fixed a couple of things. Adding MaterialPropertyString
parent
e6837f7394
commit
a286506c23
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@ -1,13 +1,16 @@
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pub const MAXLEN: u32 = 1024;
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pub const MAXLEN: usize = 1024;
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/// Want to consider replacing `Vec<char>`
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/// with a comparable definition at
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/// https://doc.rust-lang.org/src/alloc/string.rs.html#415-417
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#[derive(Clone, Debug)]
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struct Str {
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length: u32,
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length: usize,
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data: Vec<char>
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}
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impl Str {
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pub fn new(len_u32: u32, data_string: String) -> Str {
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pub fn new(len_u32: usize, data_string: String) -> Str {
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Str {
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length: len_u32,
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data: data_string.chars().collect()
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@ -15,3 +18,24 @@ impl Str {
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}
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}
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/// MaterialPropertyStr
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/// The size of length is truncated to 4 bytes on a 64-bit platform when used as a
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/// material property (see MaterialSystem.cpp, as aiMaterial::AddProperty() ).
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#[derive(Clone, Debug)]
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struct MaterialPropertyStr {
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length: usize,
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data: Vec<char>
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}
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impl MaterialPropertyStr {
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pub fn new(len_u32: usize, data_string: String) -> MaterialPropertyStr {
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MaterialPropertyStr {
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length: len_u32,
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data: data_string.chars().collect()
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}
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}
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}
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