Commit Graph

14 Commits (4fd7330808000df6f69b6e4d8ee792dda0db1bd3)

Author SHA1 Message Date
David Golembiowski 57e837092e populated module level files 2020-05-01 18:23:14 -04:00
David Golembiowski 778c3afbbb Rust's import system dictates that we must make directories rather than use individual files to provide a clean public interface 2020-05-01 18:11:44 -04:00
David Golembiowski 2d43a24475 memory info struct 2020-05-01 17:41:16 -04:00
David Golembiowski a286506c23 fixed a couple of things. Adding MaterialPropertyString 2020-05-01 17:32:55 -04:00
David Golembiowski e6837f7394 Need to consider different implementations of String kinds in Rust, and additionally how we may want to `impl Copy for Str`, i.e. `std::mem::swap` with placeholders to keep performance up. 2020-05-01 17:25:02 -04:00
David Golembiowski 38b80f6c6b populating plane struct 2020-05-01 16:58:32 -04:00
David Golembiowski ba633f95bb populating colors 2020-05-01 16:54:56 -04:00
David Golembiowski 4f8eb0f79c populating Texel struct definition for textures 2020-05-01 16:50:31 -04:00
David Golembiowski c338c5ca02 Populating 3d and 4d matrix struct definitions 2020-05-01 16:47:35 -04:00
David Golembiowski c6f2196f60 vector definitions 2020-05-01 16:32:25 -04:00
David Golembiowski e438310d8c should have added these earlier 2020-04-25 00:12:58 -04:00
David Golembiowski 060c45fcf3 initial layout for anim.rs 2020-04-24 22:15:32 -04:00
David Golembiowski 2108e08c90 adding structs 2020-04-24 18:15:51 -04:00
David Golembiowski 6363bf34c0 see git commit message rust-port 5d05c536 2020-04-24 17:03:41 -04:00