Add missing documentation. 2022-08-30 21:55:52 +02:00
Kim Kulling 25d7510b8c
Merge branch 'master' into kimkulling/cleanup_after_review 2022-08-29 22:17:39 +02:00
Kim Kulling e34becff62
Enable portable linkage to fix build 2022-08-29 11:43:32 +02:00
Kim Kulling 0571ee21fb Introduce unittest for BaseProcess. 2022-08-28 20:58:52 +02:00
Kim Kulling 02e6c425f9 Fix ordering of initalizer list 2022-08-27 15:20:53 +02:00
Kim Kulling e4c383324a Use string for constexpr 2022-08-27 15:11:54 +02:00
Kim Kulling 14186bcd6b Code cleanup and some new unittests for edgecases. 2022-08-27 14:07:45 +02:00
J.G.Adams 9cd723e282
Wrong object is created here!
If I'm not mistaken. Because this is originally push_back(aniMeshVertex) instead of push_back(v).
And the fact that aniMeshVertex is just getting created and destroyed for nothing.
It need to be replaced with this then? A Clang-tidy syntax to create the same aniMeshVertex.

I found this in pull request #4527 I think it may need to be reviewed too.
2022-08-26 19:12:11 -04:00
Aaron Gokaslan e93fa6699a Manually fix up 100 more instances where it should be defaulted 2022-08-25 12:20:13 -04:00
Aaron Gokaslan 6fa21dcc6e Explicitly default all empty dtors 2022-08-25 11:32:59 -04:00
Kim Kulling 2b30b7e062
Merge branch 'master' into skylion007/modernize-use-emplace 2022-08-24 11:48:30 +02:00
Kim Kulling 659195d852
Fix the fixme
- Based on the implementation in top of the last one I guess I know how to fix that.
- Replacing push_back by emplace_back
2022-08-24 11:17:10 +02:00
Turo Lamminen 0d8723a3eb Add FIXME comment 2022-08-24 10:43:40 +03:00
Turo Lamminen 654ae3af4e Fix out of bounds access in X3D loader 2022-08-24 10:42:01 +03:00
Aaron Gokaslan 25add7baa2
Merge branch 'master' into skylion007/modernize-use-emplace 2022-08-23 15:14:48 -04:00
Kim Kulling 87f601531c
Merge branch 'master' into master 2022-08-23 21:14:45 +02:00
Aaron Gokaslan b176061c41 Remove extra space in emplace insertions 2022-08-23 11:46:30 -04:00